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blender-archive/source/blender/blenlib/SConscript
Campbell Barton a6bee579e9 move pbvh into BKE, it used many BKE bad level includes.
now blenlib/BLI doesn't depend on any blenkern/BKE functions,
there are still some bad level includes but these are only to access G.background and the blender version define.
2012-12-15 15:59:25 +00:00

32 lines
920 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
cflags=''
# don't add ../blenkernel back!
incs = '. ../makesdna #/intern/guardedalloc #/intern/ghost'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = []
if env['WITH_BF_BINRELOC']:
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
defs.append('WITH_BINRELOC')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs += ' ' + env['BF_PTHREADS_INC']
incs += ' ../../../intern/utfconv'
if env['OURPLATFORM'] == 'linuxcross':
if env['WITH_BF_OPENMP']:
incs += ' ' + env['BF_OPENMP_INC']
if env['OURPLATFORM'] == 'darwin':
if env['WITH_BF_OPENMP']:
env.Append(CFLAGS=['-DPARALLEL=1'])
env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [370,230], compileflags =cflags )