The problem was that the particle system modifier was reading ob->derivedDeform during modifier stack evaluation. Due to the mesh -> DM conversion this was no longer set leading to wrong results. In fact we don't really need the deformed mesh, just the original mesh topology for face/poly index remapping. So the solution is to use that instead.
275 lines
8.1 KiB
C
275 lines
8.1 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_particlesystem.c
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "BLI_utildefines.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_editmesh.h"
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#include "BKE_mesh.h"
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#include "BKE_library.h"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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psmd->psys = NULL;
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psmd->mesh_final = NULL;
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psmd->mesh_original = NULL;
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psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
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}
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static void freeData(ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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if (psmd->mesh_final) {
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BKE_id_free(NULL, psmd->mesh_final);
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psmd->mesh_final = NULL;
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if (psmd->mesh_original) {
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BKE_id_free(NULL, psmd->mesh_original);
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psmd->mesh_original = NULL;
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}
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}
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psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
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/* ED_object_modifier_remove may have freed this first before calling
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* modifier_free (which calls this function) */
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if (psmd->psys)
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psmd->psys->flag |= PSYS_DELETE;
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}
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static void copyData(const ModifierData *md, ModifierData *target)
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{
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#if 0
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const ParticleSystemModifierData *psmd = (const ParticleSystemModifierData *) md;
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#endif
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ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *) target;
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modifier_copyData_generic(md, target);
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tpsmd->mesh_final = NULL;
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tpsmd->mesh_original = NULL;
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tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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return psys_emitter_customdata_mask(psmd->psys);
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}
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/* saves the current emitter state for a particle system and calculates particles */
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static void deformVerts(
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ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int UNUSED(numVerts))
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{
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Mesh *mesh_src = mesh;
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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ParticleSystem *psys = NULL;
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/* float cfra = BKE_scene_frame_get(md->scene); */ /* UNUSED */
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if (ctx->object->particlesystem.first)
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psys = psmd->psys;
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else
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return;
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if (!psys_check_enabled(ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0))
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return;
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if (mesh_src == NULL) {
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mesh_src = get_mesh(ctx->object, NULL, NULL, vertexCos, false, true);
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if (mesh_src == NULL) {
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return;
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}
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}
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/* clear old dm */
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if (psmd->mesh_final) {
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BKE_id_free(NULL, psmd->mesh_final);
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psmd->mesh_final = NULL;
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if (psmd->mesh_original) {
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BKE_id_free(NULL, psmd->mesh_original);
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psmd->mesh_original = NULL;
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}
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}
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else if (psmd->flag & eParticleSystemFlag_file_loaded) {
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/* in file read mesh just wasn't saved in file so no need to reset everything */
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psmd->flag &= ~eParticleSystemFlag_file_loaded;
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}
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else {
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/* no dm before, so recalc particles fully */
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psys->recalc |= PSYS_RECALC_RESET;
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}
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/* make new mesh */
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BKE_id_copy_ex(NULL, &mesh_src->id, (ID **)&psmd->mesh_final,
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LIB_ID_CREATE_NO_MAIN |
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LIB_ID_CREATE_NO_USER_REFCOUNT |
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LIB_ID_CREATE_NO_DEG_TAG |
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LIB_ID_COPY_NO_PREVIEW,
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false);
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BKE_mesh_apply_vert_coords(psmd->mesh_final, vertexCos);
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BKE_mesh_calc_normals(psmd->mesh_final);
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BKE_mesh_tessface_ensure(psmd->mesh_final);
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if (!psmd->mesh_final->runtime.deformed_only) {
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/* Get the original mesh from the object, this is what the particles
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* are attached to so in case of non-deform modifiers we need to remap
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* them to the final mesh (typically subdivision surfaces). */
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Mesh *mesh_original = NULL;
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if (ctx->object->type == OB_MESH) {
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BMEditMesh *edit_btmesh = BKE_editmesh_from_object(ctx->object);
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if (edit_btmesh) {
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/* In edit mode get directly from the edit mesh. */
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psmd->mesh_original = BKE_bmesh_to_mesh_nomain(edit_btmesh->bm, &(struct BMeshToMeshParams){0});
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}
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else {
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/* Otherwise get regular mesh. */
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mesh_original = ctx->object->data;
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}
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}
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else {
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mesh_original = mesh_src;
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}
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if (mesh_original) {
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/* Make a persistent copy of the mesh. We don't actually need
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* all this data, just some topology for remapping. Could be
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* optimized once. */
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BKE_id_copy_ex(NULL, &mesh_original->id, (ID **)&psmd->mesh_original,
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LIB_ID_CREATE_NO_MAIN |
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LIB_ID_CREATE_NO_USER_REFCOUNT |
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LIB_ID_CREATE_NO_DEG_TAG |
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LIB_ID_COPY_NO_PREVIEW,
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false);
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}
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BKE_mesh_tessface_ensure(psmd->mesh_original);
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}
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if (mesh_src != psmd->mesh_final && mesh_src != mesh) {
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BKE_id_free(NULL, mesh_src);
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}
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/* report change in mesh structure */
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if (psmd->mesh_final->totvert != psmd->totdmvert ||
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psmd->mesh_final->totedge != psmd->totdmedge ||
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psmd->mesh_final->totface != psmd->totdmface)
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{
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psys->recalc |= PSYS_RECALC_RESET;
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psmd->totdmvert = psmd->mesh_final->totvert;
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psmd->totdmedge = psmd->mesh_final->totedge;
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psmd->totdmface = psmd->mesh_final->totface;
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}
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if (!(ctx->object->transflag & OB_NO_PSYS_UPDATE)) {
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psmd->flag &= ~eParticleSystemFlag_psys_updated;
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particle_system_update(ctx->depsgraph, md->scene, ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0);
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psmd->flag |= eParticleSystemFlag_psys_updated;
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}
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}
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/* disabled particles in editmode for now, until support for proper derivedmesh
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* updates is coded */
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#if 0
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static void deformVertsEM(
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ModifierData *md, Object *ob, EditMesh *editData,
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DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
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{
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DerivedMesh *dm = derivedData;
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if (!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
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deformVerts(md, ob, dm, vertexCos, numVerts);
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if (!derivedData) dm->release(dm);
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}
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#endif
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ModifierTypeInfo modifierType_ParticleSystem = {
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/* name */ "ParticleSystem",
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/* structName */ "ParticleSystemModifierData",
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/* structSize */ sizeof(ParticleSystemModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_UsesPointCache /* |
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eModifierTypeFlag_SupportsEditmode |
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eModifierTypeFlag_EnableInEditmode */,
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/* copyData */ copyData,
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/* deformVerts_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* applyModifierEM_DM */NULL,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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