that mode. This ensures proper initialization happens like creating the cursor or building an acceleration structure. It also means edit and particle mode are now saveable. Not sure yet if this is a good feature, though personally I like being able to load my exact state again after saving, but maybe entering edit mode is too slow in some cases? It's easy to make it work only for the sculpt/paint modes again if wanted. This fixes bug #21004 about a missing sculpt cursor on load.
77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef ED_UTIL_H
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#define ED_UTIL_H
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struct Object;
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struct bContext;
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struct ARegion;
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struct uiBlock;
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struct wmOperator;
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struct wmOperatorType;
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/* ed_util.c */
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void ED_editors_init (struct bContext *C);
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void ED_editors_exit (struct bContext *C);
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/* ************** Undo ************************ */
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/* undo.c */
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void ED_undo_push (struct bContext *C, char *str);
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void ED_undo_push_op (struct bContext *C, struct wmOperator *op);
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void ED_undo_pop_op (struct bContext *C, struct wmOperator *op);
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void ED_undo_pop (struct bContext *C);
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void ED_undo_redo (struct bContext *C);
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void ED_OT_undo (struct wmOperatorType *ot);
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void ED_OT_redo (struct wmOperatorType *ot);
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/* undo_editmode.c */
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void undo_editmode_push(struct bContext *C, char *name,
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void * (*getdata)(struct bContext *C),
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void (*freedata)(void *),
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void (*to_editmode)(void *, void *),
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void *(*from_editmode)(void *),
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int (*validate_undo)(void *, void *));
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void *undo_editmode_get_prev (struct Object *ob);
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struct uiBlock *editmode_undohistorymenu(struct bContext *C, struct ARegion *ar, void *arg_unused);
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void undo_editmode_menu (struct bContext *C);
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void undo_editmode_clear (void);
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void undo_editmode_step (struct bContext *C, int step);
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/* ************** XXX OLD CRUFT WARNING ************* */
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void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert);
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int GetButStringLength(char *str);
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#endif /* ED_UTIL_H */
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