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blender-archive/source/blender/editors/interface/interface_icons_event.c
Harley Acheson cd1631b17d BLF: Refactor of DPI
Correction of U.dpi to hold actual monitor DPI. Simplify font sizing by
omitting DPI as API argument, always using 72 internally.

See D15961 for more details.

Differential Revision: https://developer.blender.org/D15961

Reviewed by Campbell Barton
2022-09-23 17:36:49 -07:00

201 lines
6.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edinterface
*
* A special set of icons to represent input devices,
* this is a mix of text (via fonts) and a handful of custom glyphs for special keys.
*
* Event codes are used as identifiers.
*/
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "GPU_batch.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
#include "BLI_blenlib.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "DNA_brush_types.h"
#include "DNA_curve_types.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_workspace_types.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "BKE_appdir.h"
#include "BKE_icons.h"
#include "BKE_studiolight.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_thumbs.h"
#include "BLF_api.h"
#include "DEG_depsgraph.h"
#include "DRW_engine.h"
#include "ED_datafiles.h"
#include "ED_keyframes_draw.h"
#include "ED_render.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
static void icon_draw_rect_input_text(
const rctf *rect, const float color[4], const char *str, float font_size, float v_offset)
{
BLF_batch_draw_flush();
const int font_id = BLF_default();
BLF_color4fv(font_id, color);
BLF_size(font_id, font_size * U.dpi_fac);
float width, height;
BLF_width_and_height(font_id, str, BLF_DRAW_STR_DUMMY_MAX, &width, &height);
const float x = trunc(rect->xmin + (((rect->xmax - rect->xmin) - width) / 2.0f));
const float y = rect->ymin + (((rect->ymax - rect->ymin) - height) / 2.0f) +
(v_offset * U.dpi_fac);
BLF_position(font_id, x, y, 0.0f);
BLF_draw(font_id, str, BLF_DRAW_STR_DUMMY_MAX);
BLF_batch_draw_flush();
}
void icon_draw_rect_input(float x,
float y,
int w,
int h,
float UNUSED(alpha),
short event_type,
short UNUSED(event_value))
{
rctf rect = {
.xmin = (int)x - U.pixelsize,
.xmax = (int)(x + w + U.pixelsize),
.ymin = (int)(y),
.ymax = (int)(y + h),
};
float color[4];
GPU_line_width(1.0f);
UI_GetThemeColor4fv(TH_TEXT, color);
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_aa(&rect, false, 3.0f * U.pixelsize, color);
const enum {
UNIX,
MACOS,
MSWIN,
} platform =
#if defined(__APPLE__)
MACOS
#elif defined(_WIN32)
MSWIN
#else
UNIX
#endif
;
if ((event_type >= EVT_AKEY) && (event_type <= EVT_ZKEY)) {
const char str[2] = {'A' + (event_type - EVT_AKEY), '\0'};
icon_draw_rect_input_text(&rect, color, str, 13.0f, 0.0f);
}
else if ((event_type >= EVT_F1KEY) && (event_type <= EVT_F24KEY)) {
char str[4];
SNPRINTF(str, "F%d", 1 + (event_type - EVT_F1KEY));
icon_draw_rect_input_text(&rect, color, str, event_type > EVT_F9KEY ? 8.5f : 11.5f, 0.0f);
}
else if (event_type == EVT_LEFTSHIFTKEY) { /* Right Shift has already been converted to left. */
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x87, 0xa7, 0x0}, 16.0f, 0.0f);
}
else if (event_type == EVT_LEFTCTRLKEY) { /* Right Shift has already been converted to left. */
if (platform == MACOS) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x8c, 0x83, 0x0}, 21.0f, -8.0f);
}
else {
icon_draw_rect_input_text(&rect, color, "Ctrl", 9.0f, 0.0f);
}
}
else if (event_type == EVT_LEFTALTKEY) { /* Right Alt has already been converted to left. */
if (platform == MACOS) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x8c, 0xa5, 0x0}, 13.0f, 0.0f);
}
else {
icon_draw_rect_input_text(&rect, color, "Alt", 10.0f, 0.0f);
}
}
else if (event_type == EVT_OSKEY) {
if (platform == MACOS) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x8c, 0x98, 0x0}, 16.0f, 0.0f);
}
else if (platform == MSWIN) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x9d, 0x96, 0x0}, 16.0f, 0.0f);
}
else {
icon_draw_rect_input_text(&rect, color, "OS", 10.0f, 0.0f);
}
}
else if (event_type == EVT_DELKEY) {
icon_draw_rect_input_text(&rect, color, "Del", 9.0f, 0.0f);
}
else if (event_type == EVT_TABKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0xad, 0xbe, 0x0}, 18.0f, -1.5f);
}
else if (event_type == EVT_HOMEKEY) {
icon_draw_rect_input_text(&rect, color, "Home", 6.0f, 0.0f);
}
else if (event_type == EVT_ENDKEY) {
icon_draw_rect_input_text(&rect, color, "End", 8.0f, 0.0f);
}
else if (event_type == EVT_RETKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x8f, 0x8e, 0x0}, 17.0f, -1.0f);
}
else if (event_type == EVT_ESCKEY) {
if (platform == MACOS) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x8e, 0x8b, 0x0}, 21.0f, -1.0f);
}
else {
icon_draw_rect_input_text(&rect, color, "Esc", 8.5f, 0.0f);
}
}
else if (event_type == EVT_PAGEUPKEY) {
icon_draw_rect_input_text(
&rect, color, (const char[]){'P', 0xe2, 0x86, 0x91, 0x0}, 12.0f, 0.0f);
}
else if (event_type == EVT_PAGEDOWNKEY) {
icon_draw_rect_input_text(
&rect, color, (const char[]){'P', 0xe2, 0x86, 0x93, 0x0}, 12.0f, 0.0f);
}
else if (event_type == EVT_LEFTARROWKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x86, 0x90, 0x0}, 18.0f, -1.5f);
}
else if (event_type == EVT_UPARROWKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x86, 0x91, 0x0}, 16.0f, 0.0f);
}
else if (event_type == EVT_RIGHTARROWKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x86, 0x92, 0x0}, 18.0f, -1.5f);
}
else if (event_type == EVT_DOWNARROWKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x86, 0x93, 0x0}, 16.0f, 0.0f);
}
else if (event_type == EVT_SPACEKEY) {
icon_draw_rect_input_text(&rect, color, (const char[]){0xe2, 0x90, 0xa3, 0x0}, 20.0f, 2.0f);
}
}