Missed these changes in [0].
Also replace designated initializers in some C code, as it's not used
often and would need to be removed when converting to C++.
[0] e555ede626
81 lines
2.5 KiB
C
81 lines
2.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup bpygpu
|
|
*
|
|
* Experimental Python API, not considered public yet (called '_gpu'),
|
|
* we may re-expose as public later.
|
|
*
|
|
* - Use `bpygpu_` for local API.
|
|
* - Use `BPyGPU` for public API.
|
|
*/
|
|
|
|
#include <Python.h>
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "gpu_py_capabilities.h"
|
|
#include "gpu_py_matrix.h"
|
|
#include "gpu_py_platform.h"
|
|
#include "gpu_py_select.h"
|
|
#include "gpu_py_state.h"
|
|
#include "gpu_py_types.h"
|
|
|
|
#include "gpu_py_api.h" /* Own include. */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name GPU Module
|
|
* \{ */
|
|
|
|
PyDoc_STRVAR(pygpu_doc,
|
|
"This module provides Python wrappers for the GPU implementation in Blender.\n"
|
|
"Some higher level functions can be found in the `gpu_extras` module.");
|
|
static struct PyModuleDef pygpu_module_def = {
|
|
PyModuleDef_HEAD_INIT,
|
|
/*m_name*/ "gpu",
|
|
/*m_doc*/ pygpu_doc,
|
|
/*m_size*/ 0,
|
|
/*m_methods*/ NULL,
|
|
/*m_slots*/ NULL,
|
|
/*m_traverse*/ NULL,
|
|
/*m_clear*/ NULL,
|
|
/*m_free*/ NULL,
|
|
};
|
|
|
|
PyObject *BPyInit_gpu(void)
|
|
{
|
|
PyObject *sys_modules = PyImport_GetModuleDict();
|
|
PyObject *submodule;
|
|
PyObject *mod;
|
|
|
|
mod = PyModule_Create(&pygpu_module_def);
|
|
|
|
PyModule_AddObject(mod, "types", (submodule = bpygpu_types_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "capabilities", (submodule = bpygpu_capabilities_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "matrix", (submodule = bpygpu_matrix_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "platform", (submodule = bpygpu_platform_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "select", (submodule = bpygpu_select_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "shader", (submodule = bpygpu_shader_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "state", (submodule = bpygpu_state_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
PyModule_AddObject(mod, "texture", (submodule = bpygpu_texture_init()));
|
|
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
|
|
|
|
return mod;
|
|
}
|
|
|
|
/** \} */
|