Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_TimeNode.h"
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#include "COM_SetValueOperation.h"
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#include "BKE_colortools.h"
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namespace blender::compositor {
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TimeNode::TimeNode(bNode *editor_node) : Node(editor_node)
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{
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/* pass */
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}
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void TimeNode::convert_to_operations(NodeConverter &converter,
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const CompositorContext &context) const
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{
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SetValueOperation *operation = new SetValueOperation();
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bNode *node = this->get_bnode();
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/* stack order output: fac */
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float fac = 0.0f;
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const int framenumber = context.get_framenumber();
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if (framenumber < node->custom1) {
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fac = 0.0f;
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}
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else if (framenumber > node->custom2) {
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fac = 1.0f;
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}
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else if (node->custom1 < node->custom2) {
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fac = (context.get_framenumber() - node->custom1) / (float)(node->custom2 - node->custom1);
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}
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BKE_curvemapping_init((CurveMapping *)node->storage);
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fac = BKE_curvemapping_evaluateF((CurveMapping *)node->storage, 0, fac);
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operation->set_value(clamp_f(fac, 0.0f, 1.0f));
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converter.add_operation(operation);
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converter.map_output_socket(get_output_socket(0), operation->get_output_socket());
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}
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} // namespace blender::compositor
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