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blender-archive/source/blender/gpu/intern
Brecht Van Lommel 525da1f872 Fix wrong alpha channel for OpenGL render results with transparent textures or
materials, the typical glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); blend
function does not give correct destination alpha.
2013-02-18 17:39:44 +00:00
..
2013-02-03 10:28:28 +00:00
2013-01-22 11:18:41 +00:00
2013-01-22 11:18:41 +00:00