140 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Always trigger
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|  *
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|  *
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file gameengine/GameLogic/SCA_AlwaysSensor.cpp
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|  *  \ingroup gamelogic
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|  */
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| 
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| #ifdef _MSC_VER
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|   /* This warning tells us about truncation of __long__ stl-generated names.
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|    * It can occasionally cause DevStudio to have internal compiler warnings. */
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| #  pragma warning( disable:4786 )
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| #endif
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| 
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| #include "SCA_AlwaysSensor.h"
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| #include "SCA_LogicManager.h"
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| #include "SCA_EventManager.h"
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| 
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| /* ------------------------------------------------------------------------- */
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| /* Native functions                                                          */
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| /* ------------------------------------------------------------------------- */
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| 
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| SCA_AlwaysSensor::SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
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| 								 SCA_IObject* gameobj)
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| 	: SCA_ISensor(gameobj,eventmgr)
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| {
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| 	//SetDrawColor(255,0,0);
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| 	Init();
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| }
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| 
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| void SCA_AlwaysSensor::Init()
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| {
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| 	m_alwaysresult = true;
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| }
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| 
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| SCA_AlwaysSensor::~SCA_AlwaysSensor()
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| {
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| 	/* intentionally empty */
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| }
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| 
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| 
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| 
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| CValue* SCA_AlwaysSensor::GetReplica()
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| {
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| 	CValue* replica = new SCA_AlwaysSensor(*this);//m_float,GetName());
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| 	// this will copy properties and so on...
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| 	replica->ProcessReplica();
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| 
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| 	return replica;
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| }
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| 
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| 
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| 
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| bool SCA_AlwaysSensor::IsPositiveTrigger()
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| { 
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| 	return (m_invert ? false : true);
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| }
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| 
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| 
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| 
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| bool SCA_AlwaysSensor::Evaluate()
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| {
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| 	/* Nice! :) */
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| 		//return true;
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| 	/* even nicer ;) */
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| 		//return false;
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| 	
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| 	/* nicest ! */
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| 	bool result = m_alwaysresult;
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| 	m_alwaysresult = false;
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| 	return result;
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| }
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| 
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| #ifdef WITH_PYTHON
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| 
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| /* ------------------------------------------------------------------------- */
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| /* Python functions                                                          */
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| /* ------------------------------------------------------------------------- */
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| 
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| /* Integration hooks ------------------------------------------------------- */
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| PyTypeObject SCA_AlwaysSensor::Type = {
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| 	PyVarObject_HEAD_INIT(NULL, 0)
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| 	"SCA_AlwaysSensor",
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| 	sizeof(PyObjectPlus_Proxy),
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| 	0,
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| 	py_base_dealloc,
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| 	0,
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| 	0,
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| 	0,
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| 	0,
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| 	py_base_repr,
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| 	0,0,0,0,0,0,0,0,0,
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| 	Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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| 	0,0,0,0,0,0,0,
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| 	Methods,
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| 	0,
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| 	0,
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| 	&SCA_ISensor::Type,
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| 	0,0,0,0,0,0,
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| 	py_base_new
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| };
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| 
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| PyMethodDef SCA_AlwaysSensor::Methods[] = {
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| 	{NULL,NULL} //Sentinel
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| };
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| 
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| PyAttributeDef SCA_AlwaysSensor::Attributes[] = {
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| 	{ NULL }	//Sentinel
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| };
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| 
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| #endif
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| 
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| /* eof */
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