This commit moves the storage of `bDeformGroup` and the active index to `Mesh`, `Lattice`, and `bGPdata` instead of `Object`. Utility functions are added to allow easy access to the vertex groups given an object or an ID. As explained in T88951, the list of vertex group names is currently stored separately per object, even though vertex group data is stored on the geometry. This tends to complicate code and cause bugs, especially as geometry is created procedurally and tied less closely to an object. The "Copy Vertex Groups to Linked" operator is removed, since they are stored on the geometry anyway. This patch leaves the object-level python API for vertex groups in place. Creating a geometry-level RNA API can be a separate step; the changes in this commit are invasive enough as it is. Note that opening a file saved in 3.0 in an earlier version means the vertex groups will not be available. Differential Revision: https://developer.blender.org/D11689
316 lines
11 KiB
C
316 lines
11 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <string.h>
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_armature_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "BLO_read_write.h"
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#include "DEG_depsgraph_query.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(amd, modifier));
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MEMCPY_STRUCT_AFTER(amd, DNA_struct_default_get(ArmatureModifierData), modifier);
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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#if 0
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const ArmatureModifierData *amd = (const ArmatureModifierData *)md;
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#endif
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ArmatureModifierData *tamd = (ArmatureModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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tamd->vert_coords_prev = NULL;
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *UNUSED(md),
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CustomData_MeshMasks *r_cddata_masks)
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{
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/* ask for vertexgroups */
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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/* The object type check is only needed here in case we have a placeholder
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* object assigned (because the library containing the armature is missing).
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*
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* In other cases it should be impossible to have a type mismatch.
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*/
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return !amd->object || amd->object->type != OB_ARMATURE;
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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walk(userData, ob, (ID **)&amd->object, IDWALK_CB_NOP);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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if (amd->object != NULL) {
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/* If not using envelopes,
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* create relations to individual bones for more rigging flexibility. */
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if ((amd->deformflag & ARM_DEF_ENVELOPE) == 0 && (amd->object->pose != NULL) &&
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ELEM(ctx->object->type, OB_MESH, OB_LATTICE, OB_GPENCIL)) {
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/* If neither vertex groups nor envelopes are used, the modifier has no bone dependencies. */
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if ((amd->deformflag & ARM_DEF_VGROUP) != 0) {
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/* Enumerate groups that match existing bones. */
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const ListBase *defbase = BKE_object_defgroup_list(ctx->object);
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LISTBASE_FOREACH (bDeformGroup *, dg, defbase) {
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if (BKE_pose_channel_find_name(amd->object->pose, dg->name) != NULL) {
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/* Can't check BONE_NO_DEFORM because it can be animated. */
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DEG_add_bone_relation(
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ctx->node, amd->object, dg->name, DEG_OB_COMP_BONE, "Armature Modifier");
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}
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}
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}
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}
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/* Otherwise require the whole pose to be complete. */
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else {
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_EVAL_POSE, "Armature Modifier");
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}
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_TRANSFORM, "Armature Modifier");
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}
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DEG_add_modifier_to_transform_relation(ctx->node, "Armature Modifier");
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
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BKE_armature_deform_coords_with_mesh(amd->object,
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ctx->object,
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vertexCos,
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NULL,
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numVerts,
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amd->deformflag,
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amd->vert_coords_prev,
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amd->defgrp_name,
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mesh);
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/* free cache */
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MEM_SAFE_FREE(amd->vert_coords_prev);
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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if (mesh != NULL) {
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deformVerts(md, ctx, mesh, vertexCos, numVerts);
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return;
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}
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
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BKE_armature_deform_coords_with_editmesh(amd->object,
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ctx->object,
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vertexCos,
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NULL,
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numVerts,
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amd->deformflag,
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amd->vert_coords_prev,
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amd->defgrp_name,
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em);
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/* free cache */
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MEM_SAFE_FREE(amd->vert_coords_prev);
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}
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static void deformMatricesEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *UNUSED(mesh),
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float (*vertexCos)[3],
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float (*defMats)[3][3],
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int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BKE_armature_deform_coords_with_editmesh(amd->object,
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ctx->object,
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vertexCos,
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defMats,
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numVerts,
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amd->deformflag,
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NULL,
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amd->defgrp_name,
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em);
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}
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static void deformMatrices(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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float (*defMats)[3][3],
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int numVerts)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
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BKE_armature_deform_coords_with_mesh(amd->object,
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ctx->object,
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vertexCos,
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defMats,
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numVerts,
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amd->deformflag,
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NULL,
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amd->defgrp_name,
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mesh_src);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
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modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "use_deform_preserve_volume", 0, NULL, ICON_NONE);
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uiItemR(col, ptr, "use_multi_modifier", 0, NULL, ICON_NONE);
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col = uiLayoutColumnWithHeading(layout, true, IFACE_("Bind To"));
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uiItemR(col, ptr, "use_vertex_groups", 0, IFACE_("Vertex Groups"), ICON_NONE);
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uiItemR(col, ptr, "use_bone_envelopes", 0, IFACE_("Bone Envelopes"), ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_Armature, panel_draw);
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}
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static void blendRead(BlendDataReader *UNUSED(reader), ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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amd->vert_coords_prev = NULL;
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}
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ModifierTypeInfo modifierType_Armature = {
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/* name */ "Armature",
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/* structName */ "ArmatureModifierData",
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/* structSize */ sizeof(ArmatureModifierData),
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/* srna */ &RNA_ArmatureModifier,
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
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eModifierTypeFlag_SupportsEditmode,
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/* icon */ ICON_MOD_ARMATURE,
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/* copyData */ copyData,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ deformMatrices,
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/* deformVertsEM */ deformVertsEM,
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/* deformMatricesEM */ deformMatricesEM,
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/* modifyMesh */ NULL,
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/* modifyHair */ NULL,
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/* modifyGeometrySet */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ NULL,
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/* isDisabled */ isDisabled,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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/* panelRegister */ panelRegister,
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/* blendWrite */ NULL,
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/* blendRead */ blendRead,
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};
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