Recent flag re-order broke it since bits overlap, but logic here was far too complicated & fragile, Checked the type of each button when testing which direction to handle events as well as block direction. Now store the block-flipped state as a flag.
4522 lines
126 KiB
C
4522 lines
126 KiB
C
/*
|
||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||
*
|
||
* This program is free software; you can redistribute it and/or
|
||
* modify it under the terms of the GNU General Public License
|
||
* as published by the Free Software Foundation; either version 2
|
||
* of the License, or (at your option) any later version.
|
||
*
|
||
* This program is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
* GNU General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU General Public License
|
||
* along with this program; if not, write to the Free Software Foundation,
|
||
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
*
|
||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||
* All rights reserved.
|
||
*
|
||
* Contributor(s): Blender Foundation 2002-2008, full recode.
|
||
*
|
||
* ***** END GPL LICENSE BLOCK *****
|
||
*/
|
||
|
||
/** \file blender/editors/interface/interface.c
|
||
* \ingroup edinterface
|
||
*/
|
||
|
||
|
||
#include <float.h>
|
||
#include <limits.h>
|
||
#include <math.h>
|
||
#include <string.h>
|
||
#include <ctype.h>
|
||
#include <stddef.h> /* offsetof() */
|
||
|
||
#include "MEM_guardedalloc.h"
|
||
|
||
#include "DNA_scene_types.h"
|
||
#include "DNA_screen_types.h"
|
||
#include "DNA_userdef_types.h"
|
||
|
||
#include "BLI_math.h"
|
||
#include "BLI_listbase.h"
|
||
#include "BLI_string.h"
|
||
#include "BLI_string_utf8.h"
|
||
#include "BLI_rect.h"
|
||
|
||
#include "BLI_utildefines.h"
|
||
|
||
#include "BKE_context.h"
|
||
#include "BKE_unit.h"
|
||
#include "BKE_scene.h"
|
||
#include "BKE_screen.h"
|
||
#include "BKE_idprop.h"
|
||
|
||
#include "BIF_gl.h"
|
||
|
||
#include "BLF_api.h"
|
||
#include "BLF_translation.h"
|
||
|
||
#include "UI_interface.h"
|
||
|
||
#include "IMB_imbuf.h"
|
||
|
||
#include "WM_api.h"
|
||
#include "WM_types.h"
|
||
#include "wm_subwindow.h"
|
||
|
||
#include "RNA_access.h"
|
||
|
||
#include "BPY_extern.h"
|
||
|
||
#include "IMB_colormanagement.h"
|
||
|
||
#include "interface_intern.h"
|
||
|
||
/* avoid unneeded calls to ui_but_value_get */
|
||
#define UI_BUT_VALUE_UNSET DBL_MAX
|
||
#define UI_GET_BUT_VALUE_INIT(_but, _value) if (_value == DBL_MAX) { (_value) = ui_but_value_get(_but); } (void)0
|
||
|
||
#define B_NOP -1
|
||
|
||
/*
|
||
* a full doc with API notes can be found in bf-blender/trunk/blender/doc/guides/interface_API.txt
|
||
*
|
||
* uiBlahBlah() external function
|
||
* ui_blah_blah() internal function
|
||
*/
|
||
|
||
static void ui_but_free(const bContext *C, uiBut *but);
|
||
|
||
bool ui_block_is_menu(const uiBlock *block)
|
||
{
|
||
return (((block->flag & UI_BLOCK_LOOP) != 0) &&
|
||
/* non-menu popups use keep-open, so check this is off */
|
||
((block->flag & UI_BLOCK_KEEP_OPEN) == 0));
|
||
}
|
||
|
||
bool ui_block_is_pie_menu(const uiBlock *block)
|
||
{
|
||
return ((block->flag & UI_BLOCK_RADIAL) != 0);
|
||
}
|
||
|
||
static bool ui_but_is_unit_radians_ex(UnitSettings *unit, const int unit_type)
|
||
{
|
||
return (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION);
|
||
}
|
||
|
||
static bool ui_but_is_unit_radians(const uiBut *but)
|
||
{
|
||
UnitSettings *unit = but->block->unit;
|
||
const int unit_type = UI_but_unit_type_get(but);
|
||
|
||
return ui_but_is_unit_radians_ex(unit, unit_type);
|
||
}
|
||
|
||
/* ************* window matrix ************** */
|
||
|
||
void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
|
||
{
|
||
float gx, gy;
|
||
int sx, sy, getsizex, getsizey;
|
||
|
||
getsizex = BLI_rcti_size_x(&ar->winrct) + 1;
|
||
getsizey = BLI_rcti_size_y(&ar->winrct) + 1;
|
||
sx = ar->winrct.xmin;
|
||
sy = ar->winrct.ymin;
|
||
|
||
gx = *x;
|
||
gy = *y;
|
||
|
||
if (block->panel) {
|
||
gx += block->panel->ofsx;
|
||
gy += block->panel->ofsy;
|
||
}
|
||
|
||
*x = ((float)sx) + ((float)getsizex) * (0.5f + 0.5f * (gx * block->winmat[0][0] + gy * block->winmat[1][0] + block->winmat[3][0]));
|
||
*y = ((float)sy) + ((float)getsizey) * (0.5f + 0.5f * (gx * block->winmat[0][1] + gy * block->winmat[1][1] + block->winmat[3][1]));
|
||
}
|
||
|
||
void ui_block_to_window(const ARegion *ar, uiBlock *block, int *x, int *y)
|
||
{
|
||
float fx, fy;
|
||
|
||
fx = *x;
|
||
fy = *y;
|
||
|
||
ui_block_to_window_fl(ar, block, &fx, &fy);
|
||
|
||
*x = (int)(fx + 0.5f);
|
||
*y = (int)(fy + 0.5f);
|
||
}
|
||
|
||
void ui_block_to_window_rctf(const ARegion *ar, uiBlock *block, rctf *rct_dst, const rctf *rct_src)
|
||
{
|
||
*rct_dst = *rct_src;
|
||
ui_block_to_window_fl(ar, block, &rct_dst->xmin, &rct_dst->ymin);
|
||
ui_block_to_window_fl(ar, block, &rct_dst->xmax, &rct_dst->ymax);
|
||
}
|
||
|
||
void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y) /* for mouse cursor */
|
||
{
|
||
float a, b, c, d, e, f, px, py;
|
||
int sx, sy, getsizex, getsizey;
|
||
|
||
getsizex = BLI_rcti_size_x(&ar->winrct) + 1;
|
||
getsizey = BLI_rcti_size_y(&ar->winrct) + 1;
|
||
sx = ar->winrct.xmin;
|
||
sy = ar->winrct.ymin;
|
||
|
||
a = 0.5f * ((float)getsizex) * block->winmat[0][0];
|
||
b = 0.5f * ((float)getsizex) * block->winmat[1][0];
|
||
c = 0.5f * ((float)getsizex) * (1.0f + block->winmat[3][0]);
|
||
|
||
d = 0.5f * ((float)getsizey) * block->winmat[0][1];
|
||
e = 0.5f * ((float)getsizey) * block->winmat[1][1];
|
||
f = 0.5f * ((float)getsizey) * (1.0f + block->winmat[3][1]);
|
||
|
||
px = *x - sx;
|
||
py = *y - sy;
|
||
|
||
*y = (a * (py - f) + d * (c - px)) / (a * e - d * b);
|
||
*x = (px - b * (*y) - c) / a;
|
||
|
||
if (block->panel) {
|
||
*x -= block->panel->ofsx;
|
||
*y -= block->panel->ofsy;
|
||
}
|
||
}
|
||
|
||
void ui_window_to_block(const ARegion *ar, uiBlock *block, int *x, int *y)
|
||
{
|
||
float fx, fy;
|
||
|
||
fx = *x;
|
||
fy = *y;
|
||
|
||
ui_window_to_block_fl(ar, block, &fx, &fy);
|
||
|
||
*x = (int)(fx + 0.5f);
|
||
*y = (int)(fy + 0.5f);
|
||
}
|
||
|
||
void ui_window_to_region(const ARegion *ar, int *x, int *y)
|
||
{
|
||
*x -= ar->winrct.xmin;
|
||
*y -= ar->winrct.ymin;
|
||
}
|
||
|
||
/* ******************* block calc ************************* */
|
||
|
||
void ui_block_translate(uiBlock *block, int x, int y)
|
||
{
|
||
uiBut *but;
|
||
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
BLI_rctf_translate(&but->rect, x, y);
|
||
}
|
||
|
||
BLI_rctf_translate(&block->rect, x, y);
|
||
}
|
||
|
||
static void ui_block_bounds_calc_text(uiBlock *block, float offset)
|
||
{
|
||
uiStyle *style = UI_style_get();
|
||
uiBut *bt, *init_col_bt, *col_bt;
|
||
int i = 0, j, x1addval = offset;
|
||
|
||
UI_fontstyle_set(&style->widget);
|
||
|
||
for (init_col_bt = bt = block->buttons.first; bt; bt = bt->next) {
|
||
if (!ELEM(bt->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE)) {
|
||
j = BLF_width(style->widget.uifont_id, bt->drawstr, sizeof(bt->drawstr));
|
||
|
||
if (j > i)
|
||
i = j;
|
||
}
|
||
|
||
if (bt->next && bt->rect.xmin < bt->next->rect.xmin) {
|
||
/* End of this column, and it’s not the last one. */
|
||
for (col_bt = init_col_bt; col_bt->prev != bt; col_bt = col_bt->next) {
|
||
col_bt->rect.xmin = x1addval;
|
||
col_bt->rect.xmax = x1addval + i + block->bounds;
|
||
|
||
ui_but_update(col_bt); /* clips text again */
|
||
}
|
||
|
||
/* And we prepare next column. */
|
||
x1addval += i + block->bounds;
|
||
i = 0;
|
||
init_col_bt = col_bt;
|
||
}
|
||
}
|
||
|
||
/* Last column. */
|
||
for (col_bt = init_col_bt; col_bt; col_bt = col_bt->next) {
|
||
col_bt->rect.xmin = x1addval;
|
||
col_bt->rect.xmax = max_ff(x1addval + i + block->bounds, offset + block->minbounds);
|
||
|
||
ui_but_update(col_bt); /* clips text again */
|
||
}
|
||
}
|
||
|
||
void ui_block_bounds_calc(uiBlock *block)
|
||
{
|
||
uiBut *bt;
|
||
int xof;
|
||
|
||
if (BLI_listbase_is_empty(&block->buttons)) {
|
||
if (block->panel) {
|
||
block->rect.xmin = 0.0; block->rect.xmax = block->panel->sizex;
|
||
block->rect.ymin = 0.0; block->rect.ymax = block->panel->sizey;
|
||
}
|
||
}
|
||
else {
|
||
|
||
BLI_rctf_init_minmax(&block->rect);
|
||
|
||
for (bt = block->buttons.first; bt; bt = bt->next) {
|
||
BLI_rctf_union(&block->rect, &bt->rect);
|
||
}
|
||
|
||
block->rect.xmin -= block->bounds;
|
||
block->rect.ymin -= block->bounds;
|
||
block->rect.xmax += block->bounds;
|
||
block->rect.ymax += block->bounds;
|
||
}
|
||
|
||
block->rect.xmax = block->rect.xmin + max_ff(BLI_rctf_size_x(&block->rect), block->minbounds);
|
||
|
||
/* hardcoded exception... but that one is annoying with larger safety */
|
||
bt = block->buttons.first;
|
||
if (bt && strncmp(bt->str, "ERROR", 5) == 0) xof = 10;
|
||
else xof = 40;
|
||
|
||
block->safety.xmin = block->rect.xmin - xof;
|
||
block->safety.ymin = block->rect.ymin - xof;
|
||
block->safety.xmax = block->rect.xmax + xof;
|
||
block->safety.ymax = block->rect.ymax + xof;
|
||
}
|
||
|
||
static void ui_block_bounds_calc_centered(wmWindow *window, uiBlock *block)
|
||
{
|
||
int xmax, ymax;
|
||
int startx, starty;
|
||
int width, height;
|
||
|
||
/* note: this is used for the splash where window bounds event has not been
|
||
* updated by ghost, get the window bounds from ghost directly */
|
||
|
||
xmax = WM_window_pixels_x(window);
|
||
ymax = WM_window_pixels_y(window);
|
||
|
||
ui_block_bounds_calc(block);
|
||
|
||
width = BLI_rctf_size_x(&block->rect);
|
||
height = BLI_rctf_size_y(&block->rect);
|
||
|
||
startx = (xmax * 0.5f) - (width * 0.5f);
|
||
starty = (ymax * 0.5f) - (height * 0.5f);
|
||
|
||
ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
|
||
|
||
/* now recompute bounds and safety */
|
||
ui_block_bounds_calc(block);
|
||
|
||
}
|
||
|
||
static void ui_block_bounds_calc_centered_pie(uiBlock *block)
|
||
{
|
||
const int xy[2] = {
|
||
block->pie_data.pie_center_spawned[0],
|
||
block->pie_data.pie_center_spawned[1]
|
||
};
|
||
|
||
ui_block_translate(block, xy[0], xy[1]);
|
||
|
||
/* now recompute bounds and safety */
|
||
ui_block_bounds_calc(block);
|
||
}
|
||
|
||
static void ui_block_bounds_calc_popup(
|
||
wmWindow *window, uiBlock *block,
|
||
eBlockBoundsCalc bounds_calc, const int xy[2])
|
||
{
|
||
int startx, starty, endx, endy, width, height, oldwidth, oldheight;
|
||
int oldbounds, xmax, ymax;
|
||
const int margin = UI_SCREEN_MARGIN;
|
||
|
||
oldbounds = block->bounds;
|
||
|
||
/* compute mouse position with user defined offset */
|
||
ui_block_bounds_calc(block);
|
||
|
||
xmax = WM_window_pixels_x(window);
|
||
ymax = WM_window_pixels_y(window);
|
||
|
||
oldwidth = BLI_rctf_size_x(&block->rect);
|
||
oldheight = BLI_rctf_size_y(&block->rect);
|
||
|
||
/* first we ensure wide enough text bounds */
|
||
if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) {
|
||
if (block->flag & UI_BLOCK_LOOP) {
|
||
block->bounds = 2.5f * UI_UNIT_X;
|
||
ui_block_bounds_calc_text(block, block->rect.xmin);
|
||
}
|
||
}
|
||
|
||
/* next we recompute bounds */
|
||
block->bounds = oldbounds;
|
||
ui_block_bounds_calc(block);
|
||
|
||
/* and we adjust the position to fit within window */
|
||
width = BLI_rctf_size_x(&block->rect);
|
||
height = BLI_rctf_size_y(&block->rect);
|
||
|
||
/* avoid divide by zero below, caused by calling with no UI, but better not crash */
|
||
oldwidth = oldwidth > 0 ? oldwidth : MAX2(1, width);
|
||
oldheight = oldheight > 0 ? oldheight : MAX2(1, height);
|
||
|
||
/* offset block based on mouse position, user offset is scaled
|
||
* along in case we resized the block in ui_block_bounds_calc_text */
|
||
startx = xy[0] + block->rect.xmin + (block->mx * width) / oldwidth;
|
||
starty = xy[1] + block->rect.ymin + (block->my * height) / oldheight;
|
||
|
||
if (startx < margin)
|
||
startx = margin;
|
||
if (starty < margin)
|
||
starty = margin;
|
||
|
||
endx = startx + width;
|
||
endy = starty + height;
|
||
|
||
if (endx > xmax) {
|
||
endx = xmax - margin;
|
||
startx = endx - width;
|
||
}
|
||
if (endy > ymax - margin) {
|
||
endy = ymax - margin;
|
||
starty = endy - height;
|
||
}
|
||
|
||
ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
|
||
|
||
/* now recompute bounds and safety */
|
||
ui_block_bounds_calc(block);
|
||
}
|
||
|
||
/* used for various cases */
|
||
void UI_block_bounds_set_normal(uiBlock *block, int addval)
|
||
{
|
||
if (block == NULL)
|
||
return;
|
||
|
||
block->bounds = addval;
|
||
block->bounds_type = UI_BLOCK_BOUNDS;
|
||
}
|
||
|
||
/* used for pulldowns */
|
||
void UI_block_bounds_set_text(uiBlock *block, int addval)
|
||
{
|
||
block->bounds = addval;
|
||
block->bounds_type = UI_BLOCK_BOUNDS_TEXT;
|
||
}
|
||
|
||
/* used for block popups */
|
||
void UI_block_bounds_set_popup(uiBlock *block, int addval, int mx, int my)
|
||
{
|
||
block->bounds = addval;
|
||
block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MOUSE;
|
||
block->mx = mx;
|
||
block->my = my;
|
||
}
|
||
|
||
/* used for menu popups */
|
||
void UI_block_bounds_set_menu(uiBlock *block, int addval, int mx, int my)
|
||
{
|
||
block->bounds = addval;
|
||
block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MENU;
|
||
block->mx = mx;
|
||
block->my = my;
|
||
}
|
||
|
||
/* used for centered popups, i.e. splash */
|
||
void UI_block_bounds_set_centered(uiBlock *block, int addval)
|
||
{
|
||
block->bounds = addval;
|
||
block->bounds_type = UI_BLOCK_BOUNDS_POPUP_CENTER;
|
||
}
|
||
|
||
void UI_block_bounds_set_explicit(uiBlock *block, int minx, int miny, int maxx, int maxy)
|
||
{
|
||
block->rect.xmin = minx;
|
||
block->rect.ymin = miny;
|
||
block->rect.xmax = maxx;
|
||
block->rect.ymax = maxy;
|
||
block->bounds_type = UI_BLOCK_BOUNDS_NONE;
|
||
}
|
||
|
||
static int ui_but_calc_float_precision(uiBut *but, double value)
|
||
{
|
||
int prec = (int)but->a2;
|
||
|
||
/* first check for various special cases:
|
||
* * If button is radians, we want additional precision (see T39861).
|
||
* * If prec is not set, we fallback to a simple default */
|
||
if (ui_but_is_unit_radians(but) && prec < 5) {
|
||
prec = 5;
|
||
}
|
||
else if (prec == -1) {
|
||
prec = (but->hardmax < 10.001f) ? 3 : 2;
|
||
}
|
||
|
||
return UI_calc_float_precision(prec, value);
|
||
}
|
||
|
||
/* ************** LINK LINE DRAWING ************* */
|
||
|
||
/* link line drawing is not part of buttons or theme.. so we stick with it here */
|
||
|
||
static void ui_draw_linkline(uiLinkLine *line, int highlightActiveLines, int dashInactiveLines)
|
||
{
|
||
rcti rect;
|
||
|
||
if (line->from == NULL || line->to == NULL) return;
|
||
|
||
rect.xmin = BLI_rctf_cent_x(&line->from->rect);
|
||
rect.ymin = BLI_rctf_cent_y(&line->from->rect);
|
||
rect.xmax = BLI_rctf_cent_x(&line->to->rect);
|
||
rect.ymax = BLI_rctf_cent_y(&line->to->rect);
|
||
|
||
if (dashInactiveLines)
|
||
UI_ThemeColor(TH_GRID);
|
||
else if (line->flag & UI_SELECT)
|
||
glColor3ub(100, 100, 100);
|
||
else if (highlightActiveLines && ((line->from->flag & UI_ACTIVE) || (line->to->flag & UI_ACTIVE)))
|
||
UI_ThemeColor(TH_TEXT_HI);
|
||
else
|
||
glColor3ub(0, 0, 0);
|
||
|
||
ui_draw_link_bezier(&rect);
|
||
}
|
||
|
||
static void ui_draw_links(uiBlock *block)
|
||
{
|
||
uiBut *but;
|
||
uiLinkLine *line;
|
||
|
||
/* Draw the grey out lines. Do this first so they appear at the
|
||
* bottom of inactive or active lines.
|
||
* As we go, remember if we see any active or selected lines. */
|
||
bool found_selectline = false;
|
||
bool found_activeline = false;
|
||
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (but->type == UI_BTYPE_LINK && but->link) {
|
||
for (line = but->link->lines.first; line; line = line->next) {
|
||
if (!(line->from->flag & UI_ACTIVE) && !(line->to->flag & UI_ACTIVE)) {
|
||
if (line->deactive)
|
||
ui_draw_linkline(line, 0, true);
|
||
}
|
||
else
|
||
found_activeline = true;
|
||
|
||
if ((line->from->flag & UI_SELECT) || (line->to->flag & UI_SELECT))
|
||
found_selectline = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Draw the inactive lines (lines with neither button being hovered over) */
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (but->type == UI_BTYPE_LINK && but->link) {
|
||
for (line = but->link->lines.first; line; line = line->next) {
|
||
if (!(line->from->flag & UI_ACTIVE) && !(line->to->flag & UI_ACTIVE)) {
|
||
if (!line->deactive)
|
||
ui_draw_linkline(line, 0, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Draw any active lines (lines with either button being hovered over).
|
||
* Do this last so they appear on top of inactive and grey out lines. */
|
||
if (found_activeline) {
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (but->type == UI_BTYPE_LINK && but->link) {
|
||
for (line = but->link->lines.first; line; line = line->next) {
|
||
if ((line->from->flag & UI_ACTIVE) || (line->to->flag & UI_ACTIVE))
|
||
ui_draw_linkline(line, !found_selectline, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* ************** BLOCK ENDING FUNCTION ************* */
|
||
|
||
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
|
||
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
|
||
{
|
||
/* various properties are being compared here, hopefully sufficient
|
||
* to catch all cases, but it is simple to add more checks later */
|
||
if (but->retval != oldbut->retval) return false;
|
||
if (but->rnapoin.data != oldbut->rnapoin.data) return false;
|
||
if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) return false;
|
||
if (but->func != oldbut->func) return false;
|
||
if (but->funcN != oldbut->funcN) return false;
|
||
if (oldbut->func_arg1 != oldbut && but->func_arg1 != oldbut->func_arg1) return false;
|
||
if (oldbut->func_arg2 != oldbut && but->func_arg2 != oldbut->func_arg2) return false;
|
||
if (!but->funcN && ((but->poin != oldbut->poin && (uiBut *)oldbut->poin != oldbut) ||
|
||
(but->pointype != oldbut->pointype))) return false;
|
||
if (but->optype != oldbut->optype) return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new)
|
||
{
|
||
uiBut *but_old;
|
||
for (but_old = block_old->buttons.first; but_old; but_old = but_old->next) {
|
||
if (ui_but_equals_old(but_new, but_old)) {
|
||
break;
|
||
}
|
||
}
|
||
return but_old;
|
||
}
|
||
uiBut *ui_but_find_new(uiBlock *block_new, const uiBut *but_old)
|
||
{
|
||
uiBut *but_new;
|
||
for (but_new = block_new->buttons.first; but_new; but_new = but_new->next) {
|
||
if (ui_but_equals_old(but_new, but_old)) {
|
||
break;
|
||
}
|
||
}
|
||
return but_new;
|
||
}
|
||
|
||
/* oldbut is being inserted in new block, so we use the lines from new button, and replace button pointers */
|
||
static void ui_but_update_linklines(uiBlock *block, uiBut *oldbut, uiBut *newbut)
|
||
{
|
||
uiLinkLine *line;
|
||
uiBut *but;
|
||
|
||
/* if active button is UI_BTYPE_LINK */
|
||
if (newbut->type == UI_BTYPE_LINK && newbut->link) {
|
||
|
||
SWAP(uiLink *, oldbut->link, newbut->link);
|
||
|
||
for (line = oldbut->link->lines.first; line; line = line->next) {
|
||
if (line->to == newbut)
|
||
line->to = oldbut;
|
||
if (line->from == newbut)
|
||
line->from = oldbut;
|
||
}
|
||
}
|
||
|
||
/* check all other button links */
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (but != newbut && but->type == UI_BTYPE_LINK && but->link) {
|
||
for (line = but->link->lines.first; line; line = line->next) {
|
||
if (line->to == newbut)
|
||
line->to = oldbut;
|
||
if (line->from == newbut)
|
||
line->from = oldbut;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* \return true when \a but_p is set (only done for active buttons).
|
||
*/
|
||
static bool ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut **but_p, uiBut **but_old_p)
|
||
{
|
||
const int drawflag_copy = 0; /* None currently. */
|
||
|
||
uiBlock *oldblock = block->oldblock;
|
||
uiBut *oldbut = NULL, *but = *but_p;
|
||
bool found_active = false;
|
||
|
||
|
||
#if 0
|
||
/* simple/stupid - search every time */
|
||
oldbut = ui_but_find_old(oldblock, but);
|
||
(void)but_old_p;
|
||
#else
|
||
BLI_assert(*but_old_p == NULL || BLI_findindex(&oldblock->buttons, *but_old_p) != -1);
|
||
|
||
/* fastpath - avoid loop-in-loop, calling 'ui_but_find_old'
|
||
* as long as old/new buttons are aligned */
|
||
if (LIKELY(*but_old_p && ui_but_equals_old(but, *but_old_p))) {
|
||
oldbut = *but_old_p;
|
||
}
|
||
else {
|
||
/* fallback to block search */
|
||
oldbut = ui_but_find_old(oldblock, but);
|
||
}
|
||
(*but_old_p) = oldbut ? oldbut->next : NULL;
|
||
#endif
|
||
|
||
|
||
if (!oldbut) {
|
||
return found_active;
|
||
}
|
||
|
||
if (oldbut->active) {
|
||
/* flags from the buttons we want to refresh, may want to add more here... */
|
||
const int flag_copy = UI_BUT_REDALERT;
|
||
|
||
found_active = true;
|
||
|
||
#if 0
|
||
but->flag = oldbut->flag;
|
||
but->active = oldbut->active;
|
||
but->pos = oldbut->pos;
|
||
but->ofs = oldbut->ofs;
|
||
but->editstr = oldbut->editstr;
|
||
but->editval = oldbut->editval;
|
||
but->editvec = oldbut->editvec;
|
||
but->editcoba = oldbut->editcoba;
|
||
but->editcumap = oldbut->editcumap;
|
||
but->selsta = oldbut->selsta;
|
||
but->selend = oldbut->selend;
|
||
but->softmin = oldbut->softmin;
|
||
but->softmax = oldbut->softmax;
|
||
but->linkto[0] = oldbut->linkto[0];
|
||
but->linkto[1] = oldbut->linkto[1];
|
||
oldbut->active = NULL;
|
||
#endif
|
||
|
||
/* move button over from oldblock to new block */
|
||
BLI_remlink(&oldblock->buttons, oldbut);
|
||
BLI_insertlinkafter(&block->buttons, but, oldbut);
|
||
oldbut->block = block;
|
||
*but_p = oldbut;
|
||
|
||
/* still stuff needs to be copied */
|
||
oldbut->rect = but->rect;
|
||
oldbut->context = but->context; /* set by Layout */
|
||
|
||
/* drawing */
|
||
oldbut->icon = but->icon;
|
||
oldbut->iconadd = but->iconadd;
|
||
oldbut->alignnr = but->alignnr;
|
||
|
||
/* typically the same pointers, but not on undo/redo */
|
||
/* XXX some menu buttons store button itself in but->poin. Ugly */
|
||
if (oldbut->poin != (char *)oldbut) {
|
||
SWAP(char *, oldbut->poin, but->poin);
|
||
SWAP(void *, oldbut->func_argN, but->func_argN);
|
||
}
|
||
|
||
oldbut->flag = (oldbut->flag & ~flag_copy) | (but->flag & flag_copy);
|
||
oldbut->drawflag = (oldbut->drawflag & ~drawflag_copy) | (but->drawflag & drawflag_copy);
|
||
|
||
/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
|
||
* when scrolling without moving mouse (see [#28432]) */
|
||
if (ELEM(oldbut->type, UI_BTYPE_ROW, UI_BTYPE_LISTROW))
|
||
oldbut->hardmax = but->hardmax;
|
||
|
||
ui_but_update_linklines(block, oldbut, but);
|
||
|
||
/* move/copy string from the new button to the old */
|
||
/* needed for alt+mouse wheel over enums */
|
||
if (but->str != but->strdata) {
|
||
if (oldbut->str != oldbut->strdata) {
|
||
SWAP(char *, but->str, oldbut->str);
|
||
}
|
||
else {
|
||
oldbut->str = but->str;
|
||
but->str = but->strdata;
|
||
}
|
||
}
|
||
else {
|
||
if (oldbut->str != oldbut->strdata) {
|
||
MEM_freeN(oldbut->str);
|
||
oldbut->str = oldbut->strdata;
|
||
}
|
||
BLI_strncpy(oldbut->strdata, but->strdata, sizeof(oldbut->strdata));
|
||
}
|
||
|
||
BLI_remlink(&block->buttons, but);
|
||
ui_but_free(C, but);
|
||
|
||
/* note: if layout hasn't been applied yet, it uses old button pointers... */
|
||
}
|
||
else {
|
||
const int flag_copy = UI_BUT_DRAG_MULTI;
|
||
|
||
but->flag = (but->flag & ~flag_copy) | (oldbut->flag & flag_copy);
|
||
|
||
/* ensures one button can get activated, and in case the buttons
|
||
* draw are the same this gives O(1) lookup for each button */
|
||
BLI_remlink(&oldblock->buttons, oldbut);
|
||
ui_but_free(C, oldbut);
|
||
}
|
||
|
||
return found_active;
|
||
}
|
||
|
||
/* needed for temporarily rename buttons, such as in outliner or file-select,
|
||
* they should keep calling uiDefButs to keep them alive */
|
||
/* returns 0 when button removed */
|
||
bool UI_but_active_only(const bContext *C, ARegion *ar, uiBlock *block, uiBut *but)
|
||
{
|
||
uiBlock *oldblock;
|
||
uiBut *oldbut;
|
||
bool activate = false, found = false, isactive = false;
|
||
|
||
oldblock = block->oldblock;
|
||
if (!oldblock) {
|
||
activate = true;
|
||
}
|
||
else {
|
||
oldbut = ui_but_find_old(oldblock, but);
|
||
if (oldbut) {
|
||
found = true;
|
||
|
||
if (oldbut->active) {
|
||
isactive = true;
|
||
}
|
||
}
|
||
}
|
||
if ((activate == true) || (found == false)) {
|
||
ui_but_activate_event((bContext *)C, ar, but);
|
||
}
|
||
else if ((found == true) && (isactive == false)) {
|
||
BLI_remlink(&block->buttons, but);
|
||
ui_but_free(C, but);
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/* simulate button click */
|
||
void UI_but_execute(const bContext *C, uiBut *but)
|
||
{
|
||
ARegion *ar = CTX_wm_region(C);
|
||
void *active_back;
|
||
ui_but_execute_begin((bContext *)C, ar, but, &active_back);
|
||
/* Value is applied in begin. No further action required. */
|
||
ui_but_execute_end((bContext *)C, ar, but, active_back);
|
||
}
|
||
|
||
/* use to check if we need to disable undo, but don't make any changes
|
||
* returns false if undo needs to be disabled. */
|
||
static bool ui_but_is_rna_undo(const uiBut *but)
|
||
{
|
||
if (but->rnapoin.id.data) {
|
||
/* avoid undo push for buttons who's ID are screen or wm level
|
||
* we could disable undo for buttons with no ID too but may have
|
||
* unforeseen consequences, so best check for ID's we _know_ are not
|
||
* handled by undo - campbell */
|
||
ID *id = but->rnapoin.id.data;
|
||
if (ID_CHECK_UNDO(id) == false) {
|
||
return false;
|
||
}
|
||
else {
|
||
return true;
|
||
}
|
||
}
|
||
else if (but->rnapoin.type && !RNA_struct_undo_check(but->rnapoin.type)) {
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/* assigns automatic keybindings to menu items for fast access
|
||
* (underline key in menu) */
|
||
static void ui_menu_block_set_keyaccels(uiBlock *block)
|
||
{
|
||
uiBut *but;
|
||
|
||
unsigned int menu_key_mask = 0;
|
||
unsigned char menu_key;
|
||
const char *str_pt;
|
||
int pass;
|
||
int tot_missing = 0;
|
||
|
||
/* only do it before bounding */
|
||
if (block->rect.xmin != block->rect.xmax)
|
||
return;
|
||
|
||
for (pass = 0; pass < 2; pass++) {
|
||
/* 2 Passes, on for first letter only, second for any letter if first fails
|
||
* fun first pass on all buttons so first word chars always get first priority */
|
||
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (!ELEM(but->type,
|
||
UI_BTYPE_BUT,
|
||
UI_BTYPE_BUT_MENU,
|
||
UI_BTYPE_MENU, UI_BTYPE_BLOCK,
|
||
UI_BTYPE_PULLDOWN) ||
|
||
(but->flag & UI_HIDDEN))
|
||
{
|
||
/* pass */
|
||
}
|
||
else if (but->menu_key == '\0') {
|
||
if (but->str) {
|
||
for (str_pt = but->str; *str_pt; ) {
|
||
menu_key = tolower(*str_pt);
|
||
if ((menu_key >= 'a' && menu_key <= 'z') && !(menu_key_mask & 1 << (menu_key - 'a'))) {
|
||
menu_key_mask |= 1 << (menu_key - 'a');
|
||
break;
|
||
}
|
||
|
||
if (pass == 0) {
|
||
/* Skip to next delimiter on first pass (be picky) */
|
||
while (isalpha(*str_pt))
|
||
str_pt++;
|
||
|
||
if (*str_pt)
|
||
str_pt++;
|
||
}
|
||
else {
|
||
/* just step over every char second pass and find first usable key */
|
||
str_pt++;
|
||
}
|
||
}
|
||
|
||
if (*str_pt) {
|
||
but->menu_key = menu_key;
|
||
}
|
||
else {
|
||
/* run second pass */
|
||
tot_missing++;
|
||
}
|
||
|
||
/* if all keys have been used just exit, unlikely */
|
||
if (menu_key_mask == (1 << 26) - 1) {
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* check if second pass is needed */
|
||
if (!tot_missing) {
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* XXX, this code will shorten any allocated string to 'UI_MAX_NAME_STR'
|
||
* since this is really long its unlikely to be an issue,
|
||
* but this could be supported */
|
||
void ui_but_add_shortcut(uiBut *but, const char *shortcut_str, const bool do_strip)
|
||
{
|
||
|
||
if (do_strip && (but->flag & UI_BUT_HAS_SEP_CHAR)) {
|
||
char *cpoin = strrchr(but->str, UI_SEP_CHAR);
|
||
if (cpoin) {
|
||
*cpoin = '\0';
|
||
}
|
||
but->flag &= ~UI_BUT_HAS_SEP_CHAR;
|
||
}
|
||
|
||
/* without this, just allow stripping of the shortcut */
|
||
if (shortcut_str) {
|
||
char *butstr_orig;
|
||
|
||
if (but->str != but->strdata) {
|
||
butstr_orig = but->str; /* free after using as source buffer */
|
||
}
|
||
else {
|
||
butstr_orig = BLI_strdup(but->str);
|
||
}
|
||
BLI_snprintf(but->strdata,
|
||
sizeof(but->strdata),
|
||
"%s" UI_SEP_CHAR_S "%s",
|
||
butstr_orig, shortcut_str);
|
||
MEM_freeN(butstr_orig);
|
||
but->str = but->strdata;
|
||
but->flag |= UI_BUT_HAS_SEP_CHAR;
|
||
ui_but_update(but);
|
||
}
|
||
}
|
||
|
||
static bool ui_but_event_operator_string(const bContext *C, uiBut *but, char *buf, const size_t buf_len)
|
||
{
|
||
MenuType *mt;
|
||
bool found = false;
|
||
|
||
if (but->optype) {
|
||
IDProperty *prop = (but->opptr) ? but->opptr->data : NULL;
|
||
|
||
if (WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, true,
|
||
buf, buf_len))
|
||
{
|
||
found = true;
|
||
}
|
||
}
|
||
else if ((mt = UI_but_menutype_get(but))) {
|
||
IDProperty *prop_menu;
|
||
IDProperty *prop_menu_name;
|
||
|
||
/* annoying, create a property */
|
||
IDPropertyTemplate val = {0};
|
||
prop_menu = IDP_New(IDP_GROUP, &val, __func__); /* dummy, name is unimportant */
|
||
IDP_AddToGroup(prop_menu, (prop_menu_name = IDP_NewString("", "name", sizeof(mt->idname))));
|
||
|
||
IDP_AssignString(prop_menu_name, mt->idname, sizeof(mt->idname));
|
||
|
||
if (WM_key_event_operator_string(C, "WM_OT_call_menu", WM_OP_INVOKE_REGION_WIN, prop_menu, true,
|
||
buf, buf_len))
|
||
{
|
||
found = true;
|
||
}
|
||
|
||
IDP_FreeProperty(prop_menu);
|
||
MEM_freeN(prop_menu);
|
||
}
|
||
|
||
return found;
|
||
}
|
||
|
||
static bool ui_but_event_property_operator_string(const bContext *C, uiBut *but, char *buf, const size_t buf_len)
|
||
{
|
||
/* context toggle operator names to check... */
|
||
const char *ctx_toggle_opnames[] = {
|
||
"WM_OT_context_toggle",
|
||
"WM_OT_context_toggle_enum",
|
||
"WM_OT_context_cycle_int",
|
||
"WM_OT_context_cycle_enum",
|
||
"WM_OT_context_cycle_array",
|
||
"WM_OT_context_menu_enum",
|
||
NULL
|
||
};
|
||
const size_t num_ops = sizeof(ctx_toggle_opnames) / sizeof(const char *);
|
||
|
||
bool found = false;
|
||
|
||
/* this version is only for finding hotkeys for properties (which get set via context using operators) */
|
||
if (but->rnaprop) {
|
||
/* to avoid massive slowdowns on property panels, for now, we only check the
|
||
* hotkeys for Editor / Scene settings...
|
||
*
|
||
* TODO: userpref settings?
|
||
*/
|
||
// TODO: value (for enum stuff)?
|
||
char *data_path = NULL;
|
||
|
||
if (but->rnapoin.id.data) {
|
||
ID *id = but->rnapoin.id.data;
|
||
|
||
if (GS(id->name) == ID_SCR) {
|
||
/* screen/editor property
|
||
* NOTE: in most cases, there is actually no info for backwards tracing
|
||
* how to get back to ID from the editor data we may be dealing with
|
||
*/
|
||
if (RNA_struct_is_a(but->rnapoin.type, &RNA_Space)) {
|
||
/* data should be directly on here... */
|
||
data_path = BLI_sprintfN("space_data.%s", RNA_property_identifier(but->rnaprop));
|
||
}
|
||
else {
|
||
/* special exceptions for common nested data in editors... */
|
||
if (RNA_struct_is_a(but->rnapoin.type, &RNA_DopeSheet)) {
|
||
/* dopesheet filtering options... */
|
||
data_path = BLI_sprintfN("space_data.dopesheet.%s", RNA_property_identifier(but->rnaprop));
|
||
}
|
||
}
|
||
}
|
||
else if (GS(id->name) == ID_SCE) {
|
||
if (RNA_struct_is_a(but->rnapoin.type, &RNA_ToolSettings)) {
|
||
/* toolsettings property
|
||
* NOTE: toolsettings is usually accessed directly (i.e. not through scene)
|
||
*/
|
||
data_path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
|
||
}
|
||
else {
|
||
/* scene property */
|
||
char *path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
|
||
|
||
if (path) {
|
||
data_path = BLI_sprintfN("scene.%s", path);
|
||
MEM_freeN(path);
|
||
}
|
||
#if 0
|
||
else {
|
||
printf("ERROR in %s(): Couldn't get path for scene property - %s\n",
|
||
__func__, RNA_property_identifier(but->rnaprop));
|
||
}
|
||
#endif
|
||
}
|
||
}
|
||
else {
|
||
//puts("other id");
|
||
}
|
||
|
||
//printf("prop shortcut: '%s' (%s)\n", RNA_property_identifier(but->rnaprop), data_path);
|
||
}
|
||
|
||
/* we have a datapath! */
|
||
if (data_path) {
|
||
size_t i;
|
||
|
||
/* create a property to host the "datapath" property we're sending to the operators */
|
||
IDProperty *prop_path;
|
||
IDProperty *prop_path_value;
|
||
|
||
IDPropertyTemplate val = {0};
|
||
prop_path = IDP_New(IDP_GROUP, &val, __func__);
|
||
prop_path_value = IDP_NewString(data_path, "data_path", strlen(data_path) + 1);
|
||
IDP_AddToGroup(prop_path, prop_path_value);
|
||
|
||
/* check each until one works... */
|
||
for (i = 0; (i < num_ops) && (ctx_toggle_opnames[i]); i++) {
|
||
//printf("\t%s\n", ctx_toggle_opnames[i]);
|
||
if (WM_key_event_operator_string(C, ctx_toggle_opnames[i], WM_OP_INVOKE_REGION_WIN, prop_path, false,
|
||
buf, buf_len))
|
||
{
|
||
found = true;
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* cleanup */
|
||
IDP_FreeProperty(prop_path);
|
||
MEM_freeN(prop_path);
|
||
MEM_freeN(data_path);
|
||
}
|
||
}
|
||
|
||
return found;
|
||
}
|
||
|
||
/* this goes in a seemingly weird pattern:
|
||
*
|
||
* 4
|
||
* 5 6
|
||
* 1 2
|
||
* 7 8
|
||
* 3
|
||
*
|
||
* but it's actually quite logical. It's designed to be 'upwards compatible'
|
||
* for muscle memory so that the menu item locations are fixed and don't move
|
||
* as new items are added to the menu later on. It also optimises efficiency -
|
||
* a radial menu is best kept symmetrical, with as large an angle between
|
||
* items as possible, so that the gestural mouse movements can be fast and inexact.
|
||
|
||
* It starts off with two opposite sides for the first two items
|
||
* then joined by the one below for the third (this way, even with three items,
|
||
* the menu seems to still be 'in order' reading left to right). Then the fourth is
|
||
* added to complete the compass directions. From here, it's just a matter of
|
||
* subdividing the rest of the angles for the last 4 items.
|
||
*
|
||
* --Matt 07/2006
|
||
*/
|
||
const char ui_radial_dir_order[8] = {
|
||
UI_RADIAL_W, UI_RADIAL_E, UI_RADIAL_S, UI_RADIAL_N,
|
||
UI_RADIAL_NW, UI_RADIAL_NE, UI_RADIAL_SW, UI_RADIAL_SE};
|
||
|
||
const char ui_radial_dir_to_numpad[8] = {8, 9, 6, 3, 2, 1, 4, 7};
|
||
const short ui_radial_dir_to_angle[8] = {90, 45, 0, 315, 270, 225, 180, 135};
|
||
|
||
static void ui_but_pie_direction_string(uiBut *but, char *buf, int size)
|
||
{
|
||
BLI_assert(but->pie_dir < ARRAY_SIZE(ui_radial_dir_to_numpad));
|
||
BLI_snprintf(buf, size, "%d", ui_radial_dir_to_numpad[but->pie_dir]);
|
||
}
|
||
|
||
static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
|
||
{
|
||
uiBut *but;
|
||
char buf[128];
|
||
|
||
/* only do it before bounding */
|
||
if (block->rect.xmin != block->rect.xmax)
|
||
return;
|
||
|
||
if (block->flag & UI_BLOCK_RADIAL) {
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (but->pie_dir != UI_RADIAL_NONE) {
|
||
ui_but_pie_direction_string(but, buf, sizeof(buf));
|
||
ui_but_add_shortcut(but, buf, false);
|
||
}
|
||
}
|
||
}
|
||
else {
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
|
||
if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
|
||
ui_but_add_shortcut(but, buf, false);
|
||
}
|
||
else if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
|
||
ui_but_add_shortcut(but, buf, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void UI_block_update_from_old(const bContext *C, uiBlock *block)
|
||
{
|
||
uiBut *but_old;
|
||
uiBut *but;
|
||
|
||
if (!block->oldblock)
|
||
return;
|
||
|
||
but_old = block->oldblock->buttons.first;
|
||
|
||
if (BLI_listbase_is_empty(&block->oldblock->butstore) == false) {
|
||
UI_butstore_update(block);
|
||
}
|
||
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (ui_but_update_from_old_block(C, block, &but, &but_old)) {
|
||
ui_but_update(but);
|
||
}
|
||
}
|
||
|
||
block->auto_open = block->oldblock->auto_open;
|
||
block->auto_open_last = block->oldblock->auto_open_last;
|
||
block->tooltipdisabled = block->oldblock->tooltipdisabled;
|
||
BLI_movelisttolist(&block->color_pickers.list, &block->oldblock->color_pickers.list);
|
||
|
||
block->oldblock = NULL;
|
||
}
|
||
|
||
void UI_block_end_ex(const bContext *C, uiBlock *block, const int xy[2])
|
||
{
|
||
wmWindow *window = CTX_wm_window(C);
|
||
Scene *scene = CTX_data_scene(C);
|
||
uiBut *but;
|
||
|
||
BLI_assert(block->active);
|
||
|
||
UI_block_update_from_old(C, block);
|
||
|
||
/* inherit flags from 'old' buttons that was drawn here previous, based
|
||
* on matching buttons, we need this to make button event handling non
|
||
* blocking, while still allowing buttons to be remade each redraw as it
|
||
* is expected by blender code */
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
/* temp? Proper check for graying out */
|
||
if (but->optype) {
|
||
wmOperatorType *ot = but->optype;
|
||
|
||
if (but->context)
|
||
CTX_store_set((bContext *)C, but->context);
|
||
|
||
if (ot == NULL || WM_operator_poll_context((bContext *)C, ot, but->opcontext) == 0) {
|
||
but->flag |= UI_BUT_DISABLED;
|
||
but->lock = true;
|
||
}
|
||
|
||
if (but->context)
|
||
CTX_store_set((bContext *)C, NULL);
|
||
}
|
||
|
||
ui_but_anim_flag(but, (scene) ? scene->r.cfra : 0.0f);
|
||
}
|
||
|
||
|
||
|
||
/* handle pending stuff */
|
||
if (block->layouts.first) {
|
||
UI_block_layout_resolve(block, NULL, NULL);
|
||
}
|
||
ui_block_align_calc(block);
|
||
if ((block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_NUMSELECT)) {
|
||
ui_menu_block_set_keyaccels(block); /* could use a different flag to check */
|
||
}
|
||
|
||
if (block->flag & UI_BLOCK_LOOP) {
|
||
ui_menu_block_set_keymaps(C, block);
|
||
}
|
||
|
||
/* after keymaps! */
|
||
switch (block->bounds_type) {
|
||
case UI_BLOCK_BOUNDS_NONE:
|
||
break;
|
||
case UI_BLOCK_BOUNDS:
|
||
ui_block_bounds_calc(block);
|
||
break;
|
||
case UI_BLOCK_BOUNDS_TEXT:
|
||
ui_block_bounds_calc_text(block, 0.0f);
|
||
break;
|
||
case UI_BLOCK_BOUNDS_POPUP_CENTER:
|
||
ui_block_bounds_calc_centered(window, block);
|
||
break;
|
||
case UI_BLOCK_BOUNDS_PIE_CENTER:
|
||
ui_block_bounds_calc_centered_pie(block);
|
||
break;
|
||
|
||
/* fallback */
|
||
case UI_BLOCK_BOUNDS_POPUP_MOUSE:
|
||
case UI_BLOCK_BOUNDS_POPUP_MENU:
|
||
ui_block_bounds_calc_popup(window, block, block->bounds_type, xy);
|
||
break;
|
||
}
|
||
|
||
if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) {
|
||
UI_block_bounds_set_normal(block, 0);
|
||
}
|
||
if (block->flag & UI_BUT_ALIGN) {
|
||
UI_block_align_end(block);
|
||
}
|
||
|
||
block->endblock = 1;
|
||
}
|
||
|
||
void UI_block_end(const bContext *C, uiBlock *block)
|
||
{
|
||
wmWindow *window = CTX_wm_window(C);
|
||
|
||
UI_block_end_ex(C, block, &window->eventstate->x);
|
||
}
|
||
|
||
/* ************** BLOCK DRAWING FUNCTION ************* */
|
||
|
||
void ui_fontscale(short *points, float aspect)
|
||
{
|
||
if (aspect < 0.9f || aspect > 1.1f) {
|
||
float pointsf = *points;
|
||
|
||
/* for some reason scaling fonts goes too fast compared to widget size */
|
||
/* XXX not true anymore? (ton) */
|
||
//aspect = sqrt(aspect);
|
||
pointsf /= aspect;
|
||
|
||
if (aspect > 1.0f)
|
||
*points = ceilf(pointsf);
|
||
else
|
||
*points = floorf(pointsf);
|
||
}
|
||
}
|
||
|
||
/* project button or block (but==NULL) to pixels in regionspace */
|
||
static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, uiBut *but)
|
||
{
|
||
rctf rectf;
|
||
|
||
ui_block_to_window_rctf(ar, block, &rectf, (but) ? &but->rect : &block->rect);
|
||
|
||
rectf.xmin -= ar->winrct.xmin;
|
||
rectf.ymin -= ar->winrct.ymin;
|
||
rectf.xmax -= ar->winrct.xmin;
|
||
rectf.ymax -= ar->winrct.ymin;
|
||
|
||
rect->xmin = floorf(rectf.xmin);
|
||
rect->ymin = floorf(rectf.ymin);
|
||
rect->xmax = floorf(rectf.xmax);
|
||
rect->ymax = floorf(rectf.ymax);
|
||
}
|
||
|
||
/* uses local copy of style, to scale things down, and allow widgets to change stuff */
|
||
void UI_block_draw(const bContext *C, uiBlock *block)
|
||
{
|
||
uiStyle style = *UI_style_get_dpi(); /* XXX pass on as arg */
|
||
ARegion *ar;
|
||
uiBut *but;
|
||
rcti rect;
|
||
int multisample_enabled;
|
||
|
||
/* get menu region or area region */
|
||
ar = CTX_wm_menu(C);
|
||
if (!ar)
|
||
ar = CTX_wm_region(C);
|
||
|
||
if (!block->endblock)
|
||
UI_block_end(C, block);
|
||
|
||
/* disable AA, makes widgets too blurry */
|
||
multisample_enabled = glIsEnabled(GL_MULTISAMPLE_ARB);
|
||
if (multisample_enabled)
|
||
glDisable(GL_MULTISAMPLE_ARB);
|
||
|
||
/* we set this only once */
|
||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||
|
||
/* scale fonts */
|
||
ui_fontscale(&style.paneltitle.points, block->aspect);
|
||
ui_fontscale(&style.grouplabel.points, block->aspect);
|
||
ui_fontscale(&style.widgetlabel.points, block->aspect);
|
||
ui_fontscale(&style.widget.points, block->aspect);
|
||
|
||
/* scale block min/max to rect */
|
||
ui_but_to_pixelrect(&rect, ar, block, NULL);
|
||
|
||
/* pixel space for AA widgets */
|
||
glMatrixMode(GL_PROJECTION);
|
||
glPushMatrix();
|
||
glMatrixMode(GL_MODELVIEW);
|
||
glPushMatrix();
|
||
glLoadIdentity();
|
||
|
||
wmOrtho2_region_ui(ar);
|
||
|
||
/* back */
|
||
if (block->flag & UI_BLOCK_RADIAL)
|
||
ui_draw_pie_center(block);
|
||
else if (block->flag & UI_BLOCK_LOOP)
|
||
ui_draw_menu_back(&style, block, &rect);
|
||
else if (block->panel)
|
||
ui_draw_aligned_panel(&style, block, &rect, UI_panel_category_is_visible(ar));
|
||
|
||
/* widgets */
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (!(but->flag & (UI_HIDDEN | UI_SCROLLED))) {
|
||
ui_but_to_pixelrect(&rect, ar, block, but);
|
||
|
||
/* XXX: figure out why invalid coordinates happen when closing render window */
|
||
/* and material preview is redrawn in main window (temp fix for bug #23848) */
|
||
if (rect.xmin < rect.xmax && rect.ymin < rect.ymax)
|
||
ui_draw_but(C, ar, &style, but, &rect);
|
||
}
|
||
}
|
||
|
||
/* restore matrix */
|
||
glMatrixMode(GL_PROJECTION);
|
||
glPopMatrix();
|
||
glMatrixMode(GL_MODELVIEW);
|
||
glPopMatrix();
|
||
|
||
if (multisample_enabled)
|
||
glEnable(GL_MULTISAMPLE_ARB);
|
||
|
||
ui_draw_links(block);
|
||
}
|
||
|
||
/* ************* EVENTS ************* */
|
||
|
||
/**
|
||
* Check if the button is pushed, this is only meaningful for some button types.
|
||
*
|
||
* \return (0 == UNSELECT), (1 == SELECT), (-1 == DO-NOTHING)
|
||
*/
|
||
int ui_but_is_pushed_ex(uiBut *but, double *value)
|
||
{
|
||
int is_push = 0;
|
||
|
||
if (but->bit) {
|
||
const bool state = ELEM(but->type, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE_N, UI_BTYPE_CHECKBOX_N) ? false : true;
|
||
int lvalue;
|
||
UI_GET_BUT_VALUE_INIT(but, *value);
|
||
lvalue = (int)*value;
|
||
if (UI_BITBUT_TEST(lvalue, (but->bitnr))) {
|
||
is_push = state;
|
||
}
|
||
else {
|
||
is_push = !state;
|
||
}
|
||
}
|
||
else {
|
||
switch (but->type) {
|
||
case UI_BTYPE_BUT:
|
||
case UI_BTYPE_HOTKEY_EVENT:
|
||
case UI_BTYPE_KEY_EVENT:
|
||
case UI_BTYPE_COLOR:
|
||
is_push = -1;
|
||
break;
|
||
case UI_BTYPE_BUT_TOGGLE:
|
||
case UI_BTYPE_TOGGLE:
|
||
case UI_BTYPE_ICON_TOGGLE:
|
||
case UI_BTYPE_CHECKBOX:
|
||
UI_GET_BUT_VALUE_INIT(but, *value);
|
||
if (*value != (double)but->hardmin) is_push = true;
|
||
break;
|
||
case UI_BTYPE_ICON_TOGGLE_N:
|
||
case UI_BTYPE_TOGGLE_N:
|
||
case UI_BTYPE_CHECKBOX_N:
|
||
UI_GET_BUT_VALUE_INIT(but, *value);
|
||
if (*value == 0.0) is_push = true;
|
||
break;
|
||
case UI_BTYPE_ROW:
|
||
case UI_BTYPE_LISTROW:
|
||
UI_GET_BUT_VALUE_INIT(but, *value);
|
||
/* support for rna enum buts */
|
||
if (but->rnaprop && (RNA_property_flag(but->rnaprop) & PROP_ENUM_FLAG)) {
|
||
if ((int)*value & (int)but->hardmax) is_push = true;
|
||
}
|
||
else {
|
||
if (*value == (double)but->hardmax) is_push = true;
|
||
}
|
||
break;
|
||
default:
|
||
is_push = -1;
|
||
break;
|
||
}
|
||
}
|
||
|
||
return is_push;
|
||
}
|
||
int ui_but_is_pushed(uiBut *but)
|
||
{
|
||
double value = UI_BUT_VALUE_UNSET;
|
||
return ui_but_is_pushed_ex(but, &value);
|
||
}
|
||
|
||
static void ui_but_update_select_flag(uiBut *but, double *value)
|
||
{
|
||
switch (ui_but_is_pushed_ex(but, value)) {
|
||
case true:
|
||
but->flag |= UI_SELECT;
|
||
break;
|
||
case false:
|
||
but->flag &= ~UI_SELECT;
|
||
break;
|
||
}
|
||
}
|
||
|
||
static uiBut *ui_linkline_find_inlink(uiBlock *block, void *poin)
|
||
{
|
||
uiBut *but;
|
||
|
||
but = block->buttons.first;
|
||
while (but) {
|
||
if (but->type == UI_BTYPE_INLINK) {
|
||
if (but->poin == poin) return but;
|
||
}
|
||
but = but->next;
|
||
}
|
||
return NULL;
|
||
}
|
||
|
||
static void ui_linkline_add(ListBase *listb, uiBut *but, uiBut *bt, short deactive)
|
||
{
|
||
uiLinkLine *line;
|
||
|
||
line = MEM_callocN(sizeof(uiLinkLine), "linkline");
|
||
BLI_addtail(listb, line);
|
||
line->from = but;
|
||
line->to = bt;
|
||
line->deactive = deactive;
|
||
}
|
||
|
||
uiBut *UI_block_links_find_inlink(uiBlock *block, void *poin)
|
||
{
|
||
return ui_linkline_find_inlink(block, poin);
|
||
}
|
||
|
||
void UI_block_links_compose(uiBlock *block)
|
||
{
|
||
uiBut *but, *bt;
|
||
uiLink *link;
|
||
void ***ppoin;
|
||
int a;
|
||
|
||
but = block->buttons.first;
|
||
while (but) {
|
||
if (but->type == UI_BTYPE_LINK) {
|
||
link = but->link;
|
||
|
||
/* for all pointers in the array */
|
||
if (link) {
|
||
if (link->ppoin) {
|
||
ppoin = link->ppoin;
|
||
for (a = 0; a < *(link->totlink); a++) {
|
||
bt = ui_linkline_find_inlink(block, (*ppoin)[a]);
|
||
if (bt) {
|
||
if ((but->flag & UI_BUT_SCA_LINK_GREY) || (bt->flag & UI_BUT_SCA_LINK_GREY)) {
|
||
ui_linkline_add(&link->lines, but, bt, true);
|
||
}
|
||
else {
|
||
ui_linkline_add(&link->lines, but, bt, false);
|
||
}
|
||
|
||
}
|
||
}
|
||
}
|
||
else if (link->poin) {
|
||
bt = ui_linkline_find_inlink(block, *link->poin);
|
||
if (bt) {
|
||
if ((but->flag & UI_BUT_SCA_LINK_GREY) || (bt->flag & UI_BUT_SCA_LINK_GREY)) {
|
||
ui_linkline_add(&link->lines, but, bt, true);
|
||
}
|
||
else {
|
||
ui_linkline_add(&link->lines, but, bt, false);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
but = but->next;
|
||
}
|
||
}
|
||
|
||
|
||
/* ************************************************ */
|
||
|
||
void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr)
|
||
{
|
||
if (val) {
|
||
block->lock = val;
|
||
block->lockstr = lockstr;
|
||
}
|
||
}
|
||
|
||
void UI_block_lock_clear(uiBlock *block)
|
||
{
|
||
block->lock = false;
|
||
block->lockstr = NULL;
|
||
}
|
||
|
||
/* *************************************************************** */
|
||
|
||
void ui_linkline_remove(uiLinkLine *line, uiBut *but)
|
||
{
|
||
uiLink *link;
|
||
int a, b;
|
||
|
||
BLI_remlink(&but->link->lines, line);
|
||
|
||
link = line->from->link;
|
||
|
||
/* are there more pointers allowed? */
|
||
if (link->ppoin) {
|
||
|
||
if (*(link->totlink) == 1) {
|
||
*(link->totlink) = 0;
|
||
MEM_freeN(*(link->ppoin));
|
||
*(link->ppoin) = NULL;
|
||
}
|
||
else {
|
||
b = 0;
|
||
for (a = 0; a < (*(link->totlink)); a++) {
|
||
if ((*(link->ppoin))[a] != line->to->poin) {
|
||
(*(link->ppoin))[b] = (*(link->ppoin))[a];
|
||
b++;
|
||
}
|
||
}
|
||
(*(link->totlink))--;
|
||
}
|
||
}
|
||
else {
|
||
*(link->poin) = NULL;
|
||
}
|
||
|
||
MEM_freeN(line);
|
||
//REDRAW
|
||
}
|
||
|
||
/* *********************** data get/set ***********************
|
||
* this either works with the pointed to data, or can work with
|
||
* an edit override pointer while dragging for example */
|
||
|
||
/* for buttons pointing to color for example */
|
||
void ui_but_v3_get(uiBut *but, float vec[3])
|
||
{
|
||
PropertyRNA *prop;
|
||
int a;
|
||
|
||
if (but->editvec) {
|
||
copy_v3_v3(vec, but->editvec);
|
||
}
|
||
|
||
if (but->rnaprop) {
|
||
prop = but->rnaprop;
|
||
|
||
zero_v3(vec);
|
||
|
||
if (RNA_property_type(prop) == PROP_FLOAT) {
|
||
int tot = RNA_property_array_length(&but->rnapoin, prop);
|
||
BLI_assert(tot > 0);
|
||
if (tot == 3) {
|
||
RNA_property_float_get_array(&but->rnapoin, prop, vec);
|
||
}
|
||
else {
|
||
tot = min_ii(tot, 3);
|
||
for (a = 0; a < tot; a++) {
|
||
vec[a] = RNA_property_float_get_index(&but->rnapoin, prop, a);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
||
const char *cp = (char *)but->poin;
|
||
|
||
vec[0] = ((float)cp[0]) / 255.0f;
|
||
vec[1] = ((float)cp[1]) / 255.0f;
|
||
vec[2] = ((float)cp[2]) / 255.0f;
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
||
const float *fp = (float *)but->poin;
|
||
copy_v3_v3(vec, fp);
|
||
}
|
||
else {
|
||
if (but->editvec == NULL) {
|
||
fprintf(stderr, "%s: can't get color, should never happen\n", __func__);
|
||
zero_v3(vec);
|
||
}
|
||
}
|
||
|
||
if (but->type == UI_BTYPE_UNITVEC) {
|
||
normalize_v3(vec);
|
||
}
|
||
}
|
||
|
||
/* for buttons pointing to color for example */
|
||
void ui_but_v3_set(uiBut *but, const float vec[3])
|
||
{
|
||
PropertyRNA *prop;
|
||
|
||
if (but->editvec) {
|
||
copy_v3_v3(but->editvec, vec);
|
||
}
|
||
|
||
if (but->rnaprop) {
|
||
prop = but->rnaprop;
|
||
|
||
if (RNA_property_type(prop) == PROP_FLOAT) {
|
||
int tot;
|
||
int a;
|
||
|
||
tot = RNA_property_array_length(&but->rnapoin, prop);
|
||
BLI_assert(tot > 0);
|
||
if (tot == 3) {
|
||
RNA_property_float_set_array(&but->rnapoin, prop, vec);
|
||
}
|
||
else {
|
||
tot = min_ii(tot, 3);
|
||
for (a = 0; a < tot; a++) {
|
||
RNA_property_float_set_index(&but->rnapoin, prop, a, vec[a]);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
||
char *cp = (char *)but->poin;
|
||
cp[0] = (char)(0.5f + vec[0] * 255.0f);
|
||
cp[1] = (char)(0.5f + vec[1] * 255.0f);
|
||
cp[2] = (char)(0.5f + vec[2] * 255.0f);
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
||
float *fp = (float *)but->poin;
|
||
copy_v3_v3(fp, vec);
|
||
}
|
||
}
|
||
|
||
bool ui_but_is_float(const uiBut *but)
|
||
{
|
||
if (but->pointype == UI_BUT_POIN_FLOAT && but->poin)
|
||
return true;
|
||
|
||
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_FLOAT)
|
||
return true;
|
||
|
||
return false;
|
||
}
|
||
|
||
bool ui_but_is_bool(const uiBut *but)
|
||
{
|
||
if (ELEM(but->type, UI_BTYPE_TOGGLE, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE, UI_BTYPE_ICON_TOGGLE_N))
|
||
return true;
|
||
|
||
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_BOOLEAN)
|
||
return true;
|
||
|
||
return false;
|
||
}
|
||
|
||
|
||
bool ui_but_is_unit(const uiBut *but)
|
||
{
|
||
UnitSettings *unit = but->block->unit;
|
||
const int unit_type = UI_but_unit_type_get(but);
|
||
|
||
if (unit_type == PROP_UNIT_NONE)
|
||
return false;
|
||
|
||
#if 1 /* removed so angle buttons get correct snapping */
|
||
if (ui_but_is_unit_radians_ex(unit, unit_type))
|
||
return false;
|
||
#endif
|
||
|
||
/* for now disable time unit conversion */
|
||
if (unit_type == PROP_UNIT_TIME)
|
||
return false;
|
||
|
||
if (unit->system == USER_UNIT_NONE) {
|
||
if (unit_type != PROP_UNIT_ROTATION) {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/**
|
||
* Check if this button is similar enough to be grouped with another.
|
||
*/
|
||
bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b)
|
||
{
|
||
if (but_a->type != but_b->type)
|
||
return false;
|
||
if (but_a->pointype != but_b->pointype)
|
||
return false;
|
||
|
||
if (but_a->rnaprop) {
|
||
/* skip 'rnapoin.data', 'rnapoin.id.data'
|
||
* allow different data to have the same props edited at once */
|
||
if (but_a->rnapoin.type != but_b->rnapoin.type)
|
||
return false;
|
||
if (RNA_property_type(but_a->rnaprop) != RNA_property_type(but_b->rnaprop))
|
||
return false;
|
||
if (RNA_property_subtype(but_a->rnaprop) != RNA_property_subtype(but_b->rnaprop))
|
||
return false;
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
bool ui_but_is_rna_valid(uiBut *but)
|
||
{
|
||
if (but->rnaprop == NULL || RNA_struct_contains_property(&but->rnapoin, but->rnaprop)) {
|
||
return true;
|
||
}
|
||
else {
|
||
printf("property removed %s: %p\n", but->drawstr, but->rnaprop);
|
||
return false;
|
||
}
|
||
}
|
||
|
||
double ui_but_value_get(uiBut *but)
|
||
{
|
||
PropertyRNA *prop;
|
||
double value = 0.0;
|
||
|
||
if (but->editval) { return *(but->editval); }
|
||
if (but->poin == NULL && but->rnapoin.data == NULL) return 0.0;
|
||
|
||
if (but->rnaprop) {
|
||
prop = but->rnaprop;
|
||
|
||
BLI_assert(but->rnaindex != -1);
|
||
|
||
switch (RNA_property_type(prop)) {
|
||
case PROP_BOOLEAN:
|
||
if (RNA_property_array_check(prop))
|
||
value = RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
|
||
else
|
||
value = RNA_property_boolean_get(&but->rnapoin, prop);
|
||
break;
|
||
case PROP_INT:
|
||
if (RNA_property_array_check(prop))
|
||
value = RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
|
||
else
|
||
value = RNA_property_int_get(&but->rnapoin, prop);
|
||
break;
|
||
case PROP_FLOAT:
|
||
if (RNA_property_array_check(prop))
|
||
value = RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
|
||
else
|
||
value = RNA_property_float_get(&but->rnapoin, prop);
|
||
break;
|
||
case PROP_ENUM:
|
||
value = RNA_property_enum_get(&but->rnapoin, prop);
|
||
break;
|
||
default:
|
||
value = 0.0;
|
||
break;
|
||
}
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
||
value = *(char *)but->poin;
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_SHORT) {
|
||
value = *(short *)but->poin;
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_INT) {
|
||
value = *(int *)but->poin;
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
||
value = *(float *)but->poin;
|
||
}
|
||
|
||
return value;
|
||
}
|
||
|
||
void ui_but_value_set(uiBut *but, double value)
|
||
{
|
||
PropertyRNA *prop;
|
||
|
||
/* value is a hsv value: convert to rgb */
|
||
if (but->rnaprop) {
|
||
prop = but->rnaprop;
|
||
|
||
if (RNA_property_editable(&but->rnapoin, prop)) {
|
||
switch (RNA_property_type(prop)) {
|
||
case PROP_BOOLEAN:
|
||
if (RNA_property_array_check(prop))
|
||
RNA_property_boolean_set_index(&but->rnapoin, prop, but->rnaindex, value);
|
||
else
|
||
RNA_property_boolean_set(&but->rnapoin, prop, value);
|
||
break;
|
||
case PROP_INT:
|
||
if (RNA_property_array_check(prop))
|
||
RNA_property_int_set_index(&but->rnapoin, prop, but->rnaindex, (int)value);
|
||
else
|
||
RNA_property_int_set(&but->rnapoin, prop, (int)value);
|
||
break;
|
||
case PROP_FLOAT:
|
||
if (RNA_property_array_check(prop))
|
||
RNA_property_float_set_index(&but->rnapoin, prop, but->rnaindex, value);
|
||
else
|
||
RNA_property_float_set(&but->rnapoin, prop, value);
|
||
break;
|
||
case PROP_ENUM:
|
||
if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
|
||
int ivalue = (int)value;
|
||
ivalue ^= RNA_property_enum_get(&but->rnapoin, prop); /* toggle for enum/flag buttons */
|
||
RNA_property_enum_set(&but->rnapoin, prop, ivalue);
|
||
}
|
||
else {
|
||
RNA_property_enum_set(&but->rnapoin, prop, value);
|
||
}
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* we can't be sure what RNA set functions actually do,
|
||
* so leave this unset */
|
||
value = UI_BUT_VALUE_UNSET;
|
||
}
|
||
else if (but->pointype == 0) {
|
||
/* pass */
|
||
}
|
||
else {
|
||
/* first do rounding */
|
||
if (but->pointype == UI_BUT_POIN_CHAR) {
|
||
value = (char)floor(value + 0.5);
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_SHORT) {
|
||
value = (short)floor(value + 0.5);
|
||
}
|
||
else if (but->pointype == UI_BUT_POIN_INT)
|
||
value = (int)floor(value + 0.5);
|
||
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
||
float fval = (float)value;
|
||
if (fval >= -0.00001f && fval <= 0.00001f) fval = 0.0f; /* prevent negative zero */
|
||
value = fval;
|
||
}
|
||
|
||
/* then set value with possible edit override */
|
||
if (but->editval)
|
||
value = *but->editval = value;
|
||
else if (but->pointype == UI_BUT_POIN_CHAR)
|
||
value = *((char *)but->poin) = (char)value;
|
||
else if (but->pointype == UI_BUT_POIN_SHORT)
|
||
value = *((short *)but->poin) = (short)value;
|
||
else if (but->pointype == UI_BUT_POIN_INT)
|
||
value = *((int *)but->poin) = (int)value;
|
||
else if (but->pointype == UI_BUT_POIN_FLOAT)
|
||
value = *((float *)but->poin) = (float)value;
|
||
}
|
||
|
||
ui_but_update_select_flag(but, &value);
|
||
}
|
||
|
||
int ui_but_string_get_max_length(uiBut *but)
|
||
{
|
||
if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK))
|
||
return but->hardmax;
|
||
else
|
||
return UI_MAX_DRAW_STR;
|
||
}
|
||
|
||
uiBut *ui_but_drag_multi_edit_get(uiBut *but)
|
||
{
|
||
uiBut *but_iter;
|
||
|
||
BLI_assert(but->flag & UI_BUT_DRAG_MULTI);
|
||
|
||
for (but_iter = but->block->buttons.first; but_iter; but_iter = but_iter->next) {
|
||
if (but_iter->editstr) {
|
||
break;
|
||
}
|
||
}
|
||
|
||
return but_iter;
|
||
}
|
||
|
||
static double ui_get_but_scale_unit(uiBut *but, double value)
|
||
{
|
||
UnitSettings *unit = but->block->unit;
|
||
int unit_type = UI_but_unit_type_get(but);
|
||
|
||
/* Time unit is a bit special, not handled by BKE_scene_unit_scale() for now. */
|
||
if (unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
|
||
Scene *scene = CTX_data_scene(but->block->evil_C);
|
||
return FRA2TIME(value);
|
||
}
|
||
else {
|
||
return BKE_scene_unit_scale(unit, RNA_SUBTYPE_UNIT_VALUE(unit_type), value);
|
||
}
|
||
}
|
||
|
||
/* str will be overwritten */
|
||
void ui_but_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen)
|
||
{
|
||
if (ui_but_is_unit(but)) {
|
||
UnitSettings *unit = but->block->unit;
|
||
int unit_type = UI_but_unit_type_get(but);
|
||
char *orig_str;
|
||
|
||
orig_str = BLI_strdup(str);
|
||
|
||
bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
|
||
|
||
MEM_freeN(orig_str);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* \param float_precision Override the button precision.
|
||
*/
|
||
static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, bool pad, int float_precision)
|
||
{
|
||
UnitSettings *unit = but->block->unit;
|
||
const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0;
|
||
int unit_type = UI_but_unit_type_get(but);
|
||
int precision;
|
||
|
||
if (unit->scale_length < 0.0001f) unit->scale_length = 1.0f; // XXX do_versions
|
||
|
||
/* Use precision override? */
|
||
if (float_precision == -1) {
|
||
/* Sanity checks */
|
||
precision = (int)but->a2;
|
||
if (precision > UI_PRECISION_FLOAT_MAX) precision = UI_PRECISION_FLOAT_MAX;
|
||
else if (precision == -1) precision = 2;
|
||
}
|
||
else {
|
||
precision = float_precision;
|
||
}
|
||
|
||
bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision,
|
||
unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type), do_split, pad);
|
||
}
|
||
|
||
static float ui_get_but_step_unit(uiBut *but, float step_default)
|
||
{
|
||
int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
|
||
double step;
|
||
|
||
step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), but->block->unit->system, unit_type);
|
||
|
||
/* -1 is an error value */
|
||
if (step != -1.0) {
|
||
BLI_assert(step > 0.0);
|
||
return (float)(step / ui_get_but_scale_unit(but, 1.0)) * 100.0f;
|
||
}
|
||
else {
|
||
return step_default;
|
||
}
|
||
}
|
||
|
||
/**
|
||
* \param float_precision For number buttons the precision to use or -1 to fallback to the button default.
|
||
*/
|
||
void ui_but_string_get_ex(uiBut *but, char *str, const size_t maxlen, const int float_precision)
|
||
{
|
||
if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
|
||
PropertyType type;
|
||
const char *buf = NULL;
|
||
int buf_len;
|
||
|
||
type = RNA_property_type(but->rnaprop);
|
||
|
||
if (type == PROP_STRING) {
|
||
/* RNA string */
|
||
buf = RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen, &buf_len);
|
||
}
|
||
else if (type == PROP_ENUM) {
|
||
/* RNA enum */
|
||
int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
|
||
if (RNA_property_enum_name(but->block->evil_C, &but->rnapoin, but->rnaprop, value, &buf)) {
|
||
BLI_strncpy(str, buf, maxlen);
|
||
buf = str;
|
||
}
|
||
}
|
||
else if (type == PROP_POINTER) {
|
||
/* RNA pointer */
|
||
PointerRNA ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
|
||
buf = RNA_struct_name_get_alloc(&ptr, str, maxlen, &buf_len);
|
||
}
|
||
else {
|
||
BLI_assert(0);
|
||
}
|
||
|
||
if (!buf) {
|
||
str[0] = '\0';
|
||
}
|
||
else if (buf && buf != str) {
|
||
/* string was too long, we have to truncate */
|
||
memcpy(str, buf, MIN2(maxlen, (size_t)(buf_len + 1)));
|
||
MEM_freeN((void *)buf);
|
||
}
|
||
}
|
||
else if (but->type == UI_BTYPE_TEXT) {
|
||
/* string */
|
||
BLI_strncpy(str, but->poin, maxlen);
|
||
return;
|
||
}
|
||
else if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
|
||
/* string */
|
||
BLI_strncpy(str, but->poin, maxlen);
|
||
return;
|
||
}
|
||
else if (ui_but_anim_expression_get(but, str, maxlen)) {
|
||
/* driver expression */
|
||
}
|
||
else {
|
||
/* number editing */
|
||
double value;
|
||
|
||
value = ui_but_value_get(but);
|
||
|
||
if (ui_but_is_float(but)) {
|
||
if (ui_but_is_unit(but)) {
|
||
ui_get_but_string_unit(but, str, maxlen, value, false, float_precision);
|
||
}
|
||
else {
|
||
const int prec = (float_precision == -1) ? ui_but_calc_float_precision(but, value) : float_precision;
|
||
BLI_snprintf(str, maxlen, "%.*f", prec, value);
|
||
}
|
||
}
|
||
else
|
||
BLI_snprintf(str, maxlen, "%d", (int)value);
|
||
}
|
||
}
|
||
void ui_but_string_get(uiBut *but, char *str, const size_t maxlen)
|
||
{
|
||
ui_but_string_get_ex(but, str, maxlen, -1);
|
||
}
|
||
|
||
#ifdef WITH_PYTHON
|
||
|
||
static bool ui_set_but_string_eval_num_unit(bContext *C, uiBut *but, const char *str, double *value)
|
||
{
|
||
char str_unit_convert[256];
|
||
const int unit_type = UI_but_unit_type_get(but);
|
||
|
||
BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
|
||
|
||
/* ugly, use the draw string to get the value,
|
||
* this could cause problems if it includes some text which resolves to a unit */
|
||
bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr,
|
||
ui_get_but_scale_unit(but, 1.0), but->block->unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
|
||
|
||
return (BPY_button_exec(C, str_unit_convert, value, true) != -1);
|
||
}
|
||
|
||
#endif /* WITH_PYTHON */
|
||
|
||
|
||
bool ui_but_string_set_eval_num(bContext *C, uiBut *but, const char *str, double *value)
|
||
{
|
||
bool ok = false;
|
||
|
||
#ifdef WITH_PYTHON
|
||
|
||
if (str[0] != '\0') {
|
||
bool is_unit_but = (ui_but_is_float(but) && ui_but_is_unit(but));
|
||
/* only enable verbose if we won't run again with units */
|
||
if (BPY_button_exec(C, str, value, is_unit_but == false) != -1) {
|
||
/* if the value parsed ok without unit conversion this button may still need a unit multiplier */
|
||
if (is_unit_but) {
|
||
char str_new[128];
|
||
|
||
BLI_snprintf(str_new, sizeof(str_new), "%f", *value);
|
||
ok = ui_set_but_string_eval_num_unit(C, but, str_new, value);
|
||
}
|
||
else {
|
||
ok = true; /* parse normal string via py (no unit conversion needed) */
|
||
}
|
||
}
|
||
else if (is_unit_but) {
|
||
/* parse failed, this is a unit but so run replacements and parse again */
|
||
ok = ui_set_but_string_eval_num_unit(C, but, str, value);
|
||
}
|
||
}
|
||
|
||
#else /* WITH_PYTHON */
|
||
|
||
*value = atof(str);
|
||
ok = true;
|
||
|
||
(void)C;
|
||
(void)but;
|
||
|
||
#endif /* WITH_PYTHON */
|
||
|
||
return ok;
|
||
}
|
||
|
||
|
||
bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
|
||
{
|
||
if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
|
||
if (RNA_property_editable(&but->rnapoin, but->rnaprop)) {
|
||
PropertyType type;
|
||
|
||
type = RNA_property_type(but->rnaprop);
|
||
|
||
if (type == PROP_STRING) {
|
||
/* RNA string */
|
||
RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
|
||
return true;
|
||
}
|
||
else if (type == PROP_POINTER) {
|
||
/* RNA pointer */
|
||
PointerRNA ptr, rptr;
|
||
PropertyRNA *prop;
|
||
|
||
if (str[0] == '\0') {
|
||
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL);
|
||
return true;
|
||
}
|
||
else {
|
||
ptr = but->rnasearchpoin;
|
||
prop = but->rnasearchprop;
|
||
|
||
if (prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr))
|
||
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
|
||
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
else if (type == PROP_ENUM) {
|
||
int value;
|
||
if (RNA_property_enum_value(but->block->evil_C, &but->rnapoin, but->rnaprop, str, &value)) {
|
||
RNA_property_enum_set(&but->rnapoin, but->rnaprop, value);
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
else {
|
||
BLI_assert(0);
|
||
}
|
||
}
|
||
}
|
||
else if (but->type == UI_BTYPE_TEXT) {
|
||
/* string */
|
||
if (ui_but_is_utf8(but)) BLI_strncpy_utf8(but->poin, str, but->hardmax);
|
||
else BLI_strncpy(but->poin, str, but->hardmax);
|
||
|
||
return true;
|
||
}
|
||
else if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
|
||
/* string */
|
||
BLI_strncpy(but->poin, str, but->hardmax);
|
||
return true;
|
||
}
|
||
else if (ui_but_anim_expression_set(but, str)) {
|
||
/* driver expression */
|
||
return true;
|
||
}
|
||
else if (str[0] == '#') {
|
||
/* shortcut to create new driver expression (versus immediate Py-execution) */
|
||
return ui_but_anim_expression_create(but, str + 1);
|
||
}
|
||
else {
|
||
/* number editing */
|
||
double value;
|
||
|
||
if (ui_but_string_set_eval_num(C, but, str, &value) == false) {
|
||
return false;
|
||
}
|
||
|
||
if (!ui_but_is_float(but)) value = (int)floor(value + 0.5);
|
||
|
||
/* not that we use hard limits here */
|
||
if (value < (double)but->hardmin) value = but->hardmin;
|
||
if (value > (double)but->hardmax) value = but->hardmax;
|
||
|
||
ui_but_value_set(but, value);
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
void ui_but_default_set(bContext *C, const bool all, const bool use_afterfunc)
|
||
{
|
||
const char *opstring = "UI_OT_reset_default_button";
|
||
|
||
if (use_afterfunc) {
|
||
PointerRNA *ptr;
|
||
wmOperatorType *ot = WM_operatortype_find(opstring, 0);
|
||
ptr = ui_handle_afterfunc_add_operator(ot, WM_OP_EXEC_DEFAULT, true);
|
||
RNA_boolean_set(ptr, "all", all);
|
||
}
|
||
else {
|
||
PointerRNA ptr;
|
||
WM_operator_properties_create(&ptr, opstring);
|
||
RNA_boolean_set(&ptr, "all", all);
|
||
WM_operator_name_call(C, opstring, WM_OP_EXEC_DEFAULT, &ptr);
|
||
WM_operator_properties_free(&ptr);
|
||
}
|
||
}
|
||
|
||
static double soft_range_round_up(double value, double max)
|
||
{
|
||
/* round up to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
|
||
* checking for 0.0 prevents floating point exceptions */
|
||
double newmax = (value != 0.0) ? pow(10.0, ceil(log(value) / M_LN10)) : 0.0;
|
||
|
||
if (newmax * 0.2 >= max && newmax * 0.2 >= value)
|
||
return newmax * 0.2;
|
||
else if (newmax * 0.5 >= max && newmax * 0.5 >= value)
|
||
return newmax * 0.5;
|
||
else
|
||
return newmax;
|
||
}
|
||
|
||
static double soft_range_round_down(double value, double max)
|
||
{
|
||
/* round down to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
|
||
* checking for 0.0 prevents floating point exceptions */
|
||
double newmax = (value != 0.0) ? pow(10.0, floor(log(value) / M_LN10)) : 0.0;
|
||
|
||
if (newmax * 5.0 <= max && newmax * 5.0 <= value)
|
||
return newmax * 5.0;
|
||
else if (newmax * 2.0 <= max && newmax * 2.0 <= value)
|
||
return newmax * 2.0;
|
||
else
|
||
return newmax;
|
||
}
|
||
|
||
/* note: this could be split up into functions which handle arrays and not */
|
||
static void ui_set_but_soft_range(uiBut *but)
|
||
{
|
||
/* ideally we would not limit this but practically, its more than
|
||
* enough worst case is very long vectors wont use a smart soft-range
|
||
* which isn't so bad. */
|
||
|
||
if (but->rnaprop) {
|
||
const PropertyType type = RNA_property_type(but->rnaprop);
|
||
double softmin, softmax /*, step, precision*/;
|
||
double value_min;
|
||
double value_max;
|
||
|
||
/* clamp button range to something reasonable in case
|
||
* we get -inf/inf from RNA properties */
|
||
if (type == PROP_INT) {
|
||
const bool is_array = RNA_property_array_check(but->rnaprop);
|
||
int imin, imax, istep;
|
||
|
||
RNA_property_int_ui_range(&but->rnapoin, but->rnaprop, &imin, &imax, &istep);
|
||
softmin = (imin == INT_MIN) ? -1e4 : imin;
|
||
softmax = (imin == INT_MAX) ? 1e4 : imax;
|
||
/*step = istep;*/ /*UNUSED*/
|
||
/*precision = 1;*/ /*UNUSED*/
|
||
|
||
if (is_array) {
|
||
int value_range[2];
|
||
RNA_property_int_get_array_range(&but->rnapoin, but->rnaprop, value_range);
|
||
value_min = (double)value_range[0];
|
||
value_max = (double)value_range[1];
|
||
}
|
||
else {
|
||
value_min = value_max = (double)RNA_property_int_get(&but->rnapoin, but->rnaprop);
|
||
}
|
||
}
|
||
else if (type == PROP_FLOAT) {
|
||
const bool is_array = RNA_property_array_check(but->rnaprop);
|
||
float fmin, fmax, fstep, fprecision;
|
||
|
||
RNA_property_float_ui_range(&but->rnapoin, but->rnaprop, &fmin, &fmax, &fstep, &fprecision);
|
||
softmin = (fmin == -FLT_MAX) ? (float)-1e4 : fmin;
|
||
softmax = (fmax == FLT_MAX) ? (float)1e4 : fmax;
|
||
/*step = fstep;*/ /*UNUSED*/
|
||
/*precision = fprecision;*/ /*UNUSED*/
|
||
|
||
if (is_array) {
|
||
float value_range[2];
|
||
RNA_property_float_get_array_range(&but->rnapoin, but->rnaprop, value_range);
|
||
value_min = (double)value_range[0];
|
||
value_max = (double)value_range[1];
|
||
}
|
||
else {
|
||
value_min = value_max = (double)RNA_property_float_get(&but->rnapoin, but->rnaprop);
|
||
}
|
||
}
|
||
else {
|
||
return;
|
||
}
|
||
|
||
/* if the value goes out of the soft/max range, adapt the range */
|
||
if (value_min + 1e-10 < softmin) {
|
||
if (value_min < 0.0)
|
||
softmin = -soft_range_round_up(-value_min, -softmin);
|
||
else
|
||
softmin = soft_range_round_down(value_min, softmin);
|
||
|
||
if (softmin < (double)but->hardmin)
|
||
softmin = (double)but->hardmin;
|
||
}
|
||
if (value_max - 1e-10 > softmax) {
|
||
if (value_max < 0.0)
|
||
softmax = -soft_range_round_down(-value_max, -softmax);
|
||
else
|
||
softmax = soft_range_round_up(value_max, softmax);
|
||
|
||
if (softmax > (double)but->hardmax)
|
||
softmax = but->hardmax;
|
||
}
|
||
|
||
but->softmin = softmin;
|
||
but->softmax = softmax;
|
||
}
|
||
else if (but->poin && (but->pointype & UI_BUT_POIN_TYPES)) {
|
||
float value = ui_but_value_get(but);
|
||
CLAMP(value, but->hardmin, but->hardmax);
|
||
but->softmin = min_ff(but->softmin, value);
|
||
but->softmax = max_ff(but->softmax, value);
|
||
}
|
||
else {
|
||
BLI_assert(0);
|
||
}
|
||
}
|
||
|
||
/* ******************* Free ********************/
|
||
|
||
static void ui_free_link(uiLink *link)
|
||
{
|
||
if (link) {
|
||
BLI_freelistN(&link->lines);
|
||
MEM_freeN(link);
|
||
}
|
||
}
|
||
|
||
/* can be called with C==NULL */
|
||
static void ui_but_free(const bContext *C, uiBut *but)
|
||
{
|
||
if (but->opptr) {
|
||
WM_operator_properties_free(but->opptr);
|
||
MEM_freeN(but->opptr);
|
||
}
|
||
|
||
if (but->func_argN) {
|
||
MEM_freeN(but->func_argN);
|
||
}
|
||
|
||
if (but->active) {
|
||
/* XXX solve later, buttons should be free-able without context ideally,
|
||
* however they may have open tooltips or popup windows, which need to
|
||
* be closed using a context pointer */
|
||
if (C) {
|
||
ui_but_active_free(C, but);
|
||
}
|
||
else {
|
||
if (but->active) {
|
||
MEM_freeN(but->active);
|
||
}
|
||
}
|
||
}
|
||
if (but->str && but->str != but->strdata) {
|
||
MEM_freeN(but->str);
|
||
}
|
||
ui_free_link(but->link);
|
||
|
||
if ((but->type == UI_BTYPE_IMAGE) && but->poin) {
|
||
IMB_freeImBuf((struct ImBuf *)but->poin);
|
||
}
|
||
|
||
BLI_assert(UI_butstore_is_registered(but->block, but) == false);
|
||
|
||
MEM_freeN(but);
|
||
}
|
||
|
||
/* can be called with C==NULL */
|
||
void UI_block_free(const bContext *C, uiBlock *block)
|
||
{
|
||
uiBut *but;
|
||
|
||
UI_butstore_clear(block);
|
||
|
||
while ((but = BLI_pophead(&block->buttons))) {
|
||
ui_but_free(C, but);
|
||
}
|
||
|
||
if (block->unit) {
|
||
MEM_freeN(block->unit);
|
||
}
|
||
|
||
if (block->func_argN) {
|
||
MEM_freeN(block->func_argN);
|
||
}
|
||
|
||
CTX_store_free_list(&block->contexts);
|
||
|
||
BLI_freelistN(&block->saferct);
|
||
BLI_freelistN(&block->color_pickers.list);
|
||
|
||
MEM_freeN(block);
|
||
}
|
||
|
||
/* can be called with C==NULL */
|
||
void UI_blocklist_free(const bContext *C, ListBase *lb)
|
||
{
|
||
uiBlock *block;
|
||
|
||
while ((block = BLI_pophead(lb))) {
|
||
UI_block_free(C, block);
|
||
}
|
||
}
|
||
|
||
void UI_blocklist_free_inactive(const bContext *C, ListBase *lb)
|
||
{
|
||
uiBlock *block, *nextblock;
|
||
|
||
for (block = lb->first; block; block = nextblock) {
|
||
nextblock = block->next;
|
||
|
||
if (!block->handle) {
|
||
if (!block->active) {
|
||
BLI_remlink(lb, block);
|
||
UI_block_free(C, block);
|
||
}
|
||
else
|
||
block->active = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
void UI_block_region_set(uiBlock *block, ARegion *region)
|
||
{
|
||
ListBase *lb = ®ion->uiblocks;
|
||
uiBlock *oldblock = NULL;
|
||
|
||
/* each listbase only has one block with this name, free block
|
||
* if is already there so it can be rebuilt from scratch */
|
||
if (lb) {
|
||
oldblock = BLI_findstring(lb, block->name, offsetof(uiBlock, name));
|
||
|
||
if (oldblock) {
|
||
oldblock->active = 0;
|
||
oldblock->panel = NULL;
|
||
oldblock->handle = NULL;
|
||
}
|
||
|
||
/* at the beginning of the list! for dynamical menus/blocks */
|
||
BLI_addhead(lb, block);
|
||
}
|
||
|
||
block->oldblock = oldblock;
|
||
}
|
||
|
||
uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, short dt)
|
||
{
|
||
uiBlock *block;
|
||
wmWindow *window;
|
||
Scene *scn;
|
||
int getsizex, getsizey;
|
||
|
||
window = CTX_wm_window(C);
|
||
scn = CTX_data_scene(C);
|
||
|
||
block = MEM_callocN(sizeof(uiBlock), "uiBlock");
|
||
block->active = 1;
|
||
block->dt = dt;
|
||
block->evil_C = (void *)C; /* XXX */
|
||
|
||
if (scn) {
|
||
block->color_profile = true;
|
||
|
||
/* store display device name, don't lookup for transformations yet
|
||
* block could be used for non-color displays where looking up for transformation
|
||
* would slow down redraw, so only lookup for actual transform when it's indeed
|
||
* needed
|
||
*/
|
||
BLI_strncpy(block->display_device, scn->display_settings.display_device, sizeof(block->display_device));
|
||
|
||
/* copy to avoid crash when scene gets deleted with ui still open */
|
||
block->unit = MEM_mallocN(sizeof(scn->unit), "UI UnitSettings");
|
||
memcpy(block->unit, &scn->unit, sizeof(scn->unit));
|
||
}
|
||
|
||
BLI_strncpy(block->name, name, sizeof(block->name));
|
||
|
||
if (region)
|
||
UI_block_region_set(block, region);
|
||
|
||
/* window matrix and aspect */
|
||
if (region && region->swinid) {
|
||
wm_subwindow_matrix_get(window, region->swinid, block->winmat);
|
||
wm_subwindow_size_get(window, region->swinid, &getsizex, &getsizey);
|
||
|
||
block->aspect = 2.0f / fabsf(getsizex * block->winmat[0][0]);
|
||
}
|
||
else {
|
||
/* no subwindow created yet, for menus for example, so we
|
||
* use the main window instead, since buttons are created
|
||
* there anyway */
|
||
wm_subwindow_matrix_get(window, window->screen->mainwin, block->winmat);
|
||
wm_subwindow_size_get(window, window->screen->mainwin, &getsizex, &getsizey);
|
||
|
||
block->aspect = 2.0f / fabsf(getsizex * block->winmat[0][0]);
|
||
block->auto_open = true;
|
||
block->flag |= UI_BLOCK_LOOP; /* tag as menu */
|
||
}
|
||
|
||
return block;
|
||
}
|
||
|
||
uiBlock *UI_block_find_in_region(const char *name, ARegion *ar)
|
||
{
|
||
return BLI_findstring(&ar->uiblocks, name, offsetof(uiBlock, name));
|
||
}
|
||
|
||
void UI_block_emboss_set(uiBlock *block, char dt)
|
||
{
|
||
block->dt = dt;
|
||
}
|
||
|
||
void ui_but_update(uiBut *but)
|
||
{
|
||
/* if something changed in the button */
|
||
double value = UI_BUT_VALUE_UNSET;
|
||
// float okwidth; // UNUSED
|
||
|
||
ui_but_update_select_flag(but, &value);
|
||
|
||
/* only update soft range while not editing */
|
||
if (!(but->editval || but->editstr || but->editvec)) {
|
||
if ((but->rnaprop != NULL) ||
|
||
(but->poin && (but->pointype & UI_BUT_POIN_TYPES)))
|
||
{
|
||
ui_set_but_soft_range(but);
|
||
}
|
||
}
|
||
|
||
/* test for min and max, icon sliders, etc */
|
||
switch (but->type) {
|
||
case UI_BTYPE_NUM:
|
||
case UI_BTYPE_SCROLL:
|
||
case UI_BTYPE_NUM_SLIDER:
|
||
UI_GET_BUT_VALUE_INIT(but, value);
|
||
if (value < (double)but->hardmin) ui_but_value_set(but, but->hardmin);
|
||
else if (value > (double)but->hardmax) ui_but_value_set(but, but->hardmax);
|
||
break;
|
||
|
||
case UI_BTYPE_ICON_TOGGLE:
|
||
case UI_BTYPE_ICON_TOGGLE_N:
|
||
if (!but->rnaprop || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
|
||
if (but->flag & UI_SELECT) but->iconadd = 1;
|
||
else but->iconadd = 0;
|
||
}
|
||
break;
|
||
|
||
/* quiet warnings for unhandled types */
|
||
default:
|
||
break;
|
||
}
|
||
|
||
|
||
/* safety is 4 to enable small number buttons (like 'users') */
|
||
// okwidth = -4 + (BLI_rcti_size_x(&but->rect)); // UNUSED
|
||
|
||
/* name: */
|
||
switch (but->type) {
|
||
|
||
case UI_BTYPE_MENU:
|
||
if (BLI_rctf_size_x(&but->rect) > 24.0f) {
|
||
/* only needed for menus in popup blocks that don't recreate buttons on redraw */
|
||
if (but->block->flag & UI_BLOCK_LOOP) {
|
||
if (but->rnaprop && (RNA_property_type(but->rnaprop) == PROP_ENUM)) {
|
||
int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
|
||
const char *buf;
|
||
if (RNA_property_enum_name_gettexted(but->block->evil_C,
|
||
&but->rnapoin, but->rnaprop, value, &buf))
|
||
{
|
||
BLI_strncpy(but->str, buf, sizeof(but->strdata));
|
||
}
|
||
}
|
||
}
|
||
BLI_strncpy(but->drawstr, but->str, sizeof(but->drawstr));
|
||
}
|
||
break;
|
||
|
||
case UI_BTYPE_NUM:
|
||
case UI_BTYPE_NUM_SLIDER:
|
||
|
||
if (!but->editstr) {
|
||
const char *drawstr_suffix = NULL;
|
||
size_t slen;
|
||
|
||
UI_GET_BUT_VALUE_INIT(but, value);
|
||
|
||
slen = BLI_strncpy_rlen(but->drawstr, but->str, sizeof(but->drawstr));
|
||
|
||
if (ui_but_is_float(but)) {
|
||
if (value == (double) FLT_MAX) {
|
||
slen += BLI_strncpy_rlen(but->drawstr + slen, "inf", sizeof(but->drawstr) - slen);
|
||
}
|
||
else if (value == (double) -FLT_MAX) {
|
||
slen += BLI_strncpy_rlen(but->drawstr + slen, "-inf", sizeof(but->drawstr) - slen);
|
||
}
|
||
/* support length type buttons */
|
||
else if (ui_but_is_unit(but)) {
|
||
char new_str[sizeof(but->drawstr)];
|
||
ui_get_but_string_unit(but, new_str, sizeof(new_str), value, true, -1);
|
||
slen += BLI_strncpy_rlen(but->drawstr + slen, new_str, sizeof(but->drawstr) - slen);
|
||
}
|
||
else {
|
||
const int prec = ui_but_calc_float_precision(but, value);
|
||
slen += BLI_snprintf(but->drawstr + slen, sizeof(but->drawstr) - slen, "%.*f", prec, value);
|
||
}
|
||
}
|
||
else {
|
||
slen += BLI_snprintf(but->drawstr + slen, sizeof(but->drawstr) - slen, "%d", (int)value);
|
||
}
|
||
|
||
if (but->rnaprop) {
|
||
PropertySubType pstype = RNA_property_subtype(but->rnaprop);
|
||
|
||
if (pstype == PROP_PERCENTAGE) {
|
||
drawstr_suffix = "%";
|
||
}
|
||
else if (pstype == PROP_PIXEL) {
|
||
drawstr_suffix = " px";
|
||
}
|
||
}
|
||
|
||
if (drawstr_suffix) {
|
||
BLI_strncpy(but->drawstr + slen, drawstr_suffix, sizeof(but->drawstr) - slen);
|
||
}
|
||
|
||
}
|
||
break;
|
||
|
||
case UI_BTYPE_LABEL:
|
||
if (ui_but_is_float(but)) {
|
||
int prec;
|
||
UI_GET_BUT_VALUE_INIT(but, value);
|
||
prec = ui_but_calc_float_precision(but, value);
|
||
BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%.*f", but->str, prec, value);
|
||
}
|
||
else {
|
||
BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
||
}
|
||
|
||
break;
|
||
|
||
case UI_BTYPE_TEXT:
|
||
case UI_BTYPE_SEARCH_MENU:
|
||
case UI_BTYPE_SEARCH_MENU_UNLINK:
|
||
if (!but->editstr) {
|
||
char str[UI_MAX_DRAW_STR];
|
||
|
||
ui_but_string_get(but, str, UI_MAX_DRAW_STR);
|
||
BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, str);
|
||
}
|
||
break;
|
||
|
||
case UI_BTYPE_KEY_EVENT:
|
||
{
|
||
const char *str;
|
||
if (but->flag & UI_SELECT) {
|
||
str = "Press a key";
|
||
}
|
||
else {
|
||
UI_GET_BUT_VALUE_INIT(but, value);
|
||
str = WM_key_event_string((short)value);
|
||
}
|
||
BLI_snprintf(but->drawstr, UI_MAX_DRAW_STR, "%s%s", but->str, str);
|
||
break;
|
||
}
|
||
case UI_BTYPE_HOTKEY_EVENT:
|
||
if (but->flag & UI_SELECT) {
|
||
|
||
if (but->modifier_key) {
|
||
char *str = but->drawstr;
|
||
but->drawstr[0] = '\0';
|
||
|
||
if (but->modifier_key & KM_SHIFT)
|
||
str += BLI_strcpy_rlen(str, "Shift ");
|
||
if (but->modifier_key & KM_CTRL)
|
||
str += BLI_strcpy_rlen(str, "Ctrl ");
|
||
if (but->modifier_key & KM_ALT)
|
||
str += BLI_strcpy_rlen(str, "Alt ");
|
||
if (but->modifier_key & KM_OSKEY)
|
||
str += BLI_strcpy_rlen(str, "Cmd ");
|
||
|
||
(void)str; /* UNUSED */
|
||
}
|
||
else {
|
||
BLI_strncpy(but->drawstr, "Press a key", UI_MAX_DRAW_STR);
|
||
}
|
||
}
|
||
else
|
||
BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
||
|
||
break;
|
||
|
||
case UI_BTYPE_HSVCUBE:
|
||
case UI_BTYPE_HSVCIRCLE:
|
||
break;
|
||
default:
|
||
BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
||
break;
|
||
|
||
}
|
||
|
||
/* if we are doing text editing, this will override the drawstr */
|
||
if (but->editstr)
|
||
but->drawstr[0] = '\0';
|
||
|
||
/* text clipping moved to widget drawing code itself */
|
||
}
|
||
|
||
|
||
void UI_block_align_begin(uiBlock *block)
|
||
{
|
||
/* if other align was active, end it */
|
||
if (block->flag & UI_BUT_ALIGN) UI_block_align_end(block);
|
||
|
||
block->flag |= UI_BUT_ALIGN_DOWN;
|
||
block->alignnr++;
|
||
|
||
/* buttons declared after this call will get this align nr */ // XXX flag?
|
||
}
|
||
|
||
static bool buts_are_horiz(uiBut *but1, uiBut *but2)
|
||
{
|
||
float dx, dy;
|
||
|
||
/* simple case which can fail if buttons shift apart
|
||
* with proportional layouts, see: [#38602] */
|
||
if ((but1->rect.ymin == but2->rect.ymin) &&
|
||
(but1->rect.xmin != but2->rect.xmin))
|
||
{
|
||
return true;
|
||
}
|
||
|
||
dx = fabsf(but1->rect.xmax - but2->rect.xmin);
|
||
dy = fabsf(but1->rect.ymin - but2->rect.ymax);
|
||
|
||
return (dx <= dy);
|
||
}
|
||
|
||
void UI_block_align_end(uiBlock *block)
|
||
{
|
||
block->flag &= ~UI_BUT_ALIGN; /* all 4 flags */
|
||
}
|
||
|
||
bool ui_but_can_align(uiBut *but)
|
||
{
|
||
return !ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_CHECKBOX, UI_BTYPE_CHECKBOX_N, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE);
|
||
}
|
||
|
||
static void ui_block_align_calc_but(uiBut *first, short nr)
|
||
{
|
||
uiBut *prev, *but = NULL, *next;
|
||
int flag = 0, cols = 0, rows = 0;
|
||
|
||
/* auto align */
|
||
|
||
for (but = first; but && but->alignnr == nr; but = but->next) {
|
||
if (but->next && but->next->alignnr == nr) {
|
||
if (buts_are_horiz(but, but->next)) cols++;
|
||
else rows++;
|
||
}
|
||
}
|
||
|
||
/* rows == 0: 1 row, cols == 0: 1 column */
|
||
|
||
/* note; how it uses 'flag' in loop below (either set it, or OR it) is confusing */
|
||
for (but = first, prev = NULL; but && but->alignnr == nr; prev = but, but = but->next) {
|
||
next = but->next;
|
||
if (next && next->alignnr != nr)
|
||
next = NULL;
|
||
|
||
/* clear old flag */
|
||
but->drawflag &= ~UI_BUT_ALIGN;
|
||
|
||
if (flag == 0) { /* first case */
|
||
if (next) {
|
||
if (buts_are_horiz(but, next)) {
|
||
if (rows == 0)
|
||
flag = UI_BUT_ALIGN_RIGHT;
|
||
else
|
||
flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT;
|
||
}
|
||
else {
|
||
flag = UI_BUT_ALIGN_DOWN;
|
||
}
|
||
}
|
||
}
|
||
else if (next == NULL) { /* last case */
|
||
if (prev) {
|
||
if (buts_are_horiz(prev, but)) {
|
||
if (rows == 0)
|
||
flag = UI_BUT_ALIGN_LEFT;
|
||
else
|
||
flag = UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT;
|
||
}
|
||
else {
|
||
flag = UI_BUT_ALIGN_TOP;
|
||
}
|
||
}
|
||
}
|
||
else if (buts_are_horiz(but, next)) {
|
||
/* check if this is already second row */
|
||
if (prev && buts_are_horiz(prev, but) == 0) {
|
||
flag &= ~UI_BUT_ALIGN_LEFT;
|
||
flag |= UI_BUT_ALIGN_TOP;
|
||
/* exception case: bottom row */
|
||
if (rows > 0) {
|
||
uiBut *bt = but;
|
||
while (bt && bt->alignnr == nr) {
|
||
if (bt->next && bt->next->alignnr == nr && buts_are_horiz(bt, bt->next) == 0) {
|
||
break;
|
||
}
|
||
bt = bt->next;
|
||
}
|
||
if (bt == NULL || bt->alignnr != nr) flag = UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT;
|
||
}
|
||
}
|
||
else {
|
||
flag |= UI_BUT_ALIGN_LEFT;
|
||
}
|
||
}
|
||
else {
|
||
if (cols == 0) {
|
||
flag |= UI_BUT_ALIGN_TOP;
|
||
}
|
||
else { /* next button switches to new row */
|
||
|
||
if (prev && buts_are_horiz(prev, but))
|
||
flag |= UI_BUT_ALIGN_LEFT;
|
||
else {
|
||
flag &= ~UI_BUT_ALIGN_LEFT;
|
||
flag |= UI_BUT_ALIGN_TOP;
|
||
}
|
||
|
||
if ((flag & UI_BUT_ALIGN_TOP) == 0) { /* stil top row */
|
||
if (prev) {
|
||
if (next && buts_are_horiz(but, next))
|
||
flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT;
|
||
else {
|
||
/* last button in top row */
|
||
flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT;
|
||
}
|
||
}
|
||
else
|
||
flag |= UI_BUT_ALIGN_DOWN;
|
||
}
|
||
else
|
||
flag |= UI_BUT_ALIGN_TOP;
|
||
}
|
||
}
|
||
|
||
but->drawflag |= flag;
|
||
|
||
/* merge coordinates */
|
||
if (prev) {
|
||
/* simple cases */
|
||
if (rows == 0) {
|
||
but->rect.xmin = (prev->rect.xmax + but->rect.xmin) / 2.0f;
|
||
prev->rect.xmax = but->rect.xmin;
|
||
}
|
||
else if (cols == 0) {
|
||
but->rect.ymax = (prev->rect.ymin + but->rect.ymax) / 2.0f;
|
||
prev->rect.ymin = but->rect.ymax;
|
||
}
|
||
else {
|
||
if (buts_are_horiz(prev, but)) {
|
||
but->rect.xmin = (prev->rect.xmax + but->rect.xmin) / 2.0f;
|
||
prev->rect.xmax = but->rect.xmin;
|
||
/* copy height too */
|
||
but->rect.ymax = prev->rect.ymax;
|
||
}
|
||
else if (prev->prev && buts_are_horiz(prev->prev, prev) == 0) {
|
||
/* the previous button is a single one in its row */
|
||
but->rect.ymax = (prev->rect.ymin + but->rect.ymax) / 2.0f;
|
||
prev->rect.ymin = but->rect.ymax;
|
||
|
||
but->rect.xmin = prev->rect.xmin;
|
||
if (next && buts_are_horiz(but, next) == 0)
|
||
but->rect.xmax = prev->rect.xmax;
|
||
}
|
||
else {
|
||
/* the previous button is not a single one in its row */
|
||
but->rect.ymax = prev->rect.ymin;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void ui_block_align_calc(uiBlock *block)
|
||
{
|
||
uiBut *but;
|
||
short nr;
|
||
|
||
/* align buttons with same align nr */
|
||
for (but = block->buttons.first; but; ) {
|
||
if (but->alignnr) {
|
||
nr = but->alignnr;
|
||
ui_block_align_calc_but(but, nr);
|
||
|
||
/* skip with same number */
|
||
for (; but && but->alignnr == nr; but = but->next) {
|
||
/* pass */
|
||
}
|
||
|
||
if (!but) {
|
||
break;
|
||
}
|
||
}
|
||
else {
|
||
but = but->next;
|
||
}
|
||
}
|
||
}
|
||
|
||
struct ColorManagedDisplay *ui_block_cm_display_get(uiBlock *block)
|
||
{
|
||
return IMB_colormanagement_display_get_named(block->display_device);
|
||
}
|
||
|
||
void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3])
|
||
{
|
||
struct ColorManagedDisplay *display = ui_block_cm_display_get(block);
|
||
|
||
IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
|
||
}
|
||
|
||
void ui_block_cm_to_scene_linear_v3(uiBlock *block, float pixel[3])
|
||
{
|
||
struct ColorManagedDisplay *display = ui_block_cm_display_get(block);
|
||
|
||
IMB_colormanagement_display_to_scene_linear_v3(pixel, display);
|
||
}
|
||
|
||
/**
|
||
* \brief ui_def_but is the function that draws many button types
|
||
*
|
||
* \param x,y The lower left hand corner of the button (X axis)
|
||
* \param width,height The size of the button.
|
||
*
|
||
* for float buttons:
|
||
* - \a a1 Click Step (how much to change the value each click)
|
||
* - \a a2 Number of decimal point values to display. 0 defaults to 3 (0.000)
|
||
* 1,2,3, and a maximum of 4, all greater values will be clamped to 4.
|
||
*/
|
||
static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
|
||
int x, int y, short width, short height,
|
||
void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
int slen;
|
||
|
||
BLI_assert(width >= 0 && height >= 0);
|
||
|
||
/* we could do some more error checks here */
|
||
if ((type & BUTTYPE) == UI_BTYPE_LABEL) {
|
||
BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)) == false);
|
||
}
|
||
|
||
if (type & UI_BUT_POIN_TYPES) { /* a pointer is required */
|
||
if (poin == NULL) {
|
||
BLI_assert(0);
|
||
return NULL;
|
||
}
|
||
}
|
||
|
||
but = MEM_callocN(sizeof(uiBut), "uiBut");
|
||
|
||
but->type = type & BUTTYPE;
|
||
but->pointype = type & UI_BUT_POIN_TYPES;
|
||
but->bit = type & UI_BUT_POIN_BIT;
|
||
but->bitnr = type & 31;
|
||
but->icon = ICON_NONE;
|
||
but->iconadd = 0;
|
||
|
||
but->retval = retval;
|
||
|
||
slen = strlen(str);
|
||
if (slen >= UI_MAX_NAME_STR) {
|
||
but->str = MEM_mallocN(slen + 1, "ui_def_but str");
|
||
}
|
||
else {
|
||
but->str = but->strdata;
|
||
}
|
||
memcpy(but->str, str, slen + 1);
|
||
|
||
but->rect.xmin = x;
|
||
but->rect.ymin = y;
|
||
but->rect.xmax = but->rect.xmin + width;
|
||
but->rect.ymax = but->rect.ymin + height;
|
||
|
||
but->poin = poin;
|
||
but->hardmin = but->softmin = min;
|
||
but->hardmax = but->softmax = max;
|
||
but->a1 = a1;
|
||
but->a2 = a2;
|
||
but->tip = tip;
|
||
|
||
but->lock = block->lock;
|
||
but->lockstr = block->lockstr;
|
||
but->dt = block->dt;
|
||
but->pie_dir = UI_RADIAL_NONE;
|
||
|
||
but->block = block; /* pointer back, used for frontbuffer status, and picker */
|
||
|
||
if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but))
|
||
but->alignnr = block->alignnr;
|
||
|
||
but->func = block->func;
|
||
but->func_arg1 = block->func_arg1;
|
||
but->func_arg2 = block->func_arg2;
|
||
|
||
but->funcN = block->funcN;
|
||
if (block->func_argN)
|
||
but->func_argN = MEM_dupallocN(block->func_argN);
|
||
|
||
but->pos = -1; /* cursor invisible */
|
||
|
||
if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) { /* add a space to name */
|
||
/* slen remains unchanged from previous assignment, ensure this stays true */
|
||
if (slen > 0 && slen < UI_MAX_NAME_STR - 2) {
|
||
if (but->str[slen - 1] != ' ') {
|
||
but->str[slen] = ' ';
|
||
but->str[slen + 1] = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (block->flag & UI_BLOCK_RADIAL) {
|
||
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
|
||
}
|
||
else if ((block->flag & UI_BLOCK_LOOP) ||
|
||
ELEM(but->type,
|
||
UI_BTYPE_MENU, UI_BTYPE_TEXT, UI_BTYPE_LABEL,
|
||
UI_BTYPE_BLOCK, UI_BTYPE_BUT_MENU, UI_BTYPE_SEARCH_MENU,
|
||
UI_BTYPE_PROGRESS_BAR, UI_BTYPE_SEARCH_MENU_UNLINK))
|
||
{
|
||
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
|
||
}
|
||
#ifdef USE_NUMBUTS_LR_ALIGN
|
||
else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {
|
||
but->drawflag |= UI_BUT_TEXT_LEFT;
|
||
}
|
||
#endif
|
||
|
||
but->drawflag |= (block->flag & UI_BUT_ALIGN);
|
||
|
||
if (but->lock == true) {
|
||
if (but->lockstr) {
|
||
but->flag |= UI_BUT_DISABLED;
|
||
}
|
||
}
|
||
|
||
/* keep track of UI_interface.h */
|
||
if (ELEM(but->type,
|
||
UI_BTYPE_BLOCK, UI_BTYPE_BUT, UI_BTYPE_LABEL,
|
||
UI_BTYPE_PULLDOWN, UI_BTYPE_ROUNDBOX, UI_BTYPE_LISTBOX,
|
||
UI_BTYPE_BUT_MENU, UI_BTYPE_SCROLL, UI_BTYPE_GRIP,
|
||
UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE) ||
|
||
(but->type >= UI_BTYPE_SEARCH_MENU))
|
||
{
|
||
/* pass */
|
||
}
|
||
else {
|
||
but->flag |= UI_BUT_UNDO;
|
||
}
|
||
|
||
BLI_addtail(&block->buttons, but);
|
||
|
||
if (block->curlayout)
|
||
ui_layout_add_but(block->curlayout, but);
|
||
|
||
#ifdef WITH_PYTHON
|
||
/* if the 'UI_OT_editsource' is running, extract the source info from the button */
|
||
if (UI_editsource_enable_check()) {
|
||
UI_editsource_active_but_test(but);
|
||
}
|
||
#endif
|
||
|
||
return but;
|
||
}
|
||
|
||
static void ui_def_but_rna__disable(uiBut *but)
|
||
{
|
||
but->flag |= UI_BUT_DISABLED;
|
||
but->lock = true;
|
||
but->lockstr = "";
|
||
}
|
||
|
||
static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *but_p)
|
||
{
|
||
uiBlock *block = uiLayoutGetBlock(layout);
|
||
uiPopupBlockHandle *handle = block->handle;
|
||
uiBut *but = (uiBut *)but_p;
|
||
|
||
/* see comment in ui_item_enum_expand, re: uiname */
|
||
EnumPropertyItem *item, *item_array;
|
||
bool free;
|
||
|
||
uiLayout *split, *column = NULL;
|
||
|
||
int totitems = 0;
|
||
int columns, rows, a, b;
|
||
int column_start = 0, column_end = 0;
|
||
int nbr_entries_nosepr = 0;
|
||
|
||
UI_block_flag_enable(block, UI_BLOCK_MOVEMOUSE_QUIT);
|
||
|
||
RNA_property_enum_items_gettexted(block->evil_C, &but->rnapoin, but->rnaprop, &item_array, NULL, &free);
|
||
|
||
|
||
/* we dont want nested rows, cols in menus */
|
||
UI_block_layout_set_current(block, layout);
|
||
|
||
for (item = item_array; item->identifier; item++, totitems++) {
|
||
if (!item->identifier[0]) {
|
||
/* inconsistent, but menus with labels do not look good flipped */
|
||
if (item->name) {
|
||
block->flag |= UI_BLOCK_NO_FLIP;
|
||
nbr_entries_nosepr++;
|
||
}
|
||
/* We do not want simple separators in nbr_entries_nosepr count */
|
||
continue;
|
||
}
|
||
nbr_entries_nosepr++;
|
||
}
|
||
|
||
/* Columns and row estimation. Ignore simple separators here. */
|
||
columns = (nbr_entries_nosepr + 20) / 20;
|
||
if (columns < 1)
|
||
columns = 1;
|
||
if (columns > 8)
|
||
columns = (nbr_entries_nosepr + 25) / 25;
|
||
|
||
rows = totitems / columns;
|
||
if (rows < 1)
|
||
rows = 1;
|
||
while (rows * columns < totitems)
|
||
rows++;
|
||
|
||
/* Title */
|
||
uiDefBut(block, UI_BTYPE_LABEL, 0, RNA_property_ui_name(but->rnaprop),
|
||
0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
|
||
uiItemS(layout);
|
||
|
||
/* note, item_array[...] is reversed on access */
|
||
|
||
/* create items */
|
||
split = uiLayoutSplit(layout, 0.0f, false);
|
||
|
||
for (a = 0; a < totitems; a++) {
|
||
if (a == column_end) {
|
||
/* start new column, and find out where it ends in advance, so we
|
||
* can flip the order of items properly per column */
|
||
column_start = a;
|
||
column_end = totitems;
|
||
|
||
for (b = a + 1; b < totitems; b++) {
|
||
item = &item_array[b];
|
||
|
||
/* new column on N rows or on separation label */
|
||
if (((b - a) % rows == 0) || (!item->identifier[0] && item->name)) {
|
||
column_end = b;
|
||
break;
|
||
}
|
||
}
|
||
|
||
column = uiLayoutColumn(split, false);
|
||
}
|
||
|
||
if (block->flag & UI_BLOCK_NO_FLIP) {
|
||
item = &item_array[a];
|
||
}
|
||
else {
|
||
item = &item_array[(column_start + column_end - 1 - a)];
|
||
}
|
||
|
||
if (!item->identifier[0]) {
|
||
if (item->name) {
|
||
if (item->icon) {
|
||
uiItemL(column, item->name, item->icon);
|
||
}
|
||
else {
|
||
/* Do not use uiItemL here, as our root layout is a menu one, it will add a fake blank icon! */
|
||
uiDefBut(block, UI_BTYPE_LABEL, 0, item->name, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
|
||
}
|
||
}
|
||
else {
|
||
uiItemS(column);
|
||
}
|
||
}
|
||
else {
|
||
if (item->icon) {
|
||
uiDefIconTextButI(block, UI_BTYPE_BUT_MENU, B_NOP, item->icon, item->name, 0, 0,
|
||
UI_UNIT_X * 5, UI_UNIT_Y, &handle->retvalue, item->value, 0.0, 0, -1, item->description);
|
||
}
|
||
else {
|
||
uiDefButI(block, UI_BTYPE_BUT_MENU, B_NOP, item->name, 0, 0,
|
||
UI_UNIT_X * 5, UI_UNIT_X, &handle->retvalue, item->value, 0.0, 0, -1, item->description);
|
||
}
|
||
}
|
||
}
|
||
|
||
UI_block_layout_set_current(block, layout);
|
||
|
||
if (free) {
|
||
MEM_freeN(item_array);
|
||
}
|
||
|
||
BLI_assert((block->flag & UI_BLOCK_IS_FLIP) == 0);
|
||
block->flag |= UI_BLOCK_IS_FLIP;
|
||
}
|
||
|
||
/**
|
||
* ui_def_but_rna_propname and ui_def_but_rna
|
||
* both take the same args except for propname vs prop, this is done so we can
|
||
* avoid an extra lookup on 'prop' when its already available.
|
||
*
|
||
* When this kind of change won't disrupt branches, best look into making more
|
||
* of our UI functions take prop rather then propname.
|
||
*/
|
||
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str,
|
||
int x, int y, short width, short height,
|
||
PointerRNA *ptr, PropertyRNA *prop, int index,
|
||
float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
const PropertyType proptype = RNA_property_type(prop);
|
||
uiBut *but;
|
||
int icon = 0;
|
||
uiMenuCreateFunc func = NULL;
|
||
|
||
if (ELEM(type, UI_BTYPE_COLOR, UI_BTYPE_HSVCIRCLE, UI_BTYPE_HSVCUBE)) {
|
||
BLI_assert(index == -1);
|
||
}
|
||
|
||
/* use rna values if parameters are not specified */
|
||
if ((proptype == PROP_ENUM) && ELEM(type, UI_BTYPE_MENU, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) {
|
||
/* UI_BTYPE_MENU is handled a little differently here */
|
||
EnumPropertyItem *item;
|
||
int value;
|
||
bool free;
|
||
int i;
|
||
|
||
RNA_property_enum_items(block->evil_C, ptr, prop, &item, NULL, &free);
|
||
|
||
if (type == UI_BTYPE_MENU) {
|
||
value = RNA_property_enum_get(ptr, prop);
|
||
}
|
||
else {
|
||
value = (int)max;
|
||
}
|
||
|
||
i = RNA_enum_from_value(item, value);
|
||
if (i != -1) {
|
||
|
||
if (!str) {
|
||
str = item[i].name;
|
||
#ifdef WITH_INTERNATIONAL
|
||
str = CTX_IFACE_(RNA_property_translation_context(prop), str);
|
||
#endif
|
||
}
|
||
|
||
icon = item[i].icon;
|
||
}
|
||
else {
|
||
if (!str) {
|
||
if (type == UI_BTYPE_MENU) {
|
||
str = "";
|
||
}
|
||
else {
|
||
str = RNA_property_ui_name(prop);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (type == UI_BTYPE_MENU) {
|
||
func = ui_def_but_rna__menu;
|
||
}
|
||
|
||
if (free) {
|
||
MEM_freeN(item);
|
||
}
|
||
}
|
||
else {
|
||
if (!str) {
|
||
str = RNA_property_ui_name(prop);
|
||
}
|
||
icon = RNA_property_ui_icon(prop);
|
||
}
|
||
|
||
if (!tip && proptype != PROP_ENUM)
|
||
tip = RNA_property_ui_description(prop);
|
||
|
||
if (min == max || a1 == -1 || a2 == -1) {
|
||
if (proptype == PROP_INT) {
|
||
int hardmin, hardmax, softmin, softmax, step;
|
||
|
||
RNA_property_int_range(ptr, prop, &hardmin, &hardmax);
|
||
RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
|
||
|
||
if (!ELEM(type, UI_BTYPE_ROW, UI_BTYPE_LISTROW) && min == max) {
|
||
min = hardmin;
|
||
max = hardmax;
|
||
}
|
||
if (a1 == -1)
|
||
a1 = step;
|
||
if (a2 == -1)
|
||
a2 = 0;
|
||
}
|
||
else if (proptype == PROP_FLOAT) {
|
||
float hardmin, hardmax, softmin, softmax, step, precision;
|
||
|
||
RNA_property_float_range(ptr, prop, &hardmin, &hardmax);
|
||
RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
|
||
|
||
if (!ELEM(type, UI_BTYPE_ROW, UI_BTYPE_LISTROW) && min == max) {
|
||
min = hardmin;
|
||
max = hardmax;
|
||
}
|
||
if (a1 == -1)
|
||
a1 = step;
|
||
if (a2 == -1)
|
||
a2 = precision;
|
||
}
|
||
else if (proptype == PROP_STRING) {
|
||
min = 0;
|
||
max = RNA_property_string_maxlength(prop);
|
||
if (max == 0) /* interface code should ideally support unlimited length */
|
||
max = UI_MAX_DRAW_STR;
|
||
}
|
||
}
|
||
|
||
/* now create button */
|
||
but = ui_def_but(block, type, retval, str, x, y, width, height, NULL, min, max, a1, a2, tip);
|
||
|
||
but->rnapoin = *ptr;
|
||
but->rnaprop = prop;
|
||
|
||
if (RNA_property_array_check(but->rnaprop))
|
||
but->rnaindex = index;
|
||
else
|
||
but->rnaindex = 0;
|
||
|
||
if (icon) {
|
||
but->icon = (BIFIconID)icon;
|
||
but->flag |= UI_HAS_ICON;
|
||
if (str[0]) {
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
}
|
||
}
|
||
|
||
if ((type == UI_BTYPE_MENU) && (but->dt == UI_EMBOSS_PULLDOWN)) {
|
||
but->flag |= UI_BUT_ICON_SUBMENU;
|
||
}
|
||
|
||
if (!RNA_property_editable(&but->rnapoin, prop)) {
|
||
ui_def_but_rna__disable(but);
|
||
}
|
||
|
||
if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == false)) {
|
||
but->flag &= ~UI_BUT_UNDO;
|
||
}
|
||
|
||
/* If this button uses units, calculate the step from this */
|
||
if ((proptype == PROP_FLOAT) && ui_but_is_unit(but)) {
|
||
but->a1 = ui_get_but_step_unit(but, but->a1);
|
||
}
|
||
|
||
if (func) {
|
||
but->menu_create_func = func;
|
||
but->poin = (char *)but;
|
||
}
|
||
|
||
return but;
|
||
}
|
||
|
||
static uiBut *ui_def_but_rna_propname(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
|
||
uiBut *but;
|
||
|
||
if (prop) {
|
||
but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
||
}
|
||
else {
|
||
but = ui_def_but(block, type, retval, propname, x, y, width, height, NULL, min, max, a1, a2, tip);
|
||
|
||
ui_def_but_rna__disable(but);
|
||
}
|
||
|
||
return but;
|
||
}
|
||
|
||
static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
|
||
if (!str) {
|
||
if (ot && ot->srna)
|
||
str = RNA_struct_ui_name(ot->srna);
|
||
else
|
||
str = "";
|
||
}
|
||
|
||
if ((!tip || tip[0] == '\0') && ot && ot->srna) {
|
||
tip = RNA_struct_ui_description(ot->srna);
|
||
}
|
||
|
||
but = ui_def_but(block, type, -1, str, x, y, width, height, NULL, 0, 0, 0, 0, tip);
|
||
but->optype = ot;
|
||
but->opcontext = opcontext;
|
||
but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_rna_undo(), we never need undo here */
|
||
|
||
if (!ot) {
|
||
but->flag |= UI_BUT_DISABLED;
|
||
but->lock = true;
|
||
but->lockstr = "";
|
||
}
|
||
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
|
||
|
||
ui_but_update(but);
|
||
|
||
return but;
|
||
}
|
||
|
||
/**
|
||
* if \a _x_ is a power of two (only one bit) return the power,
|
||
* otherwise return -1.
|
||
*
|
||
* for powers of two:
|
||
* \code{.c}
|
||
* ((1 << findBitIndex(x)) == x);
|
||
* \endcode
|
||
*/
|
||
static int findBitIndex(unsigned int x)
|
||
{
|
||
if (!x || !is_power_of_2_i(x)) { /* is_power_of_2_i(x) strips lowest bit */
|
||
return -1;
|
||
}
|
||
else {
|
||
int idx = 0;
|
||
|
||
if (x & 0xFFFF0000) idx += 16, x >>= 16;
|
||
if (x & 0xFF00) idx += 8, x >>= 8;
|
||
if (x & 0xF0) idx += 4, x >>= 4;
|
||
if (x & 0xC) idx += 2, x >>= 2;
|
||
if (x & 0x2) idx += 1;
|
||
|
||
return idx;
|
||
}
|
||
}
|
||
|
||
/* autocomplete helper functions */
|
||
struct AutoComplete {
|
||
size_t maxlen;
|
||
int matches;
|
||
char *truncate;
|
||
const char *startname;
|
||
};
|
||
|
||
AutoComplete *UI_autocomplete_begin(const char *startname, size_t maxlen)
|
||
{
|
||
AutoComplete *autocpl;
|
||
|
||
autocpl = MEM_callocN(sizeof(AutoComplete), "AutoComplete");
|
||
autocpl->maxlen = maxlen;
|
||
autocpl->matches = 0;
|
||
autocpl->truncate = MEM_callocN(sizeof(char) * maxlen, "AutoCompleteTruncate");
|
||
autocpl->startname = startname;
|
||
|
||
return autocpl;
|
||
}
|
||
|
||
void UI_autocomplete_update_name(AutoComplete *autocpl, const char *name)
|
||
{
|
||
char *truncate = autocpl->truncate;
|
||
const char *startname = autocpl->startname;
|
||
int a;
|
||
|
||
for (a = 0; a < autocpl->maxlen - 1; a++) {
|
||
if (startname[a] == 0 || startname[a] != name[a])
|
||
break;
|
||
}
|
||
/* found a match */
|
||
if (startname[a] == 0) {
|
||
autocpl->matches++;
|
||
/* first match */
|
||
if (truncate[0] == 0)
|
||
BLI_strncpy(truncate, name, autocpl->maxlen);
|
||
else {
|
||
/* remove from truncate what is not in bone->name */
|
||
for (a = 0; a < autocpl->maxlen - 1; a++) {
|
||
if (name[a] == 0) {
|
||
truncate[a] = 0;
|
||
break;
|
||
}
|
||
else if (truncate[a] != name[a])
|
||
truncate[a] = 0;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
int UI_autocomplete_end(AutoComplete *autocpl, char *autoname)
|
||
{
|
||
int match = AUTOCOMPLETE_NO_MATCH;
|
||
if (autocpl->truncate[0]) {
|
||
if (autocpl->matches == 1) {
|
||
match = AUTOCOMPLETE_FULL_MATCH;
|
||
}
|
||
else {
|
||
match = AUTOCOMPLETE_PARTIAL_MATCH;
|
||
}
|
||
BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
|
||
}
|
||
else {
|
||
if (autoname != autocpl->startname) { /* don't copy a string over its self */
|
||
BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
|
||
}
|
||
}
|
||
|
||
MEM_freeN(autocpl->truncate);
|
||
MEM_freeN(autocpl);
|
||
return match;
|
||
}
|
||
|
||
static void ui_but_update_and_icon_set(uiBut *but, int icon)
|
||
{
|
||
if (icon) {
|
||
but->icon = (BIFIconID) icon;
|
||
but->flag |= UI_HAS_ICON;
|
||
}
|
||
|
||
ui_but_update(but);
|
||
}
|
||
|
||
static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
int bitIdx = findBitIndex(bit);
|
||
if (bitIdx == -1) {
|
||
return NULL;
|
||
}
|
||
else {
|
||
return uiDefBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
|
||
}
|
||
}
|
||
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefBut(block, type | UI_BUT_POIN_FLOAT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefBut(block, type | UI_BUT_POIN_INT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefButBit(block, type | UI_BUT_POIN_INT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefBut(block, type | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefBut(block, type | UI_BUT_POIN_CHAR, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
wmOperatorType *ot = WM_operatortype_find(opname, 0);
|
||
if (str == NULL && ot == NULL) str = opname;
|
||
return uiDefButO_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
|
||
}
|
||
|
||
/* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
|
||
uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, type, retval, "", x, y, width, height, poin, min, max, a1, a2, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
return but;
|
||
}
|
||
static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
int bitIdx = findBitIndex(bit);
|
||
if (bitIdx == -1) {
|
||
return NULL;
|
||
}
|
||
else {
|
||
return uiDefIconBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, icon, x, y, width, height, poin, min, max, a1, a2, tip);
|
||
}
|
||
}
|
||
|
||
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconBut(block, type | UI_BUT_POIN_FLOAT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconBut(block, type | UI_BUT_POIN_INT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconButBit(block, type | UI_BUT_POIN_INT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconBut(block, type | UI_BUT_POIN_SHORT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconBut(block, type | UI_BUT_POIN_CHAR, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_rna_propname(block, type, retval, "", x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
return but;
|
||
}
|
||
uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_rna(block, type, retval, "", x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefIconButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_operator_ptr(block, type, ot, opcontext, "", x, y, width, height, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
return but;
|
||
}
|
||
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
wmOperatorType *ot = WM_operatortype_find(opname, 0);
|
||
return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
|
||
}
|
||
|
||
/* Button containing both string label and icon */
|
||
uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
return but;
|
||
}
|
||
static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
int bitIdx = findBitIndex(bit);
|
||
if (bitIdx == -1) {
|
||
return NULL;
|
||
}
|
||
else {
|
||
return uiDefIconTextBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, icon, str, x, y, width, height, poin, min, max, a1, a2, tip);
|
||
}
|
||
}
|
||
|
||
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextBut(block, type | UI_BUT_POIN_FLOAT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextBut(block, type | UI_BUT_POIN_INT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextButBit(block, type | UI_BUT_POIN_INT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextBut(block, type | UI_BUT_POIN_SHORT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextBut(block, type | UI_BUT_POIN_CHAR, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
return uiDefIconTextButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
|
||
}
|
||
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
return but;
|
||
}
|
||
uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
return but;
|
||
}
|
||
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
|
||
ui_but_update_and_icon_set(but, icon);
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
return but;
|
||
}
|
||
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
wmOperatorType *ot = WM_operatortype_find(opname, 0);
|
||
return uiDefIconTextButO_ptr(block, type, ot, opcontext, icon, str, x, y, width, height, tip);
|
||
}
|
||
|
||
/* END Button containing both string label and icon */
|
||
|
||
void UI_but_link_set(uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to)
|
||
{
|
||
uiLink *link;
|
||
|
||
link = but->link = MEM_callocN(sizeof(uiLink), "new uilink");
|
||
|
||
link->poin = poin;
|
||
link->ppoin = ppoin;
|
||
link->totlink = tot;
|
||
link->fromcode = from;
|
||
link->tocode = to;
|
||
}
|
||
|
||
/* cruft to make uiBlock and uiBut private */
|
||
|
||
int UI_blocklist_min_y_get(ListBase *lb)
|
||
{
|
||
uiBlock *block;
|
||
int min = 0;
|
||
|
||
for (block = lb->first; block; block = block->next)
|
||
if (block == lb->first || block->rect.ymin < min)
|
||
min = block->rect.ymin;
|
||
|
||
return min;
|
||
}
|
||
|
||
void UI_block_direction_set(uiBlock *block, char direction)
|
||
{
|
||
block->direction = direction;
|
||
}
|
||
|
||
/* this call escapes if there's alignment flags */
|
||
void UI_block_order_flip(uiBlock *block)
|
||
{
|
||
uiBut *but;
|
||
float centy, miny = 10000, maxy = -10000;
|
||
|
||
if (U.uiflag & USER_MENUFIXEDORDER)
|
||
return;
|
||
else if (block->flag & UI_BLOCK_NO_FLIP)
|
||
return;
|
||
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
if (but->drawflag & UI_BUT_ALIGN) return;
|
||
if (but->rect.ymin < miny) miny = but->rect.ymin;
|
||
if (but->rect.ymax > maxy) maxy = but->rect.ymax;
|
||
}
|
||
/* mirror trick */
|
||
centy = (miny + maxy) / 2.0f;
|
||
for (but = block->buttons.first; but; but = but->next) {
|
||
but->rect.ymin = centy - (but->rect.ymin - centy);
|
||
but->rect.ymax = centy - (but->rect.ymax - centy);
|
||
SWAP(float, but->rect.ymin, but->rect.ymax);
|
||
}
|
||
|
||
block->flag ^= UI_BLOCK_IS_FLIP;
|
||
}
|
||
|
||
|
||
void UI_block_flag_enable(uiBlock *block, int flag)
|
||
{
|
||
block->flag |= flag;
|
||
}
|
||
|
||
void UI_block_flag_disable(uiBlock *block, int flag)
|
||
{
|
||
block->flag &= ~flag;
|
||
}
|
||
|
||
void UI_but_flag_enable(uiBut *but, int flag)
|
||
{
|
||
but->flag |= flag;
|
||
}
|
||
|
||
void UI_but_flag_disable(uiBut *but, int flag)
|
||
{
|
||
but->flag &= ~flag;
|
||
}
|
||
|
||
void UI_but_drawflag_enable(uiBut *but, int flag)
|
||
{
|
||
but->drawflag |= flag;
|
||
}
|
||
|
||
void UI_but_drawflag_disable(uiBut *but, int flag)
|
||
{
|
||
but->drawflag &= ~flag;
|
||
}
|
||
|
||
void UI_but_type_set_menu_from_pulldown(uiBut *but)
|
||
{
|
||
BLI_assert(but->type == UI_BTYPE_PULLDOWN);
|
||
but->type = UI_BTYPE_MENU;
|
||
UI_but_drawflag_disable(but, UI_BUT_TEXT_RIGHT);
|
||
UI_but_drawflag_enable(but, UI_BUT_TEXT_LEFT);
|
||
}
|
||
|
||
int UI_but_return_value_get(uiBut *but)
|
||
{
|
||
return but->retval;
|
||
}
|
||
|
||
void UI_but_drag_set_id(uiBut *but, ID *id)
|
||
{
|
||
but->dragtype = WM_DRAG_ID;
|
||
but->dragpoin = (void *)id;
|
||
}
|
||
|
||
void UI_but_drag_set_rna(uiBut *but, PointerRNA *ptr)
|
||
{
|
||
but->dragtype = WM_DRAG_RNA;
|
||
but->dragpoin = (void *)ptr;
|
||
}
|
||
|
||
void UI_but_drag_set_path(uiBut *but, const char *path)
|
||
{
|
||
but->dragtype = WM_DRAG_PATH;
|
||
but->dragpoin = (void *)path;
|
||
}
|
||
|
||
void UI_but_drag_set_name(uiBut *but, const char *name)
|
||
{
|
||
but->dragtype = WM_DRAG_NAME;
|
||
but->dragpoin = (void *)name;
|
||
}
|
||
|
||
/* value from button itself */
|
||
void UI_but_drag_set_value(uiBut *but)
|
||
{
|
||
but->dragtype = WM_DRAG_VALUE;
|
||
}
|
||
|
||
void UI_but_drag_set_image(uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale)
|
||
{
|
||
but->dragtype = WM_DRAG_PATH;
|
||
but->icon = icon; /* no flag UI_HAS_ICON, so icon doesnt draw in button */
|
||
but->dragpoin = (void *)path;
|
||
but->imb = imb;
|
||
but->imb_scale = scale;
|
||
}
|
||
|
||
PointerRNA *UI_but_operator_ptr_get(uiBut *but)
|
||
{
|
||
if (but->optype && !but->opptr) {
|
||
but->opptr = MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
|
||
WM_operator_properties_create_ptr(but->opptr, but->optype);
|
||
}
|
||
|
||
return but->opptr;
|
||
}
|
||
|
||
void UI_but_unit_type_set(uiBut *but, const int unit_type)
|
||
{
|
||
but->unit_type = (unsigned char)(RNA_SUBTYPE_UNIT_VALUE(unit_type));
|
||
}
|
||
|
||
int UI_but_unit_type_get(const uiBut *but)
|
||
{
|
||
int ownUnit = (int)but->unit_type;
|
||
|
||
/* own unit define always takes precedence over RNA provided, allowing for overriding
|
||
* default value provided in RNA in a few special cases (i.e. Active Keyframe in Graph Edit)
|
||
*/
|
||
/* XXX: this doesn't allow clearing unit completely, though the same could be said for icons */
|
||
if ((ownUnit != 0) || (but->rnaprop == NULL)) {
|
||
return ownUnit << 16;
|
||
}
|
||
else {
|
||
return RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
|
||
}
|
||
}
|
||
|
||
void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg)
|
||
{
|
||
block->handle_func = func;
|
||
block->handle_func_arg = arg;
|
||
}
|
||
|
||
void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg)
|
||
{
|
||
block->butm_func = func;
|
||
block->butm_func_arg = arg;
|
||
}
|
||
|
||
void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2)
|
||
{
|
||
block->func = func;
|
||
block->func_arg1 = arg1;
|
||
block->func_arg2 = arg2;
|
||
}
|
||
|
||
void UI_block_funcN_set(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2)
|
||
{
|
||
if (block->func_argN) {
|
||
MEM_freeN(block->func_argN);
|
||
}
|
||
|
||
block->funcN = funcN;
|
||
block->func_argN = argN;
|
||
block->func_arg2 = arg2;
|
||
}
|
||
|
||
void UI_but_func_rename_set(uiBut *but, uiButHandleRenameFunc func, void *arg1)
|
||
{
|
||
but->rename_func = func;
|
||
but->rename_arg1 = arg1;
|
||
}
|
||
|
||
void UI_but_func_drawextra_set(uiBlock *block, void (*func)(const bContext *C, void *idv, void *arg1, void *arg2, rcti *rect), void *arg1, void *arg2)
|
||
{
|
||
block->drawextra = func;
|
||
block->drawextra_arg1 = arg1;
|
||
block->drawextra_arg2 = arg2;
|
||
}
|
||
|
||
void UI_but_func_set(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2)
|
||
{
|
||
but->func = func;
|
||
but->func_arg1 = arg1;
|
||
but->func_arg2 = arg2;
|
||
}
|
||
|
||
void UI_but_funcN_set(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2)
|
||
{
|
||
if (but->func_argN) {
|
||
MEM_freeN(but->func_argN);
|
||
}
|
||
|
||
but->funcN = funcN;
|
||
but->func_argN = argN;
|
||
but->func_arg2 = arg2;
|
||
}
|
||
|
||
void UI_but_func_complete_set(uiBut *but, uiButCompleteFunc func, void *arg)
|
||
{
|
||
but->autocomplete_func = func;
|
||
but->autofunc_arg = arg;
|
||
}
|
||
|
||
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
but->block_create_func = func;
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, NULL, 0.0, 0.0, 0.0, 0.0, tip);
|
||
but->block_create_func = func;
|
||
if (but->func_argN) {
|
||
MEM_freeN(but->func_argN);
|
||
}
|
||
but->func_argN = argN;
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
|
||
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
but->block_create_func = func;
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
but->menu_create_func = func;
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
|
||
but->icon = (BIFIconID) icon;
|
||
but->flag |= UI_HAS_ICON;
|
||
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
but->flag |= UI_BUT_ICON_SUBMENU;
|
||
|
||
but->menu_create_func = func;
|
||
ui_but_update(but);
|
||
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
|
||
but->icon = (BIFIconID) icon;
|
||
but->flag |= UI_HAS_ICON;
|
||
but->drawflag &= ~UI_BUT_ICON_LEFT;
|
||
|
||
but->menu_create_func = func;
|
||
ui_but_update(but);
|
||
|
||
return but;
|
||
}
|
||
|
||
/* Block button containing both string label and icon */
|
||
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
|
||
/* XXX temp, old menu calls pass on icon arrow, which is now UI_BUT_ICON_SUBMENU flag */
|
||
if (icon != ICON_RIGHTARROW_THIN) {
|
||
but->icon = (BIFIconID) icon;
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
}
|
||
but->flag |= UI_HAS_ICON;
|
||
but->flag |= UI_BUT_ICON_SUBMENU;
|
||
|
||
but->block_create_func = func;
|
||
ui_but_update(but);
|
||
|
||
return but;
|
||
}
|
||
|
||
/* Block button containing icon */
|
||
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, retval, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
||
|
||
but->icon = (BIFIconID) icon;
|
||
but->flag |= UI_HAS_ICON;
|
||
|
||
but->drawflag |= UI_BUT_ICON_LEFT;
|
||
|
||
but->block_create_func = func;
|
||
ui_but_update(but);
|
||
|
||
return but;
|
||
}
|
||
|
||
uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_KEY_EVENT | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, spoin, 0.0, 0.0, 0.0, 0.0, tip);
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
/* short pointers hardcoded */
|
||
/* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
|
||
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_HOTKEY_EVENT | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
|
||
but->modifier_key = *modkeypoin;
|
||
ui_but_update(but);
|
||
return but;
|
||
}
|
||
|
||
|
||
/* arg is pointer to string/name, use UI_but_func_search_set() below to make this work */
|
||
/* here a1 and a2, if set, control thumbnail preview rows/cols */
|
||
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but = ui_def_but(block, UI_BTYPE_SEARCH_MENU, retval, "", x, y, width, height, arg, 0.0, maxlen, a1, a2, tip);
|
||
|
||
but->icon = (BIFIconID) icon;
|
||
but->flag |= UI_HAS_ICON;
|
||
|
||
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
|
||
|
||
ui_but_update(but);
|
||
|
||
return but;
|
||
}
|
||
|
||
|
||
/* arg is user value, searchfunc and handlefunc both get it as arg */
|
||
/* if active set, button opens with this item visible and selected */
|
||
void UI_but_func_search_set(uiBut *but, uiButSearchFunc sfunc, void *arg, uiButHandleFunc bfunc, void *active)
|
||
{
|
||
but->search_func = sfunc;
|
||
but->search_arg = arg;
|
||
|
||
UI_but_func_set(but, bfunc, arg, active);
|
||
|
||
/* search buttons show red-alert if item doesn't exist, not for menus */
|
||
if (0 == (but->block->flag & UI_BLOCK_LOOP)) {
|
||
/* skip empty buttons, not all buttons need input, we only show invalid */
|
||
if (but->drawstr[0])
|
||
ui_but_search_refresh(but);
|
||
}
|
||
}
|
||
|
||
/* Callbacks for operator search button. */
|
||
static void operator_enum_search_cb(const struct bContext *C, void *but, const char *str, uiSearchItems *items)
|
||
{
|
||
wmOperatorType *ot = ((uiBut *)but)->optype;
|
||
PropertyRNA *prop = ot->prop;
|
||
|
||
if (prop == NULL) {
|
||
printf("%s: %s has no enum property set\n",
|
||
__func__, ot->idname);
|
||
}
|
||
else if (RNA_property_type(prop) != PROP_ENUM) {
|
||
printf("%s: %s \"%s\" is not an enum property\n",
|
||
__func__, ot->idname, RNA_property_identifier(prop));
|
||
}
|
||
else {
|
||
PointerRNA *ptr = UI_but_operator_ptr_get(but); /* Will create it if needed! */
|
||
EnumPropertyItem *item, *item_array;
|
||
bool do_free;
|
||
|
||
RNA_property_enum_items((bContext *)C, ptr, prop, &item_array, NULL, &do_free);
|
||
|
||
for (item = item_array; item->identifier; item++) {
|
||
/* note: need to give the index rather than the identifier because the enum can be freed */
|
||
if (BLI_strcasestr(item->name, str)) {
|
||
if (false == UI_search_item_add(items, item->name, SET_INT_IN_POINTER(item->value), 0))
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (do_free)
|
||
MEM_freeN(item_array);
|
||
}
|
||
}
|
||
|
||
static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *arg2)
|
||
{
|
||
wmOperatorType *ot = ((uiBut *)but)->optype;
|
||
PointerRNA *opptr = UI_but_operator_ptr_get(but); /* Will create it if needed! */
|
||
|
||
if (ot) {
|
||
if (ot->prop) {
|
||
RNA_property_enum_set(opptr, ot->prop, GET_INT_FROM_POINTER(arg2));
|
||
/* We do not call op from here, will be called by button code.
|
||
* ui_apply_but_funcs_after() (in interface_handlers.c) called this func before checking operators,
|
||
* because one of its parameters is the button itself!
|
||
*/
|
||
}
|
||
else {
|
||
printf("%s: op->prop for '%s' is NULL\n", __func__, ot->idname);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Same parameters as for uiDefSearchBut, with additional operator type and properties, used by callback
|
||
* to call again the right op with the right options (properties values). */
|
||
uiBut *uiDefSearchButO_ptr(uiBlock *block, wmOperatorType *ot, IDProperty *properties,
|
||
void *arg, int retval, int icon, int maxlen, int x, int y,
|
||
short width, short height, float a1, float a2, const char *tip)
|
||
{
|
||
uiBut *but;
|
||
|
||
but = uiDefSearchBut(block, arg, retval, icon, maxlen, x, y, width, height, a1, a2, tip);
|
||
UI_but_func_search_set(but, operator_enum_search_cb, but, operator_enum_call_cb, NULL);
|
||
|
||
but->optype = ot;
|
||
but->opcontext = WM_OP_EXEC_DEFAULT;
|
||
|
||
if (properties) {
|
||
PointerRNA *ptr = UI_but_operator_ptr_get(but);
|
||
/* Copy idproperties. */
|
||
ptr->data = IDP_CopyProperty(properties);
|
||
}
|
||
|
||
return but;
|
||
}
|
||
|
||
/* push a new event onto event queue to activate the given button
|
||
* (usually a text-field) upon entering a popup
|
||
*/
|
||
void UI_but_focus_on_enter_event(wmWindow *win, uiBut *but)
|
||
{
|
||
wmEvent event;
|
||
|
||
wm_event_init_from_window(win, &event);
|
||
|
||
event.type = EVT_BUT_OPEN;
|
||
event.val = KM_PRESS;
|
||
event.customdata = but;
|
||
event.customdatafree = false;
|
||
|
||
wm_event_add(win, &event);
|
||
}
|
||
|
||
void UI_but_string_info_get(bContext *C, uiBut *but, ...)
|
||
{
|
||
va_list args;
|
||
uiStringInfo *si;
|
||
|
||
EnumPropertyItem *items = NULL, *item = NULL;
|
||
int totitems;
|
||
bool free_items = false;
|
||
|
||
va_start(args, but);
|
||
while ((si = (uiStringInfo *) va_arg(args, void *))) {
|
||
int type = si->type;
|
||
char *tmp = NULL;
|
||
|
||
if (type == BUT_GET_LABEL) {
|
||
if (but->str) {
|
||
tmp = BLI_strdup(but->str);
|
||
}
|
||
else {
|
||
type = BUT_GET_RNA_LABEL; /* Fail-safe solution... */
|
||
}
|
||
}
|
||
else if (type == BUT_GET_TIP) {
|
||
if (but->tip && but->tip[0])
|
||
tmp = BLI_strdup(but->tip);
|
||
else
|
||
type = BUT_GET_RNA_TIP; /* Fail-safe solution... */
|
||
}
|
||
|
||
if (type == BUT_GET_RNAPROP_IDENTIFIER) {
|
||
if (but->rnaprop)
|
||
tmp = BLI_strdup(RNA_property_identifier(but->rnaprop));
|
||
}
|
||
else if (type == BUT_GET_RNASTRUCT_IDENTIFIER) {
|
||
if (but->rnaprop)
|
||
tmp = BLI_strdup(RNA_struct_identifier(but->rnapoin.type));
|
||
else if (but->optype)
|
||
tmp = BLI_strdup(but->optype->idname);
|
||
else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
|
||
MenuType *mt = UI_but_menutype_get(but);
|
||
if (mt)
|
||
tmp = BLI_strdup(mt->idname);
|
||
}
|
||
}
|
||
else if (ELEM(type, BUT_GET_RNA_LABEL, BUT_GET_RNA_TIP)) {
|
||
if (but->rnaprop) {
|
||
if (type == BUT_GET_RNA_LABEL)
|
||
tmp = BLI_strdup(RNA_property_ui_name(but->rnaprop));
|
||
else {
|
||
const char *t = RNA_property_ui_description(but->rnaprop);
|
||
if (t && t[0])
|
||
tmp = BLI_strdup(t);
|
||
}
|
||
}
|
||
else if (but->optype) {
|
||
if (type == BUT_GET_RNA_LABEL)
|
||
tmp = BLI_strdup(RNA_struct_ui_name(but->optype->srna));
|
||
else {
|
||
const char *t = RNA_struct_ui_description(but->optype->srna);
|
||
if (t && t[0])
|
||
tmp = BLI_strdup(t);
|
||
}
|
||
}
|
||
else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
|
||
MenuType *mt = UI_but_menutype_get(but);
|
||
if (mt) {
|
||
/* not all menus are from python */
|
||
if (mt->ext.srna) {
|
||
if (type == BUT_GET_RNA_LABEL)
|
||
tmp = BLI_strdup(RNA_struct_ui_name(mt->ext.srna));
|
||
else {
|
||
const char *t = RNA_struct_ui_description(mt->ext.srna);
|
||
if (t && t[0])
|
||
tmp = BLI_strdup(t);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (type == BUT_GET_RNA_LABEL_CONTEXT) {
|
||
const char *_tmp = BLF_I18NCONTEXT_DEFAULT;
|
||
if (but->rnaprop)
|
||
_tmp = RNA_property_translation_context(but->rnaprop);
|
||
else if (but->optype)
|
||
_tmp = RNA_struct_translation_context(but->optype->srna);
|
||
else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
|
||
MenuType *mt = UI_but_menutype_get(but);
|
||
if (mt)
|
||
_tmp = RNA_struct_translation_context(mt->ext.srna);
|
||
}
|
||
if (BLF_is_default_context(_tmp)) {
|
||
_tmp = BLF_I18NCONTEXT_DEFAULT_BPYRNA;
|
||
}
|
||
tmp = BLI_strdup(_tmp);
|
||
}
|
||
else if (ELEM(type, BUT_GET_RNAENUM_IDENTIFIER, BUT_GET_RNAENUM_LABEL, BUT_GET_RNAENUM_TIP)) {
|
||
PointerRNA *ptr = NULL;
|
||
PropertyRNA *prop = NULL;
|
||
int value = 0;
|
||
|
||
/* get the enum property... */
|
||
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
|
||
/* enum property */
|
||
ptr = &but->rnapoin;
|
||
prop = but->rnaprop;
|
||
value = (but->type == UI_BTYPE_ROW) ? (int)but->hardmax : (int)ui_but_value_get(but);
|
||
}
|
||
else if (but->optype) {
|
||
PointerRNA *opptr = UI_but_operator_ptr_get(but);
|
||
wmOperatorType *ot = but->optype;
|
||
|
||
/* if the default property of the operator is enum and it is set,
|
||
* fetch the tooltip of the selected value so that "Snap" and "Mirror"
|
||
* operator menus in the Anim Editors will show tooltips for the different
|
||
* operations instead of the meaningless generic operator tooltip
|
||
*/
|
||
if (ot->prop && RNA_property_type(ot->prop) == PROP_ENUM) {
|
||
if (RNA_struct_contains_property(opptr, ot->prop)) {
|
||
ptr = opptr;
|
||
prop = ot->prop;
|
||
value = RNA_property_enum_get(opptr, ot->prop);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* get strings from matching enum item */
|
||
if (ptr && prop) {
|
||
if (!item) {
|
||
int i;
|
||
|
||
RNA_property_enum_items_gettexted(C, ptr, prop, &items, &totitems, &free_items);
|
||
for (i = 0, item = items; i < totitems; i++, item++) {
|
||
if (item->identifier[0] && item->value == value)
|
||
break;
|
||
}
|
||
}
|
||
if (item && item->identifier) {
|
||
if (type == BUT_GET_RNAENUM_IDENTIFIER)
|
||
tmp = BLI_strdup(item->identifier);
|
||
else if (type == BUT_GET_RNAENUM_LABEL)
|
||
tmp = BLI_strdup(item->name);
|
||
else if (item->description && item->description[0])
|
||
tmp = BLI_strdup(item->description);
|
||
}
|
||
}
|
||
}
|
||
else if (type == BUT_GET_OP_KEYMAP) {
|
||
if (!ui_block_is_menu(but->block)) {
|
||
char buf[128];
|
||
if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
|
||
tmp = BLI_strdup(buf);
|
||
}
|
||
}
|
||
}
|
||
else if (type == BUT_GET_PROP_KEYMAP) {
|
||
/* for properties that are bound to one of the context cycle, etc. keys... */
|
||
char buf[128];
|
||
if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
|
||
tmp = BLI_strdup(buf);
|
||
}
|
||
}
|
||
|
||
si->strinfo = tmp;
|
||
}
|
||
va_end(args);
|
||
|
||
if (free_items && items)
|
||
MEM_freeN(items);
|
||
}
|
||
|
||
/* Program Init/Exit */
|
||
|
||
void UI_init(void)
|
||
{
|
||
ui_resources_init();
|
||
}
|
||
|
||
/* after reading userdef file */
|
||
void UI_init_userdef(void)
|
||
{
|
||
/* fix saved themes */
|
||
init_userdef_do_versions();
|
||
uiStyleInit();
|
||
}
|
||
|
||
void UI_reinit_font(void)
|
||
{
|
||
uiStyleInit();
|
||
}
|
||
|
||
void UI_exit(void)
|
||
{
|
||
ui_resources_free();
|
||
ui_but_clipboard_free();
|
||
}
|
||
|