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blender-archive/source/blender/modifiers/intern/MOD_util.c
Bastien Montagne 4a2213dc9a Fix modifiers not using depsgraph time for texture evaluation.
Texture animation seems to be broken anyway currently, but at leat
modifier side it should now be OK.
2018-05-23 15:55:13 +02:00

449 lines
12 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Ben Batt
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/modifiers/intern/MOD_util.c
* \ingroup modifiers
*/
#include <string.h>
#include "DNA_image_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
#include "BLI_math_matrix.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_image.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "MOD_util.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "bmesh.h"
void modifier_init_texture(const Depsgraph *depsgraph, Tex *tex)
{
if (!tex)
return;
if (tex->ima && BKE_image_is_animated(tex->ima)) {
BKE_image_user_frame_calc(&tex->iuser, DEG_get_ctime(depsgraph), 0);
}
}
/* TODO to be renamed to get_texture_coords once we are done with moving modifiers to Mesh. */
/** \param cos may be NULL, in which case we use directly mesh vertices' coordinates. */
void get_texture_coords_mesh(
MappingInfoModifierData *dmd,
Object *ob,
Mesh *mesh,
float (*cos)[3],
float (*r_texco)[3])
{
const int numVerts = mesh->totvert;
int i;
int texmapping = dmd->texmapping;
float mapob_imat[4][4];
if (texmapping == MOD_DISP_MAP_OBJECT) {
if (dmd->map_object)
invert_m4_m4(mapob_imat, dmd->map_object->obmat);
else /* if there is no map object, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
/* UVs need special handling, since they come from faces */
if (texmapping == MOD_DISP_MAP_UV) {
if (CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) {
MPoly *mpoly = mesh->mpoly;
MPoly *mp;
MLoop *mloop = mesh->mloop;
BLI_bitmap *done = BLI_BITMAP_NEW(numVerts, __func__);
const int numPolys = mesh->totpoly;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
MLoopUV *mloop_uv;
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, dmd->uvlayer_name, uvname);
mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
/* verts are given the UV from the first face that uses them */
for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
if (!BLI_BITMAP_TEST(done, vidx)) {
/* remap UVs from [0, 1] to [-1, 1] */
r_texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f;
r_texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f;
BLI_BITMAP_ENABLE(done, vidx);
}
} while (fidx--);
}
MEM_freeN(done);
return;
}
else {
/* if there are no UVs, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
}
MVert *mv = mesh->mvert;
for (i = 0; i < numVerts; ++i, ++mv, ++r_texco) {
switch (texmapping) {
case MOD_DISP_MAP_LOCAL:
copy_v3_v3(*r_texco, cos != NULL ? *cos : mv->co);
break;
case MOD_DISP_MAP_GLOBAL:
mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co);
break;
case MOD_DISP_MAP_OBJECT:
mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co);
mul_m4_v3(mapob_imat, *r_texco);
break;
}
if (cos != NULL) {
cos++;
}
}
}
void get_texture_coords(
MappingInfoModifierData *dmd, Object *ob,
DerivedMesh *dm,
float (*co)[3], float (*texco)[3],
int numVerts)
{
int i;
int texmapping = dmd->texmapping;
float mapob_imat[4][4];
if (texmapping == MOD_DISP_MAP_OBJECT) {
if (dmd->map_object)
invert_m4_m4(mapob_imat, dmd->map_object->obmat);
else /* if there is no map object, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
/* UVs need special handling, since they come from faces */
if (texmapping == MOD_DISP_MAP_UV) {
if (CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
MPoly *mpoly = dm->getPolyArray(dm);
MPoly *mp;
MLoop *mloop = dm->getLoopArray(dm);
char *done = MEM_calloc_arrayN(numVerts, sizeof(*done),
"get_texture_coords done");
int numPolys = dm->getNumPolys(dm);
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
MLoopUV *mloop_uv;
CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, dmd->uvlayer_name, uvname);
mloop_uv = CustomData_get_layer_named(&dm->loopData, CD_MLOOPUV, uvname);
/* verts are given the UV from the first face that uses them */
for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
if (done[vidx] == 0) {
/* remap UVs from [0, 1] to [-1, 1] */
texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f;
texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f;
done[vidx] = 1;
}
} while (fidx--);
}
MEM_freeN(done);
return;
}
else /* if there are no UVs, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
for (i = 0; i < numVerts; ++i, ++co, ++texco) {
switch (texmapping) {
case MOD_DISP_MAP_LOCAL:
copy_v3_v3(*texco, *co);
break;
case MOD_DISP_MAP_GLOBAL:
mul_v3_m4v3(*texco, ob->obmat, *co);
break;
case MOD_DISP_MAP_OBJECT:
mul_v3_m4v3(*texco, ob->obmat, *co);
mul_m4_v3(mapob_imat, *texco);
break;
}
}
}
void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
{
while ((md = md->next) && md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *) md;
if (amd->multi && amd->prevCos == NULL)
amd->prevCos = MEM_dupallocN(vertexCos);
else
break;
}
/* lattice/mesh modifier too */
}
/* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */
DerivedMesh *get_cddm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], bool use_normals)
{
if (dm) {
if (dm->type != DM_TYPE_CDDM) {
dm = CDDM_copy(dm);
}
CDDM_apply_vert_coords(dm, vertexCos);
if (use_normals) {
DM_ensure_normals(dm);
}
}
else {
dm = get_dm(ob, em, dm, vertexCos, use_normals, false);
}
return dm;
}
/* returns a derived mesh if dm == NULL, for deforming modifiers that need it */
DerivedMesh *get_dm(
Object *ob, struct BMEditMesh *em, DerivedMesh *dm,
float (*vertexCos)[3], bool use_normals, bool use_orco)
{
if (dm) {
/* pass */
}
else if (ob->type == OB_MESH) {
if (em) dm = CDDM_from_editbmesh(em, false, false);
else dm = CDDM_from_mesh((struct Mesh *)(ob->data));
if (vertexCos) {
CDDM_apply_vert_coords(dm, vertexCos);
dm->dirty |= DM_DIRTY_NORMALS;
}
if (use_orco) {
DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob));
}
}
else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
dm = CDDM_from_curve(ob);
}
if (use_normals) {
if (LIKELY(dm)) {
DM_ensure_normals(dm);
}
}
return dm;
}
/* returns a mesh if mesh == NULL, for deforming modifiers that need it */
Mesh *get_mesh(
Object *ob, struct BMEditMesh *em, Mesh *mesh,
float (*vertexCos)[3], bool use_normals, bool use_orco)
{
if (mesh) {
/* pass */
}
else if (ob->type == OB_MESH) {
if (em) {
mesh = BKE_bmesh_to_mesh_nomain(em->bm, &(struct BMeshToMeshParams){0});
}
else {
/* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
* we really need a copy here. Maybe the CoW ob->data can be directly used. */
BKE_id_copy_ex(
NULL, ob->data, (ID **)&mesh,
LIB_ID_CREATE_NO_MAIN |
LIB_ID_CREATE_NO_USER_REFCOUNT |
LIB_ID_CREATE_NO_DEG_TAG |
LIB_ID_COPY_NO_PREVIEW,
false);
mesh->runtime.deformed_only = 1;
}
/* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
* we really need vertexCos here. */
if (vertexCos) {
BKE_mesh_apply_vert_coords(mesh, vertexCos);
mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
if (use_orco) {
CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob), mesh->totvert);
}
}
else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
/* TODO(sybren): get evaluated mesh from depsgraph once that's properly generated for curves. */
mesh = BKE_mesh_new_nomain_from_curve(ob);
}
if (use_normals) {
if (LIKELY(mesh)) {
BKE_mesh_ensure_normals(mesh);
}
}
return mesh;
}
/* Get derived mesh for other object, which is used as an operand for the modifier,
* i.e. second operand for boolean modifier.
*/
DerivedMesh *get_dm_for_modifier(Object *ob, ModifierApplyFlag flag)
{
if (flag & MOD_APPLY_RENDER) {
/* TODO(sergey): Use proper derived render in the future. */
return ob->derivedFinal;
}
else {
return ob->derivedFinal;
}
}
void modifier_get_vgroup(Object *ob, DerivedMesh *dm, const char *name, MDeformVert **dvert, int *defgrp_index)
{
*defgrp_index = defgroup_name_index(ob, name);
*dvert = NULL;
if (*defgrp_index != -1) {
if (ob->type == OB_LATTICE)
*dvert = BKE_lattice_deform_verts_get(ob);
else if (dm)
*dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
}
}
/* TODO(sybren): replace the above function with this one, once we got rid of DerivedMesh for modifiers. */
void modifier_get_vgroup_mesh(Object *ob, struct Mesh *mesh, const char *name, MDeformVert **dvert, int *defgrp_index)
{
*defgrp_index = defgroup_name_index(ob, name);
*dvert = NULL;
if (*defgrp_index != -1) {
if (ob->type == OB_LATTICE)
*dvert = BKE_lattice_deform_verts_get(ob);
else if (mesh)
*dvert = mesh->dvert;
}
}
/* only called by BKE_modifier.h/modifier.c */
void modifier_type_init(ModifierTypeInfo *types[])
{
#define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName)
INIT_TYPE(None);
INIT_TYPE(Curve);
INIT_TYPE(Lattice);
INIT_TYPE(Subsurf);
INIT_TYPE(Build);
INIT_TYPE(Array);
INIT_TYPE(Mirror);
INIT_TYPE(EdgeSplit);
INIT_TYPE(Bevel);
INIT_TYPE(Displace);
INIT_TYPE(UVProject);
INIT_TYPE(Decimate);
INIT_TYPE(Smooth);
INIT_TYPE(Cast);
INIT_TYPE(Wave);
INIT_TYPE(Armature);
INIT_TYPE(Hook);
INIT_TYPE(Softbody);
INIT_TYPE(Cloth);
INIT_TYPE(Collision);
INIT_TYPE(Boolean);
INIT_TYPE(MeshDeform);
INIT_TYPE(Ocean);
INIT_TYPE(ParticleSystem);
INIT_TYPE(ParticleInstance);
INIT_TYPE(Explode);
INIT_TYPE(Shrinkwrap);
INIT_TYPE(Fluidsim);
INIT_TYPE(Mask);
INIT_TYPE(SimpleDeform);
INIT_TYPE(Multires);
INIT_TYPE(Surface);
INIT_TYPE(Smoke);
INIT_TYPE(ShapeKey);
INIT_TYPE(Solidify);
INIT_TYPE(Screw);
INIT_TYPE(Warp);
INIT_TYPE(WeightVGEdit);
INIT_TYPE(WeightVGMix);
INIT_TYPE(WeightVGProximity);
INIT_TYPE(DynamicPaint);
INIT_TYPE(Remesh);
INIT_TYPE(Skin);
INIT_TYPE(LaplacianSmooth);
INIT_TYPE(Triangulate);
INIT_TYPE(UVWarp);
INIT_TYPE(MeshCache);
INIT_TYPE(LaplacianDeform);
INIT_TYPE(Wireframe);
INIT_TYPE(DataTransfer);
INIT_TYPE(NormalEdit);
INIT_TYPE(CorrectiveSmooth);
INIT_TYPE(MeshSequenceCache);
INIT_TYPE(SurfaceDeform);
#undef INIT_TYPE
}