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blender-archive/source/blender/editors/space_node/space_node.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_node/space_node.c
* \ingroup spnode
*/
#include "DNA_gpencil_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_world_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BKE_context.h"
#include "BKE_library.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_node.h"
#include "ED_space_api.h"
#include "ED_node.h"
#include "ED_render.h"
#include "ED_screen.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "node_intern.h" /* own include */
/* ******************** tree path ********************* */
void ED_node_tree_start(SpaceNode *snode, bNodeTree *ntree, ID *id, ID *from)
{
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path_next) {
path_next = path->next;
MEM_freeN(path);
}
BLI_listbase_clear(&snode->treepath);
if (ntree) {
path = MEM_callocN(sizeof(bNodeTreePath), "node tree path");
path->nodetree = ntree;
path->parent_key = NODE_INSTANCE_KEY_BASE;
/* copy initial offset from bNodeTree */
copy_v2_v2(path->view_center, ntree->view_center);
if (id)
BLI_strncpy(path->node_name, id->name + 2, sizeof(path->node_name));
BLI_addtail(&snode->treepath, path);
id_us_ensure_real(&ntree->id);
}
/* update current tree */
snode->nodetree = snode->edittree = ntree;
snode->id = id;
snode->from = from;
ED_node_set_active_viewer_key(snode);
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
}
void ED_node_tree_push(SpaceNode *snode, bNodeTree *ntree, bNode *gnode)
{
bNodeTreePath *path = MEM_callocN(sizeof(bNodeTreePath), "node tree path");
bNodeTreePath *prev_path = snode->treepath.last;
path->nodetree = ntree;
if (gnode) {
if (prev_path)
path->parent_key = BKE_node_instance_key(prev_path->parent_key, prev_path->nodetree, gnode);
else
path->parent_key = NODE_INSTANCE_KEY_BASE;
BLI_strncpy(path->node_name, gnode->name, sizeof(path->node_name));
}
else
path->parent_key = NODE_INSTANCE_KEY_BASE;
/* copy initial offset from bNodeTree */
copy_v2_v2(path->view_center, ntree->view_center);
BLI_addtail(&snode->treepath, path);
id_us_ensure_real(&ntree->id);
/* update current tree */
snode->edittree = ntree;
ED_node_set_active_viewer_key(snode);
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
}
void ED_node_tree_pop(SpaceNode *snode)
{
bNodeTreePath *path = snode->treepath.last;
/* don't remove root */
if (path == snode->treepath.first)
return;
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
/* update current tree */
path = snode->treepath.last;
snode->edittree = path->nodetree;
ED_node_set_active_viewer_key(snode);
/* listener updates the View2D center from edittree */
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
}
int ED_node_tree_depth(SpaceNode *snode)
{
return BLI_listbase_count(&snode->treepath);
}
bNodeTree *ED_node_tree_get(SpaceNode *snode, int level)
{
bNodeTreePath *path;
int i;
for (path = snode->treepath.last, i = 0; path; path = path->prev, ++i) {
if (i == level)
return path->nodetree;
}
return NULL;
}
int ED_node_tree_path_length(SpaceNode *snode)
{
bNodeTreePath *path;
int length = 0;
int i;
for (path = snode->treepath.first, i = 0; path; path = path->next, ++i) {
length += strlen(path->node_name);
if (i > 0)
length += 1; /* for separator char */
}
return length;
}
void ED_node_tree_path_get(SpaceNode *snode, char *value)
{
bNodeTreePath *path;
int i;
value[0] = '\0';
for (path = snode->treepath.first, i = 0; path; path = path->next, ++i) {
if (i == 0) {
strcpy(value, path->node_name);
value += strlen(path->node_name);
}
else {
sprintf(value, "/%s", path->node_name);
value += strlen(path->node_name) + 1;
}
}
}
void ED_node_tree_path_get_fixedbuf(SpaceNode *snode, char *value, int max_length)
{
bNodeTreePath *path;
int size, i;
value[0] = '\0';
for (path = snode->treepath.first, i = 0; path; path = path->next, ++i) {
if (i == 0) {
size = BLI_strncpy_rlen(value, path->node_name, max_length);
}
else {
size = BLI_snprintf_rlen(value, max_length, "/%s", path->node_name);
}
max_length -= size;
if (max_length <= 0)
break;
value += size;
}
}
void ED_node_set_active_viewer_key(SpaceNode *snode)
{
bNodeTreePath *path = snode->treepath.last;
if (snode->nodetree && path) {
snode->nodetree->active_viewer_key = path->parent_key;
}
}
void snode_group_offset(SpaceNode *snode, float *x, float *y)
{
bNodeTreePath *path = snode->treepath.last;
if (path && path->prev) {
float dcenter[2];
sub_v2_v2v2(dcenter, path->view_center, path->prev->view_center);
*x = dcenter[0];
*y = dcenter[1];
}
else
*x = *y = 0.0f;
}
/* ******************** manage regions ********************* */
ARegion *node_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) return ar;
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) return NULL;
arnew = MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
ARegion *node_has_tools_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS);
if (ar) return ar;
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) return NULL;
arnew = MEM_callocN(sizeof(ARegion), "node tools");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_TOOLS;
arnew->alignment = RGN_ALIGN_LEFT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
{
ARegion *ar;
SpaceNode *snode;
snode = MEM_callocN(sizeof(SpaceNode), "initnode");
snode->spacetype = SPACE_NODE;
snode->flag = SNODE_SHOW_GPENCIL | SNODE_USE_ALPHA;
/* backdrop */
snode->zoom = 1.0f;
/* select the first tree type for valid type */
NODE_TREE_TYPES_BEGIN (treetype)
{
strcpy(snode->tree_idname, treetype->idname);
break;
}
NODE_TREE_TYPES_END;
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_HEADER;
ar->alignment = RGN_ALIGN_TOP;
/* buttons/list view */
ar = MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_UI;
ar->alignment = RGN_ALIGN_RIGHT;
/* toolbar */
ar = MEM_callocN(sizeof(ARegion), "node tools");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_TOOLS;
ar->alignment = RGN_ALIGN_LEFT;
ar->flag = RGN_FLAG_HIDDEN;
/* main region */
ar = MEM_callocN(sizeof(ARegion), "main region for node");
BLI_addtail(&snode->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;
ar->v2d.tot.xmin = -12.8f * U.widget_unit;
ar->v2d.tot.ymin = -12.8f * U.widget_unit;
ar->v2d.tot.xmax = 38.4f * U.widget_unit;
ar->v2d.tot.ymax = 38.4f * U.widget_unit;
ar->v2d.cur = ar->v2d.tot;
ar->v2d.min[0] = 1.0f;
ar->v2d.min[1] = 1.0f;
ar->v2d.max[0] = 32000.0f;
ar->v2d.max[1] = 32000.0f;
ar->v2d.minzoom = 0.09f;
ar->v2d.maxzoom = 2.31f;
ar->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
ar->v2d.keepzoom = V2D_LIMITZOOM | V2D_KEEPASPECT;
ar->v2d.keeptot = 0;
return (SpaceLink *)snode;
}
static void node_free(SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path_next) {
path_next = path->next;
MEM_freeN(path);
}
}
/* spacetype; init callback */
static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
{
}
static void node_area_listener(wmWindow *UNUSED(win), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene))
{
/* note, ED_area_tag_refresh will re-execute compositor */
SpaceNode *snode = sa->spacedata.first;
/* shaderfrom is only used for new shading nodes, otherwise all shaders are from objects */
short shader_type = snode->shaderfrom;
/* preview renders */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_NODES:
{
ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
bNodeTreePath *path = snode->treepath.last;
/* shift view to node tree center */
if (ar && path)
UI_view2d_center_set(&ar->v2d, path->view_center[0], path->view_center[1]);
ED_area_tag_refresh(sa);
break;
}
case ND_FRAME:
ED_area_tag_refresh(sa);
break;
case ND_COMPO_RESULT:
ED_area_tag_redraw(sa);
break;
case ND_TRANSFORM_DONE:
if (ED_node_is_compositor(snode)) {
if (snode->flag & SNODE_AUTO_RENDER) {
snode->recalc = 1;
ED_area_tag_refresh(sa);
}
}
break;
case ND_LAYER_CONTENT:
ED_area_tag_refresh(sa);
break;
}
break;
/* future: add ID checks? */
case NC_MATERIAL:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_SHADING)
ED_area_tag_refresh(sa);
else if (wmn->data == ND_SHADING_DRAW)
ED_area_tag_refresh(sa);
else if (wmn->data == ND_SHADING_LINKS)
ED_area_tag_refresh(sa);
else if (wmn->action == NA_ADDED && snode->edittree)
nodeSetActiveID(snode->edittree, ID_MA, wmn->reference);
}
break;
case NC_TEXTURE:
if (ED_node_is_shader(snode) || ED_node_is_texture(snode)) {
if (wmn->data == ND_NODES)
ED_area_tag_refresh(sa);
}
break;
case NC_WORLD:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_WORLD) {
ED_area_tag_refresh(sa);
}
break;
case NC_OBJECT:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_OB_SHADING)
ED_area_tag_refresh(sa);
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_NODE)
ED_area_tag_refresh(sa);
else if (wmn->data == ND_SPACE_NODE_VIEW)
ED_area_tag_redraw(sa);
break;
case NC_NODE:
if (wmn->action == NA_EDITED)
ED_area_tag_refresh(sa);
else if (wmn->action == NA_SELECTED)
ED_area_tag_redraw(sa);
break;
case NC_SCREEN:
switch (wmn->data) {
case ND_ANIMPLAY:
ED_area_tag_refresh(sa);
break;
}
break;
case NC_MASK:
if (wmn->action == NA_EDITED) {
if (snode->nodetree && snode->nodetree->type == NTREE_COMPOSIT) {
ED_area_tag_refresh(sa);
}
}
break;
case NC_IMAGE:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
/* note that nodeUpdateID is already called by BKE_image_signal() on all
* scenes so really this is just to know if the images is used in the compo else
* painting on images could become very slow when the compositor is open. */
if (nodeUpdateID(snode->nodetree, wmn->reference))
ED_area_tag_refresh(sa);
}
}
break;
case NC_MOVIECLIP:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
if (nodeUpdateID(snode->nodetree, wmn->reference))
ED_area_tag_refresh(sa);
}
}
break;
case NC_LINESTYLE:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_LINESTYLE) {
ED_area_tag_refresh(sa);
}
break;
case NC_WM:
if (wmn->data == ND_UNDO) {
ED_area_tag_refresh(sa);
}
break;
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
ED_area_tag_redraw(sa);
}
break;
}
}
static void node_area_refresh(const struct bContext *C, ScrArea *sa)
{
/* default now: refresh node is starting preview */
SpaceNode *snode = sa->spacedata.first;
snode_set_context(C);
if (snode->nodetree) {
if (snode->nodetree->type == NTREE_SHADER) {
if (GS(snode->id->name) == ID_MA) {
Material *ma = (Material *)snode->id;
if (ma->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
else if (GS(snode->id->name) == ID_LA) {
Lamp *la = (Lamp *)snode->id;
if (la->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
else if (GS(snode->id->name) == ID_WO) {
World *wo = (World *)snode->id;
if (wo->use_nodes)
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
else if (snode->nodetree->type == NTREE_COMPOSIT) {
Scene *scene = (Scene *)snode->id;
if (scene->use_nodes) {
/* recalc is set on 3d view changes for auto compo */
if (snode->recalc) {
snode->recalc = 0;
node_render_changed_exec((struct bContext *)C, NULL);
}
else {
ED_node_composite_job(C, snode->nodetree, scene);
}
}
}
else if (snode->nodetree->type == NTREE_TEXTURE) {
Tex *tex = (Tex *)snode->id;
if (tex->use_nodes) {
ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER);
}
}
}
}
static SpaceLink *node_duplicate(SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
SpaceNode *snoden = MEM_dupallocN(snode);
BLI_duplicatelist(&snoden->treepath, &snode->treepath);
/* clear or remove stuff from old */
BLI_listbase_clear(&snoden->linkdrag);
/* Note: no need to set node tree user counts,
* the editor only keeps at least 1 (id_us_ensure_real),
* which is already done by the original SpaceNode.
*/
return (SpaceLink *)snoden;
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_buttons_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap = WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void node_buttons_region_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar);
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_toolbar_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, ar);
keymap = WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void node_toolbar_region_draw(const bContext *C, ARegion *ar)
{
ED_region_panels(C, ar);
}
static void node_cursor(wmWindow *win, ScrArea *sa, ARegion *ar)
{
SpaceNode *snode = sa->spacedata.first;
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&ar->v2d, win->eventstate->x - ar->winrct.xmin, win->eventstate->y - ar->winrct.ymin,
&snode->cursor[0], &snode->cursor[1]);
/* here snode->cursor is used to detect the node edge for sizing */
node_set_cursor(win, snode, snode->cursor);
/* XXX snode->cursor is in placing new nodes space */
snode->cursor[0] /= UI_DPI_FAC;
snode->cursor[1] /= UI_DPI_FAC;
}
/* Initialize main region, setting handlers. */
static void node_main_region_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
ListBase *lb;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* manipulators stay in the background for now - quick patchjob to make sure nodes themselves work */
if (ar->manipulator_map == NULL) {
ar->manipulator_map = WM_manipulatormap_new_from_type(
&(const struct wmManipulatorMapType_Params){SPACE_NODE, RGN_TYPE_WINDOW});
}
WM_manipulatormap_add_handlers(ar, ar->manipulator_map);
/* own keymaps */
keymap = WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap = WM_keymap_find(wm->defaultconf, "Node Editor", SPACE_NODE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
/* add drop boxes */
lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&ar->handlers, lb);
}
static void node_main_region_draw(const bContext *C, ARegion *ar)
{
drawnodespace(C, ar);
}
/* ************* dropboxes ************* */
static bool node_ima_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
{
if (drag->type == WM_DRAG_ID) {
ID *id = drag->poin;
if (GS(id->name) == ID_IM)
return 1;
}
else if (drag->type == WM_DRAG_PATH) {
if (ELEM(drag->icon, 0, ICON_FILE_IMAGE, ICON_FILE_MOVIE)) /* rule might not work? */
return 1;
}
return 0;
}
static bool node_mask_drop_poll(bContext *UNUSED(C), wmDrag *drag, const wmEvent *UNUSED(event))
{
if (drag->type == WM_DRAG_ID) {
ID *id = drag->poin;
if (GS(id->name) == ID_MSK)
return 1;
}
return 0;
}
static void node_id_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = drag->poin;
RNA_string_set(drop->ptr, "name", id->name + 2);
}
static void node_id_path_drop_copy(wmDrag *drag, wmDropBox *drop)
{
ID *id = drag->poin;
if (id) {
RNA_string_set(drop->ptr, "name", id->name + 2);
RNA_struct_property_unset(drop->ptr, "filepath");
}
else if (drag->path[0]) {
RNA_string_set(drop->ptr, "filepath", drag->path);
RNA_struct_property_unset(drop->ptr, "name");
}
}
/* this region dropbox definition */
static void node_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_dropbox_add(lb, "NODE_OT_add_file", node_ima_drop_poll, node_id_path_drop_copy);
WM_dropbox_add(lb, "NODE_OT_add_mask", node_mask_drop_poll, node_id_drop_copy);
}
/* ************* end drop *********** */
/* add handlers, stuff you only do once or on area/region changes */
static void node_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
{
ED_region_header_init(ar);
}
static void node_header_region_draw(const bContext *C, ARegion *ar)
{
/* find and set the context */
snode_set_context(C);
ED_region_header(C, ar);
}
/* used for header + main region */
static void node_region_listener(
wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *ar,
wmNotifier *wmn, const Scene *UNUSED(scene))
{
wmManipulatorMap *mmap = ar->manipulator_map;
/* context changes */
switch (wmn->category) {
case NC_SPACE:
switch (wmn->data) {
case ND_SPACE_NODE:
ED_region_tag_redraw(ar);
break;
case ND_SPACE_NODE_VIEW:
WM_manipulatormap_tag_refresh(mmap);
break;
}
break;
case NC_SCREEN:
if (wmn->data == ND_LAYOUTSET || wmn->action == NA_EDITED) {
WM_manipulatormap_tag_refresh(mmap);
}
switch (wmn->data) {
case ND_ANIMPLAY:
case ND_LAYER:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_WM:
if (wmn->data == ND_JOB)
ED_region_tag_redraw(ar);
break;
case NC_SCENE:
ED_region_tag_redraw(ar);
if (wmn->data == ND_RENDER_RESULT) {
WM_manipulatormap_tag_refresh(mmap);
}
break;
case NC_NODE:
ED_region_tag_redraw(ar);
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
WM_manipulatormap_tag_refresh(mmap);
}
break;
case NC_MATERIAL:
case NC_TEXTURE:
case NC_WORLD:
case NC_LINESTYLE:
ED_region_tag_redraw(ar);
break;
case NC_OBJECT:
if (wmn->data == ND_OB_SHADING)
ED_region_tag_redraw(ar);
break;
case NC_ID:
if (wmn->action == NA_RENAME)
ED_region_tag_redraw(ar);
break;
case NC_GPENCIL:
if (wmn->action == NA_EDITED)
ED_region_tag_redraw(ar);
else if (wmn->data & ND_GPENCIL_EDITMODE)
ED_region_tag_redraw(ar);
break;
}
}
const char *node_context_dir[] = {"selected_nodes", "active_node", NULL};
static int node_context(const bContext *C, const char *member, bContextDataResult *result)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, node_context_dir);
return 1;
}
else if (CTX_data_equals(member, "selected_nodes")) {
bNode *node;
if (snode->edittree) {
for (node = snode->edittree->nodes.last; node; node = node->prev) {
if (node->flag & NODE_SELECT) {
CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
else if (CTX_data_equals(member, "active_node")) {
if (snode->edittree) {
bNode *node = nodeGetActive(snode->edittree);
CTX_data_pointer_set(result, &snode->edittree->id, &RNA_Node, node);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return 1;
}
else if (CTX_data_equals(member, "node_previews")) {
if (snode->nodetree) {
CTX_data_pointer_set(result, &snode->nodetree->id, &RNA_NodeInstanceHash, snode->nodetree->previews);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return 1;
}
return 0;
}
static void node_widgets(void)
{
/* create the widgetmap for the area here */
wmManipulatorMapType *mmap_type = WM_manipulatormaptype_ensure(
&(const struct wmManipulatorMapType_Params){SPACE_NODE, RGN_TYPE_WINDOW});
WM_manipulatorgrouptype_append_and_link(mmap_type, NODE_WGT_backdrop_transform);
WM_manipulatorgrouptype_append_and_link(mmap_type, NODE_WGT_backdrop_crop);
WM_manipulatorgrouptype_append_and_link(mmap_type, NODE_WGT_backdrop_sun_beams);
WM_manipulatorgrouptype_append_and_link(mmap_type, NODE_WGT_backdrop_corner_pin);
}
static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id)
{
SpaceNode *snode = (SpaceNode *)slink;
if (GS(old_id->name) == ID_SCE) {
if (snode->id == old_id) {
/* nasty DNA logic for SpaceNode:
* ideally should be handled by editor code, but would be bad level call
*/
BLI_freelistN(&snode->treepath);
/* XXX Untested in case new_id != NULL... */
snode->id = new_id;
snode->from = NULL;
snode->nodetree = NULL;
snode->edittree = NULL;
}
}
else if (GS(old_id->name) == ID_OB) {
if (snode->from == old_id) {
if (new_id == NULL) {
snode->flag &= ~SNODE_PIN;
}
snode->from = new_id;
}
}
else if (GS(old_id->name) == ID_GD) {
if ((ID *)snode->gpd == old_id) {
snode->gpd = (bGPdata *)new_id;
id_us_min(old_id);
id_us_plus(new_id);
}
}
else if (GS(old_id->name) == ID_NT) {
bNodeTreePath *path, *path_next;
for (path = snode->treepath.first; path; path = path->next) {
if ((ID *)path->nodetree == old_id) {
path->nodetree = (bNodeTree *)new_id;
id_us_min(old_id);
id_us_plus(new_id);
}
if (path == snode->treepath.first) {
/* first nodetree in path is same as snode->nodetree */
snode->nodetree = path->nodetree;
}
if (path->nodetree == NULL) {
break;
}
}
/* remaining path entries are invalid, remove */
for (; path; path = path_next) {
path_next = path->next;
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
}
/* edittree is just the last in the path,
* set this directly since the path may have been shortened above */
if (snode->treepath.last) {
path = snode->treepath.last;
snode->edittree = path->nodetree;
}
else {
snode->edittree = NULL;
}
}
}
static int node_space_subtype_get(ScrArea *sa)
{
SpaceNode *snode = sa->spacedata.first;
return rna_node_tree_idname_to_enum(snode->tree_idname);
}
static void node_space_subtype_set(ScrArea *sa, int value)
{
SpaceNode *snode = sa->spacedata.first;
ED_node_set_tree_type(snode, rna_node_tree_type_from_enum(value));
}
static void node_space_subtype_item_extend(
bContext *C, EnumPropertyItem **item, int *totitem)
{
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {
MEM_freeN((void *)item_src);
}
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_node(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype node");
ARegionType *art;
st->spaceid = SPACE_NODE;
strncpy(st->name, "Node", BKE_ST_MAXNAME);
st->new = node_new;
st->free = node_free;
st->init = node_init;
st->duplicate = node_duplicate;
st->operatortypes = node_operatortypes;
st->keymap = node_keymap;
st->listener = node_area_listener;
st->refresh = node_area_refresh;
st->context = node_context;
st->dropboxes = node_dropboxes;
st->manipulators = node_widgets;
st->id_remap = node_id_remap;
st->space_subtype_item_extend = node_space_subtype_item_extend;
st->space_subtype_get = node_space_subtype_get;
st->space_subtype_set = node_space_subtype_set;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_WINDOW;
art->init = node_main_region_init;
art->draw = node_main_region_draw;
art->listener = node_region_listener;
art->cursor = node_cursor;
art->event_cursor = true;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = node_region_listener;
art->init = node_header_region_init;
art->draw = node_header_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: listview/buttons */
art = MEM_callocN(sizeof(ARegionType), "spacetype node region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = 180; // XXX
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->init = node_buttons_region_init;
art->draw = node_buttons_region_draw;
BLI_addhead(&st->regiontypes, art);
node_buttons_register(art);
/* regions: toolbar */
art = MEM_callocN(sizeof(ARegionType), "spacetype view3d tools region");
art->regionid = RGN_TYPE_TOOLS;
art->prefsizex = 160; /* XXX */
art->prefsizey = 50; /* XXX */
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->init = node_toolbar_region_init;
art->draw = node_toolbar_region_draw;
BLI_addhead(&st->regiontypes, art);
node_toolbar_register(art);
BKE_spacetype_register(st);
}