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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
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c85e66e7fe6d12c8a1b33dec703e9bb342b9953b
blender-archive/source/blender/gpu
History
Brecht Van Lommel 1f5029b184 Fix T38503: crash in non-threadsafe VBO free code during render.
2014-02-07 13:33:15 +01:00
..
intern
Fix T38503: crash in non-threadsafe VBO free code during render.
2014-02-07 13:33:15 +01:00
shaders
Fix GLSL compatible_pow to give 1.0 for 0 ^ 0
2014-01-14 22:58:07 +04:00
CMakeLists.txt
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
GPU_buffers.h
Code clean-up change naming of gpu buffers used by pbvh to better
2014-01-03 12:48:12 +02:00
GPU_draw.h
BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping().
2013-04-14 00:40:24 +00:00
GPU_extensions.h
BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards?
2013-09-11 23:24:45 +00:00
GPU_material.h
Code cleanup: use bools where possible
2014-02-03 19:35:44 +11:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
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