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blender-archive/source/blender/io/common/intern/dupli_parent_finder.hh
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

41 lines
1.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2020 Blender Foundation. All rights reserved. */
#pragma once
#include "IO_dupli_persistent_id.hh"
#include "BKE_duplilist.h"
#include <map>
#include <set>
namespace blender::io {
/* Find relations between duplicated objects. This class should be instanced for a single real
* object, and fed its dupli-objects. */
class DupliParentFinder final {
private:
/* To check whether an Object * is instanced by this duplicator. */
std::set<const Object *> dupli_set_;
/* To find the DupliObject given its Persistent ID. */
typedef std::map<const PersistentID, const DupliObject *> PIDToDupliMap;
PIDToDupliMap pid_to_dupli_;
/* Mapping from instancer PID to duplis instanced by it. */
typedef std::map<const PersistentID, std::set<const DupliObject *>> InstancerPIDToDuplisMap;
InstancerPIDToDuplisMap instancer_pid_to_duplis_;
public:
void insert(const DupliObject *dupli_ob);
bool is_duplicated(const Object *object) const;
const DupliObject *find_suitable_export_parent(const DupliObject *dupli_ob) const;
private:
const DupliObject *find_duplicated_parent(const DupliObject *dupli_ob) const;
const DupliObject *find_instancer(const DupliObject *dupli_ob) const;
};
} // namespace blender::io