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blender-archive/source
Sergey Sharybin c3d2e13a49 Camera tracking integration
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- Made settings for tracking non-animatable.
- Fixed crash when enabling/disabling markers from
  "Specials" menu.
- Translate all coords to make first reconstructed camera
  be at position (0,0,0).
- Blender's camera now affects on reconstructed data.
  Bundles are "parented" to active scene camera. So now
  bundles' could could be scaled and rotated when camera
  is rotating/scaling.
2011-07-08 17:42:13 +00:00
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2011-07-08 17:42:13 +00:00
2011-07-07 17:58:33 +00:00
2011-05-09 08:15:38 +00:00
2011-05-09 08:15:38 +00:00
2011-07-01 13:39:35 +00:00