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blender-archive/source/blender/gpu/intern
Brecht Van Lommel b8445173c4 2.5:
* Fix armature drawing crash with materials.
* Mixed texture/material preview was doing wrong gamma correction.
* Use *f math functions for AAO.
2009-07-21 18:29:37 +00:00
..
2009-07-21 18:29:37 +00:00
2009-06-13 16:49:30 +00:00
2009-06-21 16:18:38 +00:00