Similar to recent issues with gl_shader_interface, ShaderInput lists need to be sorted to ensure correct and efficient uniform lookup by name. Authored by Apple: Michael Parkin-White Ref #96261 Pull Request #105239
Similar to recent issues with gl_shader_interface, ShaderInput lists need to be sorted to ensure correct and efficient uniform lookup by name. Authored by Apple: Michael Parkin-White Ref #96261 Pull Request #105239