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blender-archive/source/blender/python/intern/bpy_path.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

47 lines
1.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup pythonintern
*
* This file defines '_bpy_path' module, Some 'C' functionality used by 'bpy.path'
*/
#include <Python.h>
#include "BLI_utildefines.h"
#include "bpy_path.h"
#include "../generic/py_capi_utils.h"
/* #include "IMB_imbuf_types.h" */
extern const char *imb_ext_image[];
extern const char *imb_ext_movie[];
extern const char *imb_ext_audio[];
/*----------------------------MODULE INIT-------------------------*/
static struct PyModuleDef _bpy_path_module_def = {
PyModuleDef_HEAD_INIT,
"_bpy_path", /* m_name */
NULL, /* m_doc */
0, /* m_size */
NULL, /* m_methods */
NULL, /* m_reload */
NULL, /* m_traverse */
NULL, /* m_clear */
NULL, /* m_free */
};
PyObject *BPyInit__bpy_path(void)
{
PyObject *submodule;
submodule = PyModule_Create(&_bpy_path_module_def);
PyModule_AddObject(submodule, "extensions_image", PyC_FrozenSetFromStrings(imb_ext_image));
PyModule_AddObject(submodule, "extensions_movie", PyC_FrozenSetFromStrings(imb_ext_movie));
PyModule_AddObject(submodule, "extensions_audio", PyC_FrozenSetFromStrings(imb_ext_audio));
return submodule;
}