1958 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1958 lines
		
	
	
		
			48 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * Contributor(s): Blender Foundation, full recode 2002-2008
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/editors/mesh/editmesh.c
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|  *  \ingroup edmesh
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|  */
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| 
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| 
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| 
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| #include <stdlib.h>
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| #include <string.h>
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| #include <math.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "DNA_scene_types.h"
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| #include "DNA_object_types.h"
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| #include "DNA_key_types.h"
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| #include "DNA_meshdata_types.h"
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| #include "DNA_modifier_types.h"
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| 
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| #include "BLI_blenlib.h"
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| #include "BLI_math.h"
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| #include "BLI_editVert.h"
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| #include "BLI_dynstr.h"
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| #include "BLI_rand.h"
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| #include "BLI_utildefines.h"
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| 
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| #include "BKE_DerivedMesh.h"
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| #include "BKE_context.h"
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| #include "BKE_depsgraph.h"
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| #include "BKE_global.h"
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| #include "BKE_key.h"
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| #include "BKE_main.h"
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| #include "BKE_material.h"
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| #include "BKE_mesh.h"
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| #include "BKE_paint.h"
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| #include "BKE_report.h"
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| #include "BKE_multires.h"
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| 
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| #include "ED_mesh.h"
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| #include "ED_object.h"
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| #include "ED_screen.h"
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| #include "ED_util.h"
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| #include "ED_view3d.h"
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| 
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| #include "RNA_access.h"
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| #include "RNA_define.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| 
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| /* own include */
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| #include "mesh_intern.h"
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| 
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| /* 
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| editmesh.c:
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| 	- add/alloc/free data
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| 	- hashtables
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| 	- enter/exit editmode
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| */
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| 
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| /* XXX */
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| static void BIF_undo_push(const char *UNUSED(arg)) {}
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| static void error(const char *UNUSED(arg)) {}
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| 
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| 
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| /* ***************** HASH ********************* */
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| 
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| 
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| #define EDHASHSIZE		(512*512)
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| #define EDHASH(a, b)	(a % EDHASHSIZE)
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| 
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| 
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| /* ************ ADD / REMOVE / FIND ****************** */
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| 
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| static void *calloc_em(EditMesh *UNUSED(em), size_t size, size_t nr)
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| {
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| 	return calloc(size, nr);
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| }
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| 
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| /* used to bypass normal calloc with fast one */
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| static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em;
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| static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em;
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| static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em;
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| 
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| EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example)
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| {
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| 	EditVert *eve;
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| 	static int hashnr= 0;
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| 
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| 	eve= callocvert(em, sizeof(EditVert), 1);
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| 	BLI_addtail(&em->verts, eve);
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| 	em->totvert++;
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| 	
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| 	if(vec) VECCOPY(eve->co, vec);
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| 
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| 	eve->hash= hashnr++;
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| 	if( hashnr>=EDHASHSIZE) hashnr= 0;
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| 
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| 	/* new verts get keyindex of -1 since they did not
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| 	 * have a pre-editmode vertex order
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| 	 */
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| 	eve->keyindex = -1;
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| 
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| 	if(example) {
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| 		CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data);
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| 		eve->bweight = example->bweight;
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| 	}
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| 	else {
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| 		CustomData_em_set_default(&em->vdata, &eve->data);
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| 	}
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| 
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| 	return eve;
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| }
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| 
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| void free_editvert (EditMesh *em, EditVert *eve)
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| {
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| 
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| 	EM_remove_selection(em, eve, EDITVERT);
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| 	CustomData_em_free_block(&em->vdata, &eve->data);
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| 	if(eve->fast==0)
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| 		free(eve);
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| 	
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| 	em->totvert--;
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| }
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| 
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| 
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| EditEdge *findedgelist(EditMesh *em, EditVert *v1, EditVert *v2)
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| {
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| 	EditVert *v3;
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| 	struct HashEdge *he;
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| 
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| 	/* swap ? */
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| 	if( v1 > v2) {
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| 		v3= v2; 
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| 		v2= v1; 
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| 		v1= v3;
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| 	}
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| 	
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| 	if(em->hashedgetab==NULL)
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| 		em->hashedgetab= MEM_callocN(EDHASHSIZE*sizeof(struct HashEdge), "hashedgetab");
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| 
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| 	he= em->hashedgetab + EDHASH(v1->hash, v2->hash);
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| 	
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| 	while(he) {
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| 		
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| 		if(he->eed && he->eed->v1==v1 && he->eed->v2==v2) return he->eed;
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| 		
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| 		he= he->next;
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| 	}
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| 	return 0;
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| }
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| 
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| static void insert_hashedge(EditMesh *em, EditEdge *eed)
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| {
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| 	/* assuming that eed is not in the list yet, and that a find has been done before */
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| 	
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| 	struct HashEdge *first, *he;
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| 
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| 	first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
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| 
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| 	if( first->eed==0 ) {
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| 		first->eed= eed;
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| 	}
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| 	else {
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| 		he= &eed->hash; 
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| 		he->eed= eed;
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| 		he->next= first->next;
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| 		first->next= he;
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| 	}
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| }
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| 
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| static void remove_hashedge(EditMesh *em, EditEdge *eed)
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| {
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| 	/* assuming eed is in the list */
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| 	
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| 	struct HashEdge *first, *he, *prev=NULL;
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| 
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| 	he=first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
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| 
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| 	while(he) {
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| 		if(he->eed == eed) {
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| 			/* remove from list */
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| 			if(he==first) {
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| 				if(first->next) {
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| 					he= first->next;
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| 					first->eed= he->eed;
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| 					first->next= he->next;
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| 				}
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| 				else he->eed= 0;
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| 			}
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| 			else {
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| 				prev->next= he->next;
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| 			}
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| 			return;
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| 		}
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| 		prev= he;
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| 		he= he->next;
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| 	}
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| }
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| 
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| EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *example)
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| {
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| 	EditVert *v3;
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| 	EditEdge *eed;
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| 	int swap= 0;
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| 	
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| 	if(v1==v2) return NULL;
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| 	if(v1==NULL || v2==NULL) return NULL;
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| 
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| 	/* swap ? */
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| 	if(v1>v2) {
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| 		v3= v2; 
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| 		v2= v1; 
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| 		v1= v3;
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| 		swap= 1;
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| 	}
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| 	
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| 	/* find in hashlist */
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| 	eed= findedgelist(em, v1, v2);
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| 
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| 	if(eed==NULL) {
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| 	
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| 		eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1);
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| 		eed->v1= v1;
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| 		eed->v2= v2;
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| 		BLI_addtail(&em->edges, eed);
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| 		eed->dir= swap;
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| 		insert_hashedge(em, eed);
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| 		em->totedge++;
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| 		
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| 		/* copy edge data:
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| 		   rule is to do this with addedgelist call, before addfacelist */
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| 		if(example) {
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| 			eed->crease= example->crease;
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| 			eed->bweight= example->bweight;
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| 			eed->sharp = example->sharp;
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| 			eed->seam = example->seam;
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| 			eed->h |= (example->h & EM_FGON);
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| 		}
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| 	}
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| 	
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| 	return eed;
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| }
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| 
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| void remedge(EditMesh *em, EditEdge *eed)
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| {
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| 	BLI_remlink(&em->edges, eed);
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| 	remove_hashedge(em, eed);
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| 	
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| 	em->totedge--;
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| }
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| 
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| void free_editedge(EditMesh *em, EditEdge *eed)
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| {
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| 	EM_remove_selection(em, eed, EDITEDGE);
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| 	if(eed->fast==0){ 
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| 		free(eed);
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| 	}
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| }
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| 
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| void free_editface(EditMesh *em, EditFace *efa)
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| {
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| 	EM_remove_selection(em, efa, EDITFACE);
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| 	
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| 	if (em->act_face==efa) {
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| 		EM_set_actFace(em, em->faces.first == efa ? NULL : em->faces.first);
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| 	}
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| 		
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| 	CustomData_em_free_block(&em->fdata, &efa->data);
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| 	if(efa->fast==0)
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| 		free(efa);
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| 	
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| 	em->totface--;
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| }
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| 
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| void free_vertlist(EditMesh *em, ListBase *edve) 
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| {
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| 	EditVert *eve, *next;
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| 
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| 	if (!edve) return;
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| 
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| 	eve= edve->first;
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| 	while(eve) {
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| 		next= eve->next;
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| 		free_editvert(em, eve);
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| 		eve= next;
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| 	}
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| 	edve->first= edve->last= NULL;
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| 	em->totvert= em->totvertsel= 0;
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| }
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| 
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| void free_edgelist(EditMesh *em, ListBase *lb)
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| {
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| 	EditEdge *eed, *next;
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| 	
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| 	eed= lb->first;
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| 	while(eed) {
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| 		next= eed->next;
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| 		free_editedge(em, eed);
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| 		eed= next;
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| 	}
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| 	lb->first= lb->last= NULL;
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| 	em->totedge= em->totedgesel= 0;
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| }
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| 
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| void free_facelist(EditMesh *em, ListBase *lb)
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| {
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| 	EditFace *efa, *next;
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| 	
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| 	efa= lb->first;
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| 	while(efa) {
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| 		next= efa->next;
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| 		free_editface(em, efa);
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| 		efa= next;
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| 	}
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| 	lb->first= lb->last= NULL;
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| 	em->totface= em->totfacesel= 0;
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| }
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| 
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| EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, EditFace *example, EditFace *exampleEdges)
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| {
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| 	EditFace *efa;
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| 	EditEdge *e1, *e2=0, *e3=0, *e4=0;
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| 
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| 	/* added sanity check... seems to happen for some tools, or for enter editmode for corrupted meshes */
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| 	if(v1==v4 || v2==v4 || v3==v4) v4= NULL;
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| 	
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| 	/* add face to list and do the edges */
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| 	if(exampleEdges) {
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| 		e1= addedgelist(em, v1, v2, exampleEdges->e1);
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| 		e2= addedgelist(em, v2, v3, exampleEdges->e2);
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| 		if(v4) e3= addedgelist(em, v3, v4, exampleEdges->e3); 
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| 		else e3= addedgelist(em, v3, v1, exampleEdges->e3);
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| 		if(v4) e4= addedgelist(em, v4, v1, exampleEdges->e4);
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| 	}
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| 	else {
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| 		e1= addedgelist(em, v1, v2, NULL);
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| 		e2= addedgelist(em, v2, v3, NULL);
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| 		if(v4) e3= addedgelist(em, v3, v4, NULL); 
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| 		else e3= addedgelist(em, v3, v1, NULL);
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| 		if(v4) e4= addedgelist(em, v4, v1, NULL);
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| 	}
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| 	
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| 	if(v1==v2 || v2==v3 || v1==v3) return NULL;
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| 	if(e2==0) return NULL;
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| 
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| 	efa= (EditFace *)callocface(em, sizeof(EditFace), 1);
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| 	efa->v1= v1;
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| 	efa->v2= v2;
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| 	efa->v3= v3;
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| 	efa->v4= v4;
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| 
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| 	efa->e1= e1;
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| 	efa->e2= e2;
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| 	efa->e3= e3;
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| 	efa->e4= e4;
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| 
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| 	if(example) {
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| 		efa->mat_nr= example->mat_nr;
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| 		efa->flag= example->flag;
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| 		CustomData_em_copy_data(&em->fdata, &em->fdata, example->data, &efa->data);
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| 		CustomData_em_validate_data(&em->fdata, efa->data, efa->v4 ? 4 : 3);
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| 	}
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| 	else {
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| 		efa->mat_nr= em->mat_nr;
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| 
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| 		CustomData_em_set_default(&em->fdata, &efa->data);
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| 	}
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| 
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| 	BLI_addtail(&em->faces, efa);
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| 	em->totface++;
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| 	
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| 	if(efa->v4) {
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| 		normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
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| 		cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
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| 	}
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| 	else {
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| 		normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
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| 		cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
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| 	}
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| 
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| 	return efa;
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| }
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| 
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| /* ************************ end add/new/find ************  */
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| 
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| /* ************************ Edit{Vert,Edge,Face} utilss ***************************** */
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| 
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| /* some nice utility functions */
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| 
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| EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve)
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| {
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| 	if (eve==eed->v1) {
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| 		return eed->v2;
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| 	} else if (eve==eed->v2) {
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| 		return eed->v1;
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| 	} else {
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| 		return NULL;
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| 	}
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| }
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| 
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| EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2) 
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| {
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| 	if (eed->v1==eed2->v1 || eed->v1==eed2->v2) {
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| 		return eed->v1;
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| 	} else if (eed->v2==eed2->v1 || eed->v2==eed2->v2) {
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| 		return eed->v2;
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| 	} else {
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| 		return NULL;
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| 	}
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| }
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| 
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| int editedge_containsVert(EditEdge *eed, EditVert *eve) 
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| {
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| 	return (eed->v1==eve || eed->v2==eve);
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| }
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| 
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| int editface_containsVert(EditFace *efa, EditVert *eve) 
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| {
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| 	return (efa->v1==eve || efa->v2==eve || efa->v3==eve || (efa->v4 && efa->v4==eve));
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| }
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| 
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| int editface_containsEdge(EditFace *efa, EditEdge *eed) 
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| {
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| 	return (efa->e1==eed || efa->e2==eed || efa->e3==eed || (efa->e4 && efa->e4==eed));
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| }
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| 
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| 
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| /* ************************ stuct EditMesh manipulation ***************************** */
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| 
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| /* fake callocs for fastmalloc below */
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| static void *calloc_fastvert(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
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| {
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| 	EditVert *eve= em->curvert++;
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| 	eve->fast= 1;
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| 	return eve;
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| }
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| static void *calloc_fastedge(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
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| {
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| 	EditEdge *eed= em->curedge++;
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| 	eed->fast= 1;
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| 	return eed;
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| }
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| static void *calloc_fastface(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
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| {
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| 	EditFace *efa= em->curface++;
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| 	efa->fast= 1;
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| 	return efa;
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| }
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| 
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| /* allocate 1 chunk for all vertices, edges, faces. These get tagged to
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|    prevent it from being freed
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| */
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| static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface)
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| {
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| 	if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts");
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| 	else em->allverts= NULL;
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| 	em->curvert= em->allverts;
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| 	
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| 	if(totedge==0) totedge= 4*totface;	// max possible
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| 
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| 	if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges");
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| 	else em->alledges= NULL;
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| 	em->curedge= em->alledges;
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| 	
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| 	if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces");
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| 	else em->allfaces= NULL;
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| 	em->curface= em->allfaces;
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| 
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| 	callocvert= calloc_fastvert;
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| 	callocedge= calloc_fastedge;
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| 	callocface= calloc_fastface;
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| }
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| 
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| static void end_editmesh_fastmalloc(void)
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| {
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| 	callocvert= calloc_em;
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| 	callocedge= calloc_em;
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| 	callocface= calloc_em;
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| }
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| 
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| /* do not free editmesh itself here */
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| void free_editMesh(EditMesh *em)
 | |
| {
 | |
| 	if(em==NULL) return;
 | |
| 
 | |
| 	if(em->verts.first) free_vertlist(em, &em->verts);
 | |
| 	if(em->edges.first) free_edgelist(em, &em->edges);
 | |
| 	if(em->faces.first) free_facelist(em, &em->faces);
 | |
| 	if(em->selected.first) BLI_freelistN(&(em->selected));
 | |
| 
 | |
| 	CustomData_free(&em->vdata, 0);
 | |
| 	CustomData_free(&em->fdata, 0);
 | |
| 
 | |
| 	if(em->derivedFinal) {
 | |
| 		if (em->derivedFinal!=em->derivedCage) {
 | |
| 			em->derivedFinal->needsFree= 1;
 | |
| 			em->derivedFinal->release(em->derivedFinal);
 | |
| 		}
 | |
| 		em->derivedFinal= NULL;
 | |
| 	}
 | |
| 	if(em->derivedCage) {
 | |
| 		em->derivedCage->needsFree= 1;
 | |
| 		em->derivedCage->release(em->derivedCage);
 | |
| 		em->derivedCage= NULL;
 | |
| 	}
 | |
| 
 | |
| 	/* DEBUG: hashtabs are slowest part of enter/exit editmode. here a testprint */
 | |
| #if 0
 | |
| 	if(em->hashedgetab) {
 | |
| 		HashEdge *he, *hen;
 | |
| 		int a, used=0, max=0, nr;
 | |
| 		he= em->hashedgetab;
 | |
| 		for(a=0; a<EDHASHSIZE; a++, he++) {
 | |
| 			if(he->eed) used++;
 | |
| 			hen= he->next;
 | |
| 			nr= 0;
 | |
| 			while(hen) {
 | |
| 				nr++;
 | |
| 				hen= hen->next;
 | |
| 			}
 | |
| 			if(max<nr) max= nr;
 | |
| 		}
 | |
| 		printf("hastab used %d max %d\n", used, max);
 | |
| 	}
 | |
| #endif
 | |
| 	if(em->hashedgetab) MEM_freeN(em->hashedgetab);
 | |
| 	em->hashedgetab= NULL;
 | |
| 	
 | |
| 	if(em->allverts) MEM_freeN(em->allverts);
 | |
| 	if(em->alledges) MEM_freeN(em->alledges);
 | |
| 	if(em->allfaces) MEM_freeN(em->allfaces);
 | |
| 	
 | |
| 	em->allverts= em->curvert= NULL;
 | |
| 	em->alledges= em->curedge= NULL;
 | |
| 	em->allfaces= em->curface= NULL;
 | |
| 	
 | |
| 	mesh_octree_table(NULL, NULL, NULL, 'e');
 | |
| 	mesh_mirrtopo_table(NULL, 'e');
 | |
| 
 | |
| 	em->totvert= em->totedge= em->totface= 0;
 | |
| 
 | |
| // XXX	if(em->retopo_paint_data) retopo_free_paint_data(em->retopo_paint_data);
 | |
| 	em->retopo_paint_data= NULL;
 | |
| 	em->act_face = NULL;
 | |
| }
 | |
| 
 | |
| static void editMesh_set_hash(EditMesh *em)
 | |
| {
 | |
| 	EditEdge *eed;
 | |
| 
 | |
| 	if(em->hashedgetab) MEM_freeN(em->hashedgetab);
 | |
| 	em->hashedgetab= NULL;
 | |
| 	
 | |
| 	for(eed=em->edges.first; eed; eed= eed->next)  {
 | |
| 		if( findedgelist(em, eed->v1, eed->v2)==NULL )
 | |
| 			insert_hashedge(em, eed);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ************************ IN & OUT EDITMODE ***************************** */
 | |
| 
 | |
| 
 | |
| static void edge_normal_compare(EditEdge *eed, EditFace *efa1)
 | |
| {
 | |
| 	EditFace *efa2;
 | |
| 	float cent1[3], cent2[3];
 | |
| 	float inp;
 | |
| 	
 | |
| 	efa2 = eed->tmp.f;
 | |
| 	if(efa1==efa2) return;
 | |
| 	
 | |
| 	inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2];
 | |
| 	if(inp<0.999 && inp >-0.999) eed->f2= 1;
 | |
| 		
 | |
| 	if(efa1->v4) cent_quad_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
 | |
| 	else cent_tri_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
 | |
| 	if(efa2->v4) cent_quad_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
 | |
| 	else cent_tri_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
 | |
| 	
 | |
| 	sub_v3_v3v3(cent1, cent2, cent1);
 | |
| 	normalize_v3(cent1);
 | |
| 	inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2]; 
 | |
| 
 | |
| 	if(inp < -0.001 ) eed->f1= 1;
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| typedef struct {
 | |
| 	EditEdge *eed;
 | |
| 	float noLen,no[3];
 | |
| 	int adjCount;
 | |
| } EdgeDrawFlagInfo;
 | |
| 
 | |
| static int edgeDrawFlagInfo_cmp(const void *av, const void *bv)
 | |
| {
 | |
| 	const EdgeDrawFlagInfo *a = av;
 | |
| 	const EdgeDrawFlagInfo *b = bv;
 | |
| 
 | |
| 	if (a->noLen<b->noLen) return -1;
 | |
| 	else if (a->noLen>b->noLen) return 1;
 | |
| 	else return 0;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static void edge_drawflags(Mesh *me, EditMesh *em)
 | |
| {
 | |
| 	EditVert *eve;
 | |
| 	EditEdge *eed, *e1, *e2, *e3, *e4;
 | |
| 	EditFace *efa;
 | |
| 	
 | |
| 	/* - count number of times edges are used in faces: 0 en 1 time means draw edge
 | |
| 	 * - edges more than 1 time used: in *tmp.f is pointer to first face
 | |
| 	 * - check all faces, when normal differs to much: draw (flag becomes 1)
 | |
| 	 */
 | |
| 
 | |
| 	/* later on: added flags for 'cylinder' and 'sphere' intersection tests in old
 | |
| 	   game engine (2.04)
 | |
| 	 */
 | |
| 	
 | |
| 	recalc_editnormals(em);
 | |
| 	
 | |
| 	/* init */
 | |
| 	eve= em->verts.first;
 | |
| 	while(eve) {
 | |
| 		eve->f1= 1;		/* during test it's set at zero */
 | |
| 		eve= eve->next;
 | |
| 	}
 | |
| 	eed= em->edges.first;
 | |
| 	while(eed) {
 | |
| 		eed->f2= eed->f1= 0;
 | |
| 		eed->tmp.f = 0;
 | |
| 		eed= eed->next;
 | |
| 	}
 | |
| 
 | |
| 	efa= em->faces.first;
 | |
| 	while(efa) {
 | |
| 		e1= efa->e1;
 | |
| 		e2= efa->e2;
 | |
| 		e3= efa->e3;
 | |
| 		e4= efa->e4;
 | |
| 		if(e1->f2<4) e1->f2+= 1;
 | |
| 		if(e2->f2<4) e2->f2+= 1;
 | |
| 		if(e3->f2<4) e3->f2+= 1;
 | |
| 		if(e4 && e4->f2<4) e4->f2+= 1;
 | |
| 		
 | |
| 		if(e1->tmp.f == 0) e1->tmp.f = (void *) efa;
 | |
| 		if(e2->tmp.f == 0) e2->tmp.f = (void *) efa;
 | |
| 		if(e3->tmp.f ==0) e3->tmp.f = (void *) efa;
 | |
| 		if(e4 && (e4->tmp.f == 0)) e4->tmp.f = (void *) efa;
 | |
| 		
 | |
| 		efa= efa->next;
 | |
| 	}
 | |
| 
 | |
| 	if(me->drawflag & ME_ALLEDGES) {
 | |
| 		efa= em->faces.first;
 | |
| 		while(efa) {
 | |
| 			if(efa->e1->f2>=2) efa->e1->f2= 1;
 | |
| 			if(efa->e2->f2>=2) efa->e2->f2= 1;
 | |
| 			if(efa->e3->f2>=2) efa->e3->f2= 1;
 | |
| 			if(efa->e4 && efa->e4->f2>=2) efa->e4->f2= 1;
 | |
| 			
 | |
| 			efa= efa->next;
 | |
| 		}		
 | |
| 	}	
 | |
| 	else {
 | |
| 		
 | |
| 		/* handle single-edges for 'test cylinder flag' (old engine) */
 | |
| 		
 | |
| 		eed= em->edges.first;
 | |
| 		while(eed) {
 | |
| 			if(eed->f2==1) eed->f1= 1;
 | |
| 			eed= eed->next;
 | |
| 		}
 | |
| 
 | |
| 		/* all faces, all edges with flag==2: compare normal */
 | |
| 		efa= em->faces.first;
 | |
| 		while(efa) {
 | |
| 			if(efa->e1->f2==2) edge_normal_compare(efa->e1, efa);
 | |
| 			else efa->e1->f2= 1;
 | |
| 			if(efa->e2->f2==2) edge_normal_compare(efa->e2, efa);
 | |
| 			else efa->e2->f2= 1;
 | |
| 			if(efa->e3->f2==2) edge_normal_compare(efa->e3, efa);
 | |
| 			else efa->e3->f2= 1;
 | |
| 			if(efa->e4) {
 | |
| 				if(efa->e4->f2==2) edge_normal_compare(efa->e4, efa);
 | |
| 				else efa->e4->f2= 1;
 | |
| 			}
 | |
| 			efa= efa->next;
 | |
| 		}
 | |
| 		
 | |
| 		/* sphere collision flag */
 | |
| 		
 | |
| 		eed= em->edges.first;
 | |
| 		while(eed) {
 | |
| 			if(eed->f1!=1) {
 | |
| 				eed->v1->f1= eed->v2->f1= 0;
 | |
| 			}
 | |
| 			eed= eed->next;
 | |
| 		}
 | |
| 		
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* turns Mesh into editmesh */
 | |
| void make_editMesh(Scene *scene, Object *ob)
 | |
| {
 | |
| 	Mesh *me= ob->data;
 | |
| 	MFace *mface;
 | |
| 	MVert *mvert;
 | |
| 	MSelect *mselect;
 | |
| 	KeyBlock *actkey;
 | |
| 	EditMesh *em;
 | |
| 	EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4;
 | |
| 	EditFace *efa, *efa_last_sel= NULL;
 | |
| 	EditEdge *eed;
 | |
| 	EditSelection *ese;
 | |
| 	float *co, (*keyco)[3]= NULL;
 | |
| 	int tot, a, eekadoodle= 0;
 | |
| 	const short is_paint_sel= paint_facesel_test(ob);
 | |
| 
 | |
| 	if(me->edit_mesh==NULL)
 | |
| 		me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
 | |
| 	else 
 | |
| 		/* because of reload */
 | |
| 		free_editMesh(me->edit_mesh);
 | |
| 	
 | |
| 	em= me->edit_mesh;
 | |
| 	
 | |
| 	em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
 | |
| 	em->act_face = NULL;
 | |
| 	em->totvert= tot= me->totvert;
 | |
| 	em->totedge= me->totedge;
 | |
| 	em->totface= me->totface;
 | |
| 	
 | |
| 	if(tot==0) {
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	if(ob->actcol > 0)
 | |
| 		em->mat_nr= ob->actcol-1;
 | |
| 
 | |
| 	/* initialize fastmalloc for editmesh */
 | |
| 	init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);
 | |
| 
 | |
| 	actkey = ob_get_keyblock(ob);
 | |
| 	if(actkey) {
 | |
| 		/* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
 | |
| 		undo_editmode_clear();
 | |
| 		keyco= actkey->data;
 | |
| 		em->shapenr= ob->shapenr;
 | |
| 	}
 | |
| 
 | |
| 	/* make editverts */
 | |
| 	CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | |
| 	mvert= me->mvert;
 | |
| 
 | |
| 	evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
 | |
| 	for(a=0; a<tot; a++, mvert++) {
 | |
| 		
 | |
| 		co= mvert->co;
 | |
| 
 | |
| 		/* edit the shape key coordinate if available */
 | |
| 		if(keyco && a < actkey->totelem)
 | |
| 			co= keyco[a];
 | |
| 
 | |
| 		eve= addvertlist(em, co, NULL);
 | |
| 		evlist[a]= eve;
 | |
| 		
 | |
| 		/* face select sets selection in next loop */
 | |
| 		if(!is_paint_sel)
 | |
| 			eve->f |= (mvert->flag & 1);
 | |
| 		
 | |
| 		if (mvert->flag & ME_HIDE) eve->h= 1;		
 | |
| 		eve->no[0]= mvert->no[0]/32767.0;
 | |
| 		eve->no[1]= mvert->no[1]/32767.0;
 | |
| 		eve->no[2]= mvert->no[2]/32767.0;
 | |
| 
 | |
| 		eve->bweight= ((float)mvert->bweight)/255.0f;
 | |
| 
 | |
| 		/* lets overwrite the keyindex of the editvert
 | |
| 		 * with the order it used to be in before
 | |
| 		 * editmode
 | |
| 		 */
 | |
| 		eve->keyindex = a;
 | |
| 
 | |
| 		CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data);
 | |
| 	}
 | |
| 
 | |
| 	if(actkey && actkey->totelem!=me->totvert);
 | |
| 	else {
 | |
| 		MEdge *medge= me->medge;
 | |
| 		
 | |
| 		CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | |
| 		/* make edges */
 | |
| 		for(a=0; a<me->totedge; a++, medge++) {
 | |
| 			eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL);
 | |
| 			/* eed can be zero when v1 and v2 are identical, dxf import does this... */
 | |
| 			if(eed) {
 | |
| 				eed->crease= ((float)medge->crease)/255.0f;
 | |
| 				eed->bweight= ((float)medge->bweight)/255.0f;
 | |
| 				
 | |
| 				if(medge->flag & ME_SEAM) eed->seam= 1;
 | |
| 				if(medge->flag & ME_SHARP) eed->sharp = 1;
 | |
| 				if(medge->flag & SELECT) eed->f |= SELECT;
 | |
| 				if(medge->flag & ME_FGON) eed->h= EM_FGON;	// 2 different defines!
 | |
| 				if(medge->flag & ME_HIDE) eed->h |= 1;
 | |
| 				if(em->selectmode==SCE_SELECT_EDGE) 
 | |
| 					EM_select_edge(eed, eed->f & SELECT);		// force edge selection to vertices, seems to be needed ...
 | |
| 				CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data);
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | |
| 
 | |
| 		/* make faces */
 | |
| 		mface= me->mface;
 | |
| 
 | |
| 		for(a=0; a<me->totface; a++, mface++) {
 | |
| 			eve1= evlist[mface->v1];
 | |
| 			eve2= evlist[mface->v2];
 | |
| 			if(!mface->v3) eekadoodle= 1;
 | |
| 			eve3= evlist[mface->v3];
 | |
| 			if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
 | |
| 			
 | |
| 			efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);
 | |
| 
 | |
| 			if(efa) {
 | |
| 				CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data);
 | |
| 
 | |
| 				efa->mat_nr= mface->mat_nr;
 | |
| 				efa->flag= mface->flag & ~ME_HIDE;
 | |
| 				
 | |
| 				/* select and hide face flag */
 | |
| 				if(mface->flag & ME_HIDE) {
 | |
| 					efa->h= 1;
 | |
| 				} else {
 | |
| 					if (a==me->act_face) {
 | |
| 						EM_set_actFace(em, efa);
 | |
| 					}
 | |
| 					
 | |
| 					/* dont allow hidden and selected */
 | |
| 					if(mface->flag & ME_FACE_SEL) {
 | |
| 						efa->f |= SELECT;
 | |
| 						
 | |
| 						if(is_paint_sel) {
 | |
| 							EM_select_face(efa, 1); /* flush down */
 | |
| 						}
 | |
| 
 | |
| 						efa_last_sel= efa;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	if(EM_get_actFace(em, 0)==NULL && efa_last_sel) {
 | |
| 		EM_set_actFace(em, efa_last_sel);
 | |
| 	}
 | |
| 
 | |
| 	if(eekadoodle)
 | |
| 		error("This Mesh has old style edgecodes, please put it in the bugtracker!");
 | |
| 	
 | |
| 	MEM_freeN(evlist);
 | |
| 
 | |
| 	end_editmesh_fastmalloc();	// resets global function pointers
 | |
| 	
 | |
| 	if(me->mselect){
 | |
| 		//restore editselections
 | |
| 		EM_init_index_arrays(em, 1,1,1);
 | |
| 		mselect = me->mselect;
 | |
| 		
 | |
| 		for(a=0; a<me->totselect; a++, mselect++){
 | |
| 			/*check if recorded selection is still valid, if so copy into editmesh*/
 | |
| 			if( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) || (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) || (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) ){
 | |
| 				ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
 | |
| 				ese->type = mselect->type;	
 | |
| 				if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else
 | |
| 				if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else
 | |
| 				if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index);
 | |
| 				BLI_addtail(&(em->selected),ese);
 | |
| 			}
 | |
| 		}
 | |
| 		EM_free_index_arrays();
 | |
| 	}
 | |
| 	/* this creates coherent selections. also needed for older files */
 | |
| 	EM_selectmode_set(em);
 | |
| 	/* paranoia check to enforce hide rules */
 | |
| 	EM_hide_reset(em);
 | |
| 	/* sets helper flags which arent saved */
 | |
| 	EM_fgon_flags(em);
 | |
| 	
 | |
| 	if (EM_get_actFace(em, 0)==NULL) {
 | |
| 		EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* makes Mesh out of editmesh */
 | |
| void load_editMesh(Scene *scene, Object *obedit)
 | |
| {
 | |
| 	Mesh *me= obedit->data;
 | |
| 	MVert *mvert, *oldverts;
 | |
| 	MEdge *medge;
 | |
| 	MFace *mface;
 | |
| 	MSelect *mselect;
 | |
| 	EditMesh *em= me->edit_mesh;
 | |
| 	EditVert *eve;
 | |
| 	EditFace *efa, *efa_act;
 | |
| 	EditEdge *eed;
 | |
| 	EditSelection *ese;
 | |
| 	float *fp, *newkey, *oldkey, nor[3];
 | |
| 	int i, a, ototvert;
 | |
| 	
 | |
| 	/* this one also tests of edges are not in faces: */
 | |
| 	/* eed->f2==0: not in face, f2==1: draw it */
 | |
| 	/* eed->f1 : flag for dynaface (cylindertest, old engine) */
 | |
| 	/* eve->f1 : flag for dynaface (sphere test, old engine) */
 | |
| 	/* eve->f2 : being used in vertexnormals */
 | |
| 	edge_drawflags(me, em);
 | |
| 	
 | |
| 	EM_stats_update(em);
 | |
| 	
 | |
| 	/* new Vertex block */
 | |
| 	if(em->totvert==0) mvert= NULL;
 | |
| 	else mvert= MEM_callocN(em->totvert*sizeof(MVert), "loadeditMesh vert");
 | |
| 
 | |
| 	/* new Edge block */
 | |
| 	if(em->totedge==0) medge= NULL;
 | |
| 	else medge= MEM_callocN(em->totedge*sizeof(MEdge), "loadeditMesh edge");
 | |
| 	
 | |
| 	/* new Face block */
 | |
| 	if(em->totface==0) mface= NULL;
 | |
| 	else mface= MEM_callocN(em->totface*sizeof(MFace), "loadeditMesh face");
 | |
| 
 | |
| 	/* lets save the old verts just in case we are actually working on
 | |
| 	 * a key ... we now do processing of the keys at the end */
 | |
| 	oldverts= me->mvert;
 | |
| 	ototvert= me->totvert;
 | |
| 
 | |
| 	/* don't free this yet */
 | |
| 	CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
 | |
| 
 | |
| 	/* free custom data */
 | |
| 	CustomData_free(&me->vdata, me->totvert);
 | |
| 	CustomData_free(&me->edata, me->totedge);
 | |
| 	CustomData_free(&me->fdata, me->totface);
 | |
| 
 | |
| 	/* add new custom data */
 | |
| 	me->totvert= em->totvert;
 | |
| 	me->totedge= em->totedge;
 | |
| 	me->totface= em->totface;
 | |
| 
 | |
| 	CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
 | |
| 	CustomData_copy(&em->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
 | |
| 	CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface);
 | |
| 
 | |
| 	CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
 | |
| 	CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
 | |
| 	CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
 | |
| 	mesh_update_customdata_pointers(me);
 | |
| 
 | |
| 	/* the vertices, use ->tmp.l as counter */
 | |
| 	eve= em->verts.first;
 | |
| 	a= 0;
 | |
| 
 | |
| 	while(eve) {
 | |
| 		VECCOPY(mvert->co, eve->co);
 | |
| 
 | |
| 		/* vertex normal */
 | |
| 		VECCOPY(nor, eve->no);
 | |
| 		mul_v3_fl(nor, 32767.0);
 | |
| 		VECCOPY(mvert->no, nor);
 | |
| 
 | |
| 		/* note: it used to remove me->dvert when it was not in use, cancelled
 | |
| 		   that... annoying when you have a fresh vgroup */
 | |
| 		CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a);
 | |
| 
 | |
| 		eve->tmp.l = a++;  /* counter */
 | |
| 			
 | |
| 		mvert->flag= 0;
 | |
| 		mvert->flag |= (eve->f & SELECT);
 | |
| 		if (eve->h) mvert->flag |= ME_HIDE;
 | |
| 		
 | |
| 		mvert->bweight= (char)(255.0*eve->bweight);
 | |
| 
 | |
| 		eve= eve->next;
 | |
| 		mvert++;
 | |
| 	}
 | |
| 
 | |
| 	/* the edges */
 | |
| 	a= 0;
 | |
| 	eed= em->edges.first;
 | |
| 	while(eed) {
 | |
| 		medge->v1= (unsigned int) eed->v1->tmp.l;
 | |
| 		medge->v2= (unsigned int) eed->v2->tmp.l;
 | |
| 		
 | |
| 		medge->flag= (eed->f & SELECT) | ME_EDGERENDER;
 | |
| 		if(eed->f2<2) medge->flag |= ME_EDGEDRAW;
 | |
| 		if(eed->f2==0) medge->flag |= ME_LOOSEEDGE;
 | |
| 		if(eed->sharp) medge->flag |= ME_SHARP;
 | |
| 		if(eed->seam) medge->flag |= ME_SEAM;
 | |
| 		if(eed->h & EM_FGON) medge->flag |= ME_FGON;	// different defines yes
 | |
| 		if(eed->h & 1) medge->flag |= ME_HIDE;
 | |
| 		
 | |
| 		medge->crease= (char)(255.0*eed->crease);
 | |
| 		medge->bweight= (char)(255.0*eed->bweight);
 | |
| 		CustomData_from_em_block(&em->edata, &me->edata, eed->data, a);		
 | |
| 
 | |
| 		eed->tmp.l = a++;
 | |
| 		
 | |
| 		medge++;
 | |
| 		eed= eed->next;
 | |
| 	}
 | |
| 
 | |
| 	/* the faces */
 | |
| 	a = 0;
 | |
| 	efa= em->faces.first;
 | |
| 	efa_act= EM_get_actFace(em, 0);
 | |
| 	i = 0;
 | |
| 	me->act_face = -1;
 | |
| 	while(efa) {
 | |
| 		mface= &((MFace *) me->mface)[i];
 | |
| 		
 | |
| 		mface->v1= (unsigned int) efa->v1->tmp.l;
 | |
| 		mface->v2= (unsigned int) efa->v2->tmp.l;
 | |
| 		mface->v3= (unsigned int) efa->v3->tmp.l;
 | |
| 		if (efa->v4) mface->v4 = (unsigned int) efa->v4->tmp.l;
 | |
| 
 | |
| 		mface->mat_nr= efa->mat_nr;
 | |
| 		
 | |
| 		mface->flag= efa->flag;
 | |
| 		/* bit 0 of flag is already taken for smooth... */
 | |
| 		
 | |
| 		if(efa->h) {
 | |
| 			mface->flag |= ME_HIDE;
 | |
| 			mface->flag &= ~ME_FACE_SEL;
 | |
| 		} else {
 | |
| 			if(efa->f & 1) mface->flag |= ME_FACE_SEL;
 | |
| 			else mface->flag &= ~ME_FACE_SEL;
 | |
| 		}
 | |
| 			
 | |
| 		/* watch: efa->e1->f2==0 means loose edge */ 
 | |
| 			
 | |
| 		if(efa->e1->f2==1) {
 | |
| 			efa->e1->f2= 2;
 | |
| 		}			
 | |
| 		if(efa->e2->f2==1) {
 | |
| 			efa->e2->f2= 2;
 | |
| 		}
 | |
| 		if(efa->e3->f2==1) {
 | |
| 			efa->e3->f2= 2;
 | |
| 		}
 | |
| 		if(efa->e4 && efa->e4->f2==1) {
 | |
| 			efa->e4->f2= 2;
 | |
| 		}
 | |
| 
 | |
| 		CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i);
 | |
| 
 | |
| 		/* no index '0' at location 3 or 4 */
 | |
| 		test_index_face(mface, &me->fdata, i, efa->v4?4:3);
 | |
| 		
 | |
| 		if (efa_act == efa)
 | |
| 			me->act_face = a;
 | |
| 
 | |
| 		efa->tmp.l = a++;
 | |
| 		i++;
 | |
| 		efa= efa->next;
 | |
| 	}
 | |
| 
 | |
| 	/* patch hook indices and vertex parents */
 | |
| 	{
 | |
| 		Object *ob;
 | |
| 		ModifierData *md;
 | |
| 		EditVert **vertMap = NULL;
 | |
| 		int j;
 | |
| 
 | |
| 		for (ob=G.main->object.first; ob; ob=ob->id.next) {
 | |
| 			if (ob->parent==ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
 | |
| 				
 | |
| 				/* duplicate code from below, make it function later...? */
 | |
| 				if (!vertMap) {
 | |
| 					vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
 | |
| 					
 | |
| 					for (eve=em->verts.first; eve; eve=eve->next) {
 | |
| 						if (eve->keyindex!=-1)
 | |
| 							vertMap[eve->keyindex] = eve;
 | |
| 					}
 | |
| 				}
 | |
| 				if(ob->par1 < ototvert) {
 | |
| 					eve = vertMap[ob->par1];
 | |
| 					if(eve) ob->par1= eve->tmp.l;
 | |
| 				}
 | |
| 				if(ob->par2 < ototvert) {
 | |
| 					eve = vertMap[ob->par2];
 | |
| 					if(eve) ob->par2= eve->tmp.l;
 | |
| 				}
 | |
| 				if(ob->par3 < ototvert) {
 | |
| 					eve = vertMap[ob->par3];
 | |
| 					if(eve) ob->par3= eve->tmp.l;
 | |
| 				}
 | |
| 				
 | |
| 			}
 | |
| 			if (ob->data==me) {
 | |
| 				for (md=ob->modifiers.first; md; md=md->next) {
 | |
| 					if (md->type==eModifierType_Hook) {
 | |
| 						HookModifierData *hmd = (HookModifierData*) md;
 | |
| 
 | |
| 						if (!vertMap) {
 | |
| 							vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
 | |
| 
 | |
| 							for (eve=em->verts.first; eve; eve=eve->next) {
 | |
| 								if (eve->keyindex!=-1)
 | |
| 									vertMap[eve->keyindex] = eve;
 | |
| 							}
 | |
| 						}
 | |
| 						
 | |
| 						for (i=j=0; i<hmd->totindex; i++) {
 | |
| 							if(hmd->indexar[i] < ototvert) {
 | |
| 								eve = vertMap[hmd->indexar[i]];
 | |
| 								
 | |
| 								if (eve) {
 | |
| 									hmd->indexar[j++] = eve->tmp.l;
 | |
| 								}
 | |
| 							}
 | |
| 							else j++;
 | |
| 						}
 | |
| 
 | |
| 						hmd->totindex = j;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (vertMap) MEM_freeN(vertMap);
 | |
| 	}
 | |
| 
 | |
| 	/* are there keys? */
 | |
| 	if(me->key) {
 | |
| 		KeyBlock *currkey;
 | |
| 		KeyBlock *actkey= BLI_findlink(&me->key->block, em->shapenr-1);
 | |
| 
 | |
| 		float (*ofs)[3] = NULL;
 | |
| 
 | |
| 		/* editing the base key should update others */
 | |
| 		if(me->key->type==KEY_RELATIVE && oldverts) {
 | |
| 			int act_is_basis = 0;
 | |
| 			/* find if this key is a basis for any others */
 | |
| 			for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
 | |
| 				if(em->shapenr-1 == currkey->relative) {
 | |
| 					act_is_basis = 1;
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if(act_is_basis) { /* active key is a base */
 | |
| 				i=0;
 | |
| 				ofs= MEM_callocN(sizeof(float) * 3 * em->totvert,  "currkey->data");
 | |
| 				eve= em->verts.first;
 | |
| 				mvert = me->mvert;
 | |
| 				while(eve) {
 | |
| 					if(eve->keyindex>=0)
 | |
| 						VECSUB(ofs[i], mvert->co, oldverts[eve->keyindex].co);
 | |
| 
 | |
| 					eve= eve->next;
 | |
| 					i++;
 | |
| 					mvert++;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 
 | |
| 		/* Lets reorder the key data so that things line up roughly
 | |
| 		 * with the way things were before editmode */
 | |
| 		currkey = me->key->block.first;
 | |
| 		while(currkey) {
 | |
| 			int apply_offset = (ofs && (currkey != actkey) && (em->shapenr-1 == currkey->relative));
 | |
| 
 | |
| 			fp= newkey= MEM_callocN(me->key->elemsize*em->totvert,  "currkey->data");
 | |
| 			oldkey = currkey->data;
 | |
| 
 | |
| 			eve= em->verts.first;
 | |
| 
 | |
| 			i = 0;
 | |
| 			mvert = me->mvert;
 | |
| 			while(eve) {
 | |
| 				if (eve->keyindex >= 0 && eve->keyindex < currkey->totelem) { // valid old vertex
 | |
| 					if(currkey == actkey) {
 | |
| 						if(actkey == me->key->refkey) {
 | |
| 							VECCOPY(fp, mvert->co);
 | |
| 						}
 | |
| 						else {
 | |
| 							VECCOPY(fp, mvert->co);
 | |
| 							if(oldverts) {
 | |
| 								VECCOPY(mvert->co, oldverts[eve->keyindex].co);
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 					else {
 | |
| 						if(oldkey) {
 | |
| 							VECCOPY(fp, oldkey + 3 * eve->keyindex);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| 					VECCOPY(fp, mvert->co);
 | |
| 				}
 | |
| 
 | |
| 				/* propagate edited basis offsets to other shapes */
 | |
| 				if(apply_offset) {
 | |
| 					VECADD(fp, fp, ofs[i]);
 | |
| 				}
 | |
| 
 | |
| 				fp+= 3;
 | |
| 				++i;
 | |
| 				++mvert;
 | |
| 				eve= eve->next;
 | |
| 			}
 | |
| 			currkey->totelem= em->totvert;
 | |
| 			if(currkey->data) MEM_freeN(currkey->data);
 | |
| 			currkey->data = newkey;
 | |
| 			
 | |
| 			currkey= currkey->next;
 | |
| 		}
 | |
| 
 | |
| 		if(ofs) MEM_freeN(ofs);
 | |
| 	}
 | |
| 
 | |
| 	if(oldverts) MEM_freeN(oldverts);
 | |
| 	
 | |
| 	i = 0;
 | |
| 	for(ese=em->selected.first; ese; ese=ese->next) i++;
 | |
| 	me->totselect = i;
 | |
| 	if(i==0) mselect= NULL;
 | |
| 	else mselect= MEM_callocN(i*sizeof(MSelect), "loadeditMesh selections");
 | |
| 	
 | |
| 	if(me->mselect) MEM_freeN(me->mselect);
 | |
| 	me->mselect= mselect;
 | |
| 	
 | |
| 	for(ese=em->selected.first; ese; ese=ese->next){
 | |
| 		mselect->type = ese->type;
 | |
| 		if(ese->type == EDITVERT) mselect->index = ((EditVert*)ese->data)->tmp.l;
 | |
| 		else if(ese->type == EDITEDGE) mselect->index = ((EditEdge*)ese->data)->tmp.l;
 | |
| 		else if(ese->type == EDITFACE) mselect->index = ((EditFace*)ese->data)->tmp.l;
 | |
| 		mselect++;
 | |
| 	}
 | |
| 	
 | |
| 	/* to be sure: clear ->tmp.l pointers */
 | |
| 	eve= em->verts.first;
 | |
| 	while(eve) {
 | |
| 		eve->tmp.l = 0;
 | |
| 		eve= eve->next;
 | |
| 	}
 | |
| 	
 | |
| 	eed= em->edges.first;
 | |
| 	while(eed) { 
 | |
| 		eed->tmp.l = 0;
 | |
| 		eed= eed->next;
 | |
| 	}
 | |
| 	
 | |
| 	efa= em->faces.first;
 | |
| 	while(efa) {
 | |
| 		efa->tmp.l = 0;
 | |
| 		efa= efa->next;
 | |
| 	}
 | |
| 	
 | |
| 	/* remake softbody of all users */
 | |
| 	if(me->id.us>1) {
 | |
| 		Base *base;
 | |
| 		for(base= scene->base.first; base; base= base->next)
 | |
| 			if(base->object->data==me)
 | |
| 				base->object->recalc |= OB_RECALC_DATA;
 | |
| 	}
 | |
| 
 | |
| 	mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
 | |
| 
 | |
| 	/* topology could be changed, ensure mdisps are ok */
 | |
| 	multires_topology_changed(scene, obedit);
 | |
| }
 | |
| 
 | |
| void remake_editMesh(Scene *scene, Object *ob)
 | |
| {
 | |
| 	make_editMesh(scene, ob);
 | |
| 	DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | |
| 	BIF_undo_push("Undo all changes");
 | |
| }
 | |
| 
 | |
| /* *************** Operator: separate parts *************/
 | |
| 
 | |
| static EnumPropertyItem prop_separate_types[] = {
 | |
| 	{0, "SELECTED", 0, "Selection", ""},
 | |
| 	{1, "MATERIAL", 0, "By Material", ""},
 | |
| 	{2, "LOOSE", 0, "By loose parts", ""},
 | |
| 	{0, NULL, 0, NULL, NULL}
 | |
| };
 | |
| 
 | |
| /* return 1: success */
 | |
| static int mesh_separate_selected(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
 | |
| {
 | |
| 	EditMesh *em, *emnew;
 | |
| 	EditVert *eve, *v1;
 | |
| 	EditEdge *eed, *e1;
 | |
| 	EditFace *efa, *f1;
 | |
| 	Object *obedit;
 | |
| 	Mesh *me, *menew;
 | |
| 	Base *basenew;
 | |
| 	
 | |
| 	if(editbase==NULL) return 0;
 | |
| 	
 | |
| 	obedit= editbase->object;
 | |
| 	me= obedit->data;
 | |
| 	em= BKE_mesh_get_editmesh(me);
 | |
| 	if(me->key) {
 | |
| 		BKE_report(op->reports, RPT_WARNING, "Can't separate mesh with shape keys.");
 | |
| 		BKE_mesh_end_editmesh(me, em);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	if(em->selected.first) 
 | |
| 		BLI_freelistN(&(em->selected)); /* clear the selection order */
 | |
| 		
 | |
| 	EM_selectmode_set(em);	// enforce full consistent selection flags 
 | |
| 	
 | |
| 	EM_stats_update(em);
 | |
| 	
 | |
| 	if(em->totvertsel==0) {
 | |
| 		BKE_mesh_end_editmesh(me, em);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	/* we are going to work as follows:
 | |
| 	 * 1. add a linked duplicate object: this will be the new one, we remember old pointer
 | |
| 	 * 2. give new object empty mesh and put in editmode
 | |
| 	 * 3: do a split if needed on current editmesh.
 | |
| 	 * 4. copy over: all NOT selected verts, edges, faces
 | |
| 	 * 5. call load_editMesh() on the new object
 | |
| 	 */
 | |
| 	
 | |
| 	/* 1 */
 | |
| 	basenew= ED_object_add_duplicate(bmain, scene, editbase, 0);	/* 0 = fully linked */
 | |
| 	ED_base_object_select(basenew, BA_DESELECT);
 | |
| 	
 | |
| 	/* 2 */
 | |
| 	basenew->object->data= menew= add_mesh(me->id.name+2);	/* empty */
 | |
| 	assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
 | |
| 	me->id.us--;
 | |
| 	make_editMesh(scene, basenew->object);
 | |
| 	emnew= menew->edit_mesh;
 | |
| 	CustomData_copy(&em->vdata, &emnew->vdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
 | |
| 	CustomData_copy(&em->edata, &emnew->edata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
 | |
| 	CustomData_copy(&em->fdata, &emnew->fdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
 | |
| 	
 | |
| 	/* 3 */
 | |
| 	/* SPLIT: first make duplicate */
 | |
| 	adduplicateflag(em, SELECT);
 | |
| 	/* SPLIT: old faces have 3x flag 128 set, delete these ones */
 | |
| 	delfaceflag(em, 128);
 | |
| 	/* since we do tricky things with verts/edges/faces, this makes sure all is selected coherent */
 | |
| 	EM_selectmode_set(em);
 | |
| 	
 | |
| 	/* 4 */
 | |
| 	/* move over: everything that is selected */
 | |
| 	for(eve= em->verts.first; eve; eve= v1) {
 | |
| 		v1= eve->next;
 | |
| 		if(eve->f & SELECT) {
 | |
| 			BLI_remlink(&em->verts, eve);
 | |
| 			BLI_addtail(&emnew->verts, eve);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	for(eed= em->edges.first; eed; eed= e1) {
 | |
| 		e1= eed->next;
 | |
| 		if(eed->f & SELECT) {
 | |
| 			BLI_remlink(&em->edges, eed);
 | |
| 			BLI_addtail(&emnew->edges, eed);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	for(efa= em->faces.first; efa; efa= f1) {
 | |
| 		f1= efa->next;
 | |
| 		if (efa == em->act_face && (efa->f & SELECT)) {
 | |
| 			EM_set_actFace(em, NULL);
 | |
| 		}
 | |
| 
 | |
| 		if(efa->f & SELECT) {
 | |
| 			BLI_remlink(&em->faces, efa);
 | |
| 			BLI_addtail(&emnew->faces, efa);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* 5 */
 | |
| 	load_editMesh(scene, basenew->object);
 | |
| 	free_editMesh(emnew);
 | |
| 	MEM_freeN(menew->edit_mesh);
 | |
| 	menew->edit_mesh= NULL;
 | |
| 	
 | |
| 	/* hashedges are invalid now, make new! */
 | |
| 	editMesh_set_hash(em);
 | |
| 
 | |
| 	DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);	
 | |
| 	DAG_id_tag_update(&basenew->object->id, OB_RECALC_DATA);	
 | |
| 
 | |
| 	BKE_mesh_end_editmesh(me, em);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* return 1: success */
 | |
| static int mesh_separate_material(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
 | |
| {
 | |
| 	Mesh *me= editbase->object->data;
 | |
| 	EditMesh *em= BKE_mesh_get_editmesh(me);
 | |
| 	unsigned char curr_mat;
 | |
| 	
 | |
| 	for (curr_mat = 1; curr_mat < editbase->object->totcol; ++curr_mat) {
 | |
| 		/* clear selection, we're going to use that to select material group */
 | |
| 		EM_clear_flag_all(em, SELECT);
 | |
| 		/* select the material */
 | |
| 		EM_select_by_material(em, curr_mat);
 | |
| 		/* and now separate */
 | |
| 		if(0==mesh_separate_selected(op, bmain, scene, editbase)) {
 | |
| 			BKE_mesh_end_editmesh(me, em);
 | |
| 			return 0;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BKE_mesh_end_editmesh(me, em);
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* return 1: success */
 | |
| static int mesh_separate_loose(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
 | |
| {
 | |
| 	Mesh *me;
 | |
| 	EditMesh *em;
 | |
| 	int doit= 1;
 | |
| 	
 | |
| 	me= editbase->object->data;
 | |
| 	em= BKE_mesh_get_editmesh(me);
 | |
| 	
 | |
| 	if(me->key) {
 | |
| 		error("Can't separate with vertex keys");
 | |
| 		BKE_mesh_end_editmesh(me, em);
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	EM_clear_flag_all(em, SELECT);
 | |
| 
 | |
| 	while(doit) {
 | |
| 		/* Select a random vert to start with */
 | |
| 		EditVert *eve;
 | |
| 		int tot;
 | |
| 
 | |
| 		/* check if all verts that are visible have been done */
 | |
| 		for(eve=em->verts.first; eve; eve= eve->next)
 | |
| 			if(!eve->h) break;
 | |
| 		if(eve==NULL) break; /* only hidden verts left, quit early */
 | |
| 
 | |
| 		/* first non hidden vert */
 | |
| 		eve->f |= SELECT;
 | |
| 		
 | |
| 		selectconnected_mesh_all(em);
 | |
| 		
 | |
| 		/* don't separate the very last part */
 | |
| 		for(eve=em->verts.first; eve; eve= eve->next)
 | |
| 			if((eve->f & SELECT)==0) break;
 | |
| 		if(eve==NULL) break;
 | |
| 
 | |
| 		tot= BLI_countlist(&em->verts);
 | |
| 
 | |
| 		/* and now separate */
 | |
| 		doit= mesh_separate_selected(op, bmain, scene, editbase);
 | |
| 
 | |
| 		/* with hidden verts this can happen */
 | |
| 		if(tot == BLI_countlist(&em->verts))
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	BKE_mesh_end_editmesh(me, em);
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| static int mesh_separate_exec(bContext *C, wmOperator *op)
 | |
| {
 | |
| 	Main *bmain= CTX_data_main(C);
 | |
| 	Scene *scene= CTX_data_scene(C);
 | |
| 	Base *base= CTX_data_active_base(C);
 | |
| 	int retval= 0, type= RNA_enum_get(op->ptr, "type");
 | |
| 	
 | |
| 	if(type == 0)
 | |
| 		retval= mesh_separate_selected(op, bmain, scene, base);
 | |
| 	else if(type == 1)
 | |
| 		retval= mesh_separate_material(op, bmain, scene, base);
 | |
| 	else if(type == 2)
 | |
| 		retval= mesh_separate_loose(op, bmain, scene, base);
 | |
| 	   
 | |
| 	if(retval) {
 | |
| 		WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
 | |
| 
 | |
| 		// XXX: new object was created, but selection wasn't actually changed
 | |
| 		//      need this for outliner update without adding new ND. nazgul.
 | |
| 		WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
 | |
| 
 | |
| 		return OPERATOR_FINISHED;
 | |
| 	}
 | |
| 	return OPERATOR_CANCELLED;
 | |
| }
 | |
| 
 | |
| void MESH_OT_separate(wmOperatorType *ot)
 | |
| {
 | |
| 	/* identifiers */
 | |
| 	ot->name= "Separate";
 | |
| 	ot->description= "Separate selected geometry into a new mesh";
 | |
| 	ot->idname= "MESH_OT_separate";
 | |
| 	
 | |
| 	/* api callbacks */
 | |
| 	ot->invoke= WM_menu_invoke;
 | |
| 	ot->exec= mesh_separate_exec;
 | |
| 	ot->poll= ED_operator_editmesh;
 | |
| 	
 | |
| 	/* flags */
 | |
| 	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | |
| 	
 | |
| 	ot->prop= RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ******************************************** */
 | |
| 
 | |
| /* *************** UNDO ***************************** */
 | |
| /* new mesh undo, based on pushing editmesh data itself */
 | |
| /* reuses same code as for global and curve undo... unify that (ton) */
 | |
| 
 | |
| /* only one 'hack', to save memory it doesn't store the first push, but does a remake editmesh */
 | |
| 
 | |
| /* a compressed version of editmesh data */
 | |
| 
 | |
| typedef struct EditVertC
 | |
| {
 | |
| 	float no[3];
 | |
| 	float co[3];
 | |
| 	unsigned char f, h;
 | |
| 	short bweight;
 | |
| 	int keyindex;
 | |
| } EditVertC;
 | |
| 
 | |
| typedef struct EditEdgeC
 | |
| {
 | |
| 	int v1, v2;
 | |
| 	unsigned char f, h, seam, sharp, pad;
 | |
| 	short crease, bweight, fgoni;
 | |
| } EditEdgeC;
 | |
| 
 | |
| typedef struct EditFaceC
 | |
| {
 | |
| 	int v1, v2, v3, v4;
 | |
| 	unsigned char flag, f, h, fgonf, pad1;
 | |
| 	short mat_nr;
 | |
| } EditFaceC;
 | |
| 
 | |
| typedef struct EditSelectionC{
 | |
| 	short type;
 | |
| 	int index;
 | |
| }EditSelectionC;
 | |
| 
 | |
| typedef struct UndoMesh {
 | |
| 	EditVertC *verts;
 | |
| 	EditEdgeC *edges;
 | |
| 	EditFaceC *faces;
 | |
| 	EditSelectionC *selected;
 | |
| 	int totvert, totedge, totface, totsel;
 | |
| 	int selectmode, shapenr;
 | |
| 	char retopo_mode;
 | |
| 	CustomData vdata, edata, fdata;
 | |
| } UndoMesh;
 | |
| 
 | |
| /* for callbacks */
 | |
| 
 | |
| static void free_undoMesh(void *umv)
 | |
| {
 | |
| 	UndoMesh *um= umv;
 | |
| 	
 | |
| 	if(um->verts) MEM_freeN(um->verts);
 | |
| 	if(um->edges) MEM_freeN(um->edges);
 | |
| 	if(um->faces) MEM_freeN(um->faces);
 | |
| 	if(um->selected) MEM_freeN(um->selected);
 | |
| // XXX	if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data);
 | |
| 	CustomData_free(&um->vdata, um->totvert);
 | |
| 	CustomData_free(&um->edata, um->totedge);
 | |
| 	CustomData_free(&um->fdata, um->totface);
 | |
| 	MEM_freeN(um);
 | |
| }
 | |
| 
 | |
| static void *editMesh_to_undoMesh(void *emv)
 | |
| {
 | |
| 	EditMesh *em= (EditMesh *)emv;
 | |
| 	UndoMesh *um;
 | |
| 	EditVert *eve;
 | |
| 	EditEdge *eed;
 | |
| 	EditFace *efa;
 | |
| 	EditSelection *ese;
 | |
| 	EditVertC *evec=NULL;
 | |
| 	EditEdgeC *eedc=NULL;
 | |
| 	EditFaceC *efac=NULL;
 | |
| 	EditSelectionC *esec=NULL;
 | |
| 	int a;
 | |
| 
 | |
| 	um= MEM_callocN(sizeof(UndoMesh), "undomesh");
 | |
| 	
 | |
| 	um->selectmode = em->selectmode;
 | |
| 	um->shapenr = em->shapenr;
 | |
| 	
 | |
| 	for(eve=em->verts.first; eve; eve= eve->next) um->totvert++;
 | |
| 	for(eed=em->edges.first; eed; eed= eed->next) um->totedge++;
 | |
| 	for(efa=em->faces.first; efa; efa= efa->next) um->totface++;
 | |
| 	for(ese=em->selected.first; ese; ese=ese->next) um->totsel++; 
 | |
| 	/* malloc blocks */
 | |
| 	
 | |
| 	if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC");
 | |
| 	if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC");
 | |
| 	if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC");
 | |
| 	if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections");
 | |
| 
 | |
| 	if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert);
 | |
| 	if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge);
 | |
| 	if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface);
 | |
| 	
 | |
| 	/* now copy vertices */
 | |
| 	a = 0;
 | |
| 	for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) {
 | |
| 		VECCOPY(evec->co, eve->co);
 | |
| 		VECCOPY(evec->no, eve->no);
 | |
| 
 | |
| 		evec->f= eve->f;
 | |
| 		evec->h= eve->h;
 | |
| 		evec->keyindex= eve->keyindex;
 | |
| 		eve->tmp.l = a; /*store index*/
 | |
| 		evec->bweight= (short)(eve->bweight*255.0);
 | |
| 
 | |
| 		CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
 | |
| 	}
 | |
| 	
 | |
| 	/* copy edges */
 | |
| 	a = 0;
 | |
| 	for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++)  {
 | |
| 		eedc->v1= (int)eed->v1->tmp.l;
 | |
| 		eedc->v2= (int)eed->v2->tmp.l;
 | |
| 		eedc->f= eed->f;
 | |
| 		eedc->h= eed->h;
 | |
| 		eedc->seam= eed->seam;
 | |
| 		eedc->sharp= eed->sharp;
 | |
| 		eedc->crease= (short)(eed->crease*255.0);
 | |
| 		eedc->bweight= (short)(eed->bweight*255.0);
 | |
| 		eedc->fgoni= eed->fgoni;
 | |
| 		eed->tmp.l = a; /*store index*/
 | |
| 		CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
 | |
| 	
 | |
| 	}
 | |
| 	
 | |
| 	/* copy faces */
 | |
| 	a = 0;
 | |
| 	for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) {
 | |
| 		efac->v1= (int)efa->v1->tmp.l;
 | |
| 		efac->v2= (int)efa->v2->tmp.l;
 | |
| 		efac->v3= (int)efa->v3->tmp.l;
 | |
| 		if(efa->v4) efac->v4= (int)efa->v4->tmp.l;
 | |
| 		else efac->v4= -1;
 | |
| 		
 | |
| 		efac->mat_nr= efa->mat_nr;
 | |
| 		efac->flag= efa->flag;
 | |
| 		efac->f= efa->f;
 | |
| 		efac->h= efa->h;
 | |
| 		efac->fgonf= efa->fgonf;
 | |
| 
 | |
| 		efa->tmp.l = a; /*store index*/
 | |
| 
 | |
| 		CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a);
 | |
| 	}
 | |
| 	
 | |
| 	a = 0;
 | |
| 	for(ese=em->selected.first; ese; ese=ese->next, esec++){
 | |
| 		esec->type = ese->type;
 | |
| 		if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l; 
 | |
| 		else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l; 
 | |
| 		else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
 | |
| 	}
 | |
| 
 | |
| // XXX	um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data);
 | |
| //	um->retopo_mode= scene->toolsettings->retopo_mode;
 | |
| 	
 | |
| 	return um;
 | |
| }
 | |
| 
 | |
| static void undoMesh_to_editMesh(void *umv, void *emv)
 | |
| {
 | |
| 	EditMesh *em= (EditMesh *)emv;
 | |
| 	UndoMesh *um= (UndoMesh *)umv;
 | |
| 	EditVert *eve, **evar=NULL;
 | |
| 	EditEdge *eed;
 | |
| 	EditFace *efa;
 | |
| 	EditSelection *ese;
 | |
| 	EditVertC *evec;
 | |
| 	EditEdgeC *eedc;
 | |
| 	EditFaceC *efac;
 | |
| 	EditSelectionC *esec;
 | |
| 	int a=0;
 | |
| 
 | |
| 	free_editMesh(em);
 | |
| 	
 | |
| 	/* malloc blocks */
 | |
| 	memset(em, 0, sizeof(EditMesh));
 | |
| 		
 | |
| 	em->selectmode = um->selectmode;
 | |
| 	em->shapenr = um->shapenr;
 | |
| 	
 | |
| 	init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface);
 | |
| 
 | |
| 	CustomData_free(&em->vdata, 0);
 | |
| 	CustomData_free(&em->edata, 0);
 | |
| 	CustomData_free(&em->fdata, 0);
 | |
| 
 | |
| 	CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | |
| 	CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | |
| 	CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | |
| 
 | |
| 	/* now copy vertices */
 | |
| 
 | |
| 	if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar");
 | |
| 	for(a=0, evec= um->verts; a<um->totvert; a++, evec++) {
 | |
| 		eve= addvertlist(em, evec->co, NULL);
 | |
| 		evar[a]= eve;
 | |
| 
 | |
| 		VECCOPY(eve->no, evec->no);
 | |
| 		eve->f= evec->f;
 | |
| 		eve->h= evec->h;
 | |
| 		eve->keyindex= evec->keyindex;
 | |
| 		eve->bweight= ((float)evec->bweight)/255.0f;
 | |
| 
 | |
| 		CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
 | |
| 	}
 | |
| 
 | |
| 	/* copy edges */
 | |
| 	for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) {
 | |
| 		eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL);
 | |
| 
 | |
| 		eed->f= eedc->f;
 | |
| 		eed->h= eedc->h;
 | |
| 		eed->seam= eedc->seam;
 | |
| 		eed->sharp= eedc->sharp;
 | |
| 		eed->fgoni= eedc->fgoni;
 | |
| 		eed->crease= ((float)eedc->crease)/255.0f;
 | |
| 		eed->bweight= ((float)eedc->bweight)/255.0f;
 | |
| 		CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
 | |
| 	}
 | |
| 	
 | |
| 	/* copy faces */
 | |
| 	for(a=0, efac= um->faces; a<um->totface; a++, efac++) {
 | |
| 		if(efac->v4 != -1)
 | |
| 			efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL);
 | |
| 		else 
 | |
| 			efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL);
 | |
| 
 | |
| 		efa->mat_nr= efac->mat_nr;
 | |
| 		efa->flag= efac->flag;
 | |
| 		efa->f= efac->f;
 | |
| 		efa->h= efac->h;
 | |
| 		efa->fgonf= efac->fgonf;
 | |
| 		
 | |
| 		CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data);
 | |
| 	}
 | |
| 	
 | |
| 	end_editmesh_fastmalloc();
 | |
| 	if(evar) MEM_freeN(evar);
 | |
| 	
 | |
| 	em->totvert = um->totvert;
 | |
| 	em->totedge = um->totedge;
 | |
| 	em->totface = um->totface;
 | |
| 	/*restore stored editselections*/
 | |
| 	if(um->totsel){
 | |
| 		EM_init_index_arrays(em, 1,1,1);
 | |
| 		for(a=0, esec= um->selected; a<um->totsel; a++, esec++){
 | |
| 			ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
 | |
| 			ese->type = esec->type;
 | |
| 			if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else
 | |
| 			if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else
 | |
| 			if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index);
 | |
| 			BLI_addtail(&(em->selected),ese);
 | |
| 		}
 | |
| 		EM_free_index_arrays();
 | |
| 	}
 | |
| 
 | |
| 	/* restore total selections */
 | |
| 	EM_nvertices_selected(em);
 | |
| 	EM_nedges_selected(em);
 | |
| 	EM_nfaces_selected(em);
 | |
| 
 | |
| // XXX	retopo_free_paint();
 | |
| //	em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
 | |
| //	scene->toolsettings->retopo_mode= um->retopo_mode;
 | |
| //	if(scene->toolsettings->retopo_mode) {
 | |
| // XXX		if(G.vd->depths) G.vd->depths->damaged= 1;
 | |
| //		retopo_queue_updates(G.vd);
 | |
| //		retopo_paint_view_update(G.vd);
 | |
| //	}
 | |
| 	
 | |
| }
 | |
| 
 | |
| static void *getEditMesh(bContext *C)
 | |
| {
 | |
| 	Object *obedit= CTX_data_edit_object(C);
 | |
| 	if(obedit && obedit->type==OB_MESH) {
 | |
| 		Mesh *me= obedit->data;
 | |
| 		return me->edit_mesh;
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /* and this is all the undo system needs to know */
 | |
| void undo_push_mesh(bContext *C, const char *name)
 | |
| {
 | |
| 	undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| /* *************** END UNDO *************/
 | |
| 
 | |
| static EditVert **g_em_vert_array = NULL;
 | |
| static EditEdge **g_em_edge_array = NULL;
 | |
| static EditFace **g_em_face_array = NULL;
 | |
| 
 | |
| void EM_init_index_arrays(EditMesh *em, int forVert, int forEdge, int forFace)
 | |
| {
 | |
| 	EditVert *eve;
 | |
| 	EditEdge *eed;
 | |
| 	EditFace *efa;
 | |
| 	int i;
 | |
| 
 | |
| 	if (forVert) {
 | |
| 		em->totvert= BLI_countlist(&em->verts);
 | |
| 
 | |
| 		if(em->totvert) {
 | |
| 			g_em_vert_array = MEM_mallocN(sizeof(*g_em_vert_array)*em->totvert, "em_v_arr");
 | |
| 
 | |
| 			for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
 | |
| 				g_em_vert_array[i] = eve;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (forEdge) {
 | |
| 		em->totedge= BLI_countlist(&em->edges);
 | |
| 
 | |
| 		if(em->totedge) {
 | |
| 			g_em_edge_array = MEM_mallocN(sizeof(*g_em_edge_array)*em->totedge, "em_e_arr");
 | |
| 
 | |
| 			for (i=0,eed=em->edges.first; eed; i++,eed=eed->next)
 | |
| 				g_em_edge_array[i] = eed;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (forFace) {
 | |
| 		em->totface= BLI_countlist(&em->faces);
 | |
| 
 | |
| 		if(em->totface) {
 | |
| 			g_em_face_array = MEM_mallocN(sizeof(*g_em_face_array)*em->totface, "em_f_arr");
 | |
| 
 | |
| 			for (i=0,efa=em->faces.first; efa; i++,efa=efa->next)
 | |
| 				g_em_face_array[i] = efa;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void EM_free_index_arrays(void)
 | |
| {
 | |
| 	if (g_em_vert_array) MEM_freeN(g_em_vert_array);
 | |
| 	if (g_em_edge_array) MEM_freeN(g_em_edge_array);
 | |
| 	if (g_em_face_array) MEM_freeN(g_em_face_array);
 | |
| 	g_em_vert_array = NULL;
 | |
| 	g_em_edge_array = NULL;
 | |
| 	g_em_face_array = NULL;
 | |
| }
 | |
| 
 | |
| EditVert *EM_get_vert_for_index(int index)
 | |
| {
 | |
| 	return g_em_vert_array?g_em_vert_array[index]:NULL;
 | |
| }
 | |
| 
 | |
| EditEdge *EM_get_edge_for_index(int index)
 | |
| {
 | |
| 	return g_em_edge_array?g_em_edge_array[index]:NULL;
 | |
| }
 | |
| 
 | |
| EditFace *EM_get_face_for_index(int index)
 | |
| {
 | |
| 	return g_em_face_array?g_em_face_array[index]:NULL;
 | |
| }
 | |
| 
 | |
| /* can we edit UV's for this mesh?*/
 | |
| int EM_texFaceCheck(EditMesh *em)
 | |
| {
 | |
| 	/* some of these checks could be a touch overkill */
 | |
| 	if (	(em) &&
 | |
| 			(em->faces.first) &&
 | |
| 			(CustomData_has_layer(&em->fdata, CD_MTFACE)))
 | |
| 		return 1;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* can we edit colors for this mesh?*/
 | |
| int EM_vertColorCheck(EditMesh *em)
 | |
| {
 | |
| 	/* some of these checks could be a touch overkill */
 | |
| 	if (	(em) &&
 | |
| 			(em->faces.first) &&
 | |
| 			(CustomData_has_layer(&em->fdata, CD_MCOL)))
 | |
| 		return 1;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| void em_setup_viewcontext(bContext *C, ViewContext *vc)
 | |
| {
 | |
| 	view3d_set_viewcontext(C, vc);
 | |
| 	
 | |
| 	if(vc->obedit) {
 | |
| 		Mesh *me= vc->obedit->data;
 | |
| 		vc->em= me->edit_mesh;
 | |
| 	}
 | |
| }
 | 
