extracting params in split transform operators. work in progress still, but lots of fun with operator replay (F6)
1298 lines
31 KiB
C
1298 lines
31 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "BLO_sys_types.h" // for intptr_t support
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#include "DNA_anim_types.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_particle_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_windowmanager_types.h"
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#include "RNA_access.h"
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//#include "BIF_screen.h"
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//#include "BIF_mywindow.h"
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#include "BIF_gl.h"
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//#include "BIF_editaction.h"
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//#include "BIF_editmesh.h"
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//#include "BIF_editnla.h"
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//#include "BIF_editsima.h"
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//#include "BIF_editparticle.h"
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//#include "BIF_meshtools.h"
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#include "BIF_retopo.h"
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#include "BKE_action.h"
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#include "BKE_anim.h"
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#include "BKE_armature.h"
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#include "BKE_cloth.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_depsgraph.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_lattice.h"
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#include "BKE_key.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_utildefines.h"
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#include "BKE_context.h"
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#include "ED_anim_api.h"
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#include "ED_armature.h"
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#include "ED_image.h"
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#include "ED_keyframing.h"
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#include "ED_mesh.h"
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#include "ED_space_api.h"
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#include "ED_uvedit.h"
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#include "ED_view3d.h"
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//#include "BDR_unwrapper.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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#include "BLI_rand.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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//#include "blendef.h"
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//
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//#include "mydevice.h"
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#include "transform.h"
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extern ListBase editelems;
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extern TransInfo Trans; /* From transform.c */
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/* ************************** Functions *************************** */
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void getViewVector(TransInfo *t, float coord[3], float vec[3])
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{
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if (t->persp != V3D_ORTHO)
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{
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float p1[4], p2[4];
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VECCOPY(p1, coord);
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p1[3] = 1.0f;
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VECCOPY(p2, p1);
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p2[3] = 1.0f;
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Mat4MulVec4fl(t->viewmat, p2);
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p2[0] = 2.0f * p2[0];
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p2[1] = 2.0f * p2[1];
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p2[2] = 2.0f * p2[2];
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Mat4MulVec4fl(t->viewinv, p2);
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VecSubf(vec, p1, p2);
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}
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else {
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VECCOPY(vec, t->viewinv[2]);
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}
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Normalize(vec);
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}
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/* ************************** GENERICS **************************** */
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static void clipMirrorModifier(TransInfo *t, Object *ob)
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{
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ModifierData *md= ob->modifiers.first;
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float tolerance[3] = {0.0f, 0.0f, 0.0f};
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int axis = 0;
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for (; md; md=md->next) {
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if (md->type==eModifierType_Mirror) {
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MirrorModifierData *mmd = (MirrorModifierData*) md;
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if(mmd->flag & MOD_MIR_CLIPPING) {
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axis = 0;
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if(mmd->flag & MOD_MIR_AXIS_X) {
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axis |= 1;
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tolerance[0] = mmd->tolerance;
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}
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if(mmd->flag & MOD_MIR_AXIS_Y) {
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axis |= 2;
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tolerance[1] = mmd->tolerance;
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}
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if(mmd->flag & MOD_MIR_AXIS_Z) {
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axis |= 4;
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tolerance[2] = mmd->tolerance;
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}
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if (axis) {
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float mtx[4][4], imtx[4][4];
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int i;
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TransData *td = t->data;
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if (mmd->mirror_ob) {
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float obinv[4][4];
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Mat4Invert(obinv, mmd->mirror_ob->obmat);
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Mat4MulMat4(mtx, ob->obmat, obinv);
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Mat4Invert(imtx, mtx);
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}
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for(i = 0 ; i < t->total; i++, td++) {
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int clip;
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float loc[3], iloc[3];
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if (td->flag & TD_NOACTION)
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break;
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if (td->loc==NULL)
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break;
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if (td->flag & TD_SKIP)
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continue;
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VecCopyf(loc, td->loc);
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VecCopyf(iloc, td->iloc);
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if (mmd->mirror_ob) {
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VecMat4MulVecfl(loc, mtx, loc);
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VecMat4MulVecfl(iloc, mtx, iloc);
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}
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clip = 0;
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if(axis & 1) {
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if(fabs(iloc[0])<=tolerance[0] ||
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loc[0]*iloc[0]<0.0f) {
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loc[0]= 0.0f;
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clip = 1;
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}
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}
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if(axis & 2) {
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if(fabs(iloc[1])<=tolerance[1] ||
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loc[1]*iloc[1]<0.0f) {
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loc[1]= 0.0f;
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clip = 1;
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}
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}
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if(axis & 4) {
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if(fabs(iloc[2])<=tolerance[2] ||
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loc[2]*iloc[2]<0.0f) {
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loc[2]= 0.0f;
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clip = 1;
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}
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}
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if (clip) {
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if (mmd->mirror_ob) {
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VecMat4MulVecfl(loc, imtx, loc);
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}
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VecCopyf(td->loc, loc);
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}
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}
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}
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}
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}
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}
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}
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/* assumes obedit set to mesh object */
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static void editmesh_apply_to_mirror(TransInfo *t)
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{
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TransData *td = t->data;
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EditVert *eve;
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int i;
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for(i = 0 ; i < t->total; i++, td++) {
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if (td->flag & TD_NOACTION)
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break;
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if (td->loc==NULL)
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break;
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if (td->flag & TD_SKIP)
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continue;
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eve = td->extra;
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if(eve) {
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eve->co[0]= -td->loc[0];
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eve->co[1]= td->loc[1];
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eve->co[2]= td->loc[2];
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}
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}
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}
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/* called for updating while transform acts, once per redraw */
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void recalcData(TransInfo *t)
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{
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Scene *scene = t->scene;
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Base *base;
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#if 0 // TRANSFORM_FIX_ME
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if (t->spacetype == SPACE_ACTION) {
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Object *ob= OBACT;
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void *data;
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short context;
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/* determine what type of data we are operating on */
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data = get_action_context(&context);
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if (data == NULL) return;
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/* always flush data if gpencil context */
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if (context == ACTCONT_GPENCIL) {
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flushTransGPactionData(t);
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}
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if (G.saction->lock) {
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if (context == ACTCONT_ACTION) {
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if(ob) {
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ob->ctime= -1234567.0f;
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if(ob->pose || ob_get_key(ob))
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DAG_object_flush_update(G.scene, ob, OB_RECALC);
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else
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DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
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}
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}
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else if (context == ACTCONT_SHAPEKEY) {
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DAG_object_flush_update(G.scene, OBACT, OB_RECALC_OB|OB_RECALC_DATA);
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}
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}
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}
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else if (t->spacetype == SPACE_NLA) {
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if (G.snla->lock) {
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for (base=G.scene->base.first; base; base=base->next) {
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if (base->flag & BA_HAS_RECALC_OB)
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base->object->recalc |= OB_RECALC_OB;
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if (base->flag & BA_HAS_RECALC_DATA)
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base->object->recalc |= OB_RECALC_DATA;
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if (base->object->recalc)
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base->object->ctime= -1234567.0f; // eveil!
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/* recalculate scale of selected nla-strips */
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if (base->object->nlastrips.first) {
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Object *bob= base->object;
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bActionStrip *strip;
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for (strip= bob->nlastrips.first; strip; strip= strip->next) {
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if (strip->flag & ACTSTRIP_SELECT) {
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float actlen= strip->actend - strip->actstart;
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float len= strip->end - strip->start;
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strip->scale= len / (actlen * strip->repeat);
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}
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}
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}
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}
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DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
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}
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else {
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for (base=G.scene->base.first; base; base=base->next) {
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/* recalculate scale of selected nla-strips */
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if (base->object && base->object->nlastrips.first) {
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Object *bob= base->object;
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bActionStrip *strip;
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for (strip= bob->nlastrips.first; strip; strip= strip->next) {
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if (strip->flag & ACTSTRIP_SELECT) {
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float actlen= strip->actend - strip->actstart;
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float len= strip->end - strip->start;
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/* prevent 'negative' scaling */
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if (len < 0) {
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SWAP(float, strip->start, strip->end);
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len= fabs(len);
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}
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/* calculate new scale */
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strip->scale= len / (actlen * strip->repeat);
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}
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}
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}
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}
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}
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}
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#endif
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if (t->obedit) {
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}
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else if(G.f & G_PARTICLEEDIT) {
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flushTransParticles(t);
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}
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if (t->spacetype==SPACE_NODE) {
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flushTransNodes(t);
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}
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else if (t->spacetype==SPACE_SEQ) {
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flushTransSeq(t);
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}
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else if (t->spacetype == SPACE_IPO) {
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SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
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Scene *scene;
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ListBase anim_data = {NULL, NULL};
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bAnimContext ac;
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int filter;
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bAnimListElem *ale;
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int dosort = 0;
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/* initialise relevant anim-context 'context' data from TransInfo data */
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/* NOTE: sync this with the code in ANIM_animdata_get_context() */
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memset(&ac, 0, sizeof(bAnimContext));
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scene= ac.scene= t->scene;
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ac.obact= OBACT;
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ac.sa= t->sa;
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ac.ar= t->ar;
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ac.spacetype= (t->sa)? t->sa->spacetype : 0;
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ac.regiontype= (t->ar)? t->ar->regiontype : 0;
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ANIM_animdata_context_getdata(&ac);
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/* do the flush first */
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flushTransGraphData(t);
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/* get curves to check if a re-sort is needed */
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY | ANIMFILTER_CURVEVISIBLE);
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ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
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/* now test if there is a need to re-sort */
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for (ale= anim_data.first; ale; ale= ale->next) {
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FCurve *fcu= (FCurve *)ale->key_data;
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/* watch it: if the time is wrong: do not correct handles yet */
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if (test_time_fcurve(fcu))
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dosort++;
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else
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calchandles_fcurve(fcu);
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}
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/* do resort and other updates? */
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if (dosort) remake_graph_transdata(t, &anim_data);
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//if (sipo->showkey) update_ipokey_val();
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/* now free temp channels */
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BLI_freelistN(&anim_data);
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/* update realtime - not working? */
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if (sipo->lock) {
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}
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}
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else if (t->obedit) {
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if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
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Curve *cu= t->obedit->data;
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Nurb *nu= cu->editnurb->first;
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DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */
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if (t->state == TRANS_CANCEL) {
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while(nu) {
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calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
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nu= nu->next;
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}
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} else {
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/* Normal updating */
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while(nu) {
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test2DNurb(nu);
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calchandlesNurb(nu);
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nu= nu->next;
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}
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/* TRANSFORM_FIX_ME */
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// retopo_do_all();
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}
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}
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else if(t->obedit->type==OB_LATTICE) {
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Lattice *la= t->obedit->data;
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DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */
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if(la->editlatt->flag & LT_OUTSIDE) outside_lattice(la->editlatt);
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}
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else if (t->obedit->type == OB_MESH) {
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if(t->spacetype==SPACE_IMAGE) {
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|
SpaceImage *sima= t->sa->spacedata.first;
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|
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|
flushTransUVs(t);
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|
if(sima->flag & SI_LIVE_UNWRAP)
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|
ED_uvedit_live_unwrap_re_solve();
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DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);
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} else {
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|
EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
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|
/* mirror modifier clipping? */
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if(t->state != TRANS_CANCEL) {
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/* TRANSFORM_FIX_ME */
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// if ((G.qual & LR_CTRLKEY)==0) {
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// /* Only retopo if not snapping, Note, this is the only case of G.qual being used, but we have no T_SHIFT_MOD - Campbell */
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|
// retopo_do_all();
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|
// }
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clipMirrorModifier(t, t->obedit);
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}
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if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
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editmesh_apply_to_mirror(t);
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DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */
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recalc_editnormals(em);
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}
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}
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else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
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bArmature *arm= t->obedit->data;
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ListBase *edbo = arm->edbo;
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EditBone *ebo;
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TransData *td = t->data;
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int i;
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/* Ensure all bones are correctly adjusted */
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for (ebo = edbo->first; ebo; ebo = ebo->next){
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if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
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/* If this bone has a parent tip that has been moved */
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if (ebo->parent->flag & BONE_TIPSEL){
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VECCOPY (ebo->head, ebo->parent->tail);
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if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
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}
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/* If this bone has a parent tip that has NOT been moved */
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else{
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VECCOPY (ebo->parent->tail, ebo->head);
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if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
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}
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}
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/* on extrude bones, oldlength==0.0f, so we scale radius of points */
|
|
ebo->length= VecLenf(ebo->head, ebo->tail);
|
|
if(ebo->oldlength==0.0f) {
|
|
ebo->rad_head= 0.25f*ebo->length;
|
|
ebo->rad_tail= 0.10f*ebo->length;
|
|
ebo->dist= 0.25f*ebo->length;
|
|
if(ebo->parent) {
|
|
if(ebo->rad_head > ebo->parent->rad_tail)
|
|
ebo->rad_head= ebo->parent->rad_tail;
|
|
}
|
|
}
|
|
else if(t->mode!=TFM_BONE_ENVELOPE) {
|
|
/* if bones change length, lets do that for the deform distance as well */
|
|
ebo->dist*= ebo->length/ebo->oldlength;
|
|
ebo->rad_head*= ebo->length/ebo->oldlength;
|
|
ebo->rad_tail*= ebo->length/ebo->oldlength;
|
|
ebo->oldlength= ebo->length;
|
|
}
|
|
}
|
|
|
|
|
|
if (t->mode != TFM_BONE_ROLL)
|
|
{
|
|
/* fix roll */
|
|
for(i = 0; i < t->total; i++, td++)
|
|
{
|
|
if (td->extra)
|
|
{
|
|
float vec[3], up_axis[3];
|
|
float qrot[4];
|
|
|
|
ebo = td->extra;
|
|
VECCOPY(up_axis, td->axismtx[2]);
|
|
|
|
if (t->mode != TFM_ROTATION)
|
|
{
|
|
VecSubf(vec, ebo->tail, ebo->head);
|
|
Normalize(vec);
|
|
RotationBetweenVectorsToQuat(qrot, td->axismtx[1], vec);
|
|
QuatMulVecf(qrot, up_axis);
|
|
}
|
|
else
|
|
{
|
|
Mat3MulVecfl(t->mat, up_axis);
|
|
}
|
|
|
|
ebo->roll = ED_rollBoneToVector(ebo, up_axis);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(arm->flag & ARM_MIRROR_EDIT)
|
|
transform_armature_mirror_update(t->obedit);
|
|
|
|
}
|
|
else
|
|
DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA); /* sets recalc flags */
|
|
}
|
|
else if( (t->flag & T_POSE) && t->poseobj) {
|
|
Object *ob= t->poseobj;
|
|
bArmature *arm= ob->data;
|
|
|
|
/* if animtimer is running, and the object already has animation data,
|
|
* check if the auto-record feature means that we should record 'samples'
|
|
* (i.e. uneditable animation values)
|
|
*/
|
|
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
|
|
// TODO: maybe the ob->adt check isn't really needed? makes it too difficult to use...
|
|
if (/*(ob->adt) && */(t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
|
|
short targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
|
|
autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
|
|
}
|
|
|
|
/* old optimize trick... this enforces to bypass the depgraph */
|
|
if (!(arm->flag & ARM_DELAYDEFORM)) {
|
|
DAG_object_flush_update(scene, ob, OB_RECALC_DATA); /* sets recalc flags */
|
|
}
|
|
else
|
|
where_is_pose(scene, ob);
|
|
}
|
|
else {
|
|
for(base= FIRSTBASE; base; base= base->next) {
|
|
Object *ob= base->object;
|
|
|
|
/* this flag is from depgraph, was stored in initialize phase, handled in drawview.c */
|
|
if(base->flag & BA_HAS_RECALC_OB)
|
|
ob->recalc |= OB_RECALC_OB;
|
|
if(base->flag & BA_HAS_RECALC_DATA)
|
|
ob->recalc |= OB_RECALC_DATA;
|
|
|
|
/* if object/base is selected */
|
|
if ((base->flag & SELECT) || (ob->flag & SELECT)) {
|
|
/* if animtimer is running, and the object already has animation data,
|
|
* check if the auto-record feature means that we should record 'samples'
|
|
* (i.e. uneditable animation values)
|
|
*/
|
|
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
|
|
// TODO: maybe the ob->adt check isn't really needed? makes it too difficult to use...
|
|
if (/*(ob->adt) && */(t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
|
|
autokeyframe_ob_cb_func(t->scene, (View3D *)t->view, ob, t->mode);
|
|
}
|
|
}
|
|
|
|
/* proxy exception */
|
|
if(ob->proxy)
|
|
ob->proxy->recalc |= ob->recalc;
|
|
if(ob->proxy_group)
|
|
group_tag_recalc(ob->proxy_group->dup_group);
|
|
}
|
|
}
|
|
|
|
/* update shaded drawmode while transform */
|
|
if(t->spacetype==SPACE_VIEW3D && ((View3D*)t->view)->drawtype == OB_SHADED)
|
|
reshadeall_displist(t->scene);
|
|
}
|
|
|
|
void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
|
|
{
|
|
extern void make_axis_color(char *col, char *col2, char axis); // view3d_draw.c
|
|
float v1[3], v2[3], v3[3];
|
|
char col[3], col2[3];
|
|
|
|
if (t->spacetype == SPACE_VIEW3D)
|
|
{
|
|
View3D *v3d = t->view;
|
|
|
|
glPushMatrix();
|
|
|
|
//if(t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
|
|
|
|
|
|
VecCopyf(v3, dir);
|
|
VecMulf(v3, v3d->far);
|
|
|
|
VecSubf(v2, center, v3);
|
|
VecAddf(v1, center, v3);
|
|
|
|
if (options & DRAWLIGHT) {
|
|
col[0] = col[1] = col[2] = 220;
|
|
}
|
|
else {
|
|
UI_GetThemeColor3ubv(TH_GRID, col);
|
|
}
|
|
make_axis_color(col, col2, axis);
|
|
glColor3ubv((GLubyte *)col2);
|
|
|
|
setlinestyle(0);
|
|
glBegin(GL_LINE_STRIP);
|
|
glVertex3fv(v1);
|
|
glVertex3fv(v2);
|
|
glEnd();
|
|
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
void resetTransRestrictions(TransInfo *t)
|
|
{
|
|
t->flag &= ~T_ALL_RESTRICTIONS;
|
|
}
|
|
|
|
void initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
|
|
{
|
|
Scene *sce = CTX_data_scene(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
|
|
/* moving: is shown in drawobject() (transform color) */
|
|
// TRANSFORM_FIX_ME
|
|
// if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
|
|
// else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
|
|
// else G.moving= G_TRANSFORM_OBJ;
|
|
|
|
t->scene = sce;
|
|
t->sa = sa;
|
|
t->ar = ar;
|
|
t->obedit = obedit;
|
|
|
|
t->data = NULL;
|
|
t->ext = NULL;
|
|
|
|
t->flag = 0;
|
|
|
|
t->redraw = 1; /* redraw first time */
|
|
|
|
if (event)
|
|
{
|
|
t->imval[0] = event->x - t->ar->winrct.xmin;
|
|
t->imval[1] = event->y - t->ar->winrct.ymin;
|
|
|
|
t->event_type = event->type;
|
|
}
|
|
else
|
|
{
|
|
t->imval[0] = 0;
|
|
t->imval[1] = 0;
|
|
}
|
|
|
|
t->con.imval[0] = t->imval[0];
|
|
t->con.imval[1] = t->imval[1];
|
|
|
|
t->mval[0] = t->imval[0];
|
|
t->mval[1] = t->imval[1];
|
|
|
|
t->transform = NULL;
|
|
t->handleEvent = NULL;
|
|
|
|
t->total = 0;
|
|
|
|
t->val = 0.0f;
|
|
|
|
t->vec[0] =
|
|
t->vec[1] =
|
|
t->vec[2] = 0.0f;
|
|
|
|
t->center[0] =
|
|
t->center[1] =
|
|
t->center[2] = 0.0f;
|
|
|
|
Mat3One(t->mat);
|
|
|
|
t->spacetype = sa->spacetype;
|
|
if(t->spacetype == SPACE_VIEW3D)
|
|
{
|
|
View3D *v3d = sa->spacedata.first;
|
|
|
|
t->view = v3d;
|
|
t->animtimer= CTX_wm_screen(C)->animtimer;
|
|
|
|
if(v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
|
|
t->around = v3d->around;
|
|
|
|
if (op && RNA_property_is_set(op->ptr, "constraint_orientation"))
|
|
{
|
|
t->current_orientation = RNA_int_get(op->ptr, "constraint_orientation");
|
|
|
|
if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C) - 1)
|
|
{
|
|
t->current_orientation = V3D_MANIP_GLOBAL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
t->current_orientation = v3d->twmode;
|
|
}
|
|
}
|
|
else if(t->spacetype==SPACE_IMAGE || t->spacetype==SPACE_NODE)
|
|
{
|
|
// XXX for now, get View2D from the active region
|
|
t->view = &ar->v2d;
|
|
t->around = ar->v2d.around;
|
|
}
|
|
else
|
|
{
|
|
// XXX for now, get View2D from the active region
|
|
t->view = &ar->v2d;
|
|
|
|
t->around = V3D_CENTER;
|
|
}
|
|
|
|
if (op && RNA_struct_find_property(op->ptr, "mirror") && RNA_property_is_set(op->ptr, "mirror"))
|
|
{
|
|
if (RNA_boolean_get(op->ptr, "mirror"))
|
|
{
|
|
t->flag |= T_MIRROR;
|
|
}
|
|
}
|
|
// Need stuff to take it from edit mesh or whatnot here
|
|
else
|
|
{
|
|
if (t->obedit && t->obedit->type == OB_MESH && sce->toolsettings->editbutflag & B_MESH_X_MIRROR)
|
|
{
|
|
t->flag |= T_MIRROR;
|
|
}
|
|
}
|
|
|
|
/* setting PET flag */
|
|
if (op && RNA_struct_find_property(op->ptr, "proportional") && RNA_property_is_set(op->ptr, "proportional"))
|
|
{
|
|
switch(RNA_enum_get(op->ptr, "proportional"))
|
|
{
|
|
case 2: /* XXX connected constant */
|
|
t->flag |= T_PROP_CONNECTED;
|
|
case 1: /* XXX prop on constant */
|
|
t->flag |= T_PROP_EDIT;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((t->options & CTX_NO_PET) == 0 && (sce->proportional)) {
|
|
t->flag |= T_PROP_EDIT;
|
|
|
|
if(sce->proportional == 2)
|
|
t->flag |= T_PROP_CONNECTED; // yes i know, has to become define
|
|
}
|
|
}
|
|
|
|
if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
|
|
{
|
|
t->prop_size = RNA_float_get(op->ptr, "proportional_size");
|
|
}
|
|
else
|
|
{
|
|
t->prop_size = sce->toolsettings->proportional_size;
|
|
}
|
|
|
|
if (op && RNA_struct_find_property(op->ptr, "proportional_falloff") && RNA_property_is_set(op->ptr, "proportional_falloff"))
|
|
{
|
|
t->prop_mode = RNA_enum_get(op->ptr, "proportional_falloff");
|
|
}
|
|
else
|
|
{
|
|
t->prop_mode = sce->prop_mode;
|
|
}
|
|
|
|
/* TRANSFORM_FIX_ME rna restrictions */
|
|
if (t->prop_size <= 0)
|
|
{
|
|
t->prop_size = 1.0f;
|
|
}
|
|
|
|
setTransformViewMatrices(t);
|
|
initNumInput(&t->num);
|
|
initNDofInput(&t->ndof);
|
|
}
|
|
|
|
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
|
|
void postTrans (TransInfo *t)
|
|
{
|
|
TransData *td;
|
|
|
|
if (t->draw_handle)
|
|
{
|
|
ED_region_draw_cb_exit(t->ar->type, t->draw_handle);
|
|
}
|
|
|
|
/* postTrans can be called when nothing is selected, so data is NULL already */
|
|
if (t->data) {
|
|
int a;
|
|
|
|
/* since ipokeys are optional on objects, we mallocced them per trans-data */
|
|
for(a=0, td= t->data; a<t->total; a++, td++) {
|
|
if(td->tdi) MEM_freeN(td->tdi);
|
|
if (td->flag & TD_BEZTRIPLE) MEM_freeN(td->hdata);
|
|
}
|
|
MEM_freeN(t->data);
|
|
}
|
|
|
|
if (t->ext) MEM_freeN(t->ext);
|
|
if (t->data2d) {
|
|
MEM_freeN(t->data2d);
|
|
t->data2d= NULL;
|
|
}
|
|
|
|
if(t->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= t->sa->spacedata.first;
|
|
if(sima->flag & SI_LIVE_UNWRAP)
|
|
ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL);
|
|
}
|
|
else if(t->spacetype==SPACE_ACTION) {
|
|
if (t->customData)
|
|
MEM_freeN(t->customData);
|
|
}
|
|
}
|
|
|
|
void applyTransObjects(TransInfo *t)
|
|
{
|
|
TransData *td;
|
|
|
|
for (td = t->data; td < t->data + t->total; td++) {
|
|
VECCOPY(td->iloc, td->loc);
|
|
if (td->ext->rot) {
|
|
VECCOPY(td->ext->irot, td->ext->rot);
|
|
}
|
|
if (td->ext->size) {
|
|
VECCOPY(td->ext->isize, td->ext->size);
|
|
}
|
|
}
|
|
recalcData(t);
|
|
}
|
|
|
|
/* helper for below */
|
|
static void restore_ipokey(float *poin, float *old)
|
|
{
|
|
if(poin) {
|
|
poin[0]= old[0];
|
|
poin[-3]= old[3];
|
|
poin[3]= old[6];
|
|
}
|
|
}
|
|
|
|
static void restoreElement(TransData *td) {
|
|
/* TransData for crease has no loc */
|
|
if (td->loc) {
|
|
VECCOPY(td->loc, td->iloc);
|
|
}
|
|
if (td->val) {
|
|
*td->val = td->ival;
|
|
}
|
|
if (td->ext && (td->flag&TD_NO_EXT)==0) {
|
|
if (td->ext->rot) {
|
|
VECCOPY(td->ext->rot, td->ext->irot);
|
|
}
|
|
if (td->ext->size) {
|
|
VECCOPY(td->ext->size, td->ext->isize);
|
|
}
|
|
if(td->flag & TD_USEQUAT) {
|
|
if (td->ext->quat) {
|
|
QUATCOPY(td->ext->quat, td->ext->iquat);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (td->flag & TD_BEZTRIPLE) {
|
|
*(td->hdata->h1) = td->hdata->ih1;
|
|
*(td->hdata->h2) = td->hdata->ih2;
|
|
}
|
|
|
|
if(td->tdi) {
|
|
TransDataIpokey *tdi= td->tdi;
|
|
|
|
restore_ipokey(tdi->locx, tdi->oldloc);
|
|
restore_ipokey(tdi->locy, tdi->oldloc+1);
|
|
restore_ipokey(tdi->locz, tdi->oldloc+2);
|
|
|
|
restore_ipokey(tdi->rotx, tdi->oldrot);
|
|
restore_ipokey(tdi->roty, tdi->oldrot+1);
|
|
restore_ipokey(tdi->rotz, tdi->oldrot+2);
|
|
|
|
restore_ipokey(tdi->sizex, tdi->oldsize);
|
|
restore_ipokey(tdi->sizey, tdi->oldsize+1);
|
|
restore_ipokey(tdi->sizez, tdi->oldsize+2);
|
|
}
|
|
}
|
|
|
|
void restoreTransObjects(TransInfo *t)
|
|
{
|
|
TransData *td;
|
|
|
|
for (td = t->data; td < t->data + t->total; td++) {
|
|
restoreElement(td);
|
|
}
|
|
|
|
Mat3One(t->mat);
|
|
|
|
recalcData(t);
|
|
}
|
|
|
|
void calculateCenter2D(TransInfo *t)
|
|
{
|
|
if (t->flag & (T_EDIT|T_POSE)) {
|
|
Object *ob= t->obedit?t->obedit:t->poseobj;
|
|
float vec[3];
|
|
|
|
VECCOPY(vec, t->center);
|
|
Mat4MulVecfl(ob->obmat, vec);
|
|
projectIntView(t, vec, t->center2d);
|
|
}
|
|
else {
|
|
projectIntView(t, t->center, t->center2d);
|
|
}
|
|
}
|
|
|
|
void calculateCenterCursor(TransInfo *t)
|
|
{
|
|
float *cursor;
|
|
|
|
cursor = give_cursor(t->scene, t->view);
|
|
VECCOPY(t->center, cursor);
|
|
|
|
/* If edit or pose mode, move cursor in local space */
|
|
if (t->flag & (T_EDIT|T_POSE)) {
|
|
Object *ob = t->obedit?t->obedit:t->poseobj;
|
|
float mat[3][3], imat[3][3];
|
|
|
|
VecSubf(t->center, t->center, ob->obmat[3]);
|
|
Mat3CpyMat4(mat, ob->obmat);
|
|
Mat3Inv(imat, mat);
|
|
Mat3MulVecfl(imat, t->center);
|
|
}
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenterCursor2D(TransInfo *t)
|
|
{
|
|
View2D *v2d= t->view;
|
|
float aspx=1.0, aspy=1.0;
|
|
|
|
if(t->spacetype==SPACE_IMAGE) /* only space supported right now but may change */
|
|
ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
|
|
|
|
if (v2d) {
|
|
t->center[0] = v2d->cursor[0] * aspx;
|
|
t->center[1] = v2d->cursor[1] * aspy;
|
|
}
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenterMedian(TransInfo *t)
|
|
{
|
|
float partial[3] = {0.0f, 0.0f, 0.0f};
|
|
int total = 0;
|
|
int i;
|
|
|
|
for(i = 0; i < t->total; i++) {
|
|
if (t->data[i].flag & TD_SELECTED) {
|
|
if (!(t->data[i].flag & TD_NOCENTER))
|
|
{
|
|
VecAddf(partial, partial, t->data[i].center);
|
|
total++;
|
|
}
|
|
}
|
|
else {
|
|
/*
|
|
All the selected elements are at the head of the array
|
|
which means we can stop when it finds unselected data
|
|
*/
|
|
break;
|
|
}
|
|
}
|
|
if(i)
|
|
VecMulf(partial, 1.0f / total);
|
|
VECCOPY(t->center, partial);
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenterBound(TransInfo *t)
|
|
{
|
|
float max[3];
|
|
float min[3];
|
|
int i;
|
|
for(i = 0; i < t->total; i++) {
|
|
if (i) {
|
|
if (t->data[i].flag & TD_SELECTED) {
|
|
if (!(t->data[i].flag & TD_NOCENTER))
|
|
MinMax3(min, max, t->data[i].center);
|
|
}
|
|
else {
|
|
/*
|
|
All the selected elements are at the head of the array
|
|
which means we can stop when it finds unselected data
|
|
*/
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
VECCOPY(max, t->data[i].center);
|
|
VECCOPY(min, t->data[i].center);
|
|
}
|
|
}
|
|
VecAddf(t->center, min, max);
|
|
VecMulf(t->center, 0.5);
|
|
|
|
calculateCenter2D(t);
|
|
}
|
|
|
|
void calculateCenter(TransInfo *t)
|
|
{
|
|
switch(t->around) {
|
|
case V3D_CENTER:
|
|
calculateCenterBound(t);
|
|
break;
|
|
case V3D_CENTROID:
|
|
calculateCenterMedian(t);
|
|
break;
|
|
case V3D_CURSOR:
|
|
if(t->spacetype==SPACE_IMAGE)
|
|
calculateCenterCursor2D(t);
|
|
else
|
|
calculateCenterCursor(t);
|
|
break;
|
|
case V3D_LOCAL:
|
|
/* Individual element center uses median center for helpline and such */
|
|
calculateCenterMedian(t);
|
|
break;
|
|
case V3D_ACTIVE:
|
|
{
|
|
/* set median, and if if if... do object center */
|
|
#if 0 // TRANSFORM_FIX_ME
|
|
EditSelection ese;
|
|
/* EDIT MODE ACTIVE EDITMODE ELEMENT */
|
|
|
|
if (t->obedit && t->obedit->type == OB_MESH && EM_get_actSelection(&ese)) {
|
|
EM_editselection_center(t->center, &ese);
|
|
calculateCenter2D(t);
|
|
break;
|
|
} /* END EDIT MODE ACTIVE ELEMENT */
|
|
#endif
|
|
|
|
calculateCenterMedian(t);
|
|
if((t->flag & (T_EDIT|T_POSE))==0)
|
|
{
|
|
Scene *scene = t->scene;
|
|
Object *ob= OBACT;
|
|
if(ob)
|
|
{
|
|
VECCOPY(t->center, ob->obmat[3]);
|
|
projectIntView(t, t->center, t->center2d);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
/* setting constraint center */
|
|
VECCOPY(t->con.center, t->center);
|
|
if(t->flag & (T_EDIT|T_POSE))
|
|
{
|
|
Object *ob= t->obedit?t->obedit:t->poseobj;
|
|
Mat4MulVecfl(ob->obmat, t->con.center);
|
|
}
|
|
|
|
/* voor panning from cameraview */
|
|
if(t->flag & T_OBJECT)
|
|
{
|
|
if(t->spacetype==SPACE_VIEW3D)
|
|
{
|
|
View3D *v3d = t->view;
|
|
Scene *scene = t->scene;
|
|
RegionView3D *rv3d = t->ar->regiondata;
|
|
|
|
if(v3d->camera == OBACT && rv3d->persp==V3D_CAMOB)
|
|
{
|
|
float axis[3];
|
|
/* persinv is nasty, use viewinv instead, always right */
|
|
VECCOPY(axis, t->viewinv[2]);
|
|
Normalize(axis);
|
|
|
|
/* 6.0 = 6 grid units */
|
|
axis[0]= t->center[0]- 6.0f*axis[0];
|
|
axis[1]= t->center[1]- 6.0f*axis[1];
|
|
axis[2]= t->center[2]- 6.0f*axis[2];
|
|
|
|
projectIntView(t, axis, t->center2d);
|
|
|
|
/* rotate only needs correct 2d center, grab needs initgrabz() value */
|
|
if(t->mode==TFM_TRANSLATION)
|
|
{
|
|
VECCOPY(t->center, axis);
|
|
VECCOPY(t->con.center, t->center);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(t->spacetype==SPACE_VIEW3D)
|
|
{
|
|
/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
|
|
if(t->flag & (T_EDIT|T_POSE)) {
|
|
Object *ob= t->obedit?t->obedit:t->poseobj;
|
|
float vec[3];
|
|
|
|
VECCOPY(vec, t->center);
|
|
Mat4MulVecfl(ob->obmat, vec);
|
|
initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
|
|
}
|
|
else {
|
|
initgrabz(t->ar->regiondata, t->center[0], t->center[1], t->center[2]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void calculatePropRatio(TransInfo *t)
|
|
{
|
|
TransData *td = t->data;
|
|
int i;
|
|
float dist;
|
|
short connected = t->flag & T_PROP_CONNECTED;
|
|
|
|
if (t->flag & T_PROP_EDIT) {
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
if (td->flag & TD_SELECTED) {
|
|
td->factor = 1.0f;
|
|
}
|
|
else if ((connected &&
|
|
(td->flag & TD_NOTCONNECTED || td->dist > t->prop_size))
|
|
||
|
|
(connected == 0 &&
|
|
td->rdist > t->prop_size)) {
|
|
/*
|
|
The elements are sorted according to their dist member in the array,
|
|
that means we can stop when it finds one element outside of the propsize.
|
|
*/
|
|
td->flag |= TD_NOACTION;
|
|
td->factor = 0.0f;
|
|
restoreElement(td);
|
|
}
|
|
else {
|
|
/* Use rdist for falloff calculations, it is the real distance */
|
|
td->flag &= ~TD_NOACTION;
|
|
dist= (t->prop_size-td->rdist)/t->prop_size;
|
|
|
|
/*
|
|
* Clamp to positive numbers.
|
|
* Certain corner cases with connectivity and individual centers
|
|
* can give values of rdist larger than propsize.
|
|
*/
|
|
if (dist < 0.0f)
|
|
dist = 0.0f;
|
|
|
|
switch(t->prop_mode) {
|
|
case PROP_SHARP:
|
|
td->factor= dist*dist;
|
|
break;
|
|
case PROP_SMOOTH:
|
|
td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist;
|
|
break;
|
|
case PROP_ROOT:
|
|
td->factor = (float)sqrt(dist);
|
|
break;
|
|
case PROP_LIN:
|
|
td->factor = dist;
|
|
break;
|
|
case PROP_CONST:
|
|
td->factor = 1.0f;
|
|
break;
|
|
case PROP_SPHERE:
|
|
td->factor = (float)sqrt(2*dist - dist * dist);
|
|
break;
|
|
case PROP_RANDOM:
|
|
BLI_srand( BLI_rand() ); /* random seed */
|
|
td->factor = BLI_frand()*dist;
|
|
break;
|
|
default:
|
|
td->factor = 1;
|
|
}
|
|
}
|
|
}
|
|
switch(t->prop_mode) {
|
|
case PROP_SHARP:
|
|
strcpy(t->proptext, "(Sharp)");
|
|
break;
|
|
case PROP_SMOOTH:
|
|
strcpy(t->proptext, "(Smooth)");
|
|
break;
|
|
case PROP_ROOT:
|
|
strcpy(t->proptext, "(Root)");
|
|
break;
|
|
case PROP_LIN:
|
|
strcpy(t->proptext, "(Linear)");
|
|
break;
|
|
case PROP_CONST:
|
|
strcpy(t->proptext, "(Constant)");
|
|
break;
|
|
case PROP_SPHERE:
|
|
strcpy(t->proptext, "(Sphere)");
|
|
break;
|
|
case PROP_RANDOM:
|
|
strcpy(t->proptext, "(Random)");
|
|
break;
|
|
default:
|
|
strcpy(t->proptext, "");
|
|
}
|
|
}
|
|
else {
|
|
for(i = 0 ; i < t->total; i++, td++) {
|
|
td->factor = 1.0;
|
|
}
|
|
strcpy(t->proptext, "");
|
|
}
|
|
}
|
|
|
|
TransInfo *BIF_GetTransInfo()
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
float get_drawsize(ARegion *ar, float *co)
|
|
{
|
|
RegionView3D *rv3d= ar->regiondata;
|
|
float size, vec[3], len1, len2;
|
|
|
|
/* size calculus, depending ortho/persp settings, like initgrabz() */
|
|
size= rv3d->persmat[0][3]*co[0]+ rv3d->persmat[1][3]*co[1]+ rv3d->persmat[2][3]*co[2]+ rv3d->persmat[3][3];
|
|
|
|
VECCOPY(vec, rv3d->persinv[0]);
|
|
len1= Normalize(vec);
|
|
VECCOPY(vec, rv3d->persinv[1]);
|
|
len2= Normalize(vec);
|
|
|
|
size*= 0.01f*(len1>len2?len1:len2);
|
|
|
|
/* correct for window size to make widgets appear fixed size */
|
|
if(ar->winx > ar->winy) size*= 1000.0f/(float)ar->winx;
|
|
else size*= 1000.0f/(float)ar->winy;
|
|
|
|
return size;
|
|
}
|