Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2007 by Janne Karhu. All rights reserved. */
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/** \file
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* \ingroup editors
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Object;
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struct PTCacheEdit;
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struct ParticleEditSettings;
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struct ParticleSystem;
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struct Scene;
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struct UndoType;
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struct ViewLayer;
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struct bContext;
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struct rcti;
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struct wmGenericUserData;
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/* particle edit mode */
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void PE_free_ptcache_edit(struct PTCacheEdit *edit);
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int PE_start_edit(struct PTCacheEdit *edit);
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/* access */
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struct PTCacheEdit *PE_get_current_from_psys(struct ParticleSystem *psys);
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struct PTCacheEdit *PE_get_current(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Object *ob);
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struct PTCacheEdit *PE_create_current(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Object *ob);
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void PE_current_changed(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
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int PE_minmax(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct ViewLayer *view_layer,
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float min[3],
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float max[3]);
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struct ParticleEditSettings *PE_settings(struct Scene *scene);
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/* update calls */
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void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra);
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void PE_update_object(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Object *ob,
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int useflag);
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/* selection tools */
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bool PE_mouse_particles(
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struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
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bool PE_box_select(struct bContext *C, const struct rcti *rect, int sel_op);
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bool PE_circle_select(struct bContext *C,
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struct wmGenericUserData *wm_userdata,
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int sel_op,
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const int mval[2],
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float rad);
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int PE_lasso_select(struct bContext *C, const int mcoords[][2], int mcoords_len, int sel_op);
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bool PE_deselect_all_visible_ex(struct PTCacheEdit *edit);
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bool PE_deselect_all_visible(struct bContext *C);
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/* particle_edit_undo.c */
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/** Export for ED_undo_sys. */
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void ED_particle_undosys_type(struct UndoType *ut);
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#ifdef __cplusplus
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}
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#endif
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