This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/blenfont
Mike Erwin e21853abb9 OpenGL: streamline font rendering
Ignore texture matrix in the shader, stop messing with texture matrix in BLF code.

Use linear screen-space interpolation instead of perspective.

Avoid redundant call to glMatrixMode.
2016-09-17 13:54:30 +02:00
..
2016-09-17 13:54:30 +02:00