Committed changes from previous weeks, biggest changes are: * Canvas can now have multiple "surfaces" that each can have specific format, type and settings. * Renewed UI to support this new system. * Aside from old "image sequence" output format, Dynamic Paint can now work on vertex level as well. Currently vertex paint and displace are supported. * Integrated vertex level painting with Point Cache. * Added viewport preview for Point Cache surfaces. Due to massive amount of changes, old Dynamic Paint saves are no longer supported. Also some features are temporarily missing or may not work properly.
203 lines
6.4 KiB
Python
203 lines
6.4 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class TIME_HT_header(bpy.types.Header):
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bl_space_type = 'TIMELINE'
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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tools = context.tool_settings
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screen = context.screen
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row = layout.row(align=True)
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row.template_header()
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if context.area.show_menus:
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sub = row.row(align=True)
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sub.menu("TIME_MT_view")
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sub.menu("TIME_MT_frame")
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sub.menu("TIME_MT_playback")
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layout.prop(scene, "use_preview_range", text="", toggle=True)
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row = layout.row(align=True)
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if not scene.use_preview_range:
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row.prop(scene, "frame_start", text="Start")
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row.prop(scene, "frame_end", text="End")
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else:
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row.prop(scene, "frame_preview_start", text="Start")
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row.prop(scene, "frame_preview_end", text="End")
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layout.prop(scene, "frame_current", text="")
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layout.separator()
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row = layout.row(align=True)
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row.operator("screen.frame_jump", text="", icon='REW').end = False
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row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
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if not screen.is_animation_playing:
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# if using JACK and A/V sync:
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# hide the play-reversed button
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# since JACK transport doesn't support reversed playback
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if (context.user_preferences.system.audio_device == 'JACK' and scene.sync_mode == 'AUDIO_SYNC'):
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sub = row.row()
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sub.scale_x = 2.0
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sub.operator("screen.animation_play", text="", icon='PLAY')
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else:
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row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
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row.operator("screen.animation_play", text="", icon='PLAY')
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else:
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sub = row.row()
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sub.scale_x = 2.0
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sub.operator("screen.animation_play", text="", icon='PAUSE')
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row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
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row.operator("screen.frame_jump", text="", icon='FF').end = True
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layout.prop(scene, "sync_mode", text="")
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layout.separator()
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row = layout.row(align=True)
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row.prop(tools, "use_keyframe_insert_auto", text="", toggle=True)
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row.prop(tools, "use_keyframe_insert_keyingset", text="", toggle=True)
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if screen.is_animation_playing and tools.use_keyframe_insert_auto:
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subsub = row.row()
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subsub.prop(tools, "use_record_with_nla", toggle=True)
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row = layout.row(align=True)
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row.prop_search(scene.keying_sets_all, "active", scene, "keying_sets_all", text="")
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row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
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row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
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class TIME_MT_view(bpy.types.Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.operator("anim.time_toggle")
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layout.operator("time.view_all")
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layout.separator()
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layout.prop(st, "show_frame_indicator")
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layout.prop(st, "show_only_selected")
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layout.separator()
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layout.menu("TIME_MT_cache")
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layout.separator()
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layout.operator("marker.camera_bind")
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class TIME_MT_cache(bpy.types.Menu):
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bl_label = "Cache"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.prop(st, "show_cache")
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layout.separator()
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col = layout.column()
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col.enabled = st.show_cache
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col.prop(st, "cache_softbody")
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col.prop(st, "cache_particles")
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col.prop(st, "cache_cloth")
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col.prop(st, "cache_smoke")
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col.prop(st, "cache_dynamicpaint")
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class TIME_MT_frame(bpy.types.Menu):
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bl_label = "Frame"
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def draw(self, context):
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layout = self.layout
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layout.operator("marker.add", text="Add Marker")
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layout.operator("marker.duplicate", text="Duplicate Marker")
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layout.operator("marker.delete", text="Delete Marker")
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layout.separator()
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layout.operator("marker.rename", text="Rename Marker")
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layout.operator("marker.move", text="Grab/Move Marker")
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layout.separator()
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layout.operator("time.start_frame_set")
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layout.operator("time.end_frame_set")
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layout.separator()
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sub = layout.row()
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sub.menu("TIME_MT_autokey")
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class TIME_MT_playback(bpy.types.Menu):
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bl_label = "Playback"
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def draw(self, context):
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layout = self.layout
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screen = context.screen
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scene = context.scene
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layout.prop(screen, "use_play_top_left_3d_editor")
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layout.prop(screen, "use_play_3d_editors")
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layout.prop(screen, "use_play_animation_editors")
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layout.prop(screen, "use_play_properties_editors")
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layout.prop(screen, "use_play_image_editors")
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layout.prop(screen, "use_play_sequence_editors")
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layout.prop(screen, "use_play_node_editors")
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layout.separator()
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layout.prop(scene, "use_frame_drop", text="Frame Dropping")
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layout.prop(scene, "use_audio_sync", text="AV-sync", icon='SPEAKER')
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layout.prop(scene, "use_audio")
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layout.prop(scene, "use_audio_scrub")
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class TIME_MT_autokey(bpy.types.Menu):
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bl_label = "Auto-Keyframing Mode"
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def draw(self, context):
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layout = self.layout
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tools = context.tool_settings
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layout.prop_enum(tools, "auto_keying_mode", 'ADD_REPLACE_KEYS')
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layout.prop_enum(tools, "auto_keying_mode", 'REPLACE_KEYS')
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if __name__ == "__main__": # only for live edit.
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bpy.utils.register_module(__name__)
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