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blender-archive/release/scripts/startup/bl_operators/view3d.py
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

228 lines
7.3 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
# <pep8-80 compliant>
import bpy
from bpy.types import Operator
from bpy.props import (
BoolProperty,
EnumProperty,
)
class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator):
"""Extrude each individual face separately along local normals"""
bl_label = "Extrude Individual and Move"
bl_idname = "view3d.edit_mesh_extrude_individual_move"
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
def execute(self, context):
mesh = context.object.data
select_mode = context.tool_settings.mesh_select_mode
totface = mesh.total_face_sel
totedge = mesh.total_edge_sel
# totvert = mesh.total_vert_sel
if select_mode[2] and totface == 1:
bpy.ops.mesh.extrude_region_move(
'INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
"orient_type": 'NORMAL',
"constraint_axis": (False, False, True),
}
)
elif select_mode[2] and totface > 1:
bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
elif select_mode[1] and totedge >= 1:
bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
else:
bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
# ignore return from operators above because they are 'RUNNING_MODAL',
# and cause this one not to be freed. T24671.
return {'FINISHED'}
def invoke(self, context, _event):
return self.execute(context)
class VIEW3D_OT_edit_mesh_extrude_move(Operator):
"""Extrude region together along the average normal"""
bl_label = "Extrude and Move on Normals"
bl_idname = "view3d.edit_mesh_extrude_move_normal"
dissolve_and_intersect: BoolProperty(
name="dissolve_and_intersect",
default=False,
description="Dissolves adjacent faces and intersects new geometry"
)
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
@staticmethod
def extrude_region(context, use_vert_normals, dissolve_and_intersect):
mesh = context.object.data
totface = mesh.total_face_sel
totedge = mesh.total_edge_sel
# totvert = mesh.total_vert_sel
if totface >= 1:
if use_vert_normals:
bpy.ops.mesh.extrude_region_shrink_fatten(
'INVOKE_REGION_WIN',
TRANSFORM_OT_shrink_fatten={},
)
elif dissolve_and_intersect:
bpy.ops.mesh.extrude_manifold(
'INVOKE_REGION_WIN',
MESH_OT_extrude_region={
"use_dissolve_ortho_edges": True,
},
TRANSFORM_OT_translate={
"orient_type": 'NORMAL',
"constraint_axis": (False, False, True),
},
)
else:
bpy.ops.mesh.extrude_region_move(
'INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
"orient_type": 'NORMAL',
"constraint_axis": (False, False, True),
},
)
elif totedge == 1:
bpy.ops.mesh.extrude_region_move(
'INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
# Don't set the constraint axis since users will expect MMB
# to use the user setting, see: T61637
# "orient_type": 'NORMAL',
# Not a popular choice, too restrictive for retopo.
# "constraint_axis": (True, True, False)})
"constraint_axis": (False, False, False),
})
else:
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
# ignore return from operators above because they are 'RUNNING_MODAL',
# and cause this one not to be freed. T24671.
return {'FINISHED'}
def execute(self, context):
return VIEW3D_OT_edit_mesh_extrude_move.extrude_region(context, False, self.dissolve_and_intersect)
def invoke(self, context, _event):
return self.execute(context)
class VIEW3D_OT_edit_mesh_extrude_shrink_fatten(Operator):
"""Extrude region together along local normals"""
bl_label = "Extrude and Move on Individual Normals"
bl_idname = "view3d.edit_mesh_extrude_move_shrink_fatten"
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
def execute(self, context):
return VIEW3D_OT_edit_mesh_extrude_move.extrude_region(context, True, False)
def invoke(self, context, _event):
return self.execute(context)
class VIEW3D_OT_edit_mesh_extrude_manifold_normal(Operator):
"""Extrude manifold region along normals"""
bl_label = "Extrude Manifold Along Normals"
bl_idname = "view3d.edit_mesh_extrude_manifold_normal"
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
def execute(self, _context):
bpy.ops.mesh.extrude_manifold(
'INVOKE_REGION_WIN',
MESH_OT_extrude_region={
"use_dissolve_ortho_edges": True,
},
TRANSFORM_OT_translate={
"orient_type": 'NORMAL',
"constraint_axis": (False, False, True),
},
)
return {'FINISHED'}
def invoke(self, context, _event):
return self.execute(context)
class VIEW3D_OT_transform_gizmo_set(Operator):
"""Set the current transform gizmo"""
bl_label = "Transform Gizmo Set"
bl_options = {'REGISTER', 'UNDO'}
bl_idname = "view3d.transform_gizmo_set"
extend: BoolProperty(
name="Extend",
default=False,
)
type: EnumProperty(
name="Type",
items=(
('TRANSLATE', "Move", ""),
('ROTATE', "Rotate", ""),
('SCALE', "Scale", ""),
),
options={'ENUM_FLAG'},
)
@classmethod
def poll(cls, context):
area = context.area
return area and (area.type == 'VIEW_3D')
def execute(self, context):
space_data = context.space_data
space_data.show_gizmo = True
attrs = ("show_gizmo_object_translate", "show_gizmo_object_rotate", "show_gizmo_object_scale")
attr_active = tuple(
attrs[('TRANSLATE', 'ROTATE', 'SCALE').index(t)]
for t in self.type
)
if self.extend:
for attr in attrs:
if attr in attr_active:
setattr(space_data, attr, True)
else:
for attr in attrs:
setattr(space_data, attr, attr in attr_active)
return {'FINISHED'}
def invoke(self, context, event):
if not self.properties.is_property_set("extend"):
self.extend = event.shift
return self.execute(context)
classes = (
VIEW3D_OT_edit_mesh_extrude_individual_move,
VIEW3D_OT_edit_mesh_extrude_move,
VIEW3D_OT_edit_mesh_extrude_shrink_fatten,
VIEW3D_OT_edit_mesh_extrude_manifold_normal,
VIEW3D_OT_transform_gizmo_set,
)