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blender-archive/intern
Ken Hughes 133c7fd7c7 Tools
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Bugfix #6847: Boolean code was marking some valid faces as "PHANTOM" when the
three vertices were nearly co-linear (according to its tests).  This
introduced holes into one or both meshes which could then result in either
holes in the final results and/or spurrious faces which should have been
split.

This commit removes the code in question until either an alternative test is
coded.
2007-06-21 21:58:04 +00:00
..
2007-06-21 21:58:04 +00:00
2007-05-30 21:34:21 +00:00
2007-03-27 10:50:03 +00:00
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