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blender-archive/intern/iksolver/intern/IK_QTask.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

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2019-04-17 06:21:24 +02:00

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
* Original author: Laurence
*/
/** \file
* \ingroup iksolver
*/
#pragma once
#include "IK_Math.h"
#include "IK_QJacobian.h"
#include "IK_QSegment.h"
class IK_QTask {
public:
IK_QTask(int size, bool primary, bool active, const IK_QSegment *segment);
virtual ~IK_QTask()
{
}
int Id() const
{
return m_size;
}
void SetId(int id)
{
m_id = id;
}
int Size() const
{
return m_size;
}
bool Primary() const
{
return m_primary;
}
bool Active() const
{
return m_active;
}
double Weight() const
{
return m_weight * m_weight;
}
void SetWeight(double weight)
{
m_weight = sqrt(weight);
}
virtual void ComputeJacobian(IK_QJacobian &jacobian) = 0;
virtual double Distance() const = 0;
virtual bool PositionTask() const
{
return false;
}
virtual void Scale(double)
{
}
protected:
int m_id;
int m_size;
bool m_primary;
bool m_active;
const IK_QSegment *m_segment;
double m_weight;
};
class IK_QPositionTask : public IK_QTask {
public:
IK_QPositionTask(bool primary, const IK_QSegment *segment, const Vector3d &goal);
void ComputeJacobian(IK_QJacobian &jacobian);
double Distance() const;
bool PositionTask() const
{
return true;
}
void Scale(double scale)
{
m_goal *= scale;
m_clamp_length *= scale;
}
private:
Vector3d m_goal;
double m_clamp_length;
};
class IK_QOrientationTask : public IK_QTask {
public:
IK_QOrientationTask(bool primary, const IK_QSegment *segment, const Matrix3d &goal);
double Distance() const
{
return m_distance;
}
void ComputeJacobian(IK_QJacobian &jacobian);
private:
Matrix3d m_goal;
double m_distance;
};
class IK_QCenterOfMassTask : public IK_QTask {
public:
IK_QCenterOfMassTask(bool primary, const IK_QSegment *segment, const Vector3d &center);
void ComputeJacobian(IK_QJacobian &jacobian);
double Distance() const;
void Scale(double scale)
{
m_goal_center *= scale;
m_distance *= scale;
}
private:
double ComputeTotalMass(const IK_QSegment *segment);
Vector3d ComputeCenter(const IK_QSegment *segment);
void JacobianSegment(IK_QJacobian &jacobian, Vector3d &center, const IK_QSegment *segment);
Vector3d m_goal_center;
double m_total_mass_inv;
double m_distance;
};