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blender-archive/source/blender/editors/space_node/CMakeLists.txt
Lukas Tönne 07faa3c5ac Nodes: Moved group interface panel code to python.
The node group interface panels were still implemented in C.
Now they ported over to python for easier maintenance.

Differential Revision: https://developer.blender.org/D11834
2021-07-09 07:57:29 +01:00

98 lines
2.1 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../../blenfont
../../blenkernel
../../blenlib
../../blentranslation
../../compositor
../../depsgraph
../../draw
../../functions
../../gpu
../../imbuf
../../makesdna
../../makesrna
../../nodes
../../render
../../windowmanager
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
set(SRC
drawnode.cc
node_add.cc
node_draw.cc
node_edit.cc
node_geometry_attribute_search.cc
node_gizmo.c
node_group.cc
node_ops.c
node_relationships.cc
node_select.cc
node_templates.cc
node_toolbar.cc
node_view.cc
space_node.c
node_intern.h
)
set(LIB
bf_blenkernel
bf_blenlib
bf_editor_screen
)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_COMPOSITOR)
add_definitions(-DWITH_COMPOSITOR)
endif()
if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_TBB)
add_definitions(-DWITH_TBB)
if(WIN32)
# TBB includes Windows.h which will define min/max macros
# that will collide with the stl versions.
add_definitions(-DNOMINMAX)
endif()
list(APPEND INC_SYS
${TBB_INCLUDE_DIRS}
)
list(APPEND LIB
${TBB_LIBRARIES}
)
endif()
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")