The main goal here is to remove the need for a C API to the code in `mesh_boolean_convert.cc`. This is achieved by moving `MOD_boolean.c` to C++ and making the necessary changes for it to compile. On top of that there are some other slight simplifications possible to the direct mesh boolean code: it doesn't need to copy the material remaps, and the modifier code can use some other C++ types directly.
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/** \file
|
|
* \ingroup bmesh
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
bool BM_mesh_intersect(BMesh *bm,
|
|
struct BMLoop *(*looptris)[3],
|
|
const int looptris_tot,
|
|
int (*test_fn)(BMFace *f, void *user_data),
|
|
void *user_data,
|
|
const bool use_self,
|
|
const bool use_separate,
|
|
const bool use_dissolve,
|
|
const bool use_island_connect,
|
|
const bool use_partial_connect,
|
|
const bool use_edge_tag,
|
|
const int boolean_mode,
|
|
const float eps);
|
|
|
|
enum {
|
|
BMESH_ISECT_BOOLEAN_NONE = -1,
|
|
/* aligned with BooleanModifierOp */
|
|
BMESH_ISECT_BOOLEAN_ISECT = 0,
|
|
BMESH_ISECT_BOOLEAN_UNION = 1,
|
|
BMESH_ISECT_BOOLEAN_DIFFERENCE = 2,
|
|
};
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|