296 lines
12 KiB
C
296 lines
12 KiB
C
/**
|
|
* $Id:
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2009 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
*
|
|
* Contributor(s): Blender Foundation
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_space_types.h"
|
|
#include "DNA_userdef_types.h"
|
|
#include "DNA_view3d_types.h"
|
|
#include "DNA_windowmanager_types.h"
|
|
|
|
#include "BLI_arithb.h"
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_editVert.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_utildefines.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "RNA_define.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "ED_screen.h"
|
|
#include "ED_mesh.h"
|
|
#include "ED_view3d.h"
|
|
|
|
#include "BIF_transform.h"
|
|
|
|
#include "mesh_intern.h"
|
|
|
|
|
|
static int mesh_add_duplicate_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Object *ob= CTX_data_edit_object(C);
|
|
EditMesh *em= ((Mesh *)ob->data)->edit_mesh;
|
|
|
|
adduplicateflag(em, SELECT);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int mesh_add_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
WM_cursor_wait(1);
|
|
mesh_add_duplicate_exec(C, op);
|
|
WM_cursor_wait(0);
|
|
|
|
RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
|
|
WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void MESH_OT_add_duplicate(wmOperatorType *ot)
|
|
{
|
|
|
|
/* identifiers */
|
|
ot->name= "Add Duplicate";
|
|
ot->idname= "MESH_OT_add_duplicate";
|
|
|
|
/* api callbacks */
|
|
ot->invoke= mesh_add_duplicate_invoke;
|
|
ot->exec= mesh_add_duplicate_exec;
|
|
|
|
ot->poll= ED_operator_editmesh;
|
|
|
|
/* to give to transform */
|
|
RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
|
|
}
|
|
|
|
|
|
/* ************************** registration **********************************/
|
|
|
|
void ED_operatortypes_mesh(void)
|
|
{
|
|
WM_operatortype_append(MESH_OT_de_select_all);
|
|
WM_operatortype_append(MESH_OT_select_more);
|
|
WM_operatortype_append(MESH_OT_select_less);
|
|
WM_operatortype_append(MESH_OT_select_invert);
|
|
WM_operatortype_append(MESH_OT_select_non_manifold);
|
|
WM_operatortype_append(MESH_OT_select_linked);
|
|
WM_operatortype_append(MESH_OT_select_linked_pick);
|
|
WM_operatortype_append(MESH_OT_select_random);
|
|
WM_operatortype_append(MESH_OT_selection_type);
|
|
WM_operatortype_append(MESH_OT_hide);
|
|
WM_operatortype_append(MESH_OT_reveal);
|
|
WM_operatortype_append(MESH_OT_consistant_normals);
|
|
WM_operatortype_append(MESH_OT_subdivide);
|
|
WM_operatortype_append(MESH_OT_subdivide_multi);
|
|
WM_operatortype_append(MESH_OT_subdivide_multi_fractal);
|
|
WM_operatortype_append(MESH_OT_subdivide_smooth);
|
|
WM_operatortype_append(MESH_OT_subdivs);
|
|
WM_operatortype_append(MESH_OT_select_linked_flat_faces);
|
|
WM_operatortype_append(MESH_OT_select_sharp_edges);
|
|
WM_operatortype_append(MESH_OT_add_primitive_plane);
|
|
WM_operatortype_append(MESH_OT_add_primitive_cube);
|
|
WM_operatortype_append(MESH_OT_add_primitive_circle);
|
|
WM_operatortype_append(MESH_OT_add_primitive_cylinder);
|
|
WM_operatortype_append(MESH_OT_add_primitive_tube);
|
|
WM_operatortype_append(MESH_OT_add_primitive_cone);
|
|
WM_operatortype_append(MESH_OT_add_primitive_grid);
|
|
WM_operatortype_append(MESH_OT_add_primitive_monkey);
|
|
WM_operatortype_append(MESH_OT_add_primitive_uv_sphere);
|
|
WM_operatortype_append(MESH_OT_add_primitive_ico_sphere);
|
|
WM_operatortype_append(MESH_OT_clear_fgon);
|
|
WM_operatortype_append(MESH_OT_make_fgon);
|
|
WM_operatortype_append(MESH_OT_add_duplicate);
|
|
WM_operatortype_append(MESH_OT_removedoublesflag);
|
|
WM_operatortype_append(MESH_OT_extrude);
|
|
WM_operatortype_append(MESH_OT_spin);
|
|
|
|
WM_operatortype_append(MESH_OT_vertices_to_sphere);
|
|
WM_operatortype_append(MESH_OT_split_mesh);
|
|
WM_operatortype_append(MESH_OT_extrude_repeat);
|
|
WM_operatortype_append(MESH_OT_edge_rotate_selected);
|
|
WM_operatortype_append(MESH_OT_loop_to_region);
|
|
WM_operatortype_append(MESH_OT_region_to_loop);
|
|
|
|
WM_operatortype_append(MESH_OT_rotate_uvs);
|
|
WM_operatortype_append(MESH_OT_mirror_uvs);
|
|
WM_operatortype_append(MESH_OT_rotate_colors);
|
|
WM_operatortype_append(MESH_OT_mirror_colors);
|
|
|
|
WM_operatortype_append(MESH_OT_fill);
|
|
WM_operatortype_append(MESH_OT_beauty_fill);
|
|
WM_operatortype_append(MESH_OT_convert_quads_to_tris);
|
|
WM_operatortype_append(MESH_OT_convert_tris_to_quads);
|
|
WM_operatortype_append(MESH_OT_edge_flip);
|
|
WM_operatortype_append(MESH_OT_faces_shade_smooth);
|
|
WM_operatortype_append(MESH_OT_faces_shade_solid);
|
|
|
|
WM_operatortype_append(MESH_OT_delete);
|
|
|
|
WM_operatortype_append(MESH_OT_separate);
|
|
WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
|
|
WM_operatortype_append(MESH_OT_loop_select);
|
|
WM_operatortype_append(MESH_OT_add_edge_face);
|
|
WM_operatortype_append(MESH_OT_shortest_path_select);
|
|
WM_operatortype_append(MESH_OT_similar_vertex_select);
|
|
WM_operatortype_append(MESH_OT_similar_edge_select);
|
|
WM_operatortype_append(MESH_OT_similar_face_select);
|
|
WM_operatortype_append(MESH_OT_select_multi_loop);
|
|
WM_operatortype_append(MESH_OT_mark_seam);
|
|
WM_operatortype_append(MESH_OT_mark_sharp);
|
|
WM_operatortype_append(MESH_OT_smooth_vertex);
|
|
WM_operatortype_append(MESH_OT_flip_editnormals);
|
|
WM_operatortype_append(MESH_OT_knife_cut);
|
|
|
|
}
|
|
|
|
/* note mesh keymap also for other space? */
|
|
void ED_keymap_mesh(wmWindowManager *wm)
|
|
{
|
|
ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0);
|
|
wmKeymapItem *kmi;
|
|
|
|
/* selecting */
|
|
/* standard mouse selection goes via space_view3d */
|
|
WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
|
|
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
|
|
RNA_boolean_set(kmi->ptr, "extend", 1);
|
|
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
|
|
RNA_boolean_set(kmi->ptr, "ring", 1);
|
|
kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT|KM_CTRL, 0);
|
|
RNA_boolean_set(kmi->ptr, "extend", 1);
|
|
RNA_boolean_set(kmi->ptr, "ring", 1);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_shortest_path_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_de_select_all", AKEY, KM_PRESS, 0, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0);
|
|
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
|
|
|
|
RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_flat_faces", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
|
|
RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_select_sharp_edges", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_select_random", SPACEKEY, KM_PRESS, 0, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_vertices_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_CTRL , 0);
|
|
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_ALT , 0)->ptr,"clear",1);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_CTRL , 0);
|
|
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_sharp", TWOKEY, KM_PRESS, KM_ALT , 0)->ptr,"set",1);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_smooth_vertex", THREEKEY, KM_PRESS, KM_CTRL , 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_flip_editnormals", THREEKEY, KM_PRESS, KM_ALT , 0);
|
|
|
|
/* temp hotkeys! */
|
|
WM_keymap_add_item(keymap, "MESH_OT_similar_vertex_select", GKEY, KM_PRESS, KM_SHIFT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_similar_edge_select", GKEY, KM_PRESS, KM_SHIFT2|KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_similar_face_select", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL2, 0);
|
|
|
|
/* selection mode */
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
|
|
|
|
/* hide */
|
|
WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
|
|
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "invert", 1);
|
|
WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
|
|
|
|
/* tools */
|
|
WM_keymap_add_item(keymap, "MESH_OT_consistant_normals", NKEY, KM_PRESS, KM_CTRL, 0);
|
|
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_consistant_normals", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_subdivs", WKEY, KM_PRESS, 0, 0); // this is the menu
|
|
/*WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi_fractal", WKEY, KM_PRESS, KM_ALT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_subdivide_smooth", WKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);*/
|
|
WM_keymap_add_item(keymap, "MESH_OT_removedoublesflag", VKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_extrude", EKEY, KM_PRESS, 0, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0);
|
|
|
|
WM_keymap_add_item(keymap, "VIEW3D_OT_editmesh_face_toolbox", FKEY, KM_PRESS, KM_CTRL, 0); /* operators below are in this toolbox */
|
|
WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_SHIFT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_beauty_fill", FKEY, KM_PRESS, KM_ALT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_convert_quads_to_tris", TKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_convert_tris_to_quads", JKEY, KM_PRESS, KM_ALT, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_split_mesh", FOURKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_extrude_repeat", FOURKEY, KM_PRESS, KM_ALT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_edge_rotate_selected", FIVEKEY, KM_PRESS, KM_CTRL, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_loop_to_region",SIXKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_region_to_loop",SIXKEY, KM_PRESS, KM_ALT, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_rotate_uvs",SEVENKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_mirror_uvs",SEVENKEY, KM_PRESS, KM_ALT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_rotate_colors",EIGHTKEY, KM_PRESS, KM_CTRL, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_mirror_colors",EIGHTKEY, KM_PRESS, KM_ALT, 0);
|
|
|
|
|
|
|
|
|
|
/* add/remove */
|
|
WM_keymap_add_item(keymap, "MESH_OT_add_edge_face", FKEY, KM_PRESS, 0, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_add_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
|
|
WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
|
|
/* use KM_RELEASE because same key is used for tweaks */
|
|
WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_make_fgon", FKEY, KM_PRESS, KM_ALT, 0);
|
|
WM_keymap_add_item(keymap, "MESH_OT_clear_fgon", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
|
|
|
|
WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
|
|
|
|
/* UV's */
|
|
WM_keymap_add_item(keymap, "UV_OT_mapping_menu", UKEY, KM_PRESS, 0, 0);
|
|
}
|
|
|