In addition to pack of conflicts listed below, also had to comment out particle part of new Alembic code... :/ Conflicts: intern/ghost/intern/GHOST_WindowWin32.cpp source/blender/blenkernel/BKE_effect.h source/blender/blenkernel/BKE_pointcache.h source/blender/blenkernel/intern/cloth.c source/blender/blenkernel/intern/depsgraph.c source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/effect.c source/blender/blenkernel/intern/particle_system.c source/blender/blenkernel/intern/pointcache.c source/blender/blenkernel/intern/rigidbody.c source/blender/blenkernel/intern/smoke.c source/blender/blenkernel/intern/softbody.c source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/gpu/intern/gpu_debug.c source/blender/makesdna/DNA_object_types.h source/blender/makesrna/intern/rna_particle.c
670 lines
17 KiB
C
670 lines
17 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_time/space_time.c
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* \ingroup sptime
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_cachefile_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_dlrbTree.h"
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#include "BLI_utildefines.h"
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#include "BKE_constraint.h"
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#include "BKE_context.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "ED_anim_api.h"
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#include "ED_keyframes_draw.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "UI_interface.h"
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#include "ED_space_api.h"
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#include "ED_markers.h"
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#include "time_intern.h"
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/* ************************ main time area region *********************** */
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static void time_draw_sfra_efra(Scene *scene, View2D *v2d)
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{
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/* draw darkened area outside of active timeline
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* frame range used is preview range or scene range
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*/
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
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if (PSFRA < PEFRA) {
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glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
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glRectf((float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
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}
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else {
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glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
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}
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glDisable(GL_BLEND);
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UI_ThemeColorShade(TH_BACK, -60);
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/* thin lines where the actual frames are */
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fdrawline((float)PSFRA, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
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fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax);
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}
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static void time_cache_free(SpaceTime *stime)
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{
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SpaceTimeCache *stc;
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for (stc = stime->caches.first; stc; stc = stc->next) {
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if (stc->array) {
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MEM_freeN(stc->array);
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stc->array = NULL;
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}
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}
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BLI_freelistN(&stime->caches);
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}
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static void time_cache_refresh(SpaceTime *stime)
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{
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/* Free previous caches to indicate full refresh */
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time_cache_free(stime);
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}
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/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
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static ActKeyColumn *time_cfra_find_ak(ActKeyColumn *ak, float cframe)
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{
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ActKeyColumn *akn = NULL;
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/* sanity checks */
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if (ak == NULL)
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return NULL;
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/* check if this is a match, or whether it is in some subtree */
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if (cframe < ak->cfra)
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akn = time_cfra_find_ak(ak->left, cframe);
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else if (cframe > ak->cfra)
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akn = time_cfra_find_ak(ak->right, cframe);
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/* if no match found (or found match), just use the current one */
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if (akn == NULL)
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return ak;
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else
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return akn;
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}
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/* helper for time_draw_keyframes() */
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static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel)
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{
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bDopeSheet ads = {NULL};
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DLRBT_Tree keys;
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ActKeyColumn *ak;
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float fac1 = (GS(id->name) == ID_GD) ? 0.8f : 0.6f; /* draw GPencil keys taller, to help distinguish them */
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float fac2 = 1.0f - fac1;
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float ymin = v2d->tot.ymin;
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float ymax = v2d->tot.ymax * fac1 + ymin * fac2;
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/* init binarytree-list for getting keyframes */
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BLI_dlrbTree_init(&keys);
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/* init dopesheet settings */
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if (onlysel)
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ads.filterflag |= ADS_FILTER_ONLYSEL;
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/* populate tree with keyframe nodes */
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switch (GS(id->name)) {
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case ID_SCE:
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scene_to_keylist(&ads, (Scene *)id, &keys, NULL);
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break;
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case ID_OB:
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ob_to_keylist(&ads, (Object *)id, &keys, NULL);
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break;
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case ID_GD:
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gpencil_to_keylist(&ads, (bGPdata *)id, &keys);
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break;
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case ID_CF:
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cachefile_to_keylist(&ads, (CacheFile *)id, &keys, NULL);
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break;
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}
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/* build linked-list for searching */
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BLI_dlrbTree_linkedlist_sync(&keys);
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/* start drawing keyframes
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* - we use the binary-search capabilities of the tree to only start from
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* the first visible keyframe (last one can then be easily checked)
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* - draw within a single GL block to be faster
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*/
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glBegin(GL_LINES);
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for (ak = time_cfra_find_ak(keys.root, v2d->cur.xmin);
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(ak) && (ak->cfra <= v2d->cur.xmax);
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ak = ak->next)
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{
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glVertex2f(ak->cfra, ymin);
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glVertex2f(ak->cfra, ymax);
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}
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glEnd(); // GL_LINES
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/* free temp stuff */
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BLI_dlrbTree_free(&keys);
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}
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static void time_draw_caches_keyframes(Main *bmain, Scene *scene, View2D *v2d, bool onlysel)
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{
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CacheFile *cache_file;
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for (cache_file = bmain->cachefiles.first;
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cache_file;
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cache_file = cache_file->id.next)
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{
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cache_file->draw_flag &= ~CACHEFILE_KEYFRAME_DRAWN;
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}
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for (Base *base = scene->base.first; base; base = base->next) {
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Object *ob = base->object;
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ModifierData *md = modifiers_findByType(ob, eModifierType_MeshSequenceCache);
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if (md) {
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MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md;
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cache_file = mcmd->cache_file;
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if (!cache_file || (cache_file->draw_flag & CACHEFILE_KEYFRAME_DRAWN) != 0) {
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continue;
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}
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cache_file->draw_flag |= CACHEFILE_KEYFRAME_DRAWN;
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time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel);
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}
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for (bConstraint *con = ob->constraints.first; con; con = con->next) {
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if (con->type != CONSTRAINT_TYPE_TRANSFORM_CACHE) {
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continue;
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}
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bTransformCacheConstraint *data = con->data;
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cache_file = data->cache_file;
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if (!cache_file || (cache_file->draw_flag & CACHEFILE_KEYFRAME_DRAWN) != 0) {
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continue;
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}
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cache_file->draw_flag |= CACHEFILE_KEYFRAME_DRAWN;
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time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel);
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}
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}
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}
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/* draw keyframe lines for timeline */
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static void time_draw_keyframes(const bContext *C, ARegion *ar)
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{
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Scene *scene = CTX_data_scene(C);
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Object *ob = CTX_data_active_object(C);
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View2D *v2d = &ar->v2d;
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bool onlysel = ((scene->flag & SCE_KEYS_NO_SELONLY) == 0);
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/* set this for all keyframe lines once and for all */
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glLineWidth(1.0);
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/* draw cache files keyframes (if available) */
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UI_ThemeColor(TH_TIME_KEYFRAME);
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time_draw_caches_keyframes(CTX_data_main(C), scene, v2d, onlysel);
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/* draw grease pencil keyframes (if available) */
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UI_ThemeColor(TH_TIME_GP_KEYFRAME);
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if (scene->gpd) {
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time_draw_idblock_keyframes(v2d, (ID *)scene->gpd, onlysel);
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}
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if (ob && ob->gpd) {
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time_draw_idblock_keyframes(v2d, (ID *)ob->gpd, onlysel);
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}
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/* draw scene keyframes first
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* - don't try to do this when only drawing active/selected data keyframes,
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* since this can become quite slow
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*/
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if (onlysel == 0) {
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/* set draw color */
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UI_ThemeColorShade(TH_TIME_KEYFRAME, -50);
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time_draw_idblock_keyframes(v2d, (ID *)scene, onlysel);
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}
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/* draw keyframes from selected objects
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* - only do the active object if in posemode (i.e. showing only keyframes for the bones)
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* OR the onlysel flag was set, which means that only active object's keyframes should
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* be considered
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*/
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UI_ThemeColor(TH_TIME_KEYFRAME);
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if (ob && ((ob->mode == OB_MODE_POSE) || onlysel)) {
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/* draw keyframes for active object only */
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time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel);
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}
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else {
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bool active_done = false;
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/* draw keyframes from all selected objects */
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CTX_DATA_BEGIN (C, Object *, obsel, selected_objects)
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{
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/* last arg is 0, since onlysel doesn't apply here... */
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time_draw_idblock_keyframes(v2d, (ID *)obsel, 0);
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/* if this object is the active one, set flag so that we don't draw again */
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if (obsel == ob)
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active_done = true;
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}
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CTX_DATA_END;
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/* if active object hasn't been done yet, draw it... */
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if (ob && (active_done == 0))
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time_draw_idblock_keyframes(v2d, (ID *)ob, 0);
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}
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}
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/* ---------------- */
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static void time_refresh(const bContext *UNUSED(C), ScrArea *sa)
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{
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/* find the main timeline region and refresh cache display*/
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ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
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if (ar) {
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SpaceTime *stime = (SpaceTime *)sa->spacedata.first;
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time_cache_refresh(stime);
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}
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}
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/* editor level listener */
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static void time_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn)
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{
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/* mainly for updating cache display */
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switch (wmn->category) {
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case NC_OBJECT:
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{
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switch (wmn->data) {
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case ND_BONE_SELECT:
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case ND_BONE_ACTIVE:
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case ND_POINTCACHE:
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case ND_MODIFIER:
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case ND_KEYS:
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ED_area_tag_refresh(sa);
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ED_area_tag_redraw(sa);
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break;
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}
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break;
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}
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case NC_SCENE:
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{
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switch (wmn->data) {
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case ND_RENDER_RESULT:
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ED_area_tag_redraw(sa);
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break;
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case ND_OB_ACTIVE:
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case ND_FRAME:
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ED_area_tag_refresh(sa);
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break;
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case ND_FRAME_RANGE:
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{
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ARegion *ar;
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Scene *scene = wmn->reference;
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for (ar = sa->regionbase.first; ar; ar = ar->next) {
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if (ar->regiontype == RGN_TYPE_WINDOW) {
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ar->v2d.tot.xmin = (float)(SFRA - 4);
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ar->v2d.tot.xmax = (float)(EFRA + 4);
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break;
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}
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}
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break;
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}
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}
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break;
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}
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case NC_SPACE:
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{
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switch (wmn->data) {
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case ND_SPACE_CHANGED:
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ED_area_tag_refresh(sa);
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break;
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}
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break;
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}
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case NC_WM:
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{
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switch (wmn->data) {
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case ND_FILEREAD:
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ED_area_tag_refresh(sa);
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break;
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}
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break;
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}
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}
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}
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/* ---------------- */
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/* add handlers, stuff you only do once or on area/region changes */
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static void time_main_region_init(wmWindowManager *wm, ARegion *ar)
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{
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wmKeyMap *keymap;
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
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/* own keymap */
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keymap = WM_keymap_find(wm->defaultconf, "Timeline", SPACE_TIME, 0);
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void time_main_region_draw(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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Scene *scene = CTX_data_scene(C);
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SpaceTime *stime = CTX_wm_space_time(C);
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View2D *v2d = &ar->v2d;
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View2DGrid *grid;
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View2DScrollers *scrollers;
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int unit, flag = 0;
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/* clear and setup matrix */
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UI_ThemeClearColor(TH_BACK);
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glClear(GL_COLOR_BUFFER_BIT);
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UI_view2d_view_ortho(v2d);
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/* grid */
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unit = (stime->flag & TIME_DRAWFRAMES) ? V2D_UNIT_FRAMES : V2D_UNIT_SECONDS;
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grid = UI_view2d_grid_calc(scene, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
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UI_view2d_grid_draw(v2d, grid, (V2D_VERTICAL_LINES | V2D_VERTICAL_AXIS));
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UI_view2d_grid_free(grid);
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ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
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/* start and end frame */
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time_draw_sfra_efra(scene, v2d);
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/* current frame */
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flag = DRAWCFRA_WIDE; /* this is only really needed on frames where there's a keyframe, but this will do... */
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if ((stime->flag & TIME_DRAWFRAMES) == 0) flag |= DRAWCFRA_UNIT_SECONDS;
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if (stime->flag & TIME_CFRA_NUM) flag |= DRAWCFRA_SHOW_NUMBOX;
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ANIM_draw_cfra(C, v2d, flag);
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UI_view2d_view_ortho(v2d);
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/* keyframes */
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time_draw_keyframes(C, ar);
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/* markers */
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UI_view2d_view_orthoSpecial(ar, v2d, 1);
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ED_markers_draw(C, 0);
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/* callback */
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UI_view2d_view_ortho(v2d);
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ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers */
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scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
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UI_view2d_scrollers_draw(C, v2d, scrollers);
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UI_view2d_scrollers_free(scrollers);
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}
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static void time_main_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
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{
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/* context changes */
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switch (wmn->category) {
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case NC_SPACE:
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if (wmn->data == ND_SPACE_TIME)
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ED_region_tag_redraw(ar);
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break;
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case NC_ANIMATION:
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ED_region_tag_redraw(ar);
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break;
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case NC_SCENE:
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switch (wmn->data) {
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case ND_OB_SELECT:
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case ND_OB_ACTIVE:
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case ND_FRAME:
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case ND_FRAME_RANGE:
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case ND_KEYINGSET:
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case ND_RENDER_OPTIONS:
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ED_region_tag_redraw(ar);
|
|
break;
|
|
}
|
|
break;
|
|
case NC_GPENCIL:
|
|
if (wmn->data == ND_DATA)
|
|
ED_region_tag_redraw(ar);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ************************ header time area region *********************** */
|
|
|
|
/* add handlers, stuff you only do once or on area/region changes */
|
|
static void time_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
|
|
{
|
|
ED_region_header_init(ar);
|
|
}
|
|
|
|
static void time_header_region_draw(const bContext *C, ARegion *ar)
|
|
{
|
|
ED_region_header(C, ar);
|
|
}
|
|
|
|
static void time_header_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn)
|
|
{
|
|
/* context changes */
|
|
switch (wmn->category) {
|
|
case NC_SCREEN:
|
|
{
|
|
if (wmn->data == ND_ANIMPLAY)
|
|
ED_region_tag_redraw(ar);
|
|
break;
|
|
}
|
|
case NC_SCENE:
|
|
{
|
|
switch (wmn->data) {
|
|
case ND_RENDER_RESULT:
|
|
case ND_OB_SELECT:
|
|
case ND_FRAME:
|
|
case ND_FRAME_RANGE:
|
|
case ND_KEYINGSET:
|
|
case ND_RENDER_OPTIONS:
|
|
ED_region_tag_redraw(ar);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case NC_SPACE:
|
|
{
|
|
if (wmn->data == ND_SPACE_TIME)
|
|
ED_region_tag_redraw(ar);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ******************** default callbacks for time space ***************** */
|
|
|
|
static SpaceLink *time_new(const bContext *C)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
ARegion *ar;
|
|
SpaceTime *stime;
|
|
|
|
stime = MEM_callocN(sizeof(SpaceTime), "inittime");
|
|
|
|
stime->spacetype = SPACE_TIME;
|
|
stime->flag |= TIME_DRAWFRAMES;
|
|
|
|
/* header */
|
|
ar = MEM_callocN(sizeof(ARegion), "header for time");
|
|
|
|
BLI_addtail(&stime->regionbase, ar);
|
|
ar->regiontype = RGN_TYPE_HEADER;
|
|
ar->alignment = RGN_ALIGN_BOTTOM;
|
|
|
|
/* main region */
|
|
ar = MEM_callocN(sizeof(ARegion), "main region for time");
|
|
|
|
BLI_addtail(&stime->regionbase, ar);
|
|
ar->regiontype = RGN_TYPE_WINDOW;
|
|
|
|
ar->v2d.tot.xmin = (float)(SFRA - 4);
|
|
ar->v2d.tot.ymin = 0.0f;
|
|
ar->v2d.tot.xmax = (float)(EFRA + 4);
|
|
ar->v2d.tot.ymax = 50.0f;
|
|
|
|
ar->v2d.cur = ar->v2d.tot;
|
|
|
|
ar->v2d.min[0] = 1.0f;
|
|
ar->v2d.min[1] = 50.0f;
|
|
|
|
ar->v2d.max[0] = MAXFRAMEF;
|
|
ar->v2d.max[1] = 50.0;
|
|
|
|
ar->v2d.minzoom = 0.1f;
|
|
ar->v2d.maxzoom = 10.0;
|
|
|
|
ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL);
|
|
ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
|
|
ar->v2d.keepofs |= V2D_LOCKOFS_Y;
|
|
ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
|
|
|
|
|
|
return (SpaceLink *)stime;
|
|
}
|
|
|
|
/* not spacelink itself */
|
|
static void time_free(SpaceLink *sl)
|
|
{
|
|
SpaceTime *stime = (SpaceTime *)sl;
|
|
|
|
time_cache_free(stime);
|
|
}
|
|
/* spacetype; init callback in ED_area_initialize() */
|
|
/* init is called to (re)initialize an existing editor (file read, screen changes) */
|
|
/* validate spacedata, add own area level handlers */
|
|
static void time_init(wmWindowManager *UNUSED(wm), ScrArea *sa)
|
|
{
|
|
SpaceTime *stime = (SpaceTime *)sa->spacedata.first;
|
|
|
|
time_cache_free(stime);
|
|
|
|
/* enable all cache display */
|
|
stime->cache_display |= TIME_CACHE_DISPLAY;
|
|
stime->cache_display |= (TIME_CACHE_SOFTBODY | TIME_CACHE_PARTICLES);
|
|
stime->cache_display |= (TIME_CACHE_CLOTH | TIME_CACHE_SMOKE | TIME_CACHE_DYNAMICPAINT);
|
|
stime->cache_display |= TIME_CACHE_RIGIDBODY;
|
|
}
|
|
|
|
static SpaceLink *time_duplicate(SpaceLink *sl)
|
|
{
|
|
SpaceTime *stime = (SpaceTime *)sl;
|
|
SpaceTime *stimen = MEM_dupallocN(stime);
|
|
|
|
BLI_listbase_clear(&stimen->caches);
|
|
|
|
return (SpaceLink *)stimen;
|
|
}
|
|
|
|
/* only called once, from space_api/spacetypes.c */
|
|
/* it defines all callbacks to maintain spaces */
|
|
void ED_spacetype_time(void)
|
|
{
|
|
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype time");
|
|
ARegionType *art;
|
|
|
|
st->spaceid = SPACE_TIME;
|
|
strncpy(st->name, "Timeline", BKE_ST_MAXNAME);
|
|
|
|
st->new = time_new;
|
|
st->free = time_free;
|
|
st->init = time_init;
|
|
st->duplicate = time_duplicate;
|
|
st->operatortypes = time_operatortypes;
|
|
st->keymap = NULL;
|
|
st->listener = time_listener;
|
|
st->refresh = time_refresh;
|
|
|
|
/* regions: main window */
|
|
art = MEM_callocN(sizeof(ARegionType), "spacetype time region");
|
|
art->regionid = RGN_TYPE_WINDOW;
|
|
art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_MARKERS | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES;
|
|
|
|
art->init = time_main_region_init;
|
|
art->draw = time_main_region_draw;
|
|
art->listener = time_main_region_listener;
|
|
art->keymap = time_keymap;
|
|
art->lock = 1; /* Due to pointcache, see T4960. */
|
|
BLI_addhead(&st->regiontypes, art);
|
|
|
|
/* regions: header */
|
|
art = MEM_callocN(sizeof(ARegionType), "spacetype time region");
|
|
art->regionid = RGN_TYPE_HEADER;
|
|
art->prefsizey = HEADERY;
|
|
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
|
|
|
|
art->init = time_header_region_init;
|
|
art->draw = time_header_region_draw;
|
|
art->listener = time_header_region_listener;
|
|
BLI_addhead(&st->regiontypes, art);
|
|
|
|
BKE_spacetype_register(st);
|
|
}
|