- cleaned up join and split operations. Most noticable is operator callback design, which should make a design based on user-less exec() first, then wrap invoke() and modal() around it. The exec() should be callable with only Context and properties. - split now works again; and inversed as previously, if you drag from a triangle (action zone) inside area it subdivides area as expected. - dragging from triangle outside area, over an edge, joins areas - split has been simplified, it had too many options... it could just work simpler (now) - 'action zone' now is an operator itself, a widget sending an ACTIONZONE event, which can be handled by others (so other gestures can be added in action zone too) Still evaluating: - context gets set where? - code structure confuses... what are proper functions for operators? - what is WM... should low level screen stuff more there? - when do you send event, notifier? - files grow to large, will clean Oh yeah and docs, docs, docs. Coming! :)