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blender-archive/source/blender/blenkernel/intern/pointcache.c
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

585 lines
14 KiB
C

/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Campbell Barton <ideasman42@gmail.com>
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_cloth_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BKE_cloth.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
#include "blendef.h"
/* needed for directory lookup */
#ifndef WIN32
#include <dirent.h>
#else
#include "BLI_winstuff.h"
#endif
/* untitled blend's need getpid for a unique name */
#ifdef WIN32
#include <process.h>
#else
#include <unistd.h>
#endif
/* Creating ID's */
void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
{
ParticleSystemModifierData *psmd;
ModifierData *md;
int a;
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= sb;
pid->type= PTCACHE_TYPE_SOFTBODY;
pid->cache= sb->pointcache;
if(sb->particles) {
psmd= psys_get_modifier(ob, sb->particles);
pid->stack_index= modifiers_indexInObject(ob, (ModifierData*)psmd);
}
else {
for(a=0, md=ob->modifiers.first; md; md=md->next, a++) {
if(md->type == eModifierType_Softbody) {
pid->stack_index = a;
break;
}
}
}
}
void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= psys;
pid->type= PTCACHE_TYPE_PARTICLES;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)psmd);
pid->cache= psys->pointcache;
}
void BKE_ptcache_id_from_cloth(PTCacheID *pid, Object *ob, ClothModifierData *clmd)
{
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
pid->data= clmd;
pid->type= PTCACHE_TYPE_CLOTH;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)clmd);
pid->cache= clmd->point_cache;
}
void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
{
PTCacheID *pid;
ParticleSystem *psys;
ModifierData *md;
lb->first= lb->last= NULL;
if(ob->soft) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_softbody(pid, ob, ob->soft);
BLI_addtail(lb, pid);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_particles(pid, ob, psys);
BLI_addtail(lb, pid);
if(psys->soft) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_softbody(pid, ob, psys->soft);
BLI_addtail(lb, pid);
}
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Cloth) {
pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
BKE_ptcache_id_from_cloth(pid, ob, (ClothModifierData*)md);
BLI_addtail(lb, pid);
}
}
}
/* Takes an Object ID and returns a unique name
- id: object id
- cfra: frame for the cache, can be negative
- stack_index: index in the modifier stack. we can have cache for more then one stack_index
*/
static int ptcache_path(PTCacheID *pid, char *filename)
{
Library *lib;
int i;
lib= (pid)? pid->ob->id.lib: NULL;
if (G.relbase_valid || lib) {
char dir[FILE_MAX], file[FILE_MAX]; /* we dont want the dir, only the file */
char *blendfilename;
blendfilename= (lib)? lib->filename: G.sce;
BLI_split_dirfile(blendfilename, dir, file);
i = strlen(file);
/* remove .blend */
if (i > 6)
file[i-6] = '\0';
sprintf(filename, "//"PTCACHE_PATH"%s", file); /* add blend file name to pointcache dir */
BLI_add_slash(filename);
BLI_convertstringcode(filename, blendfilename, 0);
return strlen(filename);
}
/* use the temp path. this is weak but better then not using point cache at all */
/* btempdir is assumed to exist and ALWAYS has a trailing slash */
sprintf(filename, "%s"PTCACHE_PATH"%d", btempdir, abs(getpid()));
BLI_add_slash(filename);
return strlen(filename);
}
static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, short do_path, short do_ext)
{
int len=0;
char *idname;
char *newname;
filename[0] = '\0';
newname = filename;
/*if (!G.relbase_valid) return 0; *//* save blend file before using pointcache */
/* start with temp dir */
if (do_path) {
len = ptcache_path(pid, filename);
newname += len;
}
idname = (pid->ob->id.name+2);
/* convert chars to hex so they are always a valid filename */
while('\0' != *idname) {
sprintf(newname, "%02X", (char)(*idname++));
newname+=2;
len += 2;
}
if (do_ext) {
sprintf(newname, "_%06d_%02d"PTCACHE_EXT, cfra, pid->stack_index); /* always 6 chars */
len += 16;
}
return len; /* make sure the above string is always 16 chars */
}
/* youll need to close yourself after! */
PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
{
PTCacheFile *pf;
FILE *fp = NULL;
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
/* don't allow writing for linked objects */
if(pid->ob->id.lib && mode == PTCACHE_FILE_WRITE)
return NULL;
/*if (!G.relbase_valid) return NULL; *//* save blend file before using pointcache */
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
if (mode==PTCACHE_FILE_READ) {
if (!BLI_exists(filename)) {
return NULL;
}
fp = fopen(filename, "rb");
} else if (mode==PTCACHE_FILE_WRITE) {
BLI_make_existing_file(filename); /* will create the dir if needs be, same as //textures is created */
fp = fopen(filename, "wb");
}
if (!fp)
return NULL;
pf= MEM_mallocN(sizeof(PTCacheFile), "PTCacheFile");
pf->fp= fp;
return pf;
}
void BKE_ptcache_file_close(PTCacheFile *pf)
{
fclose(pf->fp);
MEM_freeN(pf);
}
int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot)
{
return (fread(f, sizeof(float), tot, pf->fp) == tot);
}
int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot)
{
return (fwrite(f, sizeof(float), tot, pf->fp) == tot);
}
/* youll need to close yourself after!
* mode - PTCACHE_CLEAR_ALL,
*/
void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
{
int len; /* store the length of the string */
/* mode is same as fopen's modes */
DIR *dir;
struct dirent *de;
char path[FILE_MAX];
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
char path_full[(FILE_MAXDIR+FILE_MAXFILE)*2];
if(!pid->cache)
return;
/* don't allow clearing for linked objects */
if(pid->ob->id.lib)
return;
/*if (!G.relbase_valid) return; *//* save blend file before using pointcache */
/* clear all files in the temp dir with the prefix of the ID and the ".bphys" suffix */
switch (mode) {
case PTCACHE_CLEAR_ALL:
case PTCACHE_CLEAR_BEFORE:
case PTCACHE_CLEAR_AFTER:
ptcache_path(pid, path);
len = BKE_ptcache_id_filename(pid, filename, cfra, 0, 0); /* no path */
dir = opendir(path);
if (dir==NULL)
return;
while ((de = readdir(dir)) != NULL) {
if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
if (strncmp(filename, de->d_name, len ) == 0) { /* do we have the right prefix */
if (mode == PTCACHE_CLEAR_ALL) {
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
} else {
/* read the number of the file */
int frame, len2 = strlen(de->d_name);
char num[7];
if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
strncpy(num, de->d_name + (strlen(de->d_name) - 15), 6);
frame = atoi(num);
if((mode==PTCACHE_CLEAR_BEFORE && frame < cfra) ||
(mode==PTCACHE_CLEAR_AFTER && frame > cfra) ) {
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
}
}
}
}
}
}
closedir(dir);
break;
case PTCACHE_CLEAR_FRAME:
len = BKE_ptcache_id_filename(pid, filename, cfra, 1, 1); /* no path */
BLI_delete(filename, 0, 0);
break;
}
}
int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
{
char filename[(FILE_MAXDIR+FILE_MAXFILE)*2];
if(!pid->cache)
return 0;
BKE_ptcache_id_filename(pid, filename, cfra, 1, 1);
return BLI_exists(filename);
}
void BKE_ptcache_id_time(PTCacheID *pid, float cfra, int *startframe, int *endframe, float *timescale)
{
Object *ob;
PointCache *cache;
float offset, time, nexttime;
/* time handling for point cache:
* - simulation time is scaled by result of bsystem_time
* - for offsetting time only time offset is taken into account, since
* that's always the same and can't be animated. a timeoffset which
* varies over time is not simpe to support.
* - field and motion blur offsets are currently ignored, proper solution
* is probably to interpolate results from two frames for that ..
*/
ob= pid->ob;
cache= pid->cache;
if(timescale) {
time= bsystem_time(ob, cfra, 0.0f);
nexttime= bsystem_time(ob, cfra+1.0f, 0.0f);
*timescale= MAX2(nexttime - time, 0.0f);
}
if(startframe && endframe) {
*startframe= cache->startframe;
*endframe= cache->endframe;
if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0) {
offset= give_timeoffset(ob);
*startframe += (int)(offset+0.5f);
*endframe += (int)(offset+0.5f);
}
}
}
int BKE_ptcache_id_reset(PTCacheID *pid, int mode)
{
PointCache *cache;
int reset, clear;
if(!pid->cache)
return 0;
cache= pid->cache;
reset= 0;
clear= 0;
if(mode == PTCACHE_RESET_DEPSGRAPH) {
if(!(cache->flag & PTCACHE_BAKED) && !BKE_ptcache_get_continue_physics()) {
reset= 1;
clear= 1;
}
else
cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_BAKED) {
if(!BKE_ptcache_get_continue_physics()) {
reset= 1;
clear= 1;
}
else
cache->flag |= PTCACHE_OUTDATED;
}
else if(mode == PTCACHE_RESET_OUTDATED) {
reset = 1;
if(cache->flag & PTCACHE_OUTDATED)
if(!(cache->flag & PTCACHE_BAKED))
clear= 1;
}
if(reset) {
cache->flag &= ~(PTCACHE_OUTDATED|PTCACHE_SIMULATION_VALID);
cache->simframe= 0;
if(pid->type == PTCACHE_TYPE_CLOTH)
cloth_free_modifier(pid->ob, pid->data);
else if(pid->type == PTCACHE_TYPE_SOFTBODY)
sbFreeSimulation(pid->data);
else if(pid->type == PTCACHE_TYPE_PARTICLES)
psys_reset(pid->data, PSYS_RESET_DEPSGRAPH);
}
if(clear)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
return (reset || clear);
}
int BKE_ptcache_object_reset(Object *ob, int mode)
{
PTCacheID pid;
ParticleSystem *psys;
ModifierData *md;
int reset;
reset= 0;
if(ob->soft) {
BKE_ptcache_id_from_softbody(&pid, ob, ob->soft);
reset |= BKE_ptcache_id_reset(&pid, mode);
}
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
BKE_ptcache_id_from_particles(&pid, ob, psys);
reset |= BKE_ptcache_id_reset(&pid, mode);
if(psys->soft) {
BKE_ptcache_id_from_softbody(&pid, ob, psys->soft);
reset |= BKE_ptcache_id_reset(&pid, mode);
}
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type == eModifierType_Cloth) {
BKE_ptcache_id_from_cloth(&pid, ob, (ClothModifierData*)md);
reset |= BKE_ptcache_id_reset(&pid, mode);
}
}
return reset;
}
/* Use this when quitting blender, with unsaved files */
void BKE_ptcache_remove(void)
{
char path[FILE_MAX];
char path_full[FILE_MAX];
int rmdir = 1;
ptcache_path(NULL, path);
if (BLI_exist(path)) {
/* The pointcache dir exists? - remove all pointcache */
DIR *dir;
struct dirent *de;
dir = opendir(path);
if (dir==NULL)
return;
while ((de = readdir(dir)) != NULL) {
if( strcmp(de->d_name, ".")==0 || strcmp(de->d_name, "..")==0) {
/* do nothing */
} else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
BLI_join_dirfile(path_full, path, de->d_name);
BLI_delete(path_full, 0, 0);
} else {
rmdir = 0; /* unknown file, dont remove the dir */
}
}
closedir(dir);
} else {
rmdir = 0; /* path dosnt exist */
}
if (rmdir) {
BLI_delete(path, 1, 0);
}
}
/* Continuous Interaction */
static int CONTINUE_PHYSICS = 0;
void BKE_ptcache_set_continue_physics(int enable)
{
Object *ob;
if(CONTINUE_PHYSICS != enable) {
CONTINUE_PHYSICS = enable;
if(CONTINUE_PHYSICS == 0) {
for(ob=G.main->object.first; ob; ob=ob->id.next)
if(BKE_ptcache_object_reset(ob, PTCACHE_RESET_OUTDATED))
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
}
}
}
int BKE_ptcache_get_continue_physics()
{
return CONTINUE_PHYSICS;
}
/* Point Cache */
PointCache *BKE_ptcache_add()
{
PointCache *cache;
cache= MEM_callocN(sizeof(PointCache), "PointCache");
cache->startframe= 1;
cache->endframe= 250;
return cache;
}
void BKE_ptcache_free(PointCache *cache)
{
MEM_freeN(cache);
}
PointCache *BKE_ptcache_copy(PointCache *cache)
{
PointCache *ncache;
ncache= MEM_dupallocN(cache);
ncache->flag= 0;
ncache->simframe= 0;
return ncache;
}