Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2020 Blender Foundation. All rights reserved. */
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#pragma once
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#include "IO_dupli_persistent_id.hh"
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#include "BKE_duplilist.h"
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#include <map>
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#include <set>
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namespace blender::io {
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/* Find relations between duplicated objects. This class should be instanced for a single real
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* object, and fed its dupli-objects. */
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class DupliParentFinder final {
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private:
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/* To check whether an Object * is instanced by this duplicator. */
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std::set<const Object *> dupli_set_;
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/* To find the DupliObject given its Persistent ID. */
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typedef std::map<const PersistentID, const DupliObject *> PIDToDupliMap;
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PIDToDupliMap pid_to_dupli_;
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/* Mapping from instancer PID to duplis instanced by it. */
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typedef std::map<const PersistentID, std::set<const DupliObject *>> InstancerPIDToDuplisMap;
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InstancerPIDToDuplisMap instancer_pid_to_duplis_;
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public:
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void insert(const DupliObject *dupli_ob);
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bool is_duplicated(const Object *object) const;
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const DupliObject *find_suitable_export_parent(const DupliObject *dupli_ob) const;
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private:
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const DupliObject *find_duplicated_parent(const DupliObject *dupli_ob) const;
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const DupliObject *find_instancer(const DupliObject *dupli_ob) const;
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};
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} // namespace blender::io
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