163 lines
5.6 KiB
C++
163 lines
5.6 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Esteban Tovagliari, Cedric Paille, Kevin Dietrich
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "abc_camera.h"
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#include "abc_transform.h"
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#include "abc_util.h"
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extern "C" {
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#include "DNA_camera_types.h"
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#include "DNA_object_types.h"
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#include "BKE_camera.h"
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#include "BKE_object.h"
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#include "BLI_math.h"
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#include "BLI_string.h"
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}
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using Alembic::AbcGeom::ICamera;
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using Alembic::AbcGeom::ICompoundProperty;
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using Alembic::AbcGeom::IFloatProperty;
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using Alembic::AbcGeom::ISampleSelector;
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using Alembic::AbcGeom::OCamera;
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using Alembic::AbcGeom::OFloatProperty;
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using Alembic::AbcGeom::CameraSample;
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using Alembic::AbcGeom::kWrapExisting;
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/* ************************************************************************** */
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AbcCameraWriter::AbcCameraWriter(Scene *scene,
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Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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ExportSettings &settings)
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: AbcObjectWriter(scene, ob, time_sampling, settings, parent)
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{
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OCamera camera(parent->alembicXform(), m_name, m_time_sampling);
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m_camera_schema = camera.getSchema();
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m_custom_data_container = m_camera_schema.getUserProperties();
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m_stereo_distance = OFloatProperty(m_custom_data_container, "stereoDistance", m_time_sampling);
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m_eye_separation = OFloatProperty(m_custom_data_container, "eyeSeparation", m_time_sampling);
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}
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void AbcCameraWriter::do_write()
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{
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Camera *cam = static_cast<Camera *>(m_object->data);
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m_stereo_distance.set(cam->stereo.convergence_distance);
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m_eye_separation.set(cam->stereo.interocular_distance);
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const double apperture_x = cam->sensor_x / 10.0;
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const double apperture_y = cam->sensor_y / 10.0;
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const double film_aspect = apperture_x / apperture_y;
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m_camera_sample.setFocalLength(cam->lens);
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m_camera_sample.setHorizontalAperture(apperture_x);
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m_camera_sample.setVerticalAperture(apperture_y);
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m_camera_sample.setHorizontalFilmOffset(apperture_x * cam->shiftx);
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m_camera_sample.setVerticalFilmOffset(apperture_y * cam->shifty * film_aspect);
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m_camera_sample.setNearClippingPlane(cam->clipsta);
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m_camera_sample.setFarClippingPlane(cam->clipend);
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if (cam->dof_ob) {
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Imath::V3f v(m_object->loc[0] - cam->dof_ob->loc[0],
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m_object->loc[1] - cam->dof_ob->loc[1],
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m_object->loc[2] - cam->dof_ob->loc[2]);
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m_camera_sample.setFocusDistance(v.length());
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}
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else {
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m_camera_sample.setFocusDistance(cam->gpu_dof.focus_distance);
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}
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/* Blender camera does not have an fstop param, so try to find a custom prop
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* instead. */
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m_camera_sample.setFStop(cam->gpu_dof.fstop);
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m_camera_sample.setLensSqueezeRatio(1.0);
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m_camera_schema.set(m_camera_sample);
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}
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/* ************************************************************************** */
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AbcCameraReader::AbcCameraReader(const Alembic::Abc::IObject &object, ImportSettings &settings)
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: AbcObjectReader(object, settings)
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{
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ICamera abc_cam(m_iobject, kWrapExisting);
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m_schema = abc_cam.getSchema();
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get_min_max_time(m_iobject, m_schema, m_min_time, m_max_time);
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}
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bool AbcCameraReader::valid() const
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{
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return m_schema.valid();
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}
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void AbcCameraReader::readObjectData(Main *bmain, float time)
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{
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Camera *bcam = static_cast<Camera *>(BKE_camera_add(bmain, "abc_camera"));
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ISampleSelector sample_sel(time);
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CameraSample cam_sample;
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m_schema.get(cam_sample, sample_sel);
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ICompoundProperty customDataContainer = m_schema.getUserProperties();
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if (customDataContainer.valid() &&
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customDataContainer.getPropertyHeader("stereoDistance") &&
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customDataContainer.getPropertyHeader("eyeSeparation"))
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{
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IFloatProperty convergence_plane(customDataContainer, "stereoDistance");
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IFloatProperty eye_separation(customDataContainer, "eyeSeparation");
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bcam->stereo.interocular_distance = eye_separation.getValue(sample_sel);
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bcam->stereo.convergence_distance = convergence_plane.getValue(sample_sel);
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}
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const float lens = cam_sample.getFocalLength();
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const float apperture_x = cam_sample.getHorizontalAperture();
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const float apperture_y = cam_sample.getVerticalAperture();
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const float h_film_offset = cam_sample.getHorizontalFilmOffset();
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const float v_film_offset = cam_sample.getVerticalFilmOffset();
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const float film_aspect = apperture_x / apperture_y;
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bcam->lens = lens;
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bcam->sensor_x = apperture_x * 10;
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bcam->sensor_y = apperture_y * 10;
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bcam->shiftx = h_film_offset / apperture_x;
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bcam->shifty = v_film_offset / apperture_y / film_aspect;
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bcam->clipsta = max_ff(0.1f, cam_sample.getNearClippingPlane());
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bcam->clipend = cam_sample.getFarClippingPlane();
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bcam->gpu_dof.focus_distance = cam_sample.getFocusDistance();
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bcam->gpu_dof.fstop = cam_sample.getFStop();
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BLI_strncpy(bcam->id.name + 2, m_data_name.c_str(), m_data_name.size() + 1);
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m_object = BKE_object_add_only_object(bmain, OB_CAMERA, m_object_name.c_str());
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m_object->data = bcam;
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}
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