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blender-archive/source/blender/bmesh/operators/bmo_primitive.c
Campbell Barton dbdc76c9d0 code cleanup: make bmesh operator names more consistant since python has access to these as input arguments and return values.
all output values currently have ".out" suffix, this may go in the future, but for now it makes it clear in C code what are inputs and outputs.
2012-11-20 05:50:19 +00:00

752 lines
24 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/operators/bmo_primitive.c
* \ingroup bmesh
*/
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
#include "intern/bmesh_operators_private.h" /* own include */
/* ************************ primitives ******************* */
static float icovert[12][3] = {
{0.0f, 0.0f, -200.0f},
{144.72f, -105.144f, -89.443f},
{-55.277f, -170.128, -89.443f},
{-178.885f, 0.0f, -89.443f},
{-55.277f, 170.128f, -89.443f},
{144.72f, 105.144f, -89.443f},
{55.277f, -170.128f, 89.443f},
{-144.72f, -105.144f, 89.443f},
{-144.72f, 105.144f, 89.443f},
{55.277f, 170.128f, 89.443f},
{178.885f, 0.0f, 89.443f},
{0.0f, 0.0f, 200.0f}
};
static short icoface[20][3] = {
{0, 1, 2},
{1, 0, 5},
{0, 2, 3},
{0, 3, 4},
{0, 4, 5},
{1, 5, 10},
{2, 1, 6},
{3, 2, 7},
{4, 3, 8},
{5, 4, 9},
{1, 10, 6},
{2, 6, 7},
{3, 7, 8},
{4, 8, 9},
{5, 9, 10},
{6, 10, 11},
{7, 6, 11},
{8, 7, 11},
{9, 8, 11},
{10, 9, 11}
};
/* HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
* this hack is only used so that scons & mingw + split-sources hack works
* ------------------------------- start copied code */
/* these are not the monkeys you are looking for */
static int monkeyo = 4;
static int monkeynv = 271;
static int monkeynf = 250;
static signed char monkeyv[271][3] = {
{-71, 21, 98}, {-63, 12, 88}, {-57, 7, 74}, {-82, -3, 79}, {-82, 4, 92},
{-82, 17, 100}, {-92, 21, 102}, {-101, 12, 95}, {-107, 7, 83},
{-117, 31, 84}, {-109, 31, 95}, {-96, 31, 102}, {-92, 42, 102},
{-101, 50, 95}, {-107, 56, 83}, {-82, 66, 79}, {-82, 58, 92},
{-82, 46, 100}, {-71, 42, 98}, {-63, 50, 88}, {-57, 56, 74},
{-47, 31, 72}, {-55, 31, 86}, {-67, 31, 97}, {-66, 31, 99},
{-70, 43, 100}, {-82, 48, 103}, {-93, 43, 105}, {-98, 31, 105},
{-93, 20, 105}, {-82, 31, 106}, {-82, 15, 103}, {-70, 20, 100},
{-127, 55, 95}, {-127, 45, 105}, {-127, -87, 94}, {-127, -41, 100},
{-127, -24, 102}, {-127, -99, 92}, {-127, 52, 77}, {-127, 73, 73},
{-127, 115, -70}, {-127, 72, -109}, {-127, 9, -106}, {-127, -49, -45},
{-101, -24, 72}, {-87, -56, 73}, {-82, -89, 73}, {-80, -114, 68},
{-85, -121, 67}, {-104, -124, 71}, {-127, -126, 74}, {-71, -18, 68},
{-46, -5, 69}, {-21, 19, 57}, {-17, 55, 76}, {-36, 62, 80},
{-64, 77, 88}, {-86, 97, 94}, {-107, 92, 97}, {-119, 63, 96},
{-106, 53, 99}, {-111, 39, 98}, {-101, 12, 95}, {-79, 2, 90},
{-64, 8, 86}, {-47, 24, 83}, {-45, 38, 83}, {-50, 48, 85},
{-72, 56, 92}, {-95, 60, 97}, {-127, -98, 94}, {-113, -92, 94},
{-112, -107, 91}, {-119, -113, 89}, {-127, -114, 88}, {-127, -25, 96},
{-127, -18, 95}, {-114, -19, 95}, {-111, -29, 96}, {-116, -37, 95},
{-76, -6, 86}, {-48, 7, 80}, {-34, 26, 77}, {-32, 48, 84},
{-39, 53, 93}, {-71, 70, 102}, {-87, 82, 107}, {-101, 79, 109},
{-114, 55, 108}, {-111, -13, 104}, {-100, -57, 91}, {-95, -90, 88},
{-93, -105, 85}, {-97, -117, 81}, {-106, -119, 81}, {-127, -121, 82},
{-127, 6, 93}, {-127, 27, 98}, {-85, 61, 95}, {-106, 18, 96},
{-110, 27, 97}, {-112, -88, 94}, {-117, -57, 96}, {-127, -57, 96},
{-127, -42, 95}, {-115, -35, 100}, {-110, -29, 102}, {-113, -17, 100},
{-122, -16, 100}, {-127, -26, 106}, {-121, -19, 104}, {-115, -20, 104},
{-113, -29, 106}, {-117, -32, 103}, {-127, -37, 103}, {-94, -40, 71},
{-106, -31, 91}, {-104, -40, 91}, {-97, -32, 71}, {-127, -112, 88},
{-121, -111, 88}, {-115, -105, 91}, {-115, -95, 93}, {-127, -100, 84},
{-115, -96, 85}, {-115, -104, 82}, {-121, -109, 81}, {-127, -110, 81},
{-105, 28, 100}, {-103, 20, 99}, {-84, 55, 97}, {-92, 54, 99},
{-73, 51, 99}, {-55, 45, 89}, {-52, 37, 88}, {-53, 25, 87},
{-66, 13, 92}, {-79, 8, 95}, {-98, 14, 100}, {-104, 38, 100},
{-100, 48, 100}, {-97, 46, 97}, {-102, 38, 97}, {-96, 16, 97},
{-79, 11, 93}, {-68, 15, 90}, {-57, 27, 86}, {-56, 36, 86},
{-59, 43, 87}, {-74, 50, 96}, {-91, 51, 98}, {-84, 52, 96},
{-101, 22, 96}, {-102, 29, 96}, {-113, 59, 78}, {-102, 85, 79},
{-84, 88, 76}, {-65, 71, 71}, {-40, 58, 63}, {-25, 52, 59},
{-28, 21, 48}, {-50, 0, 53}, {-71, -12, 60}, {-127, 115, 37},
{-127, 126, -10}, {-127, -25, -86}, {-127, -59, 24}, {-127, -125, 59},
{-127, -103, 44}, {-127, -73, 41}, {-127, -62, 36}, {-18, 30, 7},
{-17, 41, -6}, {-28, 34, -56}, {-68, 56, -90}, {-33, -6, 9},
{-51, -16, -21}, {-45, -1, -55}, {-84, 7, -85}, {-97, -45, 52},
{-104, -53, 33}, {-90, -91, 49}, {-95, -64, 50}, {-85, -117, 51},
{-109, -97, 47}, {-111, -69, 46}, {-106, -121, 56}, {-99, -36, 55},
{-100, -29, 60}, {-101, -22, 64}, {-100, -50, 21}, {-89, -40, -34},
{-83, -19, -69}, {-69, 111, -49}, {-69, 119, -9}, {-69, 109, 30},
{-68, 67, 55}, {-34, 52, 43}, {-46, 58, 36}, {-45, 90, 7},
{-25, 72, 16}, {-25, 79, -15}, {-45, 96, -25}, {-45, 87, -57},
{-25, 69, -46}, {-48, 42, -75}, {-65, 3, -70}, {-22, 42, -26},
{-75, -22, 19}, {-72, -25, -27}, {-13, 52, -30}, {-28, -18, -16},
{6, -13, -42}, {37, 7, -55}, {46, 41, -54}, {31, 65, -54},
{4, 61, -40}, {3, 53, -37}, {25, 56, -50}, {35, 37, -52},
{28, 10, -52}, {5, -5, -39}, {-21, -9, -17}, {-9, 46, -28},
{-6, 39, -37}, {-14, -3, -27}, {6, 0, -47}, {25, 12, -57},
{31, 32, -57}, {23, 46, -56}, {4, 44, -46}, {-19, 37, -27},
{-20, 22, -35}, {-30, 12, -35}, {-22, 11, -35}, {-19, 2, -35},
{-23, -2, -35}, {-34, 0, -9}, {-35, -3, -22}, {-35, 5, -24},
{-25, 26, -27}, {-13, 31, -34}, {-13, 30, -41}, {-23, -2, -41},
{-18, 2, -41}, {-21, 10, -41}, {-29, 12, -41}, {-19, 22, -41},
{6, 42, -53}, {25, 44, -62}, {34, 31, -63}, {28, 11, -62},
{7, 0, -54}, {-14, -2, -34}, {-5, 37, -44}, {-13, 14, -42},
{-7, 8, -43}, {1, 16, -47}, {-4, 22, -45}, {3, 30, -48},
{8, 24, -49}, {15, 27, -50}, {12, 35, -50}, {4, 56, -62},
{33, 60, -70}, {48, 38, -64}, {41, 7, -68}, {6, -11, -63},
{-26, -16, -42}, {-17, 49, -49},
};
static signed char monkeyf[250][4] = {
{27, 4, 5, 26}, {25, 4, 5, 24}, {3, 6, 5, 4}, {1, 6, 5, 2}, {5, 6, 7, 4},
{3, 6, 7, 2}, {5, 8, 7, 6}, {3, 8, 7, 4}, {7, 8, 9, 6},
{5, 8, 9, 4}, {7, 10, 9, 8}, {5, 10, 9, 6}, {9, 10, 11, 8},
{7, 10, 11, 6}, {9, 12, 11, 10}, {7, 12, 11, 8}, {11, 6, 13, 12},
{5, 4, 13, 12}, {3, -2, 13, 12}, {-3, -4, 13, 12}, {-5, -10, 13, 12},
{-11, -12, 14, 12}, {-13, -18, 14, 13}, {-19, 4, 5, 13}, {10, 12, 4, 4},
{10, 11, 9, 9}, {8, 7, 9, 9}, {7, 5, 6, 6}, {6, 3, 4, 4},
{5, 1, 2, 2}, {4, -1, 0, 0}, {3, -3, -2, -2}, {22, 67, 68, 23},
{20, 65, 66, 21}, {18, 63, 64, 19}, {16, 61, 62, 17}, {14, 59, 60, 15},
{12, 19, 48, 57}, {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47},
{18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47},
{18, 19, 48, 47}, {18, -9, -8, 47}, {18, 27, 45, 46}, {26, 55, 43, 44},
{24, 41, 42, 54}, {22, 39, 40, 23}, {20, 37, 38, 21}, {18, 35, 36, 19},
{16, 33, 34, 17}, {14, 31, 32, 15}, {12, 39, 30, 13}, {11, 48, 45, 38},
{8, 36, -19, 9}, {8, -20, 44, 47}, {42, 45, 46, 43}, {18, 19, 40, 39},
{16, 17, 38, 37}, {14, 15, 36, 35}, {32, 44, 43, 33}, {12, 33, 32, 42},
{19, 44, 43, 42}, {40, 41, 42, -27}, {8, 9, 39, -28}, {15, 43, 42, 16},
{13, 43, 42, 14}, {11, 43, 42, 12}, {9, -30, 42, 10}, {37, 12, 38, -32},
{-33, 37, 45, 46}, {-33, 40, 41, 39}, {38, 40, 41, 37}, {36, 40, 41, 35},
{34, 40, 41, 33}, {36, 39, 38, 37}, {35, 40, 39, 38}, {1, 2, 14, 21},
{1, 2, 40, 13}, {1, 2, 40, 39}, {1, 24, 12, 39}, {-34, 36, 38, 11},
{35, 38, 36, 37}, {-37, 8, 35, 37}, {-11, -12, -45, 40}, {-11, -12, 39, 38},
{-11, -12, 37, 36}, {-11, -12, 35, 34}, {33, 34, 40, 41}, {33, 34, 38, 39},
{33, 34, 36, 37}, {33, -52, 34, 35}, {33, 37, 36, 34}, {33, 35, 34, 34},
{8, 7, 37, 36}, {-32, 7, 35, 46}, {-34, -33, 45, 46}, {4, -33, 43, 34},
{-34, -33, 41, 42}, {-34, -33, 39, 40}, {-34, -33, 37, 38}, {-34, -33, 35, 36},
{-34, -33, 33, 34}, {-34, -33, 31, 32}, {-34, -4, 28, 30}, {-5, -34, 28, 27},
{-35, -44, 36, 27}, {26, 35, 36, 45}, {24, 25, 44, 45}, {25, 23, 44, 42},
{25, 24, 41, 40}, {25, 24, 39, 38}, {25, 24, 37, 36}, {25, 24, 35, 34},
{25, 24, 33, 32}, {25, 24, 31, 30}, {15, 24, 29, 38}, {25, 24, 27, 26},
{23, 12, 37, 26}, {11, 12, 35, 36}, {-86, -59, 36, -80}, {-60, -61, 36, 35},
{-62, -63, 36, 35}, {-64, -65, 36, 35}, {-66, -67, 36, 35}, {-68, -69, 36, 35},
{-70, -71, 36, 35}, {-72, -73, 36, 35}, {-74, -75, 36, 35}, {42, 43, 53, 58},
{40, 41, 57, 56}, {38, 39, 55, 57}, {-81, -80, 37, 56}, {-83, -82, 55, 52},
{-85, -84, 51, 49}, {-87, -86, 48, 49}, {47, 50, 51, 48}, {46, 48, 51, 49},
{43, 46, 49, 44}, {-92, -91, 45, 42}, {-23, 49, 50, -20}, {-94, 40, 48, -24},
{-96, -22, 48, 49}, {-97, 48, 21, -90}, {-100, 36, 50, 23}, {22, 49, 48, -100},
{-101, 47, 46, 22}, {21, 45, 35, 25}, {33, 34, 44, 41}, {13, 14, 28, 24},
{-107, 26, 30, -106}, {14, 46, 45, 15}, {14, 44, 43, -110}, {-111, 42, 23, -110},
{6, 7, 45, 46}, {45, 44, 47, 46}, {45, 46, 47, 48}, {47, 46, 49, 48},
{17, 49, 47, 48}, {17, 36, 46, 48}, {35, 36, 44, 45}, {35, 36, 40, 43},
{35, 36, 38, 39}, {-4, -3, 37, 35}, {-123, 34, 33, 1}, {-9, -8, -7, -6},
{-10, -7, 32, -125}, {-127, -11, -126, -126}, {-7, -6, 5, 31}, {4, 5, 33, 30},
{4, 39, 33, 32}, {4, 35, 32, 38}, {20, 21, 39, 38}, {4, 37, 38, 5},
{-11, -10, 36, 3}, {-11, 15, 14, 35}, {13, 16, 34, 34}, {-13, 14, 13, 13},
{-3, 1, 30, 29}, {-3, 28, 29, 1}, {-2, 31, 28, -1}, {12, 13, 27, 30},
{-2, 26, 12, 12}, {35, 29, 42, 36}, {34, 35, 36, 33}, {32, 35, 36, 31},
{30, 35, 36, 29}, {28, 35, 36, 27}, {26, 35, 36, 25}, {34, 39, 38, 35},
{32, 39, 38, 33}, {30, 39, 38, 31}, {28, 39, 38, 29}, {26, 39, 38, 27},
{25, 31, 32, 38}, {-18, -17, 45, 44}, {-18, 17, 28, 44}, {-24, -20, 42, -23},
{11, 35, 27, 14}, {25, 28, 39, 41}, {37, 41, 40, 38}, {34, 40, 36, 35},
{32, 40, 39, 33}, {30, 39, 31, 40}, {21, 29, 39, 22}, {-31, 37, 28, 4},
{-32, 33, 35, 36}, {32, 33, 34, 34}, {18, 35, 36, 48}, {34, 25, 40, 35},
{24, 25, 38, 39}, {24, 25, 36, 37}, {24, 25, 34, 35}, {24, 25, 32, 33},
{24, 13, 41, 31}, {17, 11, 41, 35}, {15, 16, 34, 35}, {13, 14, 34, 35},
{11, 12, 34, 35}, {9, 10, 34, 35}, {7, 8, 34, 35}, {26, 25, 37, 36},
{35, 36, 37, 38}, {37, 36, 39, 38}, {37, 38, 39, 40}, {25, 31, 36, 39},
{18, 34, 35, 30}, {17, 22, 30, 33}, {19, 29, 21, 20}, {16, 26, 29, 17},
{24, 29, 28, 25}, {22, 31, 28, 23}, {20, 31, 30, 21}, {18, 31, 30, 19},
{16, 30, 17, 17}, {-21, -22, 35, 34}, {-21, -22, 33, 32}, {-21, -22, 31, 30},
{-21, -22, 29, 28}, {-21, -22, 27, 26}, {-28, -22, 25, 31}, {24, 28, 29, 30},
{23, 24, 26, 27}, {23, 24, 25, 25}, {-69, -35, -32, 27}, {-70, 26, 25, -66},
{-68, -67, 24, -33},
};
#define VERT_MARK 1
#define EDGE_ORIG 1
#define EDGE_MARK 2
#define FACE_MARK 1
#define FACE_NEW 2
void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
{
const float dia = BMO_slot_float_get(op->slots_in, "size");
const int tot = max_ii(2, BMO_slot_int_get(op->slots_in, "x_segments"));
const int seg = max_ii(2, BMO_slot_int_get(op->slots_in, "y_segments"));
BMOperator bmop, prevop;
BMVert *eve, *preveve;
BMEdge *e;
float vec[3], mat[4][4], phi, phid;
int a;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
/* one segment first: the X axis */
phi = 1.0f;
phid = 2.0f / ((float)tot - 1);
for (a = 0; a < tot; a++) {
vec[0] = dia * phi;
vec[1] = -dia;
vec[2] = 0.0f;
mul_m4_v3(mat, vec);
eve = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, eve, VERT_MARK);
if (a != 0) {
e = BM_edge_create(bm, preveve, eve, NULL, TRUE);
BMO_elem_flag_enable(bm, e, EDGE_ORIG);
}
preveve = eve;
phi -= phid;
}
/* extrude and translate */
phid = 2.0f / ((float)seg - 1);
vec[0] = vec[2] = 0.0f;
vec[1] = dia * phid;
mul_mat3_m4_v3(mat, vec);
for (a = 0; a < seg - 1; a++) {
if (a) {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%S", &prevop, "geom.out");
BMO_op_exec(bm, &bmop);
BMO_op_finish(bm, &prevop);
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_VERT, VERT_MARK);
}
else {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%fe", EDGE_ORIG);
BMO_op_exec(bm, &bmop);
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_VERT, VERT_MARK);
}
BMO_op_callf(bm, op->flag, "translate vec=%v verts=%S", vec, &bmop, "geom.out");
prevop = bmop;
}
if (a)
BMO_op_finish(bm, &bmop);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
{
const float dia = BMO_slot_float_get(op->slots_in, "diameter");
const int seg = BMO_slot_int_get(op->slots_in, "u_segments");
const int tot = BMO_slot_int_get(op->slots_in, "v_segments");
BMOperator bmop, prevop;
BMVert *eve, *preveve;
BMEdge *e;
BMIter iter;
float vec[3], mat[4][4], cmat[3][3], phi, q[4];
float phid;
int a;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
phid = 2.0f * (float)M_PI / tot;
/* phi = 0.25f * (float)M_PI; */ /* UNUSED */
/* one segment first */
phi = 0;
phid /= 2;
for (a = 0; a <= tot; a++) {
/* Going in this direction, then edge extruding, makes normals face outward */
vec[0] = -dia * sinf(phi);
vec[1] = 0.0;
vec[2] = dia * cosf(phi);
eve = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, eve, VERT_MARK);
if (a != 0) {
e = BM_edge_create(bm, preveve, eve, NULL, FALSE);
BMO_elem_flag_enable(bm, e, EDGE_ORIG);
}
phi += phid;
preveve = eve;
}
/* extrude and rotate; negative phi to make normals face outward */
phi = -M_PI / seg;
q[0] = cosf(phi);
q[3] = sinf(phi);
q[1] = q[2] = 0.0f;
quat_to_mat3(cmat, q);
for (a = 0; a < seg; a++) {
if (a) {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%S", &prevop, "geom.out");
BMO_op_exec(bm, &bmop);
BMO_op_finish(bm, &prevop);
}
else {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%fe", EDGE_ORIG);
BMO_op_exec(bm, &bmop);
}
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_VERT, VERT_MARK);
BMO_op_callf(bm, op->flag, "rotate cent=%v mat=%m3 verts=%S", vec, cmat, &bmop, "geom.out");
prevop = bmop;
}
if (a)
BMO_op_finish(bm, &bmop);
{
float len, len2, vec2[3];
len = 2 *dia * sinf(phid / 2.0f);
/* length of one segment in shortest parallen */
vec[0] = dia * sinf(phid);
vec[1] = 0.0f;
vec[2] = dia * cosf(phid);
mul_v3_m3v3(vec2, cmat, vec);
len2 = len_v3v3(vec, vec2);
/* use shortest segment length divided by 3 as merge threshold */
BMO_op_callf(bm, op->flag, "remove_doubles verts=%fv dist=%f", VERT_MARK, min_ff(len, len2) / 3.0f);
}
/* and now do imat */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (BMO_elem_flag_test(bm, eve, VERT_MARK)) {
mul_m4_v3(mat, eve->co);
}
}
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
{
const float dia = BMO_slot_float_get(op->slots_in, "diameter");
const float dia_div = dia / 200.0f;
const int subdiv = BMO_slot_int_get(op->slots_in, "subdivisions");
BMVert *eva[12];
BMVert *v;
BMIter liter;
BMIter viter;
BMLoop *l;
float vec[3], mat[4][4] /* , phi, phid */;
int a;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
/* phid = 2.0f * (float)M_PI / subdiv; */ /* UNUSED */
/* phi = 0.25f * (float)M_PI; */ /* UNUSED */
for (a = 0; a < 12; a++) {
vec[0] = dia_div * icovert[a][0];
vec[1] = dia_div * icovert[a][1];
vec[2] = dia_div * icovert[a][2];
eva[a] = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, eva[a], VERT_MARK);
}
for (a = 0; a < 20; a++) {
BMFace *eftemp;
BMVert *v1, *v2, *v3;
v1 = eva[icoface[a][0]];
v2 = eva[icoface[a][1]];
v3 = eva[icoface[a][2]];
eftemp = BM_face_create_quad_tri(bm, v1, v2, v3, NULL, NULL, FALSE);
BM_ITER_ELEM (l, &liter, eftemp, BM_LOOPS_OF_FACE) {
BMO_elem_flag_enable(bm, l->e, EDGE_MARK);
}
BMO_elem_flag_enable(bm, eftemp, FACE_MARK);
}
if (subdiv > 1) {
BMOperator bmop;
BMO_op_initf(bm, &bmop, op->flag,
"subdivide_edges edges=%fe "
"smooth=%f "
"cuts=%i "
"use_gridfill=%b use_sphere=%b",
EDGE_MARK, dia, (1 << (subdiv - 1)) - 1,
TRUE, TRUE);
BMO_op_exec(bm, &bmop);
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_VERT, VERT_MARK);
BMO_slot_buffer_flag_enable(bm, bmop.slots_out, "geom.out", BM_EDGE, EDGE_MARK);
BMO_op_finish(bm, &bmop);
}
/* must transform after because of sphere subdivision */
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
mul_m4_v3(mat, v->co);
}
}
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
{
BMVert *eve;
BMVert **tv = MEM_mallocN(sizeof(*tv) * monkeynv * 2, "tv");
float mat[4][4];
int i;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
for (i = 0; i < monkeynv; i++) {
float v[3];
v[0] = (monkeyv[i][0] + 127) / 128.0, v[1] = monkeyv[i][1] / 128.0, v[2] = monkeyv[i][2] / 128.0;
tv[i] = BM_vert_create(bm, v, NULL);
BMO_elem_flag_enable(bm, tv[i], VERT_MARK);
tv[monkeynv + i] = (fabsf(v[0] = -v[0]) < 0.001f) ?
tv[i] :
(eve = BM_vert_create(bm, v, NULL), mul_m4_v3(mat, eve->co), eve);
BMO_elem_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
mul_m4_v3(mat, tv[i]->co);
}
for (i = 0; i < monkeynf; i++) {
BM_face_create_quad_tri(bm,
tv[monkeyf[i][0] + i - monkeyo],
tv[monkeyf[i][1] + i - monkeyo],
tv[monkeyf[i][2] + i - monkeyo],
(monkeyf[i][3] != monkeyf[i][2]) ? tv[monkeyf[i][3] + i - monkeyo] : NULL,
NULL, FALSE);
BM_face_create_quad_tri(bm,
tv[monkeynv + monkeyf[i][2] + i - monkeyo],
tv[monkeynv + monkeyf[i][1] + i - monkeyo],
tv[monkeynv + monkeyf[i][0] + i - monkeyo],
(monkeyf[i][3] != monkeyf[i][2]) ? tv[monkeynv + monkeyf[i][3] + i - monkeyo] : NULL,
NULL, FALSE);
}
MEM_freeN(tv);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
{
const float dia = BMO_slot_float_get(op->slots_in, "diameter");
const int segs = BMO_slot_int_get(op->slots_in, "segments");
const int cap_ends = BMO_slot_bool_get(op->slots_in, "cap_ends");
const int cap_tris = BMO_slot_bool_get(op->slots_in, "cap_tris");
BMVert *v1, *lastv1 = NULL, *cent1, *firstv1 = NULL;
float vec[3], mat[4][4], phi, phid;
int a;
if (!segs)
return;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
phid = 2.0f * (float)M_PI / segs;
phi = 0;
if (cap_ends) {
zero_v3(vec);
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, cent1, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
/* Going this way ends up with normal(s) upward */
vec[0] = -dia * sinf(phi);
vec[1] = dia * cosf(phi);
vec[2] = 0.0f;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v1, VERT_MARK);
if (lastv1)
BM_edge_create(bm, v1, lastv1, NULL, FALSE);
if (a && cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
if (!firstv1)
firstv1 = v1;
lastv1 = v1;
}
if (!a)
return;
BM_edge_create(bm, lastv1, firstv1, NULL, FALSE);
if (cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
if (!cap_tris) {
BMO_op_callf(bm, op->flag, "dissolve_faces faces=%ff", FACE_NEW);
}
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
{
BMVert *v1, *v2, *lastv1 = NULL, *lastv2 = NULL, *cent1, *cent2, *firstv1, *firstv2;
float vec[3], mat[4][4], phi, phid;
float dia1 = BMO_slot_float_get(op->slots_in, "diameter1");
float dia2 = BMO_slot_float_get(op->slots_in, "diameter2");
float depth = BMO_slot_float_get(op->slots_in, "depth");
int segs = BMO_slot_int_get(op->slots_in, "segments");
int cap_ends = BMO_slot_bool_get(op->slots_in, "cap_ends");
int cap_tris = BMO_slot_bool_get(op->slots_in, "cap_tris");
int a;
if (!segs)
return;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
phid = 2.0f * (float)M_PI / segs;
phi = 0;
depth *= 0.5f;
if (cap_ends) {
vec[0] = vec[1] = 0.0f;
vec[2] = -depth;
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL);
vec[0] = vec[1] = 0.0f;
vec[2] = depth;
mul_m4_v3(mat, vec);
cent2 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, cent1, VERT_MARK);
BMO_elem_flag_enable(bm, cent2, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
vec[0] = dia1 * sinf(phi);
vec[1] = dia1 * cosf(phi);
vec[2] = -depth;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL);
vec[0] = dia2 * sinf(phi);
vec[1] = dia2 * cosf(phi);
vec[2] = depth;
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v1, VERT_MARK);
BMO_elem_flag_enable(bm, v2, VERT_MARK);
if (a) {
if (cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, v2, lastv2, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
BM_face_create_quad_tri(bm, lastv1, lastv2, v2, v1, NULL, FALSE);
}
else {
firstv1 = v1;
firstv2 = v2;
}
lastv1 = v1;
lastv2 = v2;
}
if (!a)
return;
if (cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, firstv2, v2, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
if (!cap_tris) {
BMO_op_callf(bm, op->flag, "dissolve_faces faces=%ff", FACE_NEW);
}
BM_face_create_quad_tri(bm, v1, v2, firstv2, firstv1, NULL, FALSE);
BMO_op_callf(bm, op->flag, "remove_doubles verts=%fv dist=%f", VERT_MARK, 0.000001);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
{
BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8;
float vec[3], mat[4][4], off = BMO_slot_float_get(op->slots_in, "size") / 2.0f;
BMO_slot_mat4_get(op->slots_in, "mat", mat);
if (!off) off = 0.5f;
vec[0] = -off;
vec[1] = -off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v1, VERT_MARK);
vec[0] = -off;
vec[1] = off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v2, VERT_MARK);
vec[0] = off;
vec[1] = off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v3 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v3, VERT_MARK);
vec[0] = off;
vec[1] = -off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v4 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v4, VERT_MARK);
vec[0] = -off;
vec[1] = -off;
vec[2] = off;
mul_m4_v3(mat, vec);
v5 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v5, VERT_MARK);
vec[0] = -off;
vec[1] = off;
vec[2] = off;
mul_m4_v3(mat, vec);
v6 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v6, VERT_MARK);
vec[0] = off;
vec[1] = off;
vec[2] = off;
mul_m4_v3(mat, vec);
v7 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v7, VERT_MARK);
vec[0] = off;
vec[1] = -off;
vec[2] = off;
mul_m4_v3(mat, vec);
v8 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v8, VERT_MARK);
/* the four sides */
BM_face_create_quad_tri(bm, v5, v6, v2, v1, NULL, FALSE);
BM_face_create_quad_tri(bm, v6, v7, v3, v2, NULL, FALSE);
BM_face_create_quad_tri(bm, v7, v8, v4, v3, NULL, FALSE);
BM_face_create_quad_tri(bm, v8, v5, v1, v4, NULL, FALSE);
/* top/bottom */
BM_face_create_quad_tri(bm, v1, v2, v3, v4, NULL, FALSE);
BM_face_create_quad_tri(bm, v8, v7, v6, v5, NULL, FALSE);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}