Reined back over-use of virtual functions in GHOST, especially in "leaves" of the inheritance hierarchy. This eliminates vtables for many classes and (in some places) turns virtual function dispatch into direct function calls. I'll be around to fix things if other coders think this change is too much. Still lots of virtual in GHOST_TaskbarWin32 since it just loves virtual.
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ghost/intern/GHOST_Buttons.h
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* \ingroup GHOST
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* Declaration of GHOST_Buttons struct.
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*/
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#ifndef __GHOST_BUTTONS_H__
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#define __GHOST_BUTTONS_H__
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#include "GHOST_Types.h"
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/**
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* This struct stores the state of the mouse buttons.
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* Buttons can be set using button masks.
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* \author Maarten Gribnau
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* \date May 15, 2001
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*/
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struct GHOST_Buttons {
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/**
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* Constructor.
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*/
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GHOST_Buttons();
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~GHOST_Buttons();
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/**
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* Returns the state of a single button.
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* \param mask Key button to return.
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* \return The state of the button (pressed == true).
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*/
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bool get(GHOST_TButtonMask mask) const;
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/**
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* Updates the state of a single button.
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* \param mask Button state to update.
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* \param down The new state of the button.
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*/
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void set(GHOST_TButtonMask mask, bool down);
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/**
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* Sets the state of all buttons to up.
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*/
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void clear();
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GHOST_TUns8 m_ButtonLeft : 1;
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GHOST_TUns8 m_ButtonMiddle : 1;
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GHOST_TUns8 m_ButtonRight : 1;
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};
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#endif // __GHOST_BUTTONS_H__
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