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blender-archive/source/blender/editors/transform
Campbell Barton 285970753e fix/workaround an error related to [#30735]
when a single face in a loop is hidden, loop cut will subdivide edges on both sides.
creating an edge between the hidden faces.

without this workaround the edge ends up hidden and selected.

added a check in BM_mesh_validate() for hidden/selected elements.
2012-04-03 07:31:11 +00:00
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2012-04-02 02:41:28 +00:00
2012-04-02 02:41:28 +00:00
2012-04-02 02:41:28 +00:00