In accordance with T56648. - Render Border -> Render Region - Clipping Border -> Clipping Region - Instancing 'Scale' -> 'Scale to Face Size' - Instancing 'Rotation' -> 'Align to Vertex Normal' Python API is left as-is, for now. DIfferential revision: D4435
		
			
				
	
	
		
			5971 lines
		
	
	
		
			188 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			5971 lines
		
	
	
		
			188 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# ##### BEGIN GPL LICENSE BLOCK #####
 | 
						|
#
 | 
						|
#  This program is free software; you can redistribute it and/or
 | 
						|
#  modify it under the terms of the GNU General Public License
 | 
						|
#  as published by the Free Software Foundation; either version 2
 | 
						|
#  of the License, or (at your option) any later version.
 | 
						|
#
 | 
						|
#  This program is distributed in the hope that it will be useful,
 | 
						|
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
#  GNU General Public License for more details.
 | 
						|
#
 | 
						|
#  You should have received a copy of the GNU General Public License
 | 
						|
#  along with this program; if not, write to the Free Software Foundation,
 | 
						|
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
#
 | 
						|
# ##### END GPL LICENSE BLOCK #####
 | 
						|
 | 
						|
# <pep8 compliant>
 | 
						|
import bpy
 | 
						|
from bpy.types import (
 | 
						|
    Header,
 | 
						|
    Menu,
 | 
						|
    Panel,
 | 
						|
)
 | 
						|
from .properties_paint_common import (
 | 
						|
    UnifiedPaintPanel,
 | 
						|
)
 | 
						|
from .properties_grease_pencil_common import (
 | 
						|
    AnnotationDataPanel,
 | 
						|
    AnnotationOnionSkin,
 | 
						|
    GreasePencilMaterialsPanel,
 | 
						|
)
 | 
						|
from bpy.app.translations import contexts as i18n_contexts
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_HT_header(Header):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        shading = view.shading
 | 
						|
        # mode_string = context.mode
 | 
						|
        obj = context.active_object
 | 
						|
        overlay = view.overlay
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
 | 
						|
        row = layout.row(align=True)
 | 
						|
        row.template_header()
 | 
						|
 | 
						|
        object_mode = 'OBJECT' if obj is None else obj.mode
 | 
						|
 | 
						|
        # Note: This is actually deadly in case enum_items have to be dynamically generated
 | 
						|
        #       (because internal RNA array iterator will free everything immediately...).
 | 
						|
        # XXX This is an RNA internal issue, not sure how to fix it.
 | 
						|
        # Note: Tried to add an accessor to get translated UI strings instead of manual call
 | 
						|
        #       to pgettext_iface below, but this fails because translated enumitems
 | 
						|
        #       are always dynamically allocated.
 | 
						|
        act_mode_item = bpy.types.Object.bl_rna.properties["mode"].enum_items[object_mode]
 | 
						|
        act_mode_i18n_context = bpy.types.Object.bl_rna.properties["mode"].translation_context
 | 
						|
 | 
						|
        row.separator()
 | 
						|
 | 
						|
        sub = row.row()
 | 
						|
        sub.ui_units_x = 5.5
 | 
						|
        sub.operator_menu_enum("object.mode_set", "mode",
 | 
						|
                               text=bpy.app.translations.pgettext_iface(act_mode_item.name, act_mode_i18n_context),
 | 
						|
                               icon=act_mode_item.icon)
 | 
						|
        del act_mode_item
 | 
						|
 | 
						|
        layout.template_header_3D_mode()
 | 
						|
 | 
						|
        # Contains buttons like Mode, Pivot, Layer, Mesh Select Mode...
 | 
						|
        if obj:
 | 
						|
            # Particle edit
 | 
						|
            if object_mode == 'PARTICLE_EDIT':
 | 
						|
                row = layout.row()
 | 
						|
                row.prop(tool_settings.particle_edit, "select_mode", text="", expand=True)
 | 
						|
 | 
						|
        # Grease Pencil
 | 
						|
        if obj and obj.type == 'GPENCIL' and context.gpencil_data:
 | 
						|
            gpd = context.gpencil_data
 | 
						|
 | 
						|
            if gpd.is_stroke_paint_mode:
 | 
						|
                row = layout.row()
 | 
						|
                sub = row.row(align=True)
 | 
						|
                sub.prop(tool_settings, "use_gpencil_draw_onback", text="", icon='MOD_OPACITY')
 | 
						|
                sub.separator(factor=0.4)
 | 
						|
                sub.prop(tool_settings, "use_gpencil_weight_data_add", text="", icon='WPAINT_HLT')
 | 
						|
                sub.separator(factor=0.4)
 | 
						|
                sub.prop(tool_settings, "use_gpencil_draw_additive", text="", icon='FREEZE')
 | 
						|
 | 
						|
            if gpd.use_stroke_edit_mode:
 | 
						|
                row = layout.row(align=True)
 | 
						|
                row.prop(tool_settings, "gpencil_selectmode", text="", expand=True)
 | 
						|
 | 
						|
            if gpd.use_stroke_edit_mode or gpd.is_stroke_sculpt_mode or gpd.is_stroke_weight_mode:
 | 
						|
                row = layout.row(align=True)
 | 
						|
 | 
						|
                if gpd.is_stroke_sculpt_mode:
 | 
						|
                    row.prop(tool_settings.gpencil_sculpt, "use_select_mask", text="")
 | 
						|
                    row.separator()
 | 
						|
 | 
						|
                row.prop(gpd, "use_multiedit", text="", icon='GP_MULTIFRAME_EDITING')
 | 
						|
 | 
						|
                sub = row.row(align=True)
 | 
						|
                sub.active = gpd.use_multiedit
 | 
						|
                sub.popover(
 | 
						|
                    panel="VIEW3D_PT_gpencil_multi_frame",
 | 
						|
                    text="Multiframe"
 | 
						|
                )
 | 
						|
 | 
						|
            if gpd.use_stroke_edit_mode:
 | 
						|
                row = layout.row(align=True)
 | 
						|
                row.prop(tool_settings.gpencil_sculpt, "use_select_mask", text="")
 | 
						|
 | 
						|
                row.popover(
 | 
						|
                    panel="VIEW3D_PT_tools_grease_pencil_interpolate",
 | 
						|
                    text="Interpolate"
 | 
						|
                )
 | 
						|
 | 
						|
        VIEW3D_MT_editor_menus.draw_collapsible(context, layout)
 | 
						|
 | 
						|
        layout.separator_spacer()
 | 
						|
 | 
						|
        # Mode & Transform Settings
 | 
						|
        scene = context.scene
 | 
						|
 | 
						|
        # Orientation
 | 
						|
        if object_mode in {'OBJECT', 'EDIT', 'POSE', 'EDIT_GPENCIL'}:
 | 
						|
            orient_slot = scene.transform_orientation_slots[0]
 | 
						|
            custom_orientation = orient_slot.custom_orientation
 | 
						|
            trans_name, trans_icon = orient_slot.ui_info()
 | 
						|
 | 
						|
            row = layout.row(align=True)
 | 
						|
 | 
						|
            sub = row.row()
 | 
						|
            sub.ui_units_x = 4
 | 
						|
            sub.popover(
 | 
						|
                panel="VIEW3D_PT_transform_orientations",
 | 
						|
                text=trans_name,
 | 
						|
                icon_value=trans_icon,
 | 
						|
            )
 | 
						|
 | 
						|
        # Pivot
 | 
						|
        if object_mode in {'OBJECT', 'EDIT', 'POSE', 'EDIT_GPENCIL', 'SCULPT_GPENCIL'}:
 | 
						|
            pivot_point = tool_settings.transform_pivot_point
 | 
						|
            act_pivot_point = bpy.types.ToolSettings.bl_rna.properties["transform_pivot_point"].enum_items[pivot_point]
 | 
						|
            row = layout.row(align=True)
 | 
						|
            row.popover(
 | 
						|
                panel="VIEW3D_PT_pivot_point",
 | 
						|
                icon=act_pivot_point.icon,
 | 
						|
                text="",
 | 
						|
            )
 | 
						|
 | 
						|
        # Snap
 | 
						|
        show_snap = False
 | 
						|
        if obj is None:
 | 
						|
            show_snap = True
 | 
						|
        else:
 | 
						|
            if object_mode not in {'SCULPT', 'VERTEX_PAINT', 'WEIGHT_PAINT', 'TEXTURE_PAINT',
 | 
						|
                                   'PAINT_GPENCIL', 'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'}:
 | 
						|
                show_snap = True
 | 
						|
            else:
 | 
						|
 | 
						|
                from .properties_paint_common import UnifiedPaintPanel
 | 
						|
                paint_settings = UnifiedPaintPanel.paint_settings(context)
 | 
						|
 | 
						|
                if paint_settings:
 | 
						|
                    brush = paint_settings.brush
 | 
						|
                    if brush and brush.stroke_method == 'CURVE':
 | 
						|
                        show_snap = True
 | 
						|
 | 
						|
        if show_snap:
 | 
						|
            snap_items = bpy.types.ToolSettings.bl_rna.properties["snap_elements"].enum_items
 | 
						|
            snap_elements = tool_settings.snap_elements
 | 
						|
            if len(snap_elements) == 1:
 | 
						|
                text = ""
 | 
						|
                for elem in snap_elements:
 | 
						|
                    icon = snap_items[elem].icon
 | 
						|
                    break
 | 
						|
            else:
 | 
						|
                text = "Mix"
 | 
						|
                icon = 'NONE'
 | 
						|
            del snap_items, snap_elements
 | 
						|
 | 
						|
            row = layout.row(align=True)
 | 
						|
            row.prop(tool_settings, "use_snap", text="")
 | 
						|
 | 
						|
            sub = row.row(align=True)
 | 
						|
            sub.popover(
 | 
						|
                panel="VIEW3D_PT_snapping",
 | 
						|
                icon=icon,
 | 
						|
                text=text,
 | 
						|
            )
 | 
						|
 | 
						|
        # Proportional editing
 | 
						|
        gpd = context.gpencil_data
 | 
						|
        if object_mode in {'EDIT', 'PARTICLE_EDIT'}:
 | 
						|
            row = layout.row(align=True)
 | 
						|
            row.prop(tool_settings, "proportional_edit", icon_only=True)
 | 
						|
            sub = row.row(align=True)
 | 
						|
            sub.active = tool_settings.proportional_edit != 'DISABLED'
 | 
						|
            sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
 | 
						|
 | 
						|
        elif object_mode == 'OBJECT':
 | 
						|
            row = layout.row(align=True)
 | 
						|
            row.prop(tool_settings, "use_proportional_edit_objects", icon_only=True)
 | 
						|
            sub = row.row(align=True)
 | 
						|
            sub.active = tool_settings.use_proportional_edit_objects
 | 
						|
            sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
 | 
						|
 | 
						|
        elif gpd is not None and obj.type == 'GPENCIL':
 | 
						|
            if gpd.use_stroke_edit_mode or gpd.is_stroke_sculpt_mode:
 | 
						|
                row = layout.row(align=True)
 | 
						|
                row.prop(tool_settings, "proportional_edit", icon_only=True)
 | 
						|
 | 
						|
                sub = row.row(align=True)
 | 
						|
                sub.active = tool_settings.proportional_edit != 'DISABLED'
 | 
						|
                sub.prop(tool_settings, "proportional_edit_falloff", icon_only=True)
 | 
						|
 | 
						|
        # grease pencil
 | 
						|
        if object_mode == 'PAINT_GPENCIL':
 | 
						|
            origin = tool_settings.gpencil_stroke_placement_view3d
 | 
						|
            gp_origin = tool_settings.bl_rna.properties["gpencil_stroke_placement_view3d"].enum_items[origin]
 | 
						|
 | 
						|
            or_icon = getattr(gp_origin, "icon", "BLANK1")
 | 
						|
            or_name = getattr(gp_origin, "name", "Stroke Placement")
 | 
						|
            layout.popover(
 | 
						|
                panel="VIEW3D_PT_gpencil_origin",
 | 
						|
                text=or_name,
 | 
						|
                icon=or_icon,
 | 
						|
            )
 | 
						|
 | 
						|
        if object_mode in {'PAINT_GPENCIL', 'SCULPT_GPENCIL'}:
 | 
						|
            lock = tool_settings.gpencil_sculpt.lock_axis
 | 
						|
            gp_lock = tool_settings.gpencil_sculpt.bl_rna.properties["lock_axis"].enum_items[lock]
 | 
						|
 | 
						|
            lk_icon = getattr(gp_lock, "icon", "BLANK1")
 | 
						|
            lk_name = getattr(gp_lock, "name", "None")
 | 
						|
            row = layout.row()
 | 
						|
            row.enabled = tool_settings.gpencil_stroke_placement_view3d in {'ORIGIN', 'CURSOR'}
 | 
						|
            row.popover(
 | 
						|
                panel="VIEW3D_PT_gpencil_lock",
 | 
						|
                text=lk_name,
 | 
						|
                icon=lk_icon,
 | 
						|
            )
 | 
						|
 | 
						|
        if object_mode in {'PAINT_GPENCIL'}:
 | 
						|
            if context.workspace.tools.from_space_view3d_mode(object_mode).name == "Draw":
 | 
						|
                settings = tool_settings.gpencil_sculpt.guide
 | 
						|
                row = layout.row(align=True)
 | 
						|
                row.prop(settings, "use_guide", text="", icon='GRID')
 | 
						|
                sub = row.row(align=True)
 | 
						|
                sub.active = settings.use_guide
 | 
						|
                sub.popover(
 | 
						|
                    panel="VIEW3D_PT_gpencil_guide",
 | 
						|
                    text="Guides"
 | 
						|
                )
 | 
						|
 | 
						|
        layout.separator_spacer()
 | 
						|
 | 
						|
        # Collection Visibility
 | 
						|
        layout.popover(
 | 
						|
            panel="VIEW3D_PT_collections",
 | 
						|
            icon='GROUP',
 | 
						|
            text="",
 | 
						|
        )
 | 
						|
 | 
						|
        # Viewport Settings
 | 
						|
        layout.popover(
 | 
						|
            panel="VIEW3D_PT_object_type_visibility",
 | 
						|
            icon_value=view.icon_from_show_object_viewport,
 | 
						|
            text="",
 | 
						|
        )
 | 
						|
 | 
						|
        row = layout.row(align=True)
 | 
						|
        row.prop(overlay, "show_overlays", icon='OVERLAY', text="")
 | 
						|
        sub = row.row(align=True)
 | 
						|
        sub.active = overlay.show_overlays
 | 
						|
        sub.popover(panel="VIEW3D_PT_overlay")
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        row.active = (shading.type in {'WIREFRAME', 'SOLID'}) or object_mode in {'EDIT'}
 | 
						|
 | 
						|
        if shading.type == 'WIREFRAME':
 | 
						|
            row.prop(shading, "show_xray_wireframe", text="", icon='XRAY')
 | 
						|
        else:
 | 
						|
            row.prop(shading, "show_xray", text="", icon='XRAY')
 | 
						|
 | 
						|
        row = layout.row(align=True)
 | 
						|
        row.prop(shading, "type", text="", expand=True)
 | 
						|
        sub = row.row(align=True)
 | 
						|
        # TODO, currently render shading type ignores mesh two-side, until it's supported
 | 
						|
        # show the shading popover which shows double-sided option.
 | 
						|
 | 
						|
        # sub.enabled = shading.type != 'RENDERED'
 | 
						|
        sub.popover(panel="VIEW3D_PT_shading")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_editor_menus(Menu):
 | 
						|
    bl_space_type = 'VIEW3D_MT_editor_menus'
 | 
						|
    bl_label = ""
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        obj = context.active_object
 | 
						|
        mode_string = context.mode
 | 
						|
        edit_object = context.edit_object
 | 
						|
        gp_edit = obj and obj.mode in {'EDIT_GPENCIL', 'PAINT_GPENCIL', 'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'}
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_view")
 | 
						|
 | 
						|
        # Select Menu
 | 
						|
        if gp_edit:
 | 
						|
            if mode_string not in {'PAINT_GPENCIL', 'WEIGHT_GPENCIL'}:
 | 
						|
                layout.menu("VIEW3D_MT_select_gpencil")
 | 
						|
        elif mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
 | 
						|
            mesh = obj.data
 | 
						|
            if mesh.use_paint_mask:
 | 
						|
                layout.menu("VIEW3D_MT_select_paint_mask")
 | 
						|
            elif mesh.use_paint_mask_vertex and mode_string in {'PAINT_WEIGHT', 'PAINT_VERTEX'}:
 | 
						|
                layout.menu("VIEW3D_MT_select_paint_mask_vertex")
 | 
						|
        elif mode_string != 'SCULPT':
 | 
						|
            layout.menu("VIEW3D_MT_select_%s" % mode_string.lower())
 | 
						|
 | 
						|
        if gp_edit:
 | 
						|
            pass
 | 
						|
        elif mode_string == 'OBJECT':
 | 
						|
            layout.menu("VIEW3D_MT_add", text="Add")
 | 
						|
        elif mode_string == 'EDIT_MESH':
 | 
						|
            layout.menu("VIEW3D_MT_mesh_add", text="Add")
 | 
						|
        elif mode_string == 'EDIT_CURVE':
 | 
						|
            layout.menu("VIEW3D_MT_curve_add", text="Add")
 | 
						|
        elif mode_string == 'EDIT_SURFACE':
 | 
						|
            layout.menu("VIEW3D_MT_surface_add", text="Add")
 | 
						|
        elif mode_string == 'EDIT_METABALL':
 | 
						|
            layout.menu("VIEW3D_MT_metaball_add", text="Add")
 | 
						|
        elif mode_string == 'EDIT_ARMATURE':
 | 
						|
            layout.menu("TOPBAR_MT_edit_armature_add", text="Add")
 | 
						|
 | 
						|
        if gp_edit:
 | 
						|
            if obj and obj.mode == 'PAINT_GPENCIL':
 | 
						|
                layout.menu("VIEW3D_MT_paint_gpencil")
 | 
						|
            elif obj and obj.mode == 'EDIT_GPENCIL':
 | 
						|
                layout.menu("VIEW3D_MT_edit_gpencil")
 | 
						|
            elif obj and obj.mode == 'WEIGHT_GPENCIL':
 | 
						|
                layout.menu("VIEW3D_MT_weight_gpencil")
 | 
						|
 | 
						|
        elif edit_object:
 | 
						|
            layout.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
 | 
						|
 | 
						|
            if mode_string == 'EDIT_MESH':
 | 
						|
                layout.menu("VIEW3D_MT_edit_mesh_vertices")
 | 
						|
                layout.menu("VIEW3D_MT_edit_mesh_edges")
 | 
						|
                layout.menu("VIEW3D_MT_edit_mesh_faces")
 | 
						|
                layout.menu("VIEW3D_MT_uv_map", text="UV")
 | 
						|
            elif mode_string in {'EDIT_CURVE', 'EDIT_SURFACE'}:
 | 
						|
                layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
 | 
						|
                layout.menu("VIEW3D_MT_edit_curve_segments")
 | 
						|
 | 
						|
        elif obj:
 | 
						|
            if mode_string != 'PAINT_TEXTURE':
 | 
						|
                layout.menu("VIEW3D_MT_%s" % mode_string.lower())
 | 
						|
            if mode_string in {'SCULPT', 'PAINT_VERTEX', 'PAINT_WEIGHT', 'PAINT_TEXTURE'}:
 | 
						|
                layout.menu("VIEW3D_MT_brush")
 | 
						|
            if mode_string == 'SCULPT':
 | 
						|
                layout.menu("VIEW3D_MT_hide_mask")
 | 
						|
        else:
 | 
						|
            layout.menu("VIEW3D_MT_object")
 | 
						|
 | 
						|
 | 
						|
# ********** Menu **********
 | 
						|
 | 
						|
 | 
						|
# ********** Utilities **********
 | 
						|
 | 
						|
 | 
						|
class ShowHideMenu:
 | 
						|
    bl_label = "Show/Hide"
 | 
						|
    _operator_name = ""
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
 | 
						|
        layout.operator("%s.hide" % self._operator_name, text="Hide Selected").unselected = False
 | 
						|
        layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
 | 
						|
 | 
						|
 | 
						|
# Standard transforms which apply to all cases
 | 
						|
# NOTE: this doesn't seem to be able to be used directly
 | 
						|
class VIEW3D_MT_transform_base(Menu):
 | 
						|
    bl_label = "Transform"
 | 
						|
    bl_category = "View"
 | 
						|
 | 
						|
    # TODO: get rid of the custom text strings?
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("transform.tosphere", text="To Sphere")
 | 
						|
        layout.operator("transform.shear", text="Shear")
 | 
						|
        layout.operator("transform.bend", text="Bend")
 | 
						|
        layout.operator("transform.push_pull", text="Push/Pull")
 | 
						|
 | 
						|
        if context.mode != 'OBJECT':
 | 
						|
            layout.operator("transform.vertex_warp", text="Warp")
 | 
						|
            layout.operator("transform.vertex_random", text="Randomize")
 | 
						|
 | 
						|
 | 
						|
# Generic transform menu - geometry types
 | 
						|
class VIEW3D_MT_transform(VIEW3D_MT_transform_base):
 | 
						|
    def draw(self, context):
 | 
						|
        # base menu
 | 
						|
        VIEW3D_MT_transform_base.draw(self, context)
 | 
						|
 | 
						|
        # generic...
 | 
						|
        layout = self.layout
 | 
						|
        if context.mode == 'EDIT_MESH':
 | 
						|
            layout.operator("transform.shrink_fatten", text="Shrink Fatten")
 | 
						|
        elif context.mode == 'EDIT_CURVE':
 | 
						|
            layout.operator("transform.transform", text="Radius").mode = 'CURVE_SHRINKFATTEN'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.translate", text="Move Texture Space").texture_space = True
 | 
						|
        layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
 | 
						|
 | 
						|
 | 
						|
# Object-specific extensions to Transform menu
 | 
						|
class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base):
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        # base menu
 | 
						|
        VIEW3D_MT_transform_base.draw(self, context)
 | 
						|
 | 
						|
        # object-specific option follow...
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.translate", text="Move Texture Space").texture_space = True
 | 
						|
        layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        # XXX see alignmenu() in edit.c of b2.4x to get this working
 | 
						|
        layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.randomize_transform")
 | 
						|
        layout.operator("object.align")
 | 
						|
 | 
						|
        # TODO: there is a strange context bug here.
 | 
						|
        """
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.operator("object.transform_axis_target")
 | 
						|
        """
 | 
						|
 | 
						|
 | 
						|
# Armature EditMode extensions to Transform menu
 | 
						|
class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        # base menu
 | 
						|
        VIEW3D_MT_transform_base.draw(self, context)
 | 
						|
 | 
						|
        # armature specific extensions follow...
 | 
						|
        obj = context.object
 | 
						|
        if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'}:
 | 
						|
            if obj.data.display_type == 'BBONE':
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
                layout.operator("transform.transform", text="Scale BBone").mode = 'BONE_SIZE'
 | 
						|
            elif obj.data.display_type == 'ENVELOPE':
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
                layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONE_SIZE'
 | 
						|
                layout.operator("transform.transform", text="Scale Radius").mode = 'BONE_ENVELOPE'
 | 
						|
 | 
						|
        if context.edit_object and context.edit_object.type == 'ARMATURE':
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("armature.align")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_mirror(Menu):
 | 
						|
    bl_label = "Mirror"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("transform.mirror", text="Interactive Mirror")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        props = layout.operator("transform.mirror", text="X Global")
 | 
						|
        props.constraint_axis = (True, False, False)
 | 
						|
        props.orient_type = 'GLOBAL'
 | 
						|
        props = layout.operator("transform.mirror", text="Y Global")
 | 
						|
        props.constraint_axis = (False, True, False)
 | 
						|
        props.orient_type = 'GLOBAL'
 | 
						|
        props = layout.operator("transform.mirror", text="Z Global")
 | 
						|
        props.constraint_axis = (False, False, True)
 | 
						|
        props.orient_type = 'GLOBAL'
 | 
						|
 | 
						|
        if context.edit_object:
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            props = layout.operator("transform.mirror", text="X Local")
 | 
						|
            props.constraint_axis = (True, False, False)
 | 
						|
            props.orient_type = 'LOCAL'
 | 
						|
            props = layout.operator("transform.mirror", text="Y Local")
 | 
						|
            props.constraint_axis = (False, True, False)
 | 
						|
            props.orient_type = 'LOCAL'
 | 
						|
            props = layout.operator("transform.mirror", text="Z Local")
 | 
						|
            props.constraint_axis = (False, False, True)
 | 
						|
            props.orient_type = 'LOCAL'
 | 
						|
 | 
						|
            layout.operator("object.vertex_group_mirror")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_snap(Menu):
 | 
						|
    bl_label = "Snap"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
 | 
						|
        layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor").use_offset = False
 | 
						|
        layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor (Keep Offset)").use_offset = True
 | 
						|
        layout.operator("view3d.snap_selected_to_active", text="Selection to Active")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
 | 
						|
        layout.operator("view3d.snap_cursor_to_center", text="Cursor to World Origin")
 | 
						|
        layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
 | 
						|
        layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_uv_map(Menu):
 | 
						|
    bl_label = "UV Mapping"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("uv.unwrap")
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_DEFAULT'
 | 
						|
        layout.operator("uv.smart_project")
 | 
						|
        layout.operator("uv.lightmap_pack")
 | 
						|
        layout.operator("uv.follow_active_quads")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        layout.operator("uv.cube_project")
 | 
						|
        layout.operator("uv.cylinder_project")
 | 
						|
        layout.operator("uv.sphere_project")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.operator("uv.project_from_view").scale_to_bounds = False
 | 
						|
        layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_seam").clear = False
 | 
						|
        layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("uv.reset")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_proportional(Menu):
 | 
						|
    bl_label = "Proportional Editing"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.props_enum(tool_settings, "proportional_edit")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.label(text="Falloff:")
 | 
						|
        layout.props_enum(tool_settings, "proportional_edit_falloff")
 | 
						|
 | 
						|
 | 
						|
# ********** View menus **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view(Menu):
 | 
						|
    bl_label = "View"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        layout.operator("view3d.toolshelf", icon='MENU_PANEL')
 | 
						|
        layout.operator("view3d.properties", icon='MENU_PANEL')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_selected", text="Frame Selected").use_all_regions = False
 | 
						|
        if view.region_quadviews:
 | 
						|
            layout.operator("view3d.view_selected", text="Frame Selected (Quad View)").use_all_regions = True
 | 
						|
 | 
						|
        layout.operator("view3d.view_all", text="Frame All").center = False
 | 
						|
        layout.operator("view3d.view_persportho", text="Perspective/Orthographic")
 | 
						|
        layout.menu("VIEW3D_MT_view_local")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
        layout.menu("VIEW3D_MT_view_viewpoint")
 | 
						|
        layout.menu("VIEW3D_MT_view_navigation")
 | 
						|
        layout.menu("VIEW3D_MT_view_align")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.menu("VIEW3D_MT_view_regions", text="View Regions")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("screen.animation_play", text="Play Animation")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("render.opengl", icon='RENDER_STILL')
 | 
						|
        layout.operator("render.opengl", text="Viewport Render Animation", icon='RENDER_ANIMATION').animation = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("INFO_MT_area")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_local(Menu):
 | 
						|
    bl_label = "Local View"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        layout.operator("view3d.localview", text="Toggle Local View")
 | 
						|
        layout.operator("view3d.localview_remove_from")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_cameras(Menu):
 | 
						|
    bl_label = "Cameras"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.object_as_camera")
 | 
						|
        layout.operator("view3d.view_camera", text="Active Camera")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_viewpoint(Menu):
 | 
						|
    bl_label = "Viewpoint"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.view_camera", text="Camera")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_axis", text="Top").type = 'TOP'
 | 
						|
        layout.operator("view3d.view_axis", text="Bottom").type = 'BOTTOM'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_axis", text="Front").type = 'FRONT'
 | 
						|
        layout.operator("view3d.view_axis", text="Back").type = 'BACK'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_axis", text="Right").type = 'RIGHT'
 | 
						|
        layout.operator("view3d.view_axis", text="Left").type = 'LEFT'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_navigation(Menu):
 | 
						|
    bl_label = "Navigation"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        from math import pi
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("view3d.view_orbit", "type")
 | 
						|
        props = layout.operator("view3d.view_orbit", text="Orbit Opposite")
 | 
						|
        props.type = 'ORBITRIGHT'
 | 
						|
        props.angle = pi
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_roll", text="Roll Left").type = 'LEFT'
 | 
						|
        layout.operator("view3d.view_roll", text="Roll Right").type = 'RIGHT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_enum("view3d.view_pan", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.zoom", text="Zoom In").delta = 1
 | 
						|
        layout.operator("view3d.zoom", text="Zoom Out").delta = -1
 | 
						|
        layout.operator("view3d.zoom_border", text="Zoom Border...")
 | 
						|
        layout.operator("view3d.zoom_camera_1_to_1", text="Zoom Camera 1:1")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.fly")
 | 
						|
        layout.operator("view3d.walk")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_align(Menu):
 | 
						|
    bl_label = "Align View"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_view_align_selected")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
 | 
						|
        layout.operator("view3d.camera_to_view_selected", text="Align Active Camera to Selected")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
 | 
						|
        layout.operator("view3d.view_center_cursor")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.view_lock_to_active")
 | 
						|
        layout.operator("view3d.view_lock_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_align_selected(Menu):
 | 
						|
    bl_label = "Align View to Active"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        props = layout.operator("view3d.view_axis", text="Top")
 | 
						|
        props.align_active = True
 | 
						|
        props.type = 'TOP'
 | 
						|
 | 
						|
        props = layout.operator("view3d.view_axis", text="Bottom")
 | 
						|
        props.align_active = True
 | 
						|
        props.type = 'BOTTOM'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("view3d.view_axis", text="Front")
 | 
						|
        props.align_active = True
 | 
						|
        props.type = 'FRONT'
 | 
						|
 | 
						|
        props = layout.operator("view3d.view_axis", text="Back")
 | 
						|
        props.align_active = True
 | 
						|
        props.type = 'BACK'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("view3d.view_axis", text="Right")
 | 
						|
        props.align_active = True
 | 
						|
        props.type = 'RIGHT'
 | 
						|
 | 
						|
        props = layout.operator("view3d.view_axis", text="Left")
 | 
						|
        props.align_active = True
 | 
						|
        props.type = 'LEFT'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_regions(Menu):
 | 
						|
    bl_label = "View Regions"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator("view3d.clip_border", text="Clipping Region...")
 | 
						|
        layout.operator("view3d.render_border", text="Render Region...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.clear_render_border")
 | 
						|
 | 
						|
 | 
						|
# ********** Select menus, suffix from context.mode **********
 | 
						|
 | 
						|
class VIEW3D_MT_select_object_more_less(Menu):
 | 
						|
    bl_label = "Select More/Less"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.select_more", text="More")
 | 
						|
        layout.operator("object.select_less", text="Less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("object.select_hierarchy", text="Parent")
 | 
						|
        props.extend = False
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("object.select_hierarchy", text="Child")
 | 
						|
        props.extend = False
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("object.select_hierarchy", text="Extend Parent")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("object.select_hierarchy", text="Extend Child")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_object(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("object.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("object.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
 | 
						|
        layout.operator("object.select_camera", text="Select Active Camera")
 | 
						|
        layout.operator("object.select_mirror", text="Mirror Selection")
 | 
						|
        layout.operator("object.select_random", text="Select Random")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_select_object_more_less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.select_grouped", "type", text="Select Grouped")
 | 
						|
        layout.operator_menu_enum("object.select_linked", "type", text="Select Linked")
 | 
						|
        layout.operator("object.select_pattern", text="Select Pattern...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_pose_more_less(Menu):
 | 
						|
    bl_label = "Select More/Less"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        props = layout.operator("pose.select_hierarchy", text="Parent")
 | 
						|
        props.extend = False
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("pose.select_hierarchy", text="Child")
 | 
						|
        props.extend = False
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("pose.select_hierarchy", text="Extend Parent")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("pose.select_hierarchy", text="Extend Child")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_pose(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("pose.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("pose.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.select_mirror", text="Flip Active")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.select_constraint_target", text="Constraint Target")
 | 
						|
        layout.operator("pose.select_linked", text="Linked")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_select_pose_more_less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
 | 
						|
        layout.operator("object.select_pattern", text="Select Pattern...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_particle(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("particle.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("particle.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("particle.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_linked")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_more")
 | 
						|
        layout.operator("particle.select_less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_random")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_roots", text="Roots")
 | 
						|
        layout.operator("particle.select_tips", text="Tips")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_similar(Menu):
 | 
						|
    bl_label = "Select Similar"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("mesh.select_similar", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_similar_region", text="Face Regions")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_by_trait(Menu):
 | 
						|
    bl_label = "Select All by Trait"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        if tool_settings.mesh_select_mode[2] is False:
 | 
						|
            layout.operator("mesh.select_non_manifold", text="Non Manifold")
 | 
						|
        layout.operator("mesh.select_loose", text="Loose Geometry")
 | 
						|
        layout.operator("mesh.select_interior_faces", text="Interior Faces")
 | 
						|
        layout.operator("mesh.select_face_by_sides", text="Faces by Sides")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_ungrouped", text="Ungrouped Verts")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_more_less(Menu):
 | 
						|
    bl_label = "Select More/Less"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.select_more", text="More")
 | 
						|
        layout.operator("mesh.select_less", text="Less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_next_item", text="Next Active")
 | 
						|
        layout.operator("mesh.select_prev_item", text="Previous Active")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_linked(Menu):
 | 
						|
    bl_label = "Select Linked"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.select_linked", text="Linked")
 | 
						|
        layout.operator("mesh.shortest_path_select", text="Shortest Path")
 | 
						|
        layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_loops(Menu):
 | 
						|
    bl_label = "Select Loops"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.loop_multi_select", text="Edge Loops").ring = False
 | 
						|
        layout.operator("mesh.loop_multi_select", text="Edge Rings").ring = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.loop_to_region")
 | 
						|
        layout.operator("mesh.region_to_loop")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_mesh(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        # primitive
 | 
						|
        layout.operator("mesh.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("mesh.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("mesh.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # numeric
 | 
						|
        layout.operator("mesh.select_random", text="Select Random")
 | 
						|
        layout.operator("mesh.select_nth")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # geometric
 | 
						|
        layout.operator("mesh.edges_select_sharp", text="Select Sharp Edges")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # other ...
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_select_similar")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_select_by_trait")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_select_more_less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_select_loops")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_select_linked")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_axis", text="Side of Active")
 | 
						|
        layout.operator("mesh.select_mirror", text="Mirror Selection")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_curve(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("curve.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("curve.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("curve.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_random")
 | 
						|
        layout.operator("curve.select_nth")
 | 
						|
        layout.operator("curve.select_linked", text="Select Linked")
 | 
						|
        layout.operator("curve.select_similar", text="Select Similar")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.de_select_first")
 | 
						|
        layout.operator("curve.de_select_last")
 | 
						|
        layout.operator("curve.select_next")
 | 
						|
        layout.operator("curve.select_previous")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_more")
 | 
						|
        layout.operator("curve.select_less")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_surface(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("curve.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("curve.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("curve.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_random")
 | 
						|
        layout.operator("curve.select_nth")
 | 
						|
        layout.operator("curve.select_linked", text="Select Linked")
 | 
						|
        layout.operator("curve.select_similar", text="Select Similar")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_row")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_more")
 | 
						|
        layout.operator("curve.select_less")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_text(Menu):
 | 
						|
    # intentional name mismatch
 | 
						|
    # select menu for 3d-text doesn't make sense
 | 
						|
    bl_label = "Edit"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("font.text_cut", text="Cut")
 | 
						|
        layout.operator("font.text_copy", text="Copy", icon='COPYDOWN')
 | 
						|
        layout.operator("font.text_paste", text="Paste", icon='PASTEDOWN')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_paste_from_file")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.select_all")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_metaball(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mball.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("mball.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("mball.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mball.select_random_metaelems")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("mball.select_similar", "type", text="Similar")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_lattice(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("lattice.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("lattice.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("lattice.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("lattice.select_mirror")
 | 
						|
        layout.operator("lattice.select_random")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("lattice.select_more")
 | 
						|
        layout.operator("lattice.select_less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("lattice.select_ungrouped", text="Ungrouped Verts")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_armature(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("armature.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("armature.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("armature.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.select_mirror", text="Mirror").extend = False
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.select_more", text="More")
 | 
						|
        layout.operator("armature.select_less", text="Less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("armature.select_hierarchy", text="Parent")
 | 
						|
        props.extend = False
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("armature.select_hierarchy", text="Child")
 | 
						|
        props.extend = False
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("armature.select_hierarchy", text="Extend Parent")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("armature.select_hierarchy", text="Extend Child")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
        layout.operator_menu_enum("armature.select_similar", "type", text="Similar")
 | 
						|
        layout.operator("object.select_pattern", text="Select Pattern...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_gpencil(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("gpencil.select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("gpencil.select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("gpencil.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.select_box")
 | 
						|
        layout.operator("gpencil.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.select_linked", text="Linked")
 | 
						|
        layout.operator("gpencil.select_alternate")
 | 
						|
        layout.operator_menu_enum("gpencil.select_grouped", "type", text="Grouped")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.select_first")
 | 
						|
        layout.operator("gpencil.select_last")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.select_more")
 | 
						|
        layout.operator("gpencil.select_less")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_paint_mask(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("paint.face_select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("paint.face_select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("paint.face_select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.face_select_linked", text="Linked")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_paint_mask_vertex(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("paint.vert_select_all", text="All").action = 'SELECT'
 | 
						|
        layout.operator("paint.vert_select_all", text="None").action = 'DESELECT'
 | 
						|
        layout.operator("paint.vert_select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.select_box")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_angle_control(Menu):
 | 
						|
    bl_label = "Angle Control"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        settings = UnifiedPaintPanel.paint_settings(context)
 | 
						|
        if not settings:
 | 
						|
            return False
 | 
						|
 | 
						|
        brush = settings.brush
 | 
						|
        tex_slot = brush.texture_slot
 | 
						|
 | 
						|
        return tex_slot.has_texture_angle and tex_slot.has_texture_angle_source
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        settings = UnifiedPaintPanel.paint_settings(context)
 | 
						|
        brush = settings.brush
 | 
						|
 | 
						|
        sculpt = (context.sculpt_object is not None)
 | 
						|
 | 
						|
        tex_slot = brush.texture_slot
 | 
						|
 | 
						|
        layout.prop(tex_slot, "use_rake", text="Rake")
 | 
						|
 | 
						|
        if brush.brush_capabilities.has_random_texture_angle and tex_slot.has_random_texture_angle:
 | 
						|
            if sculpt:
 | 
						|
                if brush.sculpt_capabilities.has_random_texture_angle:
 | 
						|
                    layout.prop(tex_slot, "use_random", text="Random")
 | 
						|
            else:
 | 
						|
                layout.prop(tex_slot, "use_random", text="Random")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_mesh_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_mesh_add"
 | 
						|
    bl_label = "Mesh"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.primitive_plane_add", text="Plane", icon='MESH_PLANE')
 | 
						|
        layout.operator("mesh.primitive_cube_add", text="Cube", icon='MESH_CUBE')
 | 
						|
        layout.operator("mesh.primitive_circle_add", text="Circle", icon='MESH_CIRCLE')
 | 
						|
        layout.operator("mesh.primitive_uv_sphere_add", text="UV Sphere", icon='MESH_UVSPHERE')
 | 
						|
        layout.operator("mesh.primitive_ico_sphere_add", text="Ico Sphere", icon='MESH_ICOSPHERE')
 | 
						|
        layout.operator("mesh.primitive_cylinder_add", text="Cylinder", icon='MESH_CYLINDER')
 | 
						|
        layout.operator("mesh.primitive_cone_add", text="Cone", icon='MESH_CONE')
 | 
						|
        layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.primitive_grid_add", text="Grid", icon='MESH_GRID')
 | 
						|
        layout.operator("mesh.primitive_monkey_add", text="Monkey", icon='MESH_MONKEY')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_curve_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_curve_add"
 | 
						|
    bl_label = "Curve"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("curve.primitive_bezier_curve_add", text="Bezier", icon='CURVE_BEZCURVE')
 | 
						|
        layout.operator("curve.primitive_bezier_circle_add", text="Circle", icon='CURVE_BEZCIRCLE')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.primitive_nurbs_curve_add", text="Nurbs Curve", icon='CURVE_NCURVE')
 | 
						|
        layout.operator("curve.primitive_nurbs_circle_add", text="Nurbs Circle", icon='CURVE_NCIRCLE')
 | 
						|
        layout.operator("curve.primitive_nurbs_path_add", text="Path", icon='CURVE_PATH')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_surface_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_surface_add"
 | 
						|
    bl_label = "Surface"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("surface.primitive_nurbs_surface_curve_add", text="Nurbs Curve", icon='SURFACE_NCURVE')
 | 
						|
        layout.operator("surface.primitive_nurbs_surface_circle_add", text="Nurbs Circle", icon='SURFACE_NCIRCLE')
 | 
						|
        layout.operator("surface.primitive_nurbs_surface_surface_add", text="Nurbs Surface", icon='SURFACE_NSURFACE')
 | 
						|
        layout.operator("surface.primitive_nurbs_surface_cylinder_add",
 | 
						|
                        text="Nurbs Cylinder", icon='SURFACE_NCYLINDER')
 | 
						|
        layout.operator("surface.primitive_nurbs_surface_sphere_add", text="Nurbs Sphere", icon='SURFACE_NSPHERE')
 | 
						|
        layout.operator("surface.primitive_nurbs_surface_torus_add", text="Nurbs Torus", icon='SURFACE_NTORUS')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_metaball_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_metaball_add"
 | 
						|
    bl_label = "Metaball"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.operator_enum("object.metaball_add", "type")
 | 
						|
 | 
						|
 | 
						|
class TOPBAR_MT_edit_curve_add(Menu):
 | 
						|
    bl_idname = "TOPBAR_MT_edit_curve_add"
 | 
						|
    bl_label = "Add"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        is_surf = context.active_object.type == 'SURFACE'
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
 | 
						|
        if is_surf:
 | 
						|
            VIEW3D_MT_surface_add.draw(self, context)
 | 
						|
        else:
 | 
						|
            VIEW3D_MT_curve_add.draw(self, context)
 | 
						|
 | 
						|
 | 
						|
class TOPBAR_MT_edit_armature_add(Menu):
 | 
						|
    bl_idname = "TOPBAR_MT_edit_armature_add"
 | 
						|
    bl_label = "Armature"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        layout.operator("armature.bone_primitive_add", text="Single Bone", icon='BONE_DATA')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_armature_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_armature_add"
 | 
						|
    bl_label = "Armature"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_light_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_light_add"
 | 
						|
    bl_label = "Light"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.operator_enum("object.light_add", "type")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_lightprobe_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_lightprobe_add"
 | 
						|
    bl_label = "Light Probe"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.operator_enum("object.lightprobe_add", "type")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_camera_add(Menu):
 | 
						|
    bl_idname = "VIEW3D_MT_camera_add"
 | 
						|
    bl_label = "Camera"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_add(Menu):
 | 
						|
    bl_label = "Add"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        # note, don't use 'EXEC_SCREEN' or operators won't get the 'v3d' context.
 | 
						|
 | 
						|
        # Note: was EXEC_AREA, but this context does not have the 'rv3d', which prevents
 | 
						|
        #       "align_view" to work on first call (see [#32719]).
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
 | 
						|
        # layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
 | 
						|
        layout.menu("VIEW3D_MT_mesh_add", icon='OUTLINER_OB_MESH')
 | 
						|
 | 
						|
        # layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
 | 
						|
        layout.menu("VIEW3D_MT_curve_add", icon='OUTLINER_OB_CURVE')
 | 
						|
        # layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
 | 
						|
        layout.menu("VIEW3D_MT_surface_add", icon='OUTLINER_OB_SURFACE')
 | 
						|
        layout.menu("VIEW3D_MT_metaball_add", text="Metaball", icon='OUTLINER_OB_META')
 | 
						|
        layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
 | 
						|
        layout.operator_menu_enum("object.gpencil_add", "type", text="Grease Pencil", icon='OUTLINER_OB_GREASEPENCIL')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        if VIEW3D_MT_armature_add.is_extended():
 | 
						|
            layout.menu("VIEW3D_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
 | 
						|
        else:
 | 
						|
            layout.operator("object.armature_add", text="Armature", icon='OUTLINER_OB_ARMATURE')
 | 
						|
 | 
						|
        layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY')
 | 
						|
        layout.menu("VIEW3D_MT_image_add", text="Image", icon='OUTLINER_OB_IMAGE')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_light_add", icon='OUTLINER_OB_LIGHT')
 | 
						|
        layout.menu("VIEW3D_MT_lightprobe_add", icon='OUTLINER_OB_LIGHTPROBE')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        if VIEW3D_MT_camera_add.is_extended():
 | 
						|
            layout.menu("VIEW3D_MT_camera_add", icon='OUTLINER_OB_CAMERA')
 | 
						|
        else:
 | 
						|
            VIEW3D_MT_camera_add.draw(self, context)
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_FORCE_FIELD')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        has_collections = bool(bpy.data.collections)
 | 
						|
        col = layout.column()
 | 
						|
        col.enabled = has_collections
 | 
						|
 | 
						|
        if not has_collections or len(bpy.data.collections) > 10:
 | 
						|
            col.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
            col.operator(
 | 
						|
                "object.collection_instance_add",
 | 
						|
                text="Collection Instance..." if has_collections else "No Collections to Instance",
 | 
						|
                icon='OUTLINER_OB_GROUP_INSTANCE',
 | 
						|
            )
 | 
						|
        else:
 | 
						|
            col.operator_menu_enum(
 | 
						|
                "object.collection_instance_add",
 | 
						|
                "collection",
 | 
						|
                text="Collection Instance",
 | 
						|
                icon='OUTLINER_OB_GROUP_INSTANCE',
 | 
						|
            )
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_image_add(Menu):
 | 
						|
    bl_label = "Add Image"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator("object.load_reference_image", text="Reference", icon='IMAGE_REFERENCE')
 | 
						|
        layout.operator("object.load_background_image", text="Background", icon='IMAGE_BACKGROUND')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_relations(Menu):
 | 
						|
    bl_label = "Relations"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.proxy_make", text="Make Proxy...")
 | 
						|
 | 
						|
        layout.operator("object.make_dupli_face")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
 | 
						|
        layout.menu("VIEW3D_MT_make_single_user")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.data_transfer")
 | 
						|
        layout.operator("object.datalayout_transfer")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object(Menu):
 | 
						|
    bl_context = "objectmode"
 | 
						|
    bl_label = "Object"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform_object")
 | 
						|
        layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_object_clear")
 | 
						|
        layout.menu("VIEW3D_MT_object_apply")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.duplicate_move")
 | 
						|
        layout.operator("object.duplicate_move_linked")
 | 
						|
        layout.operator("object.join")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.copybuffer", text="Copy Objects", icon='COPYDOWN')
 | 
						|
        layout.operator("view3d.pastebuffer", text="Paste Objects", icon='PASTEDOWN')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_parent")
 | 
						|
        layout.menu("VIEW3D_MT_object_collection")
 | 
						|
        layout.menu("VIEW3D_MT_object_relations")
 | 
						|
        layout.menu("VIEW3D_MT_object_constraints")
 | 
						|
        layout.menu("VIEW3D_MT_object_track")
 | 
						|
        layout.menu("VIEW3D_MT_make_links", text="Make Links...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.shade_smooth")
 | 
						|
        layout.operator("object.shade_flat")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_animation")
 | 
						|
        layout.menu("VIEW3D_MT_object_rigid_body")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_quick_effects")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        ob = context.active_object
 | 
						|
        if ob and ob.type == 'GPENCIL' and context.gpencil_data:
 | 
						|
            layout.operator_menu_enum("gpencil.convert", "type", text="Convert to")
 | 
						|
        else:
 | 
						|
            layout.operator_menu_enum("object.convert", "target")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_showhide")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_DEFAULT'
 | 
						|
        layout.operator("object.delete", text="Delete").use_global = False
 | 
						|
        layout.operator("object.delete", text="Delete Global").use_global = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_animation(Menu):
 | 
						|
    bl_label = "Animation"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
 | 
						|
        layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframes...")
 | 
						|
        layout.operator("anim.keyframe_clear_v3d", text="Clear Keyframes...")
 | 
						|
        layout.operator("anim.keying_set_active_set", text="Change Keying Set...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("nla.bake", text="Bake Action...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_rigid_body(Menu):
 | 
						|
    bl_label = "Rigid Body"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("rigidbody.objects_add", text="Add Active").type = 'ACTIVE'
 | 
						|
        layout.operator("rigidbody.objects_add", text="Add Passive").type = 'PASSIVE'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("rigidbody.objects_remove", text="Remove")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("rigidbody.shape_change", text="Change Shape")
 | 
						|
        layout.operator("rigidbody.mass_calculate", text="Calculate Mass")
 | 
						|
        layout.operator("rigidbody.object_settings_copy", text="Copy from Active")
 | 
						|
        layout.operator("object.visual_transform_apply", text="Apply Transformation")
 | 
						|
        layout.operator("rigidbody.bake_to_keyframes", text="Bake To Keyframes")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("rigidbody.connect", text="Connect")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_clear(Menu):
 | 
						|
    bl_label = "Clear"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.location_clear", text="Location").clear_delta = False
 | 
						|
        layout.operator("object.rotation_clear", text="Rotation").clear_delta = False
 | 
						|
        layout.operator("object.scale_clear", text="Scale").clear_delta = False
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.origin_clear", text="Origin")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_specials(Menu):
 | 
						|
    bl_label = "Object Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        obj = context.object
 | 
						|
        is_eevee = context.scene.render.engine == 'BLENDER_EEVEE'
 | 
						|
 | 
						|
        selected_objects_len = len(context.selected_objects)
 | 
						|
 | 
						|
        # If nothing is selected
 | 
						|
        # (disabled for now until it can be made more useful).
 | 
						|
        '''
 | 
						|
        if selected_objects_len == 0:
 | 
						|
 | 
						|
            layout.menu("VIEW3D_MT_add", text="Add")
 | 
						|
            layout.operator("view3d.pastebuffer", text="Paste Objects", icon='PASTEDOWN')
 | 
						|
 | 
						|
            return
 | 
						|
        '''
 | 
						|
 | 
						|
        # If something is selected
 | 
						|
        if obj is not None and obj.type in {'MESH', 'CURVE', 'SURFACE'}:
 | 
						|
            layout.operator("object.shade_smooth", text="Shade Smooth")
 | 
						|
            layout.operator("object.shade_flat", text="Shade Flat")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
        if obj is None:
 | 
						|
            pass
 | 
						|
        elif obj.type == 'MESH':
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
            layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
 | 
						|
 | 
						|
            layout.operator_context = 'INVOKE_DEFAULT'
 | 
						|
            # If more than one object is selected
 | 
						|
            if selected_objects_len > 1:
 | 
						|
                layout.operator("object.join")
 | 
						|
 | 
						|
        elif obj.type == 'CAMERA':
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            if obj.data.type == 'PERSP':
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Camera Lens Angle")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.lens"
 | 
						|
                props.input_scale = 0.1
 | 
						|
                if obj.data.lens_unit == 'MILLIMETERS':
 | 
						|
                    props.header_text = "Camera Lens Angle: %.1fmm"
 | 
						|
                else:
 | 
						|
                    props.header_text = "Camera Lens Angle: %.1f\u00B0"
 | 
						|
 | 
						|
            else:
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Camera Lens Scale")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.ortho_scale"
 | 
						|
                props.input_scale = 0.01
 | 
						|
                props.header_text = "Camera Lens Scale: %.3f"
 | 
						|
 | 
						|
            if not obj.data.dof_object:
 | 
						|
                if view and view.camera == obj and view.region_3d.view_perspective == 'CAMERA':
 | 
						|
                    props = layout.operator("ui.eyedropper_depth", text="DOF Distance (Pick)")
 | 
						|
                else:
 | 
						|
                    props = layout.operator("wm.context_modal_mouse", text="DOF Distance")
 | 
						|
                    props.data_path_iter = "selected_editable_objects"
 | 
						|
                    props.data_path_item = "data.dof_distance"
 | 
						|
                    props.input_scale = 0.02
 | 
						|
                    props.header_text = "DOF Distance: %.3f"
 | 
						|
 | 
						|
        elif obj.type in {'CURVE', 'FONT'}:
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Extrude Size")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "data.extrude"
 | 
						|
            props.input_scale = 0.01
 | 
						|
            props.header_text = "Extrude Size: %.3f"
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Width Size")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "data.offset"
 | 
						|
            props.input_scale = 0.01
 | 
						|
            props.header_text = "Width Size: %.3f"
 | 
						|
 | 
						|
            layout.operator("object.convert", text="Convert to Mesh").target = 'MESH'
 | 
						|
 | 
						|
            layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
 | 
						|
 | 
						|
        elif obj.type == 'GPENCIL':
 | 
						|
            layout.operator("gpencil.convert", text="Convert to Path").type = 'PATH'
 | 
						|
            layout.operator("gpencil.convert", text="Convert to Bezier Curves").type = 'CURVE'
 | 
						|
            layout.operator("gpencil.convert", text="Convert to Mesh").type = 'POLY'
 | 
						|
 | 
						|
            layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
 | 
						|
 | 
						|
        elif obj.type == 'EMPTY':
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Empty Draw Size")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "empty_display_size"
 | 
						|
            props.input_scale = 0.01
 | 
						|
            props.header_text = "Empty Draw Size: %.3f"
 | 
						|
 | 
						|
        elif obj.type == 'LIGHT':
 | 
						|
            light = obj.data
 | 
						|
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            emission_node = None
 | 
						|
            if light.node_tree:
 | 
						|
                for node in light.node_tree.nodes:
 | 
						|
                    if getattr(node, "type", None) == 'EMISSION':
 | 
						|
                        emission_node = node
 | 
						|
                        break
 | 
						|
 | 
						|
            if is_eevee and not emission_node:
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Energy")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.energy"
 | 
						|
                props.header_text = "Light Energy: %.3f"
 | 
						|
 | 
						|
            if emission_node is not None:
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Energy")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = (
 | 
						|
                    "data.node_tree"
 | 
						|
                    ".nodes[\"" + emission_node.name + "\"]"
 | 
						|
                    ".inputs[\"Strength\"].default_value"
 | 
						|
                )
 | 
						|
                props.header_text = "Light Energy: %.3f"
 | 
						|
                props.input_scale = 0.1
 | 
						|
 | 
						|
            if light.type == 'AREA':
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Size X")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.size"
 | 
						|
                props.header_text = "Light Size X: %.3f"
 | 
						|
 | 
						|
                if light.shape in {'RECTANGLE', 'ELLIPSE'}:
 | 
						|
                    props = layout.operator("wm.context_modal_mouse", text="Size Y")
 | 
						|
                    props.data_path_iter = "selected_editable_objects"
 | 
						|
                    props.data_path_item = "data.size_y"
 | 
						|
                    props.header_text = "Light Size Y: %.3f"
 | 
						|
 | 
						|
            elif light.type in {'SPOT', 'POINT', 'SUN'}:
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Radius")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.shadow_soft_size"
 | 
						|
                props.header_text = "Light Radius: %.3f"
 | 
						|
 | 
						|
            if light.type == 'SPOT':
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Spot Size")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.spot_size"
 | 
						|
                props.input_scale = 0.01
 | 
						|
                props.header_text = "Spot Size: %.2f"
 | 
						|
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Spot Blend")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.spot_blend"
 | 
						|
                props.input_scale = -0.01
 | 
						|
                props.header_text = "Spot Blend: %.2f"
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.copybuffer", text="Copy Objects", icon='COPYDOWN')
 | 
						|
        layout.operator("view3d.pastebuffer", text="Paste Objects", icon='PASTEDOWN')
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.duplicate_move", icon='DUPLICATE')
 | 
						|
        layout.operator("object.duplicate_move_linked")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
        layout.menu("VIEW3D_MT_object_parent")
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        if view and view.local_view:
 | 
						|
            layout.operator("view3d.localview_remove_from")
 | 
						|
        else:
 | 
						|
            layout.operator("object.move_to_collection")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_DEFAULT'
 | 
						|
        layout.operator("object.delete", text="Delete").use_global = False
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_shading(Menu):
 | 
						|
    # XXX, this menu is a place to store shading operator in object mode
 | 
						|
    bl_label = "Shading"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator("object.shade_smooth", text="Smooth")
 | 
						|
        layout.operator("object.shade_flat", text="Flat")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_apply(Menu):
 | 
						|
    bl_label = "Apply"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        props = layout.operator("object.transform_apply", text="Location", text_ctxt=i18n_contexts.default)
 | 
						|
        props.location, props.rotation, props.scale = True, False, False
 | 
						|
 | 
						|
        props = layout.operator("object.transform_apply", text="Rotation", text_ctxt=i18n_contexts.default)
 | 
						|
        props.location, props.rotation, props.scale = False, True, False
 | 
						|
 | 
						|
        props = layout.operator("object.transform_apply", text="Scale", text_ctxt=i18n_contexts.default)
 | 
						|
        props.location, props.rotation, props.scale = False, False, True
 | 
						|
        props = layout.operator("object.transform_apply", text="Rotation & Scale", text_ctxt=i18n_contexts.default)
 | 
						|
        props.location, props.rotation, props.scale = False, True, True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator(
 | 
						|
            "object.transforms_to_deltas",
 | 
						|
            text="Location to Deltas",
 | 
						|
            text_ctxt=i18n_contexts.default,
 | 
						|
        ).mode = 'LOC'
 | 
						|
        layout.operator(
 | 
						|
            "object.transforms_to_deltas",
 | 
						|
            text="Rotation to Deltas",
 | 
						|
            text_ctxt=i18n_contexts.default,
 | 
						|
        ).mode = 'ROT'
 | 
						|
        layout.operator(
 | 
						|
            "object.transforms_to_deltas",
 | 
						|
            text="Scale to Deltas",
 | 
						|
            text_ctxt=i18n_contexts.default,
 | 
						|
        ).mode = 'SCALE'
 | 
						|
 | 
						|
        layout.operator(
 | 
						|
            "object.transforms_to_deltas",
 | 
						|
            text="All Transforms to Deltas",
 | 
						|
            text_ctxt=i18n_contexts.default,
 | 
						|
        ).mode = 'ALL'
 | 
						|
        layout.operator("object.anim_transforms_to_deltas")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator(
 | 
						|
            "object.visual_transform_apply",
 | 
						|
            text="Visual Transform",
 | 
						|
            text_ctxt=i18n_contexts.default,
 | 
						|
        )
 | 
						|
        layout.operator(
 | 
						|
            "object.convert",
 | 
						|
            text="Visual Geometry to Mesh",
 | 
						|
            text_ctxt=i18n_contexts.default,
 | 
						|
        ).target = 'MESH'
 | 
						|
        layout.operator("object.duplicates_make_real")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_parent(Menu):
 | 
						|
    bl_label = "Parent"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("object.parent_set", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_enum("object.parent_clear", "type")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_track(Menu):
 | 
						|
    bl_label = "Track"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("object.track_set", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_enum("object.track_clear", "type")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_collection(Menu):
 | 
						|
    bl_label = "Collection"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.move_to_collection")
 | 
						|
        layout.operator("object.link_to_collection")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("collection.create")
 | 
						|
        # layout.operator_menu_enum("collection.objects_remove", "collection")  # BUGGY
 | 
						|
        layout.operator("collection.objects_remove")
 | 
						|
        layout.operator("collection.objects_remove_all")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("collection.objects_add_active")
 | 
						|
        layout.operator("collection.objects_remove_active")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_constraints(Menu):
 | 
						|
    bl_label = "Constraints"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.constraint_add_with_targets")
 | 
						|
        layout.operator("object.constraints_copy")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.constraints_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_quick_effects(Menu):
 | 
						|
    bl_label = "Quick Effects"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.quick_fur")
 | 
						|
        layout.operator("object.quick_explode")
 | 
						|
        layout.operator("object.quick_smoke")
 | 
						|
        layout.operator("object.quick_fluid")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_showhide(Menu):
 | 
						|
    bl_label = "Show/Hide"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.hide_view_clear", text="Show Hidden")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.hide_view_set", text="Hide Selected").unselected = False
 | 
						|
        layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_make_single_user(Menu):
 | 
						|
    bl_label = "Make Single User"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object")
 | 
						|
        props.object = True
 | 
						|
        props.obdata = props.material = props.animation = False
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object & Data")
 | 
						|
        props.object = props.obdata = True
 | 
						|
        props.material = props.animation = False
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object & Data & Materials")
 | 
						|
        props.object = props.obdata = props.material = True
 | 
						|
        props.animation = False
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Materials")
 | 
						|
        props.material = True
 | 
						|
        props.object = props.obdata = props.animation = False
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object Animation")
 | 
						|
        props.animation = True
 | 
						|
        props.object = props.obdata = props.material = False
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_make_links(Menu):
 | 
						|
    bl_label = "Make Links"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        operator_context_default = layout.operator_context
 | 
						|
 | 
						|
        if len(bpy.data.scenes) > 10:
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
            layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
 | 
						|
        else:
 | 
						|
            layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
            layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = operator_context_default
 | 
						|
 | 
						|
        layout.operator_enum("object.make_links_data", "type")  # inline
 | 
						|
 | 
						|
        layout.operator("object.join_uvs")  # stupid place to add this!
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_brush(Menu):
 | 
						|
    bl_label = "Brush"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        settings = UnifiedPaintPanel.paint_settings(context)
 | 
						|
        brush = getattr(settings, "brush", None)
 | 
						|
 | 
						|
        ups = tool_settings.unified_paint_settings
 | 
						|
        layout.prop(ups, "use_unified_size", text="Unified Size")
 | 
						|
        layout.prop(ups, "use_unified_strength", text="Unified Strength")
 | 
						|
        if context.image_paint_object or context.vertex_paint_object:
 | 
						|
            layout.prop(ups, "use_unified_color", text="Unified Color")
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # skip if no active brush
 | 
						|
        if not brush:
 | 
						|
            layout.label(text="No Brushes currently available", icon='INFO')
 | 
						|
            return
 | 
						|
 | 
						|
        # brush paint modes
 | 
						|
        layout.menu("VIEW3D_MT_brush_paint_modes")
 | 
						|
 | 
						|
        # brush tool
 | 
						|
        if context.sculpt_object:
 | 
						|
            layout.operator("brush.reset")
 | 
						|
            layout.prop_menu_enum(brush, "sculpt_tool")
 | 
						|
        elif context.image_paint_object:
 | 
						|
            layout.prop_menu_enum(brush, "image_tool")
 | 
						|
        elif context.vertex_paint_object:
 | 
						|
            layout.prop_menu_enum(brush, "vertex_tool")
 | 
						|
        elif context.weight_paint_object:
 | 
						|
            layout.prop_menu_enum(brush, "weight_tool")
 | 
						|
 | 
						|
        # TODO: still missing a lot of brush options here
 | 
						|
 | 
						|
        # sculpt options
 | 
						|
        if context.sculpt_object:
 | 
						|
 | 
						|
            sculpt_tool = brush.sculpt_tool
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
            layout.operator_menu_enum("brush.curve_preset", "shape", text="Curve Preset")
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            if sculpt_tool != 'GRAB':
 | 
						|
                layout.prop_menu_enum(brush, "stroke_method")
 | 
						|
 | 
						|
                if sculpt_tool in {'DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'}:
 | 
						|
                    layout.prop_menu_enum(brush, "direction")
 | 
						|
 | 
						|
                if sculpt_tool == 'LAYER':
 | 
						|
                    layout.prop(brush, "use_persistent")
 | 
						|
                    layout.operator("sculpt.set_persistent_base")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_brush_paint_modes(Menu):
 | 
						|
    bl_label = "Enabled Modes"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        settings = UnifiedPaintPanel.paint_settings(context)
 | 
						|
        brush = settings.brush
 | 
						|
 | 
						|
        layout.prop(brush, "use_paint_sculpt", text="Sculpt")
 | 
						|
        layout.prop(brush, "use_paint_vertex", text="Vertex Paint")
 | 
						|
        layout.prop(brush, "use_paint_weight", text="Weight Paint")
 | 
						|
        layout.prop(brush, "use_paint_image", text="Texture Paint")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_paint_vertex(Menu):
 | 
						|
    bl_label = "Paint"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("paint.vertex_color_set")
 | 
						|
        layout.operator("paint.vertex_color_smooth")
 | 
						|
        layout.operator("paint.vertex_color_dirt")
 | 
						|
        layout.operator("paint.vertex_color_from_weight")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.vertex_color_invert", text="Invert")
 | 
						|
        layout.operator("paint.vertex_color_levels", text="Levels")
 | 
						|
        layout.operator("paint.vertex_color_hsv", text="Hue Saturation Value")
 | 
						|
        layout.operator("paint.vertex_color_brightness_contrast", text="Bright/Contrast")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_hook(Menu):
 | 
						|
    bl_label = "Hooks"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("object.hook_add_newob")
 | 
						|
        layout.operator("object.hook_add_selob").use_bone = False
 | 
						|
        layout.operator("object.hook_add_selob", text="Hook to Selected Object Bone").use_bone = True
 | 
						|
 | 
						|
        if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator_menu_enum("object.hook_assign", "modifier")
 | 
						|
            layout.operator_menu_enum("object.hook_remove", "modifier")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator_menu_enum("object.hook_select", "modifier")
 | 
						|
            layout.operator_menu_enum("object.hook_reset", "modifier")
 | 
						|
            layout.operator_menu_enum("object.hook_recenter", "modifier")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_vertex_group(Menu):
 | 
						|
    bl_label = "Vertex Groups"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("object.vertex_group_assign_new")
 | 
						|
 | 
						|
        ob = context.active_object
 | 
						|
        if ob.mode == 'EDIT' or (ob.mode == 'WEIGHT_PAINT' and ob.type == 'MESH' and ob.data.use_paint_mask_vertex):
 | 
						|
            if ob.vertex_groups.active:
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
                layout.operator("object.vertex_group_assign", text="Assign to Active Group")
 | 
						|
                layout.operator(
 | 
						|
                    "object.vertex_group_remove_from",
 | 
						|
                    text="Remove from Active Group",
 | 
						|
                ).use_all_groups = False
 | 
						|
                layout.operator("object.vertex_group_remove_from", text="Remove from All").use_all_groups = True
 | 
						|
 | 
						|
        if ob.vertex_groups.active:
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
 | 
						|
            layout.operator("object.vertex_group_remove", text="Remove Active Group").all = False
 | 
						|
            layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_paint_weight(Menu):
 | 
						|
    bl_label = "Weights"
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def draw_generic(layout, is_editmode=False):
 | 
						|
 | 
						|
        if not is_editmode:
 | 
						|
 | 
						|
            layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
 | 
						|
            layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_normalize_all", text="Normalize All")
 | 
						|
        layout.operator("object.vertex_group_normalize", text="Normalize")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_mirror", text="Mirror")
 | 
						|
        layout.operator("object.vertex_group_invert", text="Invert")
 | 
						|
        layout.operator("object.vertex_group_clean", text="Clean")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_quantize", text="Quantize")
 | 
						|
        layout.operator("object.vertex_group_levels", text="Levels")
 | 
						|
        layout.operator("object.vertex_group_smooth", text="Smooth")
 | 
						|
 | 
						|
        if not is_editmode:
 | 
						|
            props = layout.operator("object.data_transfer", text="Transfer Weights")
 | 
						|
            props.use_reverse_transfer = True
 | 
						|
            props.data_type = 'VGROUP_WEIGHTS'
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_limit_total", text="Limit Total")
 | 
						|
        layout.operator("object.vertex_group_fix", text="Fix Deforms")
 | 
						|
 | 
						|
        if not is_editmode:
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("paint.weight_set")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        self.draw_generic(self.layout, is_editmode=False)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_sculpt(Menu):
 | 
						|
    bl_label = "Sculpt"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        sculpt = tool_settings.sculpt
 | 
						|
 | 
						|
        layout.operator("sculpt.dynamic_topology_toggle", text="Toggle Dynamic Topology")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop(sculpt, "use_symmetry_x")
 | 
						|
        layout.prop(sculpt, "use_symmetry_y")
 | 
						|
        layout.prop(sculpt, "use_symmetry_z")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop(sculpt, "lock_x")
 | 
						|
        layout.prop(sculpt, "lock_y")
 | 
						|
        layout.prop(sculpt, "lock_z")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
 | 
						|
        layout.prop(sculpt, "show_low_resolution")
 | 
						|
        layout.prop(sculpt, "show_brush")
 | 
						|
        layout.prop(sculpt, "use_deform_only")
 | 
						|
        layout.prop(sculpt, "show_diffuse_color")
 | 
						|
        layout.prop(sculpt, "show_mask")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_hide_mask(Menu):
 | 
						|
    bl_label = "Hide/Mask"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        props = layout.operator("paint.hide_show", text="Show All")
 | 
						|
        props.action = 'SHOW'
 | 
						|
        props.area = 'ALL'
 | 
						|
 | 
						|
        props = layout.operator("paint.hide_show", text="Hide Bounding Box")
 | 
						|
        props.action = 'HIDE'
 | 
						|
        props.area = 'INSIDE'
 | 
						|
 | 
						|
        props = layout.operator("paint.hide_show", text="Show Bounding Box")
 | 
						|
        props.action = 'SHOW'
 | 
						|
        props.area = 'INSIDE'
 | 
						|
 | 
						|
        props = layout.operator("paint.hide_show", text="Hide Masked")
 | 
						|
        props.area = 'MASKED'
 | 
						|
        props.action = 'HIDE'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("paint.mask_flood_fill", text="Invert Mask")
 | 
						|
        props.mode = 'INVERT'
 | 
						|
 | 
						|
        props = layout.operator("paint.mask_flood_fill", text="Fill Mask")
 | 
						|
        props.mode = 'VALUE'
 | 
						|
        props.value = 1
 | 
						|
 | 
						|
        props = layout.operator("paint.mask_flood_fill", text="Clear Mask")
 | 
						|
        props.mode = 'VALUE'
 | 
						|
        props.value = 0
 | 
						|
 | 
						|
        props = layout.operator("view3d.select_box", text="Box Mask")
 | 
						|
        props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_particle(Menu):
 | 
						|
    bl_label = "Particle"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
 | 
						|
        particle_edit = tool_settings.particle_edit
 | 
						|
 | 
						|
        layout.operator("particle.mirror")
 | 
						|
 | 
						|
        layout.operator("particle.remove_doubles")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        if particle_edit.select_mode == 'POINT':
 | 
						|
            layout.operator("particle.subdivide")
 | 
						|
 | 
						|
        layout.operator("particle.unify_length")
 | 
						|
        layout.operator("particle.rekey")
 | 
						|
        layout.operator("particle.weight_set")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_particle_showhide")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_particle_specials(Menu):
 | 
						|
    bl_label = "Particle Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
 | 
						|
        particle_edit = tool_settings.particle_edit
 | 
						|
 | 
						|
        layout.operator("particle.rekey")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.delete")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.remove_doubles")
 | 
						|
        layout.operator("particle.unify_length")
 | 
						|
 | 
						|
        if particle_edit.select_mode == 'POINT':
 | 
						|
            layout.operator("particle.subdivide")
 | 
						|
 | 
						|
        layout.operator("particle.weight_set")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.mirror")
 | 
						|
 | 
						|
        if particle_edit.select_mode == 'POINT':
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("particle.select_all", text="All").action = 'SELECT'
 | 
						|
            layout.operator("particle.select_all", text="None").action = 'DESELECT'
 | 
						|
            layout.operator("particle.select_all", text="Invert").action = 'INVERT'
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("particle.select_roots")
 | 
						|
            layout.operator("particle.select_tips")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("particle.select_random")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("particle.select_more")
 | 
						|
            layout.operator("particle.select_less")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("particle.select_linked")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "particle"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose(Menu):
 | 
						|
    bl_label = "Pose"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform_armature")
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_transform")
 | 
						|
        layout.menu("VIEW3D_MT_pose_apply")
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_animation")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_slide")
 | 
						|
        layout.menu("VIEW3D_MT_pose_propagate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.copy", icon='COPYDOWN')
 | 
						|
        layout.operator("pose.paste", icon='PASTEDOWN').flipped = False
 | 
						|
        layout.operator("pose.paste", icon='PASTEFLIPDOWN', text="Paste Pose Flipped").flipped = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_library")
 | 
						|
        layout.menu("VIEW3D_MT_pose_motion")
 | 
						|
        layout.menu("VIEW3D_MT_pose_group")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_parent")
 | 
						|
        layout.menu("VIEW3D_MT_pose_ik")
 | 
						|
        layout.menu("VIEW3D_MT_pose_constraints")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
 | 
						|
        layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
 | 
						|
        layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
 | 
						|
 | 
						|
        layout.operator("pose.flip_names")
 | 
						|
 | 
						|
        layout.operator("pose.quaternions_flip")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_AREA'
 | 
						|
        layout.operator("armature.armature_layers", text="Change Armature Layers...")
 | 
						|
        layout.operator("pose.bone_layers", text="Change Bone Layers...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_showhide")
 | 
						|
        layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_transform(Menu):
 | 
						|
    bl_label = "Clear Transform"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.transforms_clear", text="All")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.loc_clear", text="Location")
 | 
						|
        layout.operator("pose.rot_clear", text="Rotation")
 | 
						|
        layout.operator("pose.scale_clear", text="Scale")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.user_transforms_clear", text="Reset Unkeyed")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_slide(Menu):
 | 
						|
    bl_label = "In-Betweens"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.push")
 | 
						|
        layout.operator("pose.relax")
 | 
						|
        layout.operator("pose.breakdown")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_propagate(Menu):
 | 
						|
    bl_label = "Propagate"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.propagate").mode = 'WHILE_HELD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.propagate", text="To Next Keyframe").mode = 'NEXT_KEY'
 | 
						|
        layout.operator("pose.propagate", text="To Last Keyframe (Make Cyclic)").mode = 'LAST_KEY'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.propagate", text="On Selected Keyframes").mode = 'SELECTED_KEYS'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.propagate", text="On Selected Markers").mode = 'SELECTED_MARKERS'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_library(Menu):
 | 
						|
    bl_label = "Pose Library"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("poselib.browse_interactive", text="Browse Poses...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("poselib.pose_add", text="Add Pose...")
 | 
						|
        layout.operator("poselib.pose_rename", text="Rename Pose...")
 | 
						|
        layout.operator("poselib.pose_remove", text="Remove Pose...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_motion(Menu):
 | 
						|
    bl_label = "Motion Paths"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.paths_calculate", text="Calculate")
 | 
						|
        layout.operator("pose.paths_clear", text="Clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_group(Menu):
 | 
						|
    bl_label = "Bone Groups"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        pose = context.active_object.pose
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("pose.group_assign", text="Assign to New Group").type = 0
 | 
						|
 | 
						|
        if pose.bone_groups:
 | 
						|
            active_group = pose.bone_groups.active_index + 1
 | 
						|
            layout.operator("pose.group_assign", text="Assign to Group").type = active_group
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            # layout.operator_context = 'INVOKE_AREA'
 | 
						|
            layout.operator("pose.group_unassign")
 | 
						|
            layout.operator("pose.group_remove")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_ik(Menu):
 | 
						|
    bl_label = "Inverse Kinematics"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.ik_add")
 | 
						|
        layout.operator("pose.ik_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_constraints(Menu):
 | 
						|
    bl_label = "Constraints"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
 | 
						|
        layout.operator("pose.constraints_copy")
 | 
						|
        layout.operator("pose.constraints_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "pose"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_apply(Menu):
 | 
						|
    bl_label = "Apply"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.armature_apply")
 | 
						|
        layout.operator("pose.visual_transform_apply")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("object.assign_property_defaults")
 | 
						|
        props.process_bones = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_specials(Menu):
 | 
						|
    bl_label = "Pose Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.copy", icon='COPYDOWN')
 | 
						|
        layout.operator("pose.paste", icon='PASTEDOWN').flipped = False
 | 
						|
        layout.operator("pose.paste", icon='PASTEFLIPDOWN', text="Paste X-Flipped Pose").flipped = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.paths_calculate", text="Calculate")
 | 
						|
        layout.operator("pose.paths_clear", text="Clear")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.push")
 | 
						|
        layout.operator("pose.relax")
 | 
						|
        layout.operator("pose.breakdown")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.paths_calculate")
 | 
						|
        layout.operator("pose.paths_clear")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.hide").unselected = False
 | 
						|
        layout.operator("pose.reveal")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.user_transforms_clear")
 | 
						|
 | 
						|
 | 
						|
class BoneOptions:
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        options = [
 | 
						|
            "show_wire",
 | 
						|
            "use_deform",
 | 
						|
            "use_envelope_multiply",
 | 
						|
            "use_inherit_rotation",
 | 
						|
            "use_inherit_scale",
 | 
						|
        ]
 | 
						|
 | 
						|
        if context.mode == 'EDIT_ARMATURE':
 | 
						|
            bone_props = bpy.types.EditBone.bl_rna.properties
 | 
						|
            data_path_iter = "selected_bones"
 | 
						|
            opt_suffix = ""
 | 
						|
            options.append("lock")
 | 
						|
        else:  # pose-mode
 | 
						|
            bone_props = bpy.types.Bone.bl_rna.properties
 | 
						|
            data_path_iter = "selected_pose_bones"
 | 
						|
            opt_suffix = "bone."
 | 
						|
 | 
						|
        for opt in options:
 | 
						|
            props = layout.operator("wm.context_collection_boolean_set", text=bone_props[opt].name,
 | 
						|
                                    text_ctxt=i18n_contexts.default)
 | 
						|
            props.data_path_iter = data_path_iter
 | 
						|
            props.data_path_item = opt_suffix + opt
 | 
						|
            props.type = self.type
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_bone_options_toggle(Menu, BoneOptions):
 | 
						|
    bl_label = "Toggle Bone Options"
 | 
						|
    type = 'TOGGLE'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_bone_options_enable(Menu, BoneOptions):
 | 
						|
    bl_label = "Enable Bone Options"
 | 
						|
    type = 'ENABLE'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_bone_options_disable(Menu, BoneOptions):
 | 
						|
    bl_label = "Disable Bone Options"
 | 
						|
    type = 'DISABLE'
 | 
						|
 | 
						|
 | 
						|
# ********** Edit Menus, suffix from ob.type **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh(Menu):
 | 
						|
    bl_label = "Mesh"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        with_bullet = bpy.app.build_options.bullet
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.duplicate_move", text="Duplicate")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_extrude")
 | 
						|
        layout.operator("mesh.split")
 | 
						|
        layout.operator("mesh.bisect")
 | 
						|
        layout.operator("mesh.knife_project")
 | 
						|
 | 
						|
        if with_bullet:
 | 
						|
            layout.operator("mesh.convex_hull")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.symmetrize")
 | 
						|
        layout.operator("mesh.symmetry_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_normals")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_shading")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_weights")
 | 
						|
        layout.operator_menu_enum("mesh.sort_elements", "type", text="Sort Elements...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_showhide")
 | 
						|
        layout.operator_menu_enum("mesh.separate", "type")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_clean")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_specials(Menu):
 | 
						|
    bl_label = ""
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
 | 
						|
        def count_selected_items_for_objects_in_mode():
 | 
						|
            selected_verts_len = 0
 | 
						|
            selected_edges_len = 0
 | 
						|
            selected_faces_len = 0
 | 
						|
            for ob in context.objects_in_mode_unique_data:
 | 
						|
                v, e, f = ob.data.count_selected_items()
 | 
						|
                selected_verts_len += v
 | 
						|
                selected_edges_len += e
 | 
						|
                selected_faces_len += f
 | 
						|
            return (selected_verts_len, selected_edges_len, selected_faces_len)
 | 
						|
 | 
						|
        is_vert_mode, is_edge_mode, is_face_mode = context.tool_settings.mesh_select_mode
 | 
						|
        selected_verts_len, selected_edges_len, selected_faces_len = count_selected_items_for_objects_in_mode()
 | 
						|
 | 
						|
        del count_selected_items_for_objects_in_mode
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        # If nothing is selected
 | 
						|
        # (disabled for now until it can be made more useful).
 | 
						|
        '''
 | 
						|
        # If nothing is selected
 | 
						|
        if not (selected_verts_len or selected_edges_len or selected_faces_len):
 | 
						|
            layout.menu("VIEW3D_MT_mesh_add", text="Add")
 | 
						|
 | 
						|
            return
 | 
						|
        '''
 | 
						|
 | 
						|
        # Else something is selected
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
 | 
						|
        if is_vert_mode:
 | 
						|
            col = row.column()
 | 
						|
 | 
						|
            col.label(text="Vertex Context Menu", icon='VERTEXSEL')
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Additive Operators
 | 
						|
            col.operator("mesh.subdivide", text="Subdivide")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("mesh.extrude_vertices_move", text="Extrude Vertices"),
 | 
						|
            col.operator("mesh.bevel", text="Bevel Vertices").vertex_only = True
 | 
						|
 | 
						|
            if selected_verts_len > 1:
 | 
						|
                col.separator()
 | 
						|
                col.operator("mesh.edge_face_add", text="New Edge/Face from Vertices")
 | 
						|
                col.operator("mesh.vert_connect_path", text="Connect Vertex Path")
 | 
						|
                col.operator("mesh.vert_connect", text="Connect Vertex Pairs")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Deform Operators
 | 
						|
            col.operator("transform.push_pull", text="Push/Pull")
 | 
						|
            col.operator("transform.shrink_fatten", text="Shrink/Fatten")
 | 
						|
            col.operator("transform.shear", text="Shear")
 | 
						|
            col.operator("transform.vert_slide", text="Slide Vertices")
 | 
						|
            col.operator("transform.vertex_random", text="Randomize Vertices")
 | 
						|
            col.operator("mesh.vertices_smooth", text="Smooth Vertices")
 | 
						|
            col.operator("mesh.vertices_smooth_laplacian", text="Smooth Laplacian")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.menu("VIEW3D_MT_snap", text="Snap Vertices...")
 | 
						|
            col.operator("transform.mirror", text="Mirror Vertices")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Removal Operators
 | 
						|
            if selected_verts_len > 1:
 | 
						|
                col.operator("mesh.merge", text="Merge Vertices...")
 | 
						|
                col.operator("mesh.remove_doubles", text="Remove Double Vertices")
 | 
						|
            col.operator("mesh.dissolve_verts")
 | 
						|
            col.operator("mesh.delete", text="Delete Vertices").type = 'VERT'
 | 
						|
 | 
						|
        if is_edge_mode:
 | 
						|
            render = context.scene.render
 | 
						|
 | 
						|
            col = row.column()
 | 
						|
            col.label(text="Edge Context Menu", icon='EDGESEL')
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Additive Operators
 | 
						|
            col.operator("mesh.subdivide", text="Subdivide")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("mesh.extrude_edges_move", text="Extrude Edges"),
 | 
						|
            col.operator("mesh.bevel", text="Bevel Edges").vertex_only = False
 | 
						|
            if selected_edges_len >= 2:
 | 
						|
                col.operator("mesh.bridge_edge_loops")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("mesh.loopcut_slide")
 | 
						|
            col.operator("mesh.offset_edge_loops_slide")
 | 
						|
            col.operator("mesh.knife_tool")
 | 
						|
            col.operator("mesh.bisect")
 | 
						|
            col.operator("mesh.bridge_edge_loops", text="Bridge Edge Loops")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Deform Operators
 | 
						|
            col.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
 | 
						|
            col.operator("transform.edge_slide")
 | 
						|
            col.operator("mesh.edge_split")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Edge Flags
 | 
						|
            col.operator("transform.edge_crease")
 | 
						|
            col.operator("transform.edge_bevelweight")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("mesh.mark_seam").clear = False
 | 
						|
            col.operator("mesh.mark_seam", text="Clear Seam").clear = True
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("mesh.mark_sharp")
 | 
						|
            col.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
 | 
						|
 | 
						|
            if render.use_freestyle:
 | 
						|
                col.separator()
 | 
						|
 | 
						|
                col.operator("mesh.mark_freestyle_edge").clear = False
 | 
						|
                col.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Removal Operators
 | 
						|
            col.operator("mesh.unsubdivide")
 | 
						|
            col.operator("mesh.dissolve_edges")
 | 
						|
            col.operator("mesh.delete", text="Delete Edges").type = 'EDGE'
 | 
						|
 | 
						|
        if is_face_mode:
 | 
						|
            col = row.column()
 | 
						|
 | 
						|
            col.label(text="Face Context Menu", icon='FACESEL')
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Additive Operators
 | 
						|
            col.operator("mesh.subdivide", text="Subdivide")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Faces"),
 | 
						|
            col.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Extrude Faces Along Normals"),
 | 
						|
            col.operator("mesh.extrude_faces_move", text="Extrude Individual Faces"),
 | 
						|
 | 
						|
            col.operator("mesh.inset"),
 | 
						|
            col.operator("mesh.poke")
 | 
						|
 | 
						|
            if selected_faces_len >= 2:
 | 
						|
                col.operator("mesh.bridge_edge_loops", text="Bridge Faces")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Modify Operators
 | 
						|
            col.menu("VIEW3D_MT_uv_map", text="UV Unwrap Faces...")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            props = col.operator("mesh.quads_convert_to_tris")
 | 
						|
            props.quad_method = props.ngon_method = 'BEAUTY'
 | 
						|
            col.operator("mesh.tris_convert_to_quads")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.operator("mesh.faces_shade_smooth")
 | 
						|
            col.operator("mesh.faces_shade_flat")
 | 
						|
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            # Removal Operators
 | 
						|
            col.operator("mesh.unsubdivide")
 | 
						|
            col.operator("mesh.dissolve_faces")
 | 
						|
            col.operator("mesh.delete", text="Delete Faces").type = 'FACE'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_mode(Menu):
 | 
						|
    bl_label = "Mesh Select Mode"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
        layout.operator("mesh.select_mode", text="Vertex", icon='VERTEXSEL').type = 'VERT'
 | 
						|
        layout.operator("mesh.select_mode", text="Edge", icon='EDGESEL').type = 'EDGE'
 | 
						|
        layout.operator("mesh.select_mode", text="Face", icon='FACESEL').type = 'FACE'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_extrude(Menu):
 | 
						|
    bl_label = "Extrude"
 | 
						|
 | 
						|
    _extrude_funcs = {
 | 
						|
        'VERT': lambda layout:
 | 
						|
            layout.operator("mesh.extrude_vertices_move", text="Extrude Vertices"),
 | 
						|
        'EDGE': lambda layout:
 | 
						|
            layout.operator("mesh.extrude_edges_move", text="Extrude Edges"),
 | 
						|
        'REGION': lambda layout:
 | 
						|
            layout.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Faces"),
 | 
						|
        'REGION_VERT_NORMAL': lambda layout:
 | 
						|
            layout.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Extrude Faces Along Normals"),
 | 
						|
        'FACE': lambda layout:
 | 
						|
            layout.operator("mesh.extrude_faces_move", text="Extrude Individual Faces"),
 | 
						|
    }
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def extrude_options(context):
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        select_mode = tool_settings.mesh_select_mode
 | 
						|
        mesh = context.object.data
 | 
						|
 | 
						|
        menu = []
 | 
						|
        if mesh.total_face_sel:
 | 
						|
            menu += ['REGION', 'REGION_VERT_NORMAL', 'FACE']
 | 
						|
        if mesh.total_edge_sel and (select_mode[0] or select_mode[1]):
 | 
						|
            menu += ['EDGE']
 | 
						|
        if mesh.total_vert_sel and select_mode[0]:
 | 
						|
            menu += ['VERT']
 | 
						|
 | 
						|
        # should never get here
 | 
						|
        return menu
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        for menu_id in self.extrude_options(context):
 | 
						|
            self._extrude_funcs[menu_id](layout)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_vertices(Menu):
 | 
						|
    bl_label = "Vertex"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.extrude_vertices_move", text="Extrude Vertices"),
 | 
						|
        layout.operator("mesh.bevel", text="Bevel Vertices").vertex_only = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.edge_face_add", text="New Edge/Face from Vertices")
 | 
						|
        layout.operator("mesh.vert_connect_path", text="Connect Vertex Path")
 | 
						|
        layout.operator("mesh.vert_connect", text="Connect Vertex Pairs")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("mesh.rip_move", text="Rip Vertices")
 | 
						|
        props.MESH_OT_rip.use_fill = False
 | 
						|
        props = layout.operator("mesh.rip_move", text="Rip Vertices and Fill")
 | 
						|
        props.MESH_OT_rip.use_fill = True
 | 
						|
        layout.operator("mesh.rip_edge_move", text="Rip Vertices and Extend")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.vert_slide", text="Slide Vertices")
 | 
						|
        layout.operator("mesh.vertices_smooth", text="Smooth Vertices")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.blend_from_shape")
 | 
						|
        layout.operator("mesh.shape_propagate_to_all", text="Propagate to Shapes")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.merge", text="Merge Vertices")
 | 
						|
        layout.operator("mesh.remove_doubles", text="Remove Double Vertices")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_vertex_group")
 | 
						|
        layout.menu("VIEW3D_MT_hook")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_parent_set")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_edges_data(Menu):
 | 
						|
    bl_label = "Edge Data"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        render = context.scene.render
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("transform.edge_crease")
 | 
						|
        layout.operator("transform.edge_bevelweight")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_seam").clear = False
 | 
						|
        layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp")
 | 
						|
        layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp", text="Mark Sharp from Vertices").use_verts = True
 | 
						|
        props = layout.operator("mesh.mark_sharp", text="Clear Sharp from Vertices")
 | 
						|
        props.use_verts = True
 | 
						|
        props.clear = True
 | 
						|
 | 
						|
        if render.use_freestyle:
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("mesh.mark_freestyle_edge").clear = False
 | 
						|
            layout.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_edges(Menu):
 | 
						|
    bl_label = "Edge"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        with_freestyle = bpy.app.build_options.freestyle
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.extrude_edges_move", text="Extrude Edges"),
 | 
						|
        layout.operator("mesh.bevel", text="Bevel Edges").vertex_only = False
 | 
						|
        layout.operator("mesh.bridge_edge_loops")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.subdivide")
 | 
						|
        layout.operator("mesh.subdivide_edgering")
 | 
						|
        layout.operator("mesh.unsubdivide")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.edge_rotate", text="Rotate Edge CW").use_ccw = False
 | 
						|
        layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").use_ccw = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.edge_slide")
 | 
						|
        layout.operator("mesh.edge_split")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.edge_crease")
 | 
						|
        layout.operator("transform.edge_bevelweight")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_seam").clear = False
 | 
						|
        layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp")
 | 
						|
        layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp", text="Mark Sharp from Vertices").use_verts = True
 | 
						|
        props = layout.operator("mesh.mark_sharp", text="Clear Sharp from Vertices")
 | 
						|
        props.use_verts = True
 | 
						|
        props.clear = True
 | 
						|
 | 
						|
        if with_freestyle:
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("mesh.mark_freestyle_edge").clear = False
 | 
						|
            layout.operator("mesh.mark_freestyle_edge", text="Clear Freestyle Edge").clear = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_faces_data(Menu):
 | 
						|
    bl_label = "Face Data"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        with_freestyle = bpy.app.build_options.freestyle
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.colors_rotate")
 | 
						|
        layout.operator("mesh.colors_reverse")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.uvs_rotate")
 | 
						|
        layout.operator("mesh.uvs_reverse")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        if with_freestyle:
 | 
						|
            layout.operator("mesh.mark_freestyle_face").clear = False
 | 
						|
            layout.operator("mesh.mark_freestyle_face", text="Clear Freestyle Face").clear = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_faces(Menu):
 | 
						|
    bl_label = "Face"
 | 
						|
    bl_idname = "VIEW3D_MT_edit_mesh_faces"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Faces"),
 | 
						|
        layout.operator("view3d.edit_mesh_extrude_move_shrink_fatten", text="Extrude Faces Along Normals"),
 | 
						|
        layout.operator("mesh.extrude_faces_move", text="Extrude Individual Faces"),
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.inset")
 | 
						|
        layout.operator("mesh.poke")
 | 
						|
        props = layout.operator("mesh.quads_convert_to_tris")
 | 
						|
        props.quad_method = props.ngon_method = 'BEAUTY'
 | 
						|
        layout.operator("mesh.tris_convert_to_quads")
 | 
						|
        layout.operator("mesh.solidify", text="Solidify Faces")
 | 
						|
        layout.operator("mesh.wireframe")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.fill")
 | 
						|
        layout.operator("mesh.fill_grid")
 | 
						|
        layout.operator("mesh.beautify_fill")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.intersect")
 | 
						|
        layout.operator("mesh.intersect_boolean")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.face_split_by_edges")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.faces_shade_smooth")
 | 
						|
        layout.operator("mesh.faces_shade_flat")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_faces_data")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_normals(Menu):
 | 
						|
    bl_label = "Normals"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.normals_make_consistent", text="Recalculate Outside").inside = False
 | 
						|
        layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.flip_normals")
 | 
						|
        layout.operator("mesh.set_normals_from_faces", text="Set From Faces")
 | 
						|
 | 
						|
        layout.operator("transform.rotate_normal", text="Rotate Normal")
 | 
						|
        layout.operator("mesh.point_normals", text="Point normals to target")
 | 
						|
 | 
						|
        layout.operator("mesh.merge_normals", text="Merge")
 | 
						|
        layout.operator("mesh.split_normals", text="Split")
 | 
						|
 | 
						|
        layout.operator("mesh.average_normals", text="Average Normals")
 | 
						|
 | 
						|
        layout.label(text="Normal Vector")
 | 
						|
 | 
						|
        layout.operator("mesh.normals_tools", text="Copy").mode = 'COPY'
 | 
						|
        layout.operator("mesh.normals_tools", text="Paste").mode = 'PASTE'
 | 
						|
 | 
						|
        layout.operator("mesh.normals_tools", text="Multiply").mode = 'MULTIPLY'
 | 
						|
        layout.operator("mesh.normals_tools", text="Add").mode = 'ADD'
 | 
						|
 | 
						|
        layout.operator("mesh.normals_tools", text="Reset").mode = 'RESET'
 | 
						|
 | 
						|
        layout.operator("mesh.smoothen_normals", text="Smoothen")
 | 
						|
 | 
						|
        layout.label(text="Face Strength")
 | 
						|
        layout.operator("mesh.mod_weighted_strength", text="Face Select", icon='FACESEL').set = False
 | 
						|
        layout.operator("mesh.mod_weighted_strength", text="Set Strength", icon='ADD').set = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_shading(Menu):
 | 
						|
    bl_label = "Shading"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.faces_shade_smooth", text="Smooth Faces")
 | 
						|
        layout.operator("mesh.faces_shade_flat", text="Flat Faces")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp", text="Smooth Edges").clear = True
 | 
						|
        layout.operator("mesh.mark_sharp", text="Sharp Edges")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("mesh.mark_sharp", text="Smooth Vertices")
 | 
						|
        props.use_verts = True
 | 
						|
        props.clear = True
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp", text="Sharp Vertices").use_verts = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_weights(Menu):
 | 
						|
    bl_label = "Weights"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        VIEW3D_MT_paint_weight.draw_generic(self.layout, is_editmode=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_clean(Menu):
 | 
						|
    bl_label = "Clean Up"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.delete_loose")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.decimate")
 | 
						|
        layout.operator("mesh.dissolve_degenerate")
 | 
						|
        layout.operator("mesh.dissolve_limited")
 | 
						|
        layout.operator("mesh.face_make_planar")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.vert_connect_nonplanar")
 | 
						|
        layout.operator("mesh.vert_connect_concave")
 | 
						|
        layout.operator("mesh.remove_doubles")
 | 
						|
        layout.operator("mesh.fill_holes")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_delete(Menu):
 | 
						|
    bl_label = "Delete"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("mesh.delete", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.dissolve_verts")
 | 
						|
        layout.operator("mesh.dissolve_edges")
 | 
						|
        layout.operator("mesh.dissolve_faces")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.dissolve_limited")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.edge_collapse")
 | 
						|
        layout.operator("mesh.delete_edgeloop", text="Edge Loops")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "mesh"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_gpencil_delete(Menu):
 | 
						|
    bl_label = "Delete"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("gpencil.delete", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_enum("gpencil.dissolve", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.active_frames_delete_all")
 | 
						|
# Edit Curve
 | 
						|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
 | 
						|
 | 
						|
 | 
						|
def draw_curve(self, context):
 | 
						|
    layout = self.layout
 | 
						|
 | 
						|
    layout.menu("VIEW3D_MT_transform")
 | 
						|
    layout.menu("VIEW3D_MT_mirror")
 | 
						|
    layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.operator("curve.spin")
 | 
						|
    layout.operator("curve.duplicate_move")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.operator("curve.split")
 | 
						|
    layout.operator("curve.separate")
 | 
						|
    layout.operator("curve.cyclic_toggle")
 | 
						|
    layout.operator_menu_enum("curve.spline_type_set", "type")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.menu("VIEW3D_MT_edit_curve_showhide")
 | 
						|
    layout.menu("VIEW3D_MT_edit_curve_clean")
 | 
						|
    layout.menu("VIEW3D_MT_edit_curve_delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve(Menu):
 | 
						|
    bl_label = "Curve"
 | 
						|
 | 
						|
    draw = draw_curve
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_ctrlpoints(Menu):
 | 
						|
    bl_label = "Control Points"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        edit_object = context.edit_object
 | 
						|
 | 
						|
        if edit_object.type in {'CURVE', 'SURFACE'}:
 | 
						|
            layout.operator("curve.extrude_move")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator("curve.make_segment")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            if edit_object.type == 'CURVE':
 | 
						|
                layout.operator("transform.tilt")
 | 
						|
                layout.operator("curve.tilt_clear")
 | 
						|
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
                layout.operator_menu_enum("curve.handle_type_set", "type")
 | 
						|
                layout.operator("curve.normals_make_consistent")
 | 
						|
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
            layout.operator("curve.smooth")
 | 
						|
            if edit_object.type == 'CURVE':
 | 
						|
                layout.operator("curve.smooth_tilt")
 | 
						|
                layout.operator("curve.smooth_radius")
 | 
						|
                layout.operator("curve.smooth_weight")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_hook")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_parent_set")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_segments(Menu):
 | 
						|
    bl_label = "Segments"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("curve.subdivide")
 | 
						|
        layout.operator("curve.switch_direction")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_clean(Menu):
 | 
						|
    bl_label = "Clean Up"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("curve.decimate")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_specials(Menu):
 | 
						|
    bl_label = "Curve Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        # TODO(campbell): match mesh vertex menu.
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_DEFAULT'
 | 
						|
 | 
						|
        # Add
 | 
						|
        layout.operator("curve.subdivide")
 | 
						|
        layout.operator("curve.extrude_move")
 | 
						|
        layout.operator("curve.make_segment")
 | 
						|
        layout.operator("curve.duplicate_move")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Transform
 | 
						|
        layout.operator("transform.transform", text="Radius").mode = 'CURVE_SHRINKFATTEN'
 | 
						|
        layout.operator("transform.tilt")
 | 
						|
        layout.operator("curve.tilt_clear")
 | 
						|
        layout.operator("curve.smooth")
 | 
						|
        layout.operator("curve.smooth_tilt")
 | 
						|
        layout.operator("curve.smooth_radius")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Modify
 | 
						|
        layout.operator_menu_enum("curve.spline_type_set", "type")
 | 
						|
        layout.operator_menu_enum("curve.handle_type_set", "type")
 | 
						|
        layout.operator("curve.cyclic_toggle")
 | 
						|
        layout.operator("curve.switch_direction")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.normals_make_consistent")
 | 
						|
        layout.operator("curve.spline_weight_set")
 | 
						|
        layout.operator("curve.radius_set")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Remove
 | 
						|
        layout.operator("curve.split")
 | 
						|
        layout.operator("curve.decimate")
 | 
						|
        layout.operator("curve.dissolve_verts")
 | 
						|
        layout.operator("curve.delete", text="Delete Segment").type = 'SEGMENT'
 | 
						|
        layout.operator("curve.delete", text="Delete Point").type = 'VERT'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_delete(Menu):
 | 
						|
    bl_label = "Delete"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_enum("curve.delete", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.dissolve_verts")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "curve"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_surface(Menu):
 | 
						|
    bl_label = "Surface"
 | 
						|
 | 
						|
    draw = draw_curve
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_font(Menu):
 | 
						|
    bl_label = "Text"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_text_chars")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Bold").style = 'BOLD'
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Italic").style = 'ITALIC'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Underline").style = 'UNDERLINE'
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Small Caps").style = 'SMALL_CAPS'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_text_chars(Menu):
 | 
						|
    bl_label = "Special Characters"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Copyright").text = "\u00A9"
 | 
						|
        layout.operator("font.text_insert", text="Registered Trademark").text = "\u00AE"
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Degree Sign").text = "\u00B0"
 | 
						|
        layout.operator("font.text_insert", text="Multiplication Sign").text = "\u00D7"
 | 
						|
        layout.operator("font.text_insert", text="Circle").text = "\u008A"
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Superscript 1").text = "\u00B9"
 | 
						|
        layout.operator("font.text_insert", text="Superscript 2").text = "\u00B2"
 | 
						|
        layout.operator("font.text_insert", text="Superscript 3").text = "\u00B3"
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Double >>").text = "\u00BB"
 | 
						|
        layout.operator("font.text_insert", text="Double <<").text = "\u00AB"
 | 
						|
        layout.operator("font.text_insert", text="Promillage").text = "\u2030"
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Dutch Florin").text = "\u00A4"
 | 
						|
        layout.operator("font.text_insert", text="British Pound").text = "\u00A3"
 | 
						|
        layout.operator("font.text_insert", text="Japanese Yen").text = "\u00A5"
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="German S").text = "\u00DF"
 | 
						|
        layout.operator("font.text_insert", text="Spanish Question Mark").text = "\u00BF"
 | 
						|
        layout.operator("font.text_insert", text="Spanish Exclamation Mark").text = "\u00A1"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_meta(Menu):
 | 
						|
    bl_label = "Metaball"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mball.duplicate_metaelems")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_meta_showhide")
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_DEFAULT'
 | 
						|
        layout.operator("mball.delete_metaelems", text="Delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_meta_showhide(Menu):
 | 
						|
    bl_label = "Show/Hide"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mball.reveal_metaelems", text="Show Hidden")
 | 
						|
        layout.operator("mball.hide_metaelems", text="Hide Selected").unselected = False
 | 
						|
        layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_lattice(Menu):
 | 
						|
    bl_label = "Lattice"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
        layout.operator_menu_enum("lattice.flip", "axis")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("lattice.make_regular")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_parent_set")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature(Menu):
 | 
						|
    bl_label = "Armature"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        edit_object = context.edit_object
 | 
						|
        arm = edit_object.data
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform_armature")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_roll")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.extrude_move")
 | 
						|
 | 
						|
        if arm.use_mirror_x:
 | 
						|
            layout.operator("armature.extrude_forked")
 | 
						|
 | 
						|
        layout.operator("armature.duplicate_move")
 | 
						|
        layout.operator("armature.merge")
 | 
						|
        layout.operator("armature.fill")
 | 
						|
        layout.operator("armature.split")
 | 
						|
        layout.operator("armature.separate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.subdivide", text="Subdivide")
 | 
						|
        layout.operator("armature.switch_direction", text="Switch Direction")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.symmetrize")
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_names")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_DEFAULT'
 | 
						|
        layout.operator("armature.armature_layers")
 | 
						|
        layout.operator("armature.bone_layers")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_parent")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_armature_specials(Menu):
 | 
						|
    bl_label = "Armature Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        edit_object = context.edit_object
 | 
						|
        arm = edit_object.data
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("armature.subdivide", text="Subdivide")
 | 
						|
 | 
						|
        layout.operator("armature.duplicate_move", text="Duplicate")
 | 
						|
 | 
						|
        layout.operator("armature.extrude_move")
 | 
						|
        if arm.use_mirror_x:
 | 
						|
            layout.operator("armature.extrude_forked")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.fill")
 | 
						|
 | 
						|
        layout.operator("armature.switch_direction", text="Switch Direction")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.symmetrize")
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_names")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_parent")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.split")
 | 
						|
        layout.operator("armature.merge")
 | 
						|
        layout.operator("armature.dissolve")
 | 
						|
        layout.operator("armature.delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_names(Menu):
 | 
						|
    bl_label = "Names"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
 | 
						|
        layout.operator("armature.flip_names", text="Flip Names")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_parent(Menu):
 | 
						|
    bl_label = "Parent"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("armature.parent_set", text="Make")
 | 
						|
        layout.operator("armature.parent_clear", text="Clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_roll(Menu):
 | 
						|
    bl_label = "Bone Roll"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_menu_enum("armature.calculate_roll", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
 | 
						|
        layout.operator("armature.roll_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_delete(Menu):
 | 
						|
    bl_label = "Delete"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
 | 
						|
        layout.operator("armature.delete", text="Bones")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.dissolve", text="Dissolve Bones")
 | 
						|
 | 
						|
 | 
						|
# ********** Grease Pencil Stroke menus **********
 | 
						|
class VIEW3D_MT_gpencil_autoweights(Menu):
 | 
						|
    bl_label = "Generate Weights"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator("gpencil.generate_weights", text="With Empty Groups").mode = 'NAME'
 | 
						|
        layout.operator("gpencil.generate_weights", text="With Automatic Weights").mode = 'AUTO'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_gpencil_simplify(Menu):
 | 
						|
    bl_label = "Simplify"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator("gpencil.stroke_simplify_fixed", text="Fixed")
 | 
						|
        layout.operator("gpencil.stroke_simplify", text="Adaptive")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_paint_gpencil(Menu):
 | 
						|
    bl_label = "Strokes"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_gpencil_animation")
 | 
						|
        layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.delete", text="Delete Frame").type = 'FRAME'
 | 
						|
        layout.operator("gpencil.active_frames_delete_all")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_assign_material(Menu):
 | 
						|
    bl_label = "Assign Material"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        ob = context.active_object
 | 
						|
 | 
						|
        for slot in ob.material_slots:
 | 
						|
            mat = slot.material
 | 
						|
            if mat:
 | 
						|
                layout.operator("gpencil.stroke_change_color", text=mat.name).material = mat.name
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_gpencil_copy_layer(Menu):
 | 
						|
    bl_label = "Copy Layer to Object"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view_layer = context.view_layer
 | 
						|
        obact = context.active_object
 | 
						|
        gpl = context.active_gpencil_layer
 | 
						|
 | 
						|
        done = False
 | 
						|
        if gpl is not None:
 | 
						|
            for ob in view_layer.objects:
 | 
						|
                if ob.type == 'GPENCIL' and ob != obact:
 | 
						|
                    layout.operator("gpencil.layer_duplicate_object", text=ob.name).object = ob.name
 | 
						|
                    done = True
 | 
						|
 | 
						|
            if done is False:
 | 
						|
                layout.label(text="No destination object", icon='ERROR')
 | 
						|
        else:
 | 
						|
            layout.label(text="No layer to copy", icon='ERROR')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_gpencil(Menu):
 | 
						|
    bl_label = "Strokes"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_gpencil_transform")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
        layout.menu("GPENCIL_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_gpencil_animation")
 | 
						|
        layout.menu("VIEW3D_MT_edit_gpencil_interpolate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Cut, Copy, Paste
 | 
						|
        layout.operator("gpencil.duplicate_move", text="Duplicate")
 | 
						|
        layout.operator("gpencil.copy", text="Copy", icon='COPYDOWN')
 | 
						|
        layout.operator("gpencil.paste", text="Paste", icon='PASTEDOWN').type = 'COPY'
 | 
						|
        layout.operator("gpencil.paste", text="Paste & Merge").type = 'MERGE'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.stroke_smooth", text="Smooth")
 | 
						|
        layout.operator("gpencil.stroke_subdivide", text="Subdivide")
 | 
						|
        layout.menu("VIEW3D_MT_gpencil_simplify")
 | 
						|
        layout.operator("gpencil.stroke_trim", text="Trim")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("gpencil.stroke_separate", "mode", text="Separate...")
 | 
						|
        layout.operator("gpencil.stroke_split", text="Split")
 | 
						|
        layout.operator("gpencil.stroke_merge", text="Merge")
 | 
						|
        layout.operator_menu_enum("gpencil.stroke_join", "type", text="Join...")
 | 
						|
        layout.operator("gpencil.stroke_flip", text="Flip Direction")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("gpencil.move_to_layer", "layer", text="Move to Layer")
 | 
						|
        layout.menu("VIEW3D_MT_assign_material")
 | 
						|
        layout.operator_menu_enum("gpencil.stroke_arrange", "direction", text="Arrange Strokes...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Convert
 | 
						|
        layout.operator("gpencil.stroke_cyclical_set", text="Toggle Cyclic").type = 'TOGGLE'
 | 
						|
        layout.operator_menu_enum("gpencil.stroke_caps_set", text="Toggle Caps...", property="type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Remove
 | 
						|
        layout.menu("GPENCIL_MT_cleanup")
 | 
						|
        layout.menu("VIEW3D_MT_edit_gpencil_delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_weight_gpencil(Menu):
 | 
						|
    bl_label = "Weights"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("gpencil.vertex_group_invert", text="Invert")
 | 
						|
        layout.operator("gpencil.vertex_group_smooth", text="Smooth")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
        layout.menu("VIEW3D_MT_gpencil_autoweights")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_gpencil_animation(Menu):
 | 
						|
    bl_label = "Animation"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        ob = context.active_object
 | 
						|
        return ob and ob.type == 'GPENCIL' and ob.mode != 'OBJECT'
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("gpencil.blank_frame_add")
 | 
						|
        layout.operator("gpencil.active_frames_delete_all", text="Delete Frame(s)")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
        layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
 | 
						|
        layout.operator("gpencil.frame_duplicate", text="Duplicate All Layers").mode = 'ALL'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_gpencil_transform(Menu):
 | 
						|
    bl_label = "Transform"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("transform.translate")
 | 
						|
        layout.operator("transform.rotate")
 | 
						|
        layout.operator("transform.resize", text="Scale")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.bend", text="Bend")
 | 
						|
        layout.operator("transform.shear", text="Shear")
 | 
						|
        layout.operator("transform.tosphere", text="To Sphere")
 | 
						|
        layout.operator("transform.transform", text="Shrink Fatten").mode = 'GPENCIL_SHRINKFATTEN'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.reproject")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_gpencil_interpolate(Menu):
 | 
						|
    bl_label = "Interpolate"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("gpencil.interpolate", text="Interpolate")
 | 
						|
        layout.operator("gpencil.interpolate_sequence", text="Sequence")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_mode_pie(Menu):
 | 
						|
    bl_label = "Mode"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        pie = layout.menu_pie()
 | 
						|
        pie.operator_enum("object.mode_set", "mode")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_view_pie(Menu):
 | 
						|
    bl_label = "View"
 | 
						|
    bl_idname = "VIEW3D_MT_view_pie"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        pie = layout.menu_pie()
 | 
						|
        pie.operator_enum("view3d.view_axis", "type")
 | 
						|
        pie.operator("view3d.view_camera", text="View Camera", icon='CAMERA_DATA')
 | 
						|
        pie.operator("view3d.view_selected", text="View Selected", icon='ZOOM_SELECTED')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_shading_pie(Menu):
 | 
						|
    bl_label = "Shading"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        pie = layout.menu_pie()
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        pie.prop(view.shading, "type", expand=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_shading_ex_pie(Menu):
 | 
						|
    bl_label = "Shading"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        pie = layout.menu_pie()
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        pie.prop_enum(view.shading, "type", value='WIREFRAME')
 | 
						|
        pie.prop_enum(view.shading, "type", value='SOLID')
 | 
						|
 | 
						|
        # Note this duplicates "view3d.toggle_xray" logic, so we can see the active item: T58661.
 | 
						|
        if (
 | 
						|
                (context.mode == 'POSE') or
 | 
						|
                ((context.mode == 'WEIGHT_PAINT') and (context.active_object.find_armature()))
 | 
						|
        ):
 | 
						|
            pie.prop(view.overlay, "show_xray_bone", icon='XRAY')
 | 
						|
        else:
 | 
						|
            xray_active = (
 | 
						|
                (context.mode == 'EDIT_MESH') or
 | 
						|
                (view.shading.type in {'SOLID', 'WIREFRAME'})
 | 
						|
            )
 | 
						|
            if xray_active:
 | 
						|
                sub = pie
 | 
						|
            else:
 | 
						|
                sub = pie.row()
 | 
						|
                sub.active = False
 | 
						|
            sub.prop(
 | 
						|
                view.shading,
 | 
						|
                "show_xray_wireframe" if (view.shading.type == 'WIREFRAME') else "show_xray",
 | 
						|
                text="Toggle X-Ray",
 | 
						|
                icon='XRAY',
 | 
						|
            )
 | 
						|
 | 
						|
        pie.prop(view.overlay, "show_overlays", text="Toggle Overlays", icon='OVERLAY')
 | 
						|
 | 
						|
        pie.prop_enum(view.shading, "type", value='MATERIAL')
 | 
						|
        pie.prop_enum(view.shading, "type", value='RENDERED')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pivot_pie(Menu):
 | 
						|
    bl_label = "Pivot Point"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        pie = layout.menu_pie()
 | 
						|
        obj = context.active_object
 | 
						|
        mode = context.mode
 | 
						|
 | 
						|
        pie.prop_enum(context.scene.tool_settings, "transform_pivot_point", value='BOUNDING_BOX_CENTER')
 | 
						|
        pie.prop_enum(context.scene.tool_settings, "transform_pivot_point", value='CURSOR')
 | 
						|
        pie.prop_enum(context.scene.tool_settings, "transform_pivot_point", value='INDIVIDUAL_ORIGINS')
 | 
						|
        pie.prop_enum(context.scene.tool_settings, "transform_pivot_point", value='MEDIAN_POINT')
 | 
						|
        pie.prop_enum(context.scene.tool_settings, "transform_pivot_point", value='ACTIVE_ELEMENT')
 | 
						|
        if (obj is None) or (mode in {'OBJECT', 'POSE', 'WEIGHT_PAINT'}):
 | 
						|
            pie.prop(context.scene.tool_settings, "use_transform_pivot_point_align", text="Only Origins")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_orientations_pie(Menu):
 | 
						|
    bl_label = "Orientation"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        pie = layout.menu_pie()
 | 
						|
        scene = context.scene
 | 
						|
 | 
						|
        pie.prop(scene.transform_orientation_slots[0], "type", expand=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_snap_pie(Menu):
 | 
						|
    bl_label = "Snap"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        pie = layout.menu_pie()
 | 
						|
 | 
						|
        pie.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid", icon='PIVOT_CURSOR')
 | 
						|
        pie.operator("view3d.snap_selected_to_grid", text="Selection to Grid", icon='RESTRICT_SELECT_OFF')
 | 
						|
        pie.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected", icon='PIVOT_CURSOR')
 | 
						|
        pie.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor", icon='RESTRICT_SELECT_OFF').use_offset = False
 | 
						|
        pie.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor (Keep Offset)", icon='RESTRICT_SELECT_OFF').use_offset = True
 | 
						|
        pie.operator("view3d.snap_selected_to_active", text="Selection to Active", icon='RESTRICT_SELECT_OFF')
 | 
						|
        pie.operator("view3d.snap_cursor_to_center", text="Cursor to World Origin", icon='PIVOT_CURSOR')
 | 
						|
        pie.operator("view3d.snap_cursor_to_active", text="Cursor to Active", icon='PIVOT_CURSOR')
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_proportional_editing_falloff_pie(Menu):
 | 
						|
    bl_label = "Proportional Editing Falloff"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        pie = layout.menu_pie()
 | 
						|
        tool_settings = context.scene.tool_settings
 | 
						|
 | 
						|
        pie.prop(tool_settings, "proportional_edit_falloff", expand=True)
 | 
						|
 | 
						|
 | 
						|
# ********** Panel **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_properties(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_label = "View"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        layout.use_property_split = True
 | 
						|
        layout.use_property_decorate = False  # No animation.
 | 
						|
 | 
						|
        flow = layout.grid_flow(row_major=True, columns=0, even_columns=False, even_rows=False, align=True)
 | 
						|
        col = flow.column()
 | 
						|
 | 
						|
        subcol = col.column()
 | 
						|
        subcol.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
 | 
						|
        subcol.prop(view, "lens", text="Focal Length")
 | 
						|
 | 
						|
        subcol = col.column(align=True)
 | 
						|
        subcol.prop(view, "clip_start", text="Clip Start")
 | 
						|
        subcol.prop(view, "clip_end", text="End")
 | 
						|
 | 
						|
        subcol.separator()
 | 
						|
 | 
						|
        col = flow.column()
 | 
						|
 | 
						|
        subcol = col.column()
 | 
						|
        subcol.prop(view, "use_local_camera")
 | 
						|
 | 
						|
        subcol = col.column()
 | 
						|
        subcol.enabled = view.use_local_camera
 | 
						|
        subcol.prop(view, "camera", text="Local Camera")
 | 
						|
 | 
						|
        subcol = col.column(align=True)
 | 
						|
        subcol.prop(view, "use_render_border")
 | 
						|
        subcol.active = view.region_3d.view_perspective != 'CAMERA'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_camera_lock(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_label = "Camera Lock"
 | 
						|
    bl_parent_id = "VIEW3D_PT_view3d_properties"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.use_property_split = True
 | 
						|
        layout.use_property_decorate = False  # No animation.
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        subcol = col.column()
 | 
						|
        subcol.active = bool(view.region_3d.view_perspective != 'CAMERA' or view.region_quadviews)
 | 
						|
 | 
						|
        subcol.prop(view, "lock_object")
 | 
						|
        lock_object = view.lock_object
 | 
						|
        if lock_object:
 | 
						|
            if lock_object.type == 'ARMATURE':
 | 
						|
                subcol.prop_search(
 | 
						|
                    view, "lock_bone", lock_object.data,
 | 
						|
                    "edit_bones" if lock_object.mode == 'EDIT'
 | 
						|
                    else "bones",
 | 
						|
                    text=""
 | 
						|
                )
 | 
						|
        else:
 | 
						|
            subcol.prop(view, "lock_cursor", text="Lock to 3D Cursor")
 | 
						|
 | 
						|
        col.prop(view, "lock_camera")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_cursor(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_label = "3D Cursor"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        cursor = context.scene.cursor
 | 
						|
 | 
						|
        layout.column().prop(cursor, "location", text="Location")
 | 
						|
        rotation_mode = cursor.rotation_mode
 | 
						|
        if rotation_mode == 'QUATERNION':
 | 
						|
            layout.column().prop(cursor, "rotation_quaternion", text="Rotation")
 | 
						|
        elif rotation_mode == 'AXIS_ANGLE':
 | 
						|
            layout.column().prop(cursor, "rotation_axis_angle", text="Rotation")
 | 
						|
        else:
 | 
						|
            layout.column().prop(cursor, "rotation_euler", text="Rotation")
 | 
						|
        layout.prop(cursor, "rotation_mode", text="")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_collections(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Collections Visibility"
 | 
						|
    bl_ui_units_x = 10
 | 
						|
 | 
						|
    def _draw_collection(self, layout, view_layer, collection, index):
 | 
						|
        need_separator = index
 | 
						|
        for child in collection.children:
 | 
						|
            index += 1
 | 
						|
 | 
						|
            if child.exclude:
 | 
						|
                continue
 | 
						|
 | 
						|
            if child.collection.hide_viewport:
 | 
						|
                continue
 | 
						|
 | 
						|
            if need_separator:
 | 
						|
                layout.separator()
 | 
						|
                need_separator = False
 | 
						|
 | 
						|
            icon = 'BLANK1'
 | 
						|
            has_objects = True
 | 
						|
            if child.has_selected_objects(view_layer):
 | 
						|
                icon = 'LAYER_ACTIVE'
 | 
						|
            elif child.has_objects():
 | 
						|
                icon = 'LAYER_USED'
 | 
						|
            else:
 | 
						|
                has_objects = False
 | 
						|
 | 
						|
            row = layout.row()
 | 
						|
            sub = row.split(factor=0.98)
 | 
						|
            subrow = sub.row()
 | 
						|
            subrow.alignment = 'LEFT'
 | 
						|
            subrow.operator(
 | 
						|
                "object.hide_collection", text=child.name, icon=icon, emboss=False,
 | 
						|
            ).collection_index = index
 | 
						|
 | 
						|
            sub = row.split()
 | 
						|
            subrow = sub.row(align=True)
 | 
						|
            subrow.alignment = 'RIGHT'
 | 
						|
            subrow.active = collection.is_visible  # Parent collection runtime visibility
 | 
						|
            subrow.prop(child, "hide_viewport", text="", emboss=False)
 | 
						|
 | 
						|
        for child in collection.children:
 | 
						|
            index = self._draw_collection(layout, view_layer, child, index)
 | 
						|
 | 
						|
        return index
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.use_property_split = False
 | 
						|
 | 
						|
        layout.label(text="Collections Visibility")
 | 
						|
        col = layout.column()
 | 
						|
 | 
						|
        view_layer = context.view_layer
 | 
						|
        # We pass index 0 here beause the index is increased
 | 
						|
        # so the first real index is 1
 | 
						|
        # And we start with index as 1 because we skip the master collection
 | 
						|
        self._draw_collection(layout, view_layer, view_layer.layer_collection, 0)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_object_type_visibility(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "View Object Types"
 | 
						|
    bl_ui_units_x = 6
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.use_property_split = True
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        layout.label(text="Object Types Visibility")
 | 
						|
        col = layout.column()
 | 
						|
 | 
						|
        attr_object_types = (
 | 
						|
            # Geometry
 | 
						|
            ("mesh", "Mesh"),
 | 
						|
            ("curve", "Curve"),
 | 
						|
            ("surf", "Surface"),
 | 
						|
            ("meta", "Meta"),
 | 
						|
            ("font", "Font"),
 | 
						|
            ("grease_pencil", "Grease Pencil"),
 | 
						|
            (None, None),
 | 
						|
            # Other
 | 
						|
            ("armature", "Armature"),
 | 
						|
            ("lattice", "Lattice"),
 | 
						|
            ("empty", "Empty"),
 | 
						|
            ("light", "Light"),
 | 
						|
            ("light_probe", "Light Probe"),
 | 
						|
            ("camera", "Camera"),
 | 
						|
            ("speaker", "Speaker"),
 | 
						|
        )
 | 
						|
 | 
						|
        for attr, attr_name in attr_object_types:
 | 
						|
            if attr is None:
 | 
						|
                col.separator()
 | 
						|
                continue
 | 
						|
 | 
						|
            attr_v = "show_object_viewport_" f"{attr:s}"
 | 
						|
            attr_s = "show_object_select_" f"{attr:s}"
 | 
						|
 | 
						|
            icon_v = 'HIDE_OFF' if getattr(view, attr_v) else 'HIDE_ON'
 | 
						|
            icon_s = 'RESTRICT_SELECT_OFF' if getattr(view, attr_s) else 'RESTRICT_SELECT_ON'
 | 
						|
 | 
						|
            row = col.row(align=True)
 | 
						|
            row.alignment = 'RIGHT'
 | 
						|
 | 
						|
            row.label(text=attr_name)
 | 
						|
            row.prop(view, attr_v, text="", icon=icon_v, emboss=False)
 | 
						|
            rowsub = row.row(align=True)
 | 
						|
            rowsub.active = getattr(view, attr_v)
 | 
						|
            rowsub.prop(view, attr_s, text="", icon=icon_s, emboss=False)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_shading(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Shading"
 | 
						|
    bl_ui_units_x = 12
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def get_shading(cls, context):
 | 
						|
        # Get settings from 3D viewport or OpenGL render engine
 | 
						|
        view = context.space_data
 | 
						|
        if view.type == 'VIEW_3D':
 | 
						|
            return view.shading
 | 
						|
        else:
 | 
						|
            return context.scene.display.shading
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        pass
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_shading_lighting(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Lighting"
 | 
						|
    bl_parent_id = 'VIEW3D_PT_shading'
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
        return shading.type in {'SOLID', 'MATERIAL'}
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        split = col.split(factor=0.9)
 | 
						|
 | 
						|
        if shading.type == 'SOLID':
 | 
						|
            split.row().prop(shading, "light", expand=True)
 | 
						|
            col = split.column()
 | 
						|
 | 
						|
            split = layout.split(factor=0.9)
 | 
						|
            col = split.column()
 | 
						|
            sub = col.row()
 | 
						|
 | 
						|
            if shading.light == 'STUDIO':
 | 
						|
                prefs = context.preferences
 | 
						|
                system = prefs.system
 | 
						|
 | 
						|
                if not system.use_studio_light_edit:
 | 
						|
                    sub.scale_y = 0.6  # smaller studiolight preview
 | 
						|
                    sub.template_icon_view(shading, "studio_light", scale_popup=3.0)
 | 
						|
                else:
 | 
						|
                    sub.prop(system, "use_studio_light_edit", text="Disable Studio Light Edit", icon='NONE', toggle=True)
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.operator("preferences.studiolight_show", emboss=False, text="", icon='PREFERENCES')
 | 
						|
 | 
						|
                split = layout.split(factor=0.9)
 | 
						|
                col = split.column()
 | 
						|
 | 
						|
                row = col.row()
 | 
						|
                row.prop(shading, "use_world_space_lighting", text="", icon='WORLD', toggle=True)
 | 
						|
                row = row.row()
 | 
						|
                row.active = shading.use_world_space_lighting
 | 
						|
                row.prop(shading, "studiolight_rotate_z", text="Rotation")
 | 
						|
                col = split.column()  # to align properly with above
 | 
						|
 | 
						|
            elif shading.light == 'MATCAP':
 | 
						|
                sub.scale_y = 0.6  # smaller matcap preview
 | 
						|
 | 
						|
                sub.template_icon_view(shading, "studio_light", scale_popup=3.0)
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.operator("preferences.studiolight_show", emboss=False, text="", icon='PREFERENCES')
 | 
						|
                col.operator("view3d.toggle_matcap_flip", emboss=False, text="", icon='ARROW_LEFTRIGHT')
 | 
						|
 | 
						|
        elif shading.type == 'MATERIAL':
 | 
						|
            col.prop(shading, "use_scene_lights")
 | 
						|
            col.prop(shading, "use_scene_world")
 | 
						|
 | 
						|
            if not shading.use_scene_world:
 | 
						|
                col = layout.column()
 | 
						|
                split = col.split(factor=0.9)
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                sub = col.row()
 | 
						|
                sub.scale_y = 0.6
 | 
						|
                sub.template_icon_view(shading, "studio_light", scale_popup=3)
 | 
						|
 | 
						|
                col = split.column()
 | 
						|
                col.operator("preferences.studiolight_show", emboss=False, text="", icon='PREFERENCES')
 | 
						|
 | 
						|
                if shading.selected_studio_light.type == 'WORLD':
 | 
						|
                    split = layout.split(factor=0.9)
 | 
						|
                    col = split.column()
 | 
						|
                    col.prop(shading, "studiolight_rotate_z", text="Rotation")
 | 
						|
                    col.prop(shading, "studiolight_background_alpha")
 | 
						|
                    col = split.column()  # to align properly with above
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_shading_color(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Color"
 | 
						|
    bl_parent_id = 'VIEW3D_PT_shading'
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
        return shading.type in {'WIREFRAME', 'SOLID'}
 | 
						|
 | 
						|
    def _draw_color_type(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
 | 
						|
        layout.row().prop(shading, "color_type", expand=True)
 | 
						|
        if shading.color_type == 'SINGLE':
 | 
						|
            layout.row().prop(shading, "single_color", text="")
 | 
						|
 | 
						|
    def _draw_background_color(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
 | 
						|
        layout.row().label(text="Background")
 | 
						|
        layout.row().prop(shading, "background_type", expand=True)
 | 
						|
        if shading.background_type == 'VIEWPORT':
 | 
						|
            layout.row().prop(shading, "background_color", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
        if shading.type == 'WIREFRAME':
 | 
						|
            self.layout.row().prop(shading, "wireframe_color_type", expand=True)
 | 
						|
        else:
 | 
						|
            self._draw_color_type(context)
 | 
						|
            self.layout.separator()
 | 
						|
        self._draw_background_color(context)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_shading_options(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Options"
 | 
						|
    bl_parent_id = 'VIEW3D_PT_shading'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        shading = VIEW3D_PT_shading.get_shading(context)
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
 | 
						|
        if shading.type != 'WIREFRAME':
 | 
						|
            col.prop(shading, "show_backface_culling")
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
 | 
						|
        if shading.type == 'WIREFRAME':
 | 
						|
            row.prop(shading, "show_xray_wireframe", text="")
 | 
						|
            sub = row.row()
 | 
						|
            sub.active = shading.show_xray_wireframe
 | 
						|
            sub.prop(shading, "xray_alpha_wireframe", text="X-Ray")
 | 
						|
        elif shading.type == 'SOLID':
 | 
						|
            row.prop(shading, "show_xray", text="")
 | 
						|
            sub = row.row()
 | 
						|
            sub.active = shading.show_xray
 | 
						|
            sub.prop(shading, "xray_alpha", text="X-Ray")
 | 
						|
 | 
						|
            row = col.row()
 | 
						|
            row.prop(shading, "show_shadows", text="")
 | 
						|
            row.active = not shading.show_xray
 | 
						|
            sub = row.row(align=True)
 | 
						|
            sub.active = shading.show_shadows
 | 
						|
            sub.prop(shading, "shadow_intensity", text="Shadow")
 | 
						|
            sub.popover(
 | 
						|
                panel="VIEW3D_PT_shading_options_shadow",
 | 
						|
                icon='PREFERENCES',
 | 
						|
                text=""
 | 
						|
            )
 | 
						|
 | 
						|
            col = layout.column()
 | 
						|
 | 
						|
            row = col.row()
 | 
						|
            row.active = not shading.show_xray
 | 
						|
            row.prop(shading, "show_cavity")
 | 
						|
 | 
						|
            if shading.show_cavity and not shading.show_xray:
 | 
						|
                row.prop(shading, "cavity_type", text="Type")
 | 
						|
 | 
						|
                if shading.cavity_type in {'WORLD', 'BOTH'}:
 | 
						|
                    col.label(text="World Space")
 | 
						|
                    sub = col.row(align=True)
 | 
						|
                    sub.prop(shading, "cavity_ridge_factor", text="Ridge")
 | 
						|
                    sub.prop(shading, "cavity_valley_factor", text="Valley")
 | 
						|
                    sub.popover(
 | 
						|
                        panel="VIEW3D_PT_shading_options_ssao",
 | 
						|
                        icon='PREFERENCES',
 | 
						|
                        text=""
 | 
						|
                    )
 | 
						|
 | 
						|
                if shading.cavity_type in {'SCREEN', 'BOTH'}:
 | 
						|
                    col.label(text="Screen Space")
 | 
						|
                    sub = col.row(align=True)
 | 
						|
                    sub.prop(shading, "curvature_ridge_factor", text="Ridge")
 | 
						|
                    sub.prop(shading, "curvature_valley_factor", text="Valley")
 | 
						|
 | 
						|
            row = col.row()
 | 
						|
            row.active = not shading.show_xray
 | 
						|
            row.prop(shading, "use_dof", text="Depth Of Field")
 | 
						|
 | 
						|
        if shading.type in {'WIREFRAME', 'SOLID'}:
 | 
						|
            row = layout.split()
 | 
						|
            row.prop(shading, "show_object_outline")
 | 
						|
            sub = row.row()
 | 
						|
            sub.active = shading.show_object_outline
 | 
						|
            sub.prop(shading, "object_outline_color", text="")
 | 
						|
 | 
						|
            col = layout.column()
 | 
						|
            if (shading.light == 'STUDIO') and (shading.type != 'WIREFRAME'):
 | 
						|
                col.prop(shading, "show_specular_highlight", text="Specular Lighting")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_shading_options_shadow(Panel):
 | 
						|
    bl_label = "Shadow Settings"
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return True
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.use_property_split = True
 | 
						|
        scene = context.scene
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.prop(scene.display, "light_direction")
 | 
						|
        col.prop(scene.display, "shadow_shift")
 | 
						|
        col.prop(scene.display, "shadow_focus")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_shading_options_ssao(Panel):
 | 
						|
    bl_label = "SSAO Settings"
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return True
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.use_property_split = True
 | 
						|
        scene = context.scene
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        col.prop(scene.display, "matcap_ssao_samples")
 | 
						|
        col.prop(scene.display, "matcap_ssao_distance")
 | 
						|
        col.prop(scene.display, "matcap_ssao_attenuation")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Overlays"
 | 
						|
    bl_ui_units_x = 13
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        pass
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_gizmo(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Gizmo"
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        view = context.space_data
 | 
						|
        self.layout.prop(view, "show_gizmo", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        row = col.row(align=True)
 | 
						|
        row.active = view.show_gizmo
 | 
						|
        row.prop(view, "show_gizmo_navigate", text="Navigate", toggle=True)
 | 
						|
        row.prop(view, "show_gizmo_context", text="Active Object", toggle=True)
 | 
						|
        row.prop(view, "show_gizmo_tool", text="Active Tools", toggle=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_guides(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Guides"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        shading = view.shading
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        split = col.split()
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_floor", text="Grid")
 | 
						|
 | 
						|
        if overlay.show_floor:
 | 
						|
            sub = col.column(align=True)
 | 
						|
            sub.active = bool(overlay.show_floor or view.region_quadviews or not view.region_3d.is_perspective)
 | 
						|
            subsub = sub.row(align=True)
 | 
						|
            subsub.active = overlay.show_floor
 | 
						|
            subsub.prop(overlay, "grid_scale", text="Scale")
 | 
						|
            subsub.prop(overlay, "grid_subdivisions", text="Subdivisions")
 | 
						|
 | 
						|
        sub = split.column()
 | 
						|
        row = sub.row()
 | 
						|
        row.label(text="Axes")
 | 
						|
 | 
						|
        subrow = row.row(align=True)
 | 
						|
        subrow.prop(overlay, "show_axis_x", text="X", toggle=True)
 | 
						|
        subrow.prop(overlay, "show_axis_y", text="Y", toggle=True)
 | 
						|
        subrow.prop(overlay, "show_axis_z", text="Z", toggle=True)
 | 
						|
 | 
						|
        split = col.split()
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_text", text="Text Info")
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_cursor", text="3D Cursor")
 | 
						|
 | 
						|
        if shading.type == 'MATERIAL':
 | 
						|
            col.prop(overlay, "show_look_dev")
 | 
						|
 | 
						|
        col.prop(overlay, "show_annotation", text="Annotations")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_object(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Objects"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        split = col.split()
 | 
						|
 | 
						|
        sub = split.column(align=True)
 | 
						|
        sub.prop(overlay, "show_extras", text="Extras")
 | 
						|
        sub.prop(overlay, "show_relationship_lines")
 | 
						|
        sub.prop(overlay, "show_outline_selected")
 | 
						|
 | 
						|
        sub = split.column(align=True)
 | 
						|
        sub.prop(overlay, "show_bones", text="Bones")
 | 
						|
        sub.prop(overlay, "show_motion_paths")
 | 
						|
        sub.prop(overlay, "show_object_origins", text="Origins")
 | 
						|
        subsub = sub.column()
 | 
						|
        subsub.active = overlay.show_object_origins
 | 
						|
        subsub.prop(overlay, "show_object_origins_all", text="Origins (All)")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_geometry(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Geometry"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
        is_wireframes = view.shading.type == 'WIREFRAME'
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
        if not is_wireframes:
 | 
						|
            row.prop(overlay, "show_wireframes", text="")
 | 
						|
        sub = row.row()
 | 
						|
        sub.active = overlay.show_wireframes or is_wireframes
 | 
						|
        sub.prop(overlay, "wireframe_threshold", text="Wireframe")
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        col.prop(overlay, "show_face_orientation")
 | 
						|
 | 
						|
        # sub.prop(overlay, "show_onion_skins")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_motion_tracking(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Motion Tracking"
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        view = context.space_data
 | 
						|
        self.layout.prop(view, "show_reconstruction", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        if view.show_reconstruction:
 | 
						|
            split = col.split()
 | 
						|
 | 
						|
            sub = split.column(align=True)
 | 
						|
            sub.active = view.show_reconstruction
 | 
						|
            sub.prop(view, "show_camera_path", text="Camera Path")
 | 
						|
 | 
						|
            sub = split.column()
 | 
						|
            sub.prop(view, "show_bundle_names", text="Marker Names")
 | 
						|
 | 
						|
            col = layout.column()
 | 
						|
            col.label(text="Tracks:")
 | 
						|
            row = col.row(align=True)
 | 
						|
            row.prop(view, "tracks_display_type", text="")
 | 
						|
            row.prop(view, "tracks_display_size", text="Size")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_mesh(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Mesh Edit Mode"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_MESH'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        shading = view.shading
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        split = col.split()
 | 
						|
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_edges", text="Edges")
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_faces", text="Faces")
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_face_center", text="Center")
 | 
						|
 | 
						|
        row = col.row(align=True)
 | 
						|
        row.prop(overlay, "show_edge_crease", text="Creases", toggle=True)
 | 
						|
        row.prop(overlay, "show_edge_sharp", text="Sharp", text_ctxt=i18n_contexts.plural, toggle=True)
 | 
						|
        row.prop(overlay, "show_edge_bevel_weight", text="Bevel", toggle=True)
 | 
						|
        row.prop(overlay, "show_edge_seams", text="Seams", toggle=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_mesh_shading(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay_edit_mesh'
 | 
						|
    bl_label = "Shading"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_MESH'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
        statvis = tool_settings.statvis
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        col.prop(overlay, "show_occlude_wire")
 | 
						|
 | 
						|
        col.prop(overlay, "show_weight", text="Vertex Group Weights")
 | 
						|
        if overlay.show_weight:
 | 
						|
            row = col.split(factor=0.33)
 | 
						|
            row.label(text="Zero Weights")
 | 
						|
            sub = row.row()
 | 
						|
            sub.prop(tool_settings, "vertex_group_user", expand=True)
 | 
						|
 | 
						|
        col.prop(overlay, "show_statvis", text="Mesh Analysis")
 | 
						|
        if overlay.show_statvis:
 | 
						|
            col = col.column()
 | 
						|
 | 
						|
            sub = col.split()
 | 
						|
            sub.active = overlay.show_statvis
 | 
						|
            sub.label(text="Type")
 | 
						|
            sub.prop(statvis, "type", text="")
 | 
						|
 | 
						|
            statvis_type = statvis.type
 | 
						|
            if statvis_type == 'OVERHANG':
 | 
						|
                row = col.row(align=True)
 | 
						|
                row.prop(statvis, "overhang_min", text="Minimum")
 | 
						|
                row.prop(statvis, "overhang_max", text="Maximum")
 | 
						|
                col.row().prop(statvis, "overhang_axis", expand=True)
 | 
						|
            elif statvis_type == 'THICKNESS':
 | 
						|
                row = col.row(align=True)
 | 
						|
                row.prop(statvis, "thickness_min", text="Minimum")
 | 
						|
                row.prop(statvis, "thickness_max", text="Maximum")
 | 
						|
                col.prop(statvis, "thickness_samples")
 | 
						|
            elif statvis_type == 'INTERSECT':
 | 
						|
                pass
 | 
						|
            elif statvis_type == 'DISTORT':
 | 
						|
                row = col.row(align=True)
 | 
						|
                row.prop(statvis, "distort_min", text="Minimum")
 | 
						|
                row.prop(statvis, "distort_max", text="Maximum")
 | 
						|
            elif statvis_type == 'SHARP':
 | 
						|
                row = col.row(align=True)
 | 
						|
                row.prop(statvis, "sharp_min", text="Minimum")
 | 
						|
                row.prop(statvis, "sharp_max", text="Maximum")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_mesh_measurement(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay_edit_mesh'
 | 
						|
    bl_label = "Measurement"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_MESH'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        split = col.split()
 | 
						|
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_extra_edge_length", text="Edge Length")
 | 
						|
        sub.prop(overlay, "show_extra_edge_angle", text="Edge Angle")
 | 
						|
 | 
						|
        sub = split.column()
 | 
						|
        sub.prop(overlay, "show_extra_face_area", text="Face Area")
 | 
						|
        sub.prop(overlay, "show_extra_face_angle", text="Face Angle")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_mesh_normals(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay_edit_mesh'
 | 
						|
    bl_label = "Normals"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_MESH'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        row = col.row(align=True)
 | 
						|
        row.prop(overlay, "show_vertex_normals", text="", icon='NORMALS_VERTEX')
 | 
						|
        row.prop(overlay, "show_split_normals", text="", icon='NORMALS_VERTEX_FACE')
 | 
						|
        row.prop(overlay, "show_face_normals", text="", icon='NORMALS_FACE')
 | 
						|
 | 
						|
        sub = row.row(align=True)
 | 
						|
        sub.active = overlay.show_vertex_normals or overlay.show_face_normals or overlay.show_split_normals
 | 
						|
        sub.prop(overlay, "normals_length", text="Size")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_mesh_freestyle(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Freestyle"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_MESH' and bpy.app.build_options.freestyle
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
        row.prop(overlay, "show_freestyle_edge_marks", text="Edge Marks")
 | 
						|
        row.prop(overlay, "show_freestyle_face_marks", text="Face Marks")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_mesh_developer(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay_edit_mesh'
 | 
						|
    bl_label = "Developer"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_MESH' and context.preferences.view.show_developer_ui
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        col.prop(overlay, "show_extra_indices", text="Indices")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_edit_curve(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Curve Edit Mode"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode == 'EDIT_CURVE'
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
        row.prop(overlay, "show_curve_handles", text="Handles")
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
        row.prop(overlay, "show_curve_normals", text="")
 | 
						|
        sub = row.row()
 | 
						|
        sub.active = overlay.show_curve_normals
 | 
						|
        sub.prop(overlay, "normals_length", text="Normals")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_sculpt(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_context = ".sculpt_mode"
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Sculpt"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return (
 | 
						|
            context.mode == 'SCULPT' and
 | 
						|
            (context.sculpt_object and context.tool_settings.sculpt)
 | 
						|
        )
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        sculpt = tool_settings.sculpt
 | 
						|
 | 
						|
        layout.prop(sculpt, "show_diffuse_color")
 | 
						|
        layout.prop(sculpt, "show_mask")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_pose(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = "Pose Mode"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        mode = context.mode
 | 
						|
        return (
 | 
						|
            (mode == 'POSE') or
 | 
						|
            (mode == 'PAINT_WEIGHT' and context.active_object.find_armature())
 | 
						|
        )
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        mode = context.mode
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        if mode == 'POSE':
 | 
						|
            row = col.row()
 | 
						|
            row.prop(overlay, "show_xray_bone", text="")
 | 
						|
            sub = row.row()
 | 
						|
            sub.active = display_all and overlay.show_xray_bone
 | 
						|
            sub.prop(overlay, "xray_alpha_bone", text="Fade Geometry")
 | 
						|
        else:
 | 
						|
            row = col.row()
 | 
						|
            row.prop(overlay, "show_xray_bone")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_paint(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = ""
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.label(text={
 | 
						|
            'PAINT_TEXTURE': "Texture Paint",
 | 
						|
            'PAINT_VERTEX': "Vertex Paint",
 | 
						|
            'PAINT_WEIGHT': "Weight Paint",
 | 
						|
        }[context.mode])
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
        display_all = overlay.show_overlays
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
 | 
						|
        col.prop(overlay, {
 | 
						|
            'PAINT_TEXTURE': "texture_paint_mode_opacity",
 | 
						|
            'PAINT_VERTEX': "vertex_paint_mode_opacity",
 | 
						|
            'PAINT_WEIGHT': "weight_paint_mode_opacity",
 | 
						|
        }[context.mode], text="Opacity")
 | 
						|
 | 
						|
        if context.mode == 'PAINT_WEIGHT':
 | 
						|
            row = col.split(factor=0.33)
 | 
						|
            row.label(text="Zero Weights")
 | 
						|
            sub = row.row()
 | 
						|
            sub.prop(context.tool_settings, "vertex_group_user", expand=True)
 | 
						|
 | 
						|
            col.prop(overlay, "show_wpaint_contours")
 | 
						|
 | 
						|
        if context.mode in {'PAINT_WEIGHT', 'PAINT_VERTEX'}:
 | 
						|
            col.prop(overlay, "show_paint_wire")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_pivot_point(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Pivot Point"
 | 
						|
    bl_ui_units_x = 8
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        obj = context.active_object
 | 
						|
        mode = context.mode
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
        col = layout.column()
 | 
						|
        col.label(text="Pivot Point")
 | 
						|
        col.prop(tool_settings, "transform_pivot_point", expand=True)
 | 
						|
 | 
						|
        if (obj is None) or (mode in {'OBJECT', 'POSE', 'WEIGHT_PAINT'}):
 | 
						|
            col.separator()
 | 
						|
 | 
						|
            col.prop(
 | 
						|
                tool_settings,
 | 
						|
                "use_transform_pivot_point_align",
 | 
						|
                text="Only Origins",
 | 
						|
            )
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_snapping(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Snapping"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        snap_elements = tool_settings.snap_elements
 | 
						|
        obj = context.active_object
 | 
						|
        object_mode = 'OBJECT' if obj is None else obj.mode
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
        col = layout.column()
 | 
						|
        col.label(text="Snapping")
 | 
						|
        col.prop(tool_settings, "snap_elements", expand=True)
 | 
						|
 | 
						|
        col.separator()
 | 
						|
        if 'INCREMENT' in snap_elements:
 | 
						|
            col.prop(tool_settings, "use_snap_grid_absolute")
 | 
						|
 | 
						|
        if snap_elements != {'INCREMENT'}:
 | 
						|
            col.label(text="Target")
 | 
						|
            row = col.row(align=True)
 | 
						|
            row.prop(tool_settings, "snap_target", expand=True)
 | 
						|
 | 
						|
            if obj:
 | 
						|
                if object_mode == 'EDIT':
 | 
						|
                    col.prop(tool_settings, "use_snap_self")
 | 
						|
                if object_mode in {'OBJECT', 'POSE', 'EDIT'}:
 | 
						|
                    col.prop(tool_settings, "use_snap_align_rotation")
 | 
						|
 | 
						|
            if 'FACE' in snap_elements:
 | 
						|
                col.prop(tool_settings, "use_snap_project")
 | 
						|
 | 
						|
            if 'VOLUME' in snap_elements:
 | 
						|
                col.prop(tool_settings, "use_snap_peel_object")
 | 
						|
 | 
						|
        col.label(text="Affect")
 | 
						|
        row = col.row(align=True)
 | 
						|
        row.prop(tool_settings, "use_snap_translate", text="Move", toggle=True)
 | 
						|
        row.prop(tool_settings, "use_snap_rotate", text="Rotate", toggle=True)
 | 
						|
        row.prop(tool_settings, "use_snap_scale", text="Scale", toggle=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_transform_orientations(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Transform Orientations"
 | 
						|
    bl_ui_units_x = 8
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.label(text="Transform Orientations")
 | 
						|
 | 
						|
        scene = context.scene
 | 
						|
        orient_slot = scene.transform_orientation_slots[0]
 | 
						|
        orientation = orient_slot.custom_orientation
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        col = row.column()
 | 
						|
        col.prop(orient_slot, "type", expand=True)
 | 
						|
        row.operator("transform.create_orientation", text="", icon='ADD', emboss=False).use = True
 | 
						|
 | 
						|
        if orientation:
 | 
						|
            row = layout.row(align=False)
 | 
						|
            row.prop(orientation, "name", text="", icon='OBJECT_ORIGIN')
 | 
						|
            row.operator("transform.delete_orientation", text="", icon='X', emboss=False)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_gpencil_origin(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Stroke Placement"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        gpd = context.gpencil_data
 | 
						|
 | 
						|
        layout.label(text="Stroke Placement")
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        col = row.column()
 | 
						|
        col.prop(tool_settings, "gpencil_stroke_placement_view3d", expand=True)
 | 
						|
 | 
						|
        if tool_settings.gpencil_stroke_placement_view3d == 'SURFACE':
 | 
						|
            row = layout.row()
 | 
						|
            row.label(text="Offset")
 | 
						|
            row = layout.row()
 | 
						|
            row.prop(gpd, "zdepth_offset", text="")
 | 
						|
 | 
						|
        if tool_settings.gpencil_stroke_placement_view3d == 'STROKE':
 | 
						|
            row = layout.row()
 | 
						|
            row.label(text="Target")
 | 
						|
            row = layout.row()
 | 
						|
            row.prop(tool_settings, "gpencil_stroke_snap_mode", expand=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_gpencil_lock(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Drawing Plane"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.label(text="Drawing Plane")
 | 
						|
 | 
						|
        row = layout.row()
 | 
						|
        col = row.column()
 | 
						|
        col.prop(context.tool_settings.gpencil_sculpt, "lock_axis", expand=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_gpencil_guide(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Guides"
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def draw(self, context):
 | 
						|
        from math import pi
 | 
						|
        settings = context.tool_settings.gpencil_sculpt.guide
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
        layout.label(text="Guides")
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = settings.use_guide
 | 
						|
        col.prop(settings, "type", expand=True)
 | 
						|
 | 
						|
        if settings.type in {'PARALLEL'}:
 | 
						|
            col.prop(settings, "angle")
 | 
						|
            row = col.row(align=True)
 | 
						|
 | 
						|
        col.prop(settings, "use_snapping")
 | 
						|
        if settings.use_snapping:
 | 
						|
 | 
						|
            if settings.type in {'RADIAL'}:
 | 
						|
                col.prop(settings, "angle_snap")
 | 
						|
            else:
 | 
						|
                col.prop(settings, "spacing")
 | 
						|
 | 
						|
        col.label(text="Reference Point")
 | 
						|
        row = col.row(align=True)
 | 
						|
        row.prop(settings, "reference_point", expand=True)
 | 
						|
        if settings.reference_point in {'CUSTOM'}:
 | 
						|
            col.prop(settings, "location", text="Custom Location")
 | 
						|
        if settings.reference_point in {'OBJECT'}:
 | 
						|
            col.prop(settings, "reference_object", text="Object Location")
 | 
						|
            if not settings.reference_object:
 | 
						|
                col.label(text="No object selected, using cursor")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_overlay_gpencil_options(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_parent_id = 'VIEW3D_PT_overlay'
 | 
						|
    bl_label = ""
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return context.object and context.object.type == 'GPENCIL'
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.label(text={
 | 
						|
            'PAINT_GPENCIL': "Draw Grease Pencil",
 | 
						|
            'EDIT_GPENCIL': "Edit Grease Pencil",
 | 
						|
            'SCULPT_GPENCIL': "Sculpt Grease Pencil",
 | 
						|
            'WEIGHT_GPENCIL': "Weight Grease Pencil",
 | 
						|
            'OBJECT': "Grease Pencil",
 | 
						|
        }[context.mode])
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
        overlay = view.overlay
 | 
						|
 | 
						|
        layout.prop(overlay, "use_gpencil_onion_skin", text="Onion Skin")
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        row = col.row()
 | 
						|
        row.prop(overlay, "use_gpencil_grid", text="")
 | 
						|
        sub = row.row()
 | 
						|
        sub.active = overlay.use_gpencil_grid
 | 
						|
        sub.prop(overlay, "gpencil_grid_opacity", text="Canvas", slider=True)
 | 
						|
 | 
						|
        row = col.row()
 | 
						|
        row.prop(overlay, "use_gpencil_paper", text="")
 | 
						|
        sub = row.row()
 | 
						|
        sub.active = overlay.use_gpencil_paper
 | 
						|
        sub.prop(overlay, "gpencil_paper_opacity", text="Fade 3D Objects", slider=True)
 | 
						|
 | 
						|
        if context.object.mode == 'PAINT_GPENCIL':
 | 
						|
            row = col.row()
 | 
						|
            row.prop(overlay, "use_gpencil_fade_layers", text="")
 | 
						|
            sub = row.row()
 | 
						|
            sub.active = overlay.use_gpencil_fade_layers
 | 
						|
            sub.prop(overlay, "gpencil_fade_layer", text="Fade Layers", slider=True)
 | 
						|
 | 
						|
        if context.object.mode in {'EDIT_GPENCIL', 'SCULPT_GPENCIL', 'WEIGHT_GPENCIL'}:
 | 
						|
            layout.prop(overlay, "use_gpencil_edit_lines", text="Edit Lines")
 | 
						|
            layout.prop(overlay, "use_gpencil_multiedit_line_only", text="Show Edit Lines only in multiframe")
 | 
						|
            layout.prop(overlay, "vertex_opacity", text="Vertex Opacity", slider=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_quad_view(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_label = "Quad View"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        view = context.space_data
 | 
						|
        return view.region_quadviews
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        region = view.region_quadviews[2]
 | 
						|
        col = layout.column()
 | 
						|
        col.prop(region, "lock_rotation")
 | 
						|
        row = col.row()
 | 
						|
        row.enabled = region.lock_rotation
 | 
						|
        row.prop(region, "show_sync_view")
 | 
						|
        row = col.row()
 | 
						|
        row.enabled = region.lock_rotation and region.show_sync_view
 | 
						|
        row.prop(region, "use_box_clip")
 | 
						|
 | 
						|
 | 
						|
# Annotation properties
 | 
						|
class VIEW3D_PT_grease_pencil(AnnotationDataPanel, Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
 | 
						|
    # NOTE: this is just a wrapper around the generic GP Panel
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_annotation_onion(AnnotationOnionSkin, Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_parent_id = 'VIEW3D_PT_grease_pencil'
 | 
						|
 | 
						|
    # NOTE: this is just a wrapper around the generic GP Panel
 | 
						|
 | 
						|
 | 
						|
class TOPBAR_PT_annotation_layers(Panel, AnnotationDataPanel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Layers"
 | 
						|
    bl_ui_units_x = 14
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_stereo(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_label = "Stereoscopy"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        scene = context.scene
 | 
						|
 | 
						|
        multiview = scene.render.use_multiview
 | 
						|
        return multiview
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        basic_stereo = context.scene.render.views_format == 'STEREO_3D'
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.row().prop(view, "stereo_3d_camera", expand=True)
 | 
						|
 | 
						|
        col.label(text="Display:")
 | 
						|
        row = col.row()
 | 
						|
        row.active = basic_stereo
 | 
						|
        row.prop(view, "show_stereo_3d_cameras")
 | 
						|
        row = col.row()
 | 
						|
        row.active = basic_stereo
 | 
						|
        split = row.split()
 | 
						|
        split.prop(view, "show_stereo_3d_convergence_plane")
 | 
						|
        split = row.split()
 | 
						|
        split.prop(view, "stereo_3d_convergence_plane_alpha", text="Alpha")
 | 
						|
        split.active = view.show_stereo_3d_convergence_plane
 | 
						|
        row = col.row()
 | 
						|
        split = row.split()
 | 
						|
        split.prop(view, "show_stereo_3d_volume")
 | 
						|
        split = row.split()
 | 
						|
        split.prop(view, "stereo_3d_volume_alpha", text="Alpha")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_context_properties(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_category = "View"
 | 
						|
    bl_label = "Properties"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    def _active_context_member(context):
 | 
						|
        obj = context.object
 | 
						|
        if obj:
 | 
						|
            object_mode = obj.mode
 | 
						|
            if object_mode == 'POSE':
 | 
						|
                return "active_pose_bone"
 | 
						|
            elif object_mode == 'EDIT' and obj.type == 'ARMATURE':
 | 
						|
                return "active_bone"
 | 
						|
            else:
 | 
						|
                return "object"
 | 
						|
 | 
						|
        return ""
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        import rna_prop_ui
 | 
						|
        member = cls._active_context_member(context)
 | 
						|
 | 
						|
        if member:
 | 
						|
            context_member, member = rna_prop_ui.rna_idprop_context_value(context, member, object)
 | 
						|
            return context_member and rna_prop_ui.rna_idprop_has_properties(context_member)
 | 
						|
 | 
						|
        return False
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        import rna_prop_ui
 | 
						|
        member = VIEW3D_PT_context_properties._active_context_member(context)
 | 
						|
 | 
						|
        if member:
 | 
						|
            # Draw with no edit button
 | 
						|
            rna_prop_ui.draw(self.layout, context, member, object, False)
 | 
						|
 | 
						|
 | 
						|
# Grease Pencil Object - Multiframe falloff tools
 | 
						|
class VIEW3D_PT_gpencil_multi_frame(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Multi Frame"
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def draw(self, context):
 | 
						|
        gpd = context.gpencil_data
 | 
						|
        settings = context.tool_settings.gpencil_sculpt
 | 
						|
 | 
						|
        layout = self.layout
 | 
						|
        col = layout.column(align=True)
 | 
						|
        col.prop(settings, "use_multiframe_falloff")
 | 
						|
 | 
						|
        # Falloff curve
 | 
						|
        if gpd.use_multiedit and settings.use_multiframe_falloff:
 | 
						|
            layout.template_curve_mapping(settings, "multiframe_falloff_curve", brush=True)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_gpencil_edit_specials(Menu):
 | 
						|
    bl_label = "Edit Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        is_3d_view = context.space_data.type == 'VIEW_3D'
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        # Add
 | 
						|
        layout.operator("gpencil.stroke_subdivide", text="Subdivide")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Transform
 | 
						|
        layout.operator("transform.transform", text="Shrink/Fatten").mode = 'GPENCIL_SHRINKFATTEN'
 | 
						|
        layout.operator("gpencil.stroke_smooth", text="Smooth")
 | 
						|
        layout.operator("gpencil.stroke_trim", text="Trim")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Modify
 | 
						|
        layout.menu("VIEW3D_MT_assign_material")
 | 
						|
        layout.operator_menu_enum("gpencil.stroke_arrange", "direction", text="Arrange Strokes")
 | 
						|
        layout.operator("gpencil.stroke_flip", text="Flip Direction")
 | 
						|
        layout.operator_menu_enum("gpencil.stroke_caps_set", text="Toggle Caps", property="type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.duplicate_move", text="Duplicate")
 | 
						|
        layout.operator("gpencil.copy", text="Copy", icon='COPYDOWN')
 | 
						|
        layout.operator("gpencil.paste", text="Paste", icon='PASTEDOWN').type = 'COPY'
 | 
						|
        layout.operator("gpencil.paste", text="Paste & Merge").type = 'MERGE'
 | 
						|
        layout.menu("VIEW3D_MT_gpencil_copy_layer")
 | 
						|
        layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
 | 
						|
        layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame All Layers").mode = 'ALL'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.stroke_join", text="Join").type = 'JOIN'
 | 
						|
        layout.operator("gpencil.stroke_join", text="Join & Copy").type = 'JOINCOPY'
 | 
						|
        layout.menu("GPENCIL_MT_separate", text="Separate")
 | 
						|
        layout.operator("gpencil.stroke_split", text="Split")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Remove
 | 
						|
        if is_3d_view:
 | 
						|
            layout.menu("GPENCIL_MT_cleanup")
 | 
						|
 | 
						|
        layout.operator("gpencil.stroke_simplify_fixed", text="Simplify")
 | 
						|
        layout.operator("gpencil.stroke_simplify", text="Simplify Adaptive")
 | 
						|
        layout.operator("gpencil.stroke_merge", text="Merge")
 | 
						|
        layout.menu("VIEW3D_MT_edit_gpencil_delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_gpencil_sculpt_specials(Menu):
 | 
						|
    bl_label = "Sculpt Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        # Add
 | 
						|
        layout.operator("gpencil.stroke_subdivide", text="Subdivide")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Modify
 | 
						|
        layout.menu("VIEW3D_MT_assign_material")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame")
 | 
						|
        layout.operator("gpencil.frame_duplicate", text="Duplicate Active Frame All Layers").mode = 'ALL'
 | 
						|
 | 
						|
        if context.mode == 'WEIGHT_GPENCIL':
 | 
						|
            layout.separator()
 | 
						|
            layout.menu("VIEW3D_MT_gpencil_autoweights")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # Remove
 | 
						|
        layout.operator("gpencil.stroke_simplify_fixed", text="Simplify")
 | 
						|
        layout.operator("gpencil.stroke_simplify", text="Simplify Adaptive")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_paint_vertex_specials(Panel):
 | 
						|
    # Only for popover, these are dummy values.
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'WINDOW'
 | 
						|
    bl_label = "Vertex Paint Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        # TODO: populate with useful items.
 | 
						|
        layout.operator("paint.vertex_color_set")
 | 
						|
        layout.operator("paint.vertex_color_smooth")
 | 
						|
        layout.operator("paint.vertex_color_dirt")
 | 
						|
        layout.operator("paint.vertex_color_from_weight")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.vertex_color_invert", text="Invert")
 | 
						|
        layout.operator("paint.vertex_color_levels", text="Levels")
 | 
						|
        layout.operator("paint.vertex_color_hsv", text="Hue Saturation Value")
 | 
						|
        layout.operator("paint.vertex_color_brightness_contrast", text="Bright/Contrast")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_paint_texture_specials(Panel):
 | 
						|
    # Only for popover, these are dummy values.
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'WINDOW'
 | 
						|
    bl_label = "Texture Paint Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        # TODO: populate with useful items.
 | 
						|
        layout.operator("image.save_dirty")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_paint_weight_specials(Panel):
 | 
						|
    # Only for popover, these are dummy values.
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'WINDOW'
 | 
						|
    bl_label = "Weights Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        # TODO: populate with useful items.
 | 
						|
        layout.operator("paint.weight_set")
 | 
						|
        layout.separator()
 | 
						|
        layout.operator("object.vertex_group_normalize", text="Normalize")
 | 
						|
        layout.operator("object.vertex_group_clean", text="Clean")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_quantize", text="Quantize")
 | 
						|
        layout.operator("object.vertex_group_levels", text="Levels")
 | 
						|
        layout.operator("object.vertex_group_smooth", text="Smooth")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_limit_total", text="Limit Total")
 | 
						|
        layout.operator("object.vertex_group_fix", text="Fix Deforms")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_sculpt_specials(Panel):
 | 
						|
    # Only for popover, these are dummy values.
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'WINDOW'
 | 
						|
    bl_label = "Sculpt Context Menu"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        # TODO: populate with useful items.
 | 
						|
        layout.operator("object.shade_smooth")
 | 
						|
        layout.operator("object.shade_flat")
 | 
						|
 | 
						|
 | 
						|
class TOPBAR_PT_gpencil_materials(GreasePencilMaterialsPanel, Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'HEADER'
 | 
						|
    bl_label = "Materials"
 | 
						|
    bl_ui_units_x = 14
 | 
						|
 | 
						|
 | 
						|
classes = (
 | 
						|
    VIEW3D_HT_header,
 | 
						|
    VIEW3D_MT_editor_menus,
 | 
						|
    VIEW3D_MT_transform,
 | 
						|
    VIEW3D_MT_transform_base,
 | 
						|
    VIEW3D_MT_transform_object,
 | 
						|
    VIEW3D_MT_transform_armature,
 | 
						|
    VIEW3D_MT_mirror,
 | 
						|
    VIEW3D_MT_snap,
 | 
						|
    VIEW3D_MT_uv_map,
 | 
						|
    VIEW3D_MT_edit_proportional,
 | 
						|
    VIEW3D_MT_view,
 | 
						|
    VIEW3D_MT_view_local,
 | 
						|
    VIEW3D_MT_view_cameras,
 | 
						|
    VIEW3D_MT_view_navigation,
 | 
						|
    VIEW3D_MT_view_align,
 | 
						|
    VIEW3D_MT_view_align_selected,
 | 
						|
    VIEW3D_MT_view_viewpoint,
 | 
						|
    VIEW3D_MT_view_regions,
 | 
						|
    VIEW3D_MT_select_object,
 | 
						|
    VIEW3D_MT_select_object_more_less,
 | 
						|
    VIEW3D_MT_select_pose,
 | 
						|
    VIEW3D_MT_select_pose_more_less,
 | 
						|
    VIEW3D_MT_select_particle,
 | 
						|
    VIEW3D_MT_edit_mesh,
 | 
						|
    VIEW3D_MT_edit_mesh_select_similar,
 | 
						|
    VIEW3D_MT_edit_mesh_select_by_trait,
 | 
						|
    VIEW3D_MT_edit_mesh_select_more_less,
 | 
						|
    VIEW3D_MT_select_edit_mesh,
 | 
						|
    VIEW3D_MT_select_edit_curve,
 | 
						|
    VIEW3D_MT_select_edit_surface,
 | 
						|
    VIEW3D_MT_select_edit_text,
 | 
						|
    VIEW3D_MT_select_edit_metaball,
 | 
						|
    VIEW3D_MT_select_edit_lattice,
 | 
						|
    VIEW3D_MT_select_edit_armature,
 | 
						|
    VIEW3D_MT_select_gpencil,
 | 
						|
    VIEW3D_MT_select_paint_mask,
 | 
						|
    VIEW3D_MT_select_paint_mask_vertex,
 | 
						|
    VIEW3D_MT_angle_control,
 | 
						|
    VIEW3D_MT_mesh_add,
 | 
						|
    VIEW3D_MT_curve_add,
 | 
						|
    VIEW3D_MT_surface_add,
 | 
						|
    VIEW3D_MT_metaball_add,
 | 
						|
    TOPBAR_MT_edit_curve_add,
 | 
						|
    TOPBAR_MT_edit_armature_add,
 | 
						|
    VIEW3D_MT_armature_add,
 | 
						|
    VIEW3D_MT_light_add,
 | 
						|
    VIEW3D_MT_lightprobe_add,
 | 
						|
    VIEW3D_MT_camera_add,
 | 
						|
    VIEW3D_MT_add,
 | 
						|
    VIEW3D_MT_image_add,
 | 
						|
    VIEW3D_MT_object,
 | 
						|
    VIEW3D_MT_object_animation,
 | 
						|
    VIEW3D_MT_object_rigid_body,
 | 
						|
    VIEW3D_MT_object_clear,
 | 
						|
    VIEW3D_MT_object_specials,
 | 
						|
    VIEW3D_MT_object_shading,
 | 
						|
    VIEW3D_MT_object_apply,
 | 
						|
    VIEW3D_MT_object_relations,
 | 
						|
    VIEW3D_MT_object_parent,
 | 
						|
    VIEW3D_MT_object_track,
 | 
						|
    VIEW3D_MT_object_collection,
 | 
						|
    VIEW3D_MT_object_constraints,
 | 
						|
    VIEW3D_MT_object_quick_effects,
 | 
						|
    VIEW3D_MT_object_showhide,
 | 
						|
    VIEW3D_MT_make_single_user,
 | 
						|
    VIEW3D_MT_make_links,
 | 
						|
    VIEW3D_MT_brush,
 | 
						|
    VIEW3D_MT_brush_paint_modes,
 | 
						|
    VIEW3D_MT_paint_vertex,
 | 
						|
    VIEW3D_MT_hook,
 | 
						|
    VIEW3D_MT_vertex_group,
 | 
						|
    VIEW3D_MT_paint_weight,
 | 
						|
    VIEW3D_MT_sculpt,
 | 
						|
    VIEW3D_MT_hide_mask,
 | 
						|
    VIEW3D_MT_particle,
 | 
						|
    VIEW3D_MT_particle_specials,
 | 
						|
    VIEW3D_MT_particle_showhide,
 | 
						|
    VIEW3D_MT_pose,
 | 
						|
    VIEW3D_MT_pose_transform,
 | 
						|
    VIEW3D_MT_pose_slide,
 | 
						|
    VIEW3D_MT_pose_propagate,
 | 
						|
    VIEW3D_MT_pose_library,
 | 
						|
    VIEW3D_MT_pose_motion,
 | 
						|
    VIEW3D_MT_pose_group,
 | 
						|
    VIEW3D_MT_pose_ik,
 | 
						|
    VIEW3D_MT_pose_constraints,
 | 
						|
    VIEW3D_MT_pose_showhide,
 | 
						|
    VIEW3D_MT_pose_apply,
 | 
						|
    VIEW3D_MT_pose_specials,
 | 
						|
    VIEW3D_MT_bone_options_toggle,
 | 
						|
    VIEW3D_MT_bone_options_enable,
 | 
						|
    VIEW3D_MT_bone_options_disable,
 | 
						|
    VIEW3D_MT_edit_mesh_specials,
 | 
						|
    VIEW3D_MT_edit_mesh_select_mode,
 | 
						|
    VIEW3D_MT_edit_mesh_select_linked,
 | 
						|
    VIEW3D_MT_edit_mesh_select_loops,
 | 
						|
    VIEW3D_MT_edit_mesh_extrude,
 | 
						|
    VIEW3D_MT_edit_mesh_vertices,
 | 
						|
    VIEW3D_MT_edit_mesh_edges,
 | 
						|
    VIEW3D_MT_edit_mesh_edges_data,
 | 
						|
    VIEW3D_MT_edit_mesh_faces,
 | 
						|
    VIEW3D_MT_edit_mesh_faces_data,
 | 
						|
    VIEW3D_MT_edit_mesh_normals,
 | 
						|
    VIEW3D_MT_edit_mesh_shading,
 | 
						|
    VIEW3D_MT_edit_mesh_weights,
 | 
						|
    VIEW3D_MT_edit_mesh_clean,
 | 
						|
    VIEW3D_MT_edit_mesh_delete,
 | 
						|
    VIEW3D_MT_edit_mesh_showhide,
 | 
						|
    VIEW3D_MT_paint_gpencil,
 | 
						|
    VIEW3D_MT_assign_material,
 | 
						|
    VIEW3D_MT_edit_gpencil,
 | 
						|
    VIEW3D_MT_edit_gpencil_delete,
 | 
						|
    VIEW3D_MT_weight_gpencil,
 | 
						|
    VIEW3D_MT_gpencil_animation,
 | 
						|
    VIEW3D_MT_gpencil_simplify,
 | 
						|
    VIEW3D_MT_gpencil_copy_layer,
 | 
						|
    VIEW3D_MT_gpencil_autoweights,
 | 
						|
    VIEW3D_MT_gpencil_edit_specials,
 | 
						|
    VIEW3D_MT_gpencil_sculpt_specials,
 | 
						|
    VIEW3D_MT_edit_curve,
 | 
						|
    VIEW3D_MT_edit_curve_ctrlpoints,
 | 
						|
    VIEW3D_MT_edit_curve_segments,
 | 
						|
    VIEW3D_MT_edit_curve_clean,
 | 
						|
    VIEW3D_MT_edit_curve_specials,
 | 
						|
    VIEW3D_MT_edit_curve_delete,
 | 
						|
    VIEW3D_MT_edit_curve_showhide,
 | 
						|
    VIEW3D_MT_edit_surface,
 | 
						|
    VIEW3D_MT_edit_font,
 | 
						|
    VIEW3D_MT_edit_text_chars,
 | 
						|
    VIEW3D_MT_edit_meta,
 | 
						|
    VIEW3D_MT_edit_meta_showhide,
 | 
						|
    VIEW3D_MT_edit_lattice,
 | 
						|
    VIEW3D_MT_edit_armature,
 | 
						|
    VIEW3D_MT_armature_specials,
 | 
						|
    VIEW3D_MT_edit_armature_parent,
 | 
						|
    VIEW3D_MT_edit_armature_roll,
 | 
						|
    VIEW3D_MT_edit_armature_names,
 | 
						|
    VIEW3D_MT_edit_armature_delete,
 | 
						|
    VIEW3D_MT_edit_gpencil_transform,
 | 
						|
    VIEW3D_MT_edit_gpencil_interpolate,
 | 
						|
    VIEW3D_MT_object_mode_pie,
 | 
						|
    VIEW3D_MT_view_pie,
 | 
						|
    VIEW3D_MT_shading_pie,
 | 
						|
    VIEW3D_MT_shading_ex_pie,
 | 
						|
    VIEW3D_MT_pivot_pie,
 | 
						|
    VIEW3D_MT_snap_pie,
 | 
						|
    VIEW3D_MT_orientations_pie,
 | 
						|
    VIEW3D_MT_proportional_editing_falloff_pie,
 | 
						|
    VIEW3D_PT_view3d_properties,
 | 
						|
    VIEW3D_PT_view3d_camera_lock,
 | 
						|
    VIEW3D_PT_view3d_cursor,
 | 
						|
    VIEW3D_PT_collections,
 | 
						|
    VIEW3D_PT_object_type_visibility,
 | 
						|
    VIEW3D_PT_grease_pencil,
 | 
						|
    VIEW3D_PT_annotation_onion,
 | 
						|
    VIEW3D_PT_gpencil_multi_frame,
 | 
						|
    VIEW3D_PT_quad_view,
 | 
						|
    VIEW3D_PT_view3d_stereo,
 | 
						|
    VIEW3D_PT_shading,
 | 
						|
    VIEW3D_PT_shading_lighting,
 | 
						|
    VIEW3D_PT_shading_color,
 | 
						|
    VIEW3D_PT_shading_options,
 | 
						|
    VIEW3D_PT_shading_options_shadow,
 | 
						|
    VIEW3D_PT_shading_options_ssao,
 | 
						|
    VIEW3D_PT_overlay,
 | 
						|
    VIEW3D_PT_overlay_gizmo,
 | 
						|
    VIEW3D_PT_overlay_guides,
 | 
						|
    VIEW3D_PT_overlay_object,
 | 
						|
    VIEW3D_PT_overlay_geometry,
 | 
						|
    VIEW3D_PT_overlay_motion_tracking,
 | 
						|
    VIEW3D_PT_overlay_edit_mesh,
 | 
						|
    VIEW3D_PT_overlay_edit_mesh_shading,
 | 
						|
    VIEW3D_PT_overlay_edit_mesh_measurement,
 | 
						|
    VIEW3D_PT_overlay_edit_mesh_normals,
 | 
						|
    VIEW3D_PT_overlay_edit_mesh_freestyle,
 | 
						|
    VIEW3D_PT_overlay_edit_mesh_developer,
 | 
						|
    VIEW3D_PT_overlay_edit_curve,
 | 
						|
    VIEW3D_PT_overlay_paint,
 | 
						|
    VIEW3D_PT_overlay_pose,
 | 
						|
    VIEW3D_PT_overlay_sculpt,
 | 
						|
    VIEW3D_PT_pivot_point,
 | 
						|
    VIEW3D_PT_snapping,
 | 
						|
    VIEW3D_PT_gpencil_origin,
 | 
						|
    VIEW3D_PT_gpencil_lock,
 | 
						|
    VIEW3D_PT_gpencil_guide,
 | 
						|
    VIEW3D_PT_transform_orientations,
 | 
						|
    VIEW3D_PT_overlay_gpencil_options,
 | 
						|
    VIEW3D_PT_context_properties,
 | 
						|
    VIEW3D_PT_paint_vertex_specials,
 | 
						|
    VIEW3D_PT_paint_texture_specials,
 | 
						|
    VIEW3D_PT_paint_weight_specials,
 | 
						|
    VIEW3D_PT_sculpt_specials,
 | 
						|
    TOPBAR_PT_gpencil_materials,
 | 
						|
    TOPBAR_PT_annotation_layers,
 | 
						|
)
 | 
						|
 | 
						|
 | 
						|
if __name__ == "__main__":  # only for live edit.
 | 
						|
    from bpy.utils import register_class
 | 
						|
    for cls in classes:
 | 
						|
        register_class(cls)
 |