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blender-archive/source/blender/blenlib/BLI_math_inline.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

39 lines
854 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
#pragma once
/** \file
* \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
/* add platform/compiler checks here if it is not supported */
/* all platforms support forcing inline so this is always enabled */
#define BLI_MATH_DO_INLINE 1
#if BLI_MATH_DO_INLINE
# ifdef _MSC_VER
# define MINLINE static __forceinline
# define MALWAYS_INLINE MINLINE
# else
# define MINLINE static inline
# define MALWAYS_INLINE static inline __attribute__((always_inline)) __attribute__((unused))
# endif
#else
# define MINLINE
# define MALWAYS_INLINE
#endif
/* gcc 4.6 (supports push/pop) */
#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406))
# define BLI_MATH_GCC_WARN_PRAGMA 1
#endif
#ifdef __cplusplus
}
#endif