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blender-archive/source/blender/editors/include/UI_interface.h
Brecht Van Lommel c1379f6613 UI:
* Added support for defining properties for operator buttons, with
  uiButGetOperatorPtrRNA. Needed to cleanup a hack that was there
  for operator properties in RNA, now a separate OperatorProperties
  type is used for storing operator properties, instead of being part
  of the Operator type itself.
* Allow selecting menu items with mouse release instead of press again.
* Fix some cases with hanging tooltips in the UI.
2008-12-16 20:03:28 +00:00

389 lines
17 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef UI_INTERFACE_H
#define UI_INTERFACE_H
struct ID;
struct ListBase;
struct ARegion;
struct wmWindow;
struct wmWindowManager;
struct AutoComplete;
struct bContext;
struct PointerRNA;
struct PropertyRNA;
/* uiBlock->dt */
#define UI_EMBOSS 0 /* use one of the themes for drawing */
#define UI_EMBOSSN 1 /* Nothing */
#define UI_EMBOSSM 2 /* Minimal builtin emboss, also for logic buttons */
#define UI_EMBOSSP 3 /* Pulldown */
#define UI_EMBOSSR 4 /* Rounded */
#define UI_EMBOSST 5 /* Table */
#define UI_EMBOSSX 0 /* for a python file, which i can't change.... duh! */
/* uiBlock->direction */
#define UI_TOP 1
#define UI_DOWN 2
#define UI_LEFT 4
#define UI_RIGHT 8
#define UI_DIRECTION 15
#define UI_CENTER 16
#define UI_SHIFT_FLIPPED 32
/* uiBlock->autofill */
#define UI_BLOCK_COLLUMNS 1
#define UI_BLOCK_ROWS 2
/* uiBlock->flag (controls) */
#define UI_BLOCK_LOOP 1
#define UI_BLOCK_REDRAW 2
#define UI_BLOCK_RET_1 4 /* XXX 2.5 not implemented */
#define UI_BLOCK_NUMSELECT 8
#define UI_BLOCK_ENTER_OK 16
#define UI_BLOCK_NOSHADOW 32
#define UI_BLOCK_NO_HILITE 64 /* XXX 2.5 not implemented */
#define UI_BLOCK_MOVEMOUSE_QUIT 128
#define UI_BLOCK_KEEP_OPEN 256
/* uiMenuBlockHandle->menuretval */
#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
#define UI_RETURN_OK 2 /* choice made */
#define UI_RETURN_OUT 4 /* left the menu */
/* block->flag bits 12-15 are identical to but->flag bits */
/* block->font, for now: bold = medium+1 */
#define UI_HELV 0
#define UI_HELVB 1
/* panel controls */
#define UI_PNL_TRANSP 1
#define UI_PNL_SOLID 2
#define UI_PNL_CLOSE 32
#define UI_PNL_STOW 64
#define UI_PNL_TO_MOUSE 128
#define UI_PNL_UNSTOW 256
#define UI_PNL_SCALE 512
/* warning the first 4 flags are internal */
/* but->flag */
#define UI_TEXT_LEFT 16
#define UI_ICON_LEFT 32
#define UI_ICON_RIGHT 64
/* control for button type block */
#define UI_MAKE_TOP 128
#define UI_MAKE_DOWN 256
#define UI_MAKE_LEFT 512
#define UI_MAKE_RIGHT 1024
/* dont draw hilite on mouse over */
#define UI_NO_HILITE 2048
/* button align flag, for drawing groups together */
#define UI_BUT_ALIGN (15<<12)
#define UI_BUT_ALIGN_TOP (1<<12)
#define UI_BUT_ALIGN_LEFT (1<<13)
#define UI_BUT_ALIGN_RIGHT (1<<14)
#define UI_BUT_ALIGN_DOWN (1<<15)
/* Button types, bits stored in 1 value... and a short even!
- bits 0-4: bitnr (0-31)
- bits 5-7: pointer type
- bit 8: for 'bit'
- bit 9-15: button type (now 6 bits, 64 types)
*/
#define CHA 32
#define SHO 64
#define INT 96
#define FLO 128
#define FUN 192
#define BIT 256
#define BUTPOIN (128+64+32)
#define BUT (1<<9)
#define ROW (2<<9)
#define TOG (3<<9)
#define SLI (4<<9)
#define NUM (5<<9)
#define TEX (6<<9)
#define TOG3 (7<<9)
#define TOGR (8<<9)
#define TOGN (9<<9)
#define LABEL (10<<9)
#define MENU (11<<9)
#define ICONROW (12<<9)
#define ICONTOG (13<<9)
#define NUMSLI (14<<9)
#define COL (15<<9)
#define IDPOIN (16<<9)
#define HSVSLI (17<<9)
#define SCROLL (18<<9)
#define BLOCK (19<<9)
#define BUTM (20<<9)
#define SEPR (21<<9)
#define LINK (22<<9)
#define INLINK (23<<9)
#define KEYEVT (24<<9)
#define ICONTEXTROW (25<<9)
#define HSVCUBE (26<<9)
#define PULLDOWN (27<<9)
#define ROUNDBOX (28<<9)
#define CHARTAB (29<<9)
#define BUT_COLORBAND (30<<9)
#define BUT_NORMAL (31<<9)
#define BUT_CURVE (32<<9)
#define BUT_TOGDUAL (33<<9)
#define ICONTOGN (34<<9)
#define FTPREVIEW (35<<9)
#define NUMABS (36<<9)
#define BUTTYPE (63<<9)
typedef struct uiBut uiBut;
typedef struct uiBlock uiBlock;
/* Common Drawing Functions */
void uiEmboss(float x1, float y1, float x2, float y2, int sel);
void uiRoundBoxEmboss(float minx, float miny, float maxx, float maxy, float rad, int active);
void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
void uiSetRoundBox(int type);
void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
void uiDrawMenuBox(float minx, float miny, float maxx, float maxy, short flag);
void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
/* Popup Menu's */
typedef struct uiMenuBlockHandle {
/* internal */
struct ARegion *region;
int towardsx, towardsy;
double towardstime;
int dotowards;
int popup;
void (*popup_func)(struct bContext *C, void *arg, int event);
void *popup_arg;
/* return values */
int butretval;
int menuretval;
float retvalue;
float retvec[3];
} uiMenuBlockHandle;
typedef uiBlock* (*uiBlockFuncFP)(struct bContext *C, struct uiMenuBlockHandle *handle, void *arg1);
typedef void (*uiPupmenuFunc)(struct bContext *C, void *arg, int event);
extern void pupmenu_set_active(int val);
extern void pupmenu_col(struct bContext *C, char *instr, int mx, int my, int maxrow, uiPupmenuFunc func, void *arg);
extern void pupmenu(struct bContext *C, char *instr, int mx, int my, uiPupmenuFunc func, void *arg);
void okee_operator(struct bContext *C, char *opname, char *str, ...);
/* Block */
uiBlock *uiBeginBlock(const struct bContext *C, struct ARegion *region, char *name, short dt, short font);
void uiEndBlock(const struct bContext *C, uiBlock *block);
uiBlock *uiGetBlock(char *name, struct ARegion *ar);
void uiFreeBlock(const struct bContext *C, uiBlock *block);
void uiFreeBlocks(const struct bContext *C, struct ListBase *lb);
void uiBoundsBlock(struct uiBlock *block, int addval);
void uiDrawBlock(struct uiBlock *block);
void uiTextBoundsBlock(uiBlock *block, int addval);
void uiBlockSetButLock(uiBlock *block, int val, char *lockstr);
void uiBlockClearButLock(uiBlock *block);
/* automatic aligning, horiz or verical */
void uiBlockBeginAlign(uiBlock *block);
void uiBlockEndAlign(uiBlock *block);
/* Misc */
void uiSetCurFont(uiBlock *block, int index);
void *uiSetCurFont_ext(float aspect);
void uiDefFont(unsigned int index, void *xl, void *large, void *medium, void *small);
void uiComposeLinks(uiBlock *block);
uiBut *uiFindInlink(uiBlock *block, void *poin);
void uiBlockPickerButtons(struct uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval);
/* Defining Buttons */
uiBut *uiDefBut(uiBlock *block,
int type, int retval, char *str,
short x1, short y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, char *tip);
uiBut *uiDefButF(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButI(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButS(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButC(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButR(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButO(struct bContext *C, uiBlock *block, int type, char *opname, int opcontext, char *str, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefIconBut(uiBlock *block,
int type, int retval, int icon,
short x1, short y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, char *tip);
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButO(struct bContext *C, uiBlock *block, int type, char *opname, int opcontext, int icon, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefIconTextBut(uiBlock *block,
int type, int retval, int icon, char *str,
short x1, short y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, char *tip);
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButO(struct bContext *C, uiBlock *block, int type, char *opname, int opcontext, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
typedef void (*uiIDPoinFuncFP) (struct bContext *C, char *str, struct ID **idpp);
uiBut *uiDefIDPoinBut(struct uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, char *str,
short x1, short y1, short x2, short y2, void *idpp, char *tip);
uiBut *uiDefBlockBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, char *tip);
void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip);
void uiAutoBlock(struct uiBlock *block,
float minx, float miny,
float sizex, float sizey, int flag);
void uiSetButLink(struct uiBut *but,
void **poin,
void ***ppoin,
short *tot,
int from, int to);
int uiBlocksGetYMin (ListBase *lb);
int uiBlockGetCol (uiBlock *block);
void* uiBlockGetCurFont (uiBlock *block);
void uiBlockSetCol (uiBlock *block, int col);
void uiBlockSetEmboss (uiBlock *block, int emboss);
void uiBlockSetDirection (uiBlock *block, int direction);
void uiBlockFlipOrder (uiBlock *block);
void uiBlockSetFlag (uiBlock *block, int flag);
void uiBlockSetXOfs (uiBlock *block, int xofs);
int uiButGetRetVal (uiBut *but);
void uiButSetFlag (uiBut *but, int flag);
void uiButClearFlag (uiBut *but, int flag);
struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
void uiBlockSetHandleFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg, int event), void *arg);
void uiBlockSetButmFunc (uiBlock *block, void (*func)(struct bContext *C, void *arg, int but_a2), void *arg);
void uiBlockSetFunc (uiBlock *block, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2);
void uiButSetFunc (uiBut *but, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2);
void uiButSetCompleteFunc(uiBut *but, void (*func)(struct bContext *C, char *str, void *arg), void *arg);
void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(struct bContext *C, uiBlock *block));
/* Panels */
extern void uiFreePanels(struct ListBase *lb);
extern void uiNewPanelTabbed(char *, char *);
extern int uiNewPanel(struct ScrArea *sa, struct uiBlock *block, char *panelname, char *tabname, int ofsx, int ofsy, int sizex, int sizey);
extern void uiSetPanel_view2d(struct ScrArea *sa);
extern void uiMatchPanel_view2d(struct ScrArea *sa);
extern void uiDrawBlocksPanels(struct ScrArea *sa, int re_align);
extern void uiNewPanelHeight(struct uiBlock *block, int sizey);
extern void uiNewPanelTitle(struct uiBlock *block, char *str);
extern void uiPanelPush(struct uiBlock *block);
extern void uiPanelPop(struct uiBlock *block);
extern uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name);
extern int uiAlignPanelStep(struct ScrArea *sa, float fac);
extern void uiPanelControl(int);
extern void uiSetPanelHandler(int);
/* Autocomplete */
typedef struct AutoComplete AutoComplete;
AutoComplete *autocomplete_begin(char *startname, int maxlen);
void autocomplete_do_name(AutoComplete *autocpl, const char *name);
void autocomplete_end(AutoComplete *autocpl, char *autoname);
/* Handlers for regions with UI blocks */
void UI_add_region_handlers(struct ListBase *handlers);
void UI_add_popup_handlers(struct ListBase *handlers, uiMenuBlockHandle *menu);
/* Module initialization and exit */
void UI_init(void);
void UI_init_userdef(void);
void UI_exit(void);
#endif /* UI_INTERFACE_H */