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blender-archive/intern/cycles/kernel/sample/jitter.h
Brecht Van Lommel fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00

170 lines
4.8 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
CCL_NAMESPACE_BEGIN
ccl_device_inline uint32_t laine_karras_permutation(uint32_t x, uint32_t seed)
{
x += seed;
x ^= (x * 0x6c50b47cu);
x ^= x * 0xb82f1e52u;
x ^= x * 0xc7afe638u;
x ^= x * 0x8d22f6e6u;
return x;
}
ccl_device_inline uint32_t nested_uniform_scramble(uint32_t x, uint32_t seed)
{
x = reverse_integer_bits(x);
x = laine_karras_permutation(x, seed);
x = reverse_integer_bits(x);
return x;
}
ccl_device_inline uint cmj_hash(uint i, uint p)
{
i ^= p;
i ^= i >> 17;
i ^= i >> 10;
i *= 0xb36534e5;
i ^= i >> 12;
i ^= i >> 21;
i *= 0x93fc4795;
i ^= 0xdf6e307f;
i ^= i >> 17;
i *= 1 | p >> 18;
return i;
}
ccl_device_inline uint cmj_hash_simple(uint i, uint p)
{
i = (i ^ 61) ^ p;
i += i << 3;
i ^= i >> 4;
i *= 0x27d4eb2d;
return i;
}
ccl_device_inline float cmj_randfloat(uint i, uint p)
{
return cmj_hash(i, p) * (1.0f / 4294967808.0f);
}
ccl_device_inline float cmj_randfloat_simple(uint i, uint p)
{
return cmj_hash_simple(i, p) * (1.0f / (float)0xFFFFFFFF);
}
ccl_device float pmj_sample_1D(KernelGlobals kg, uint sample, uint rng_hash, uint dimension)
{
/* Perform Owen shuffle of the sample number to reorder the samples. */
#ifdef _SIMPLE_HASH_
const uint rv = cmj_hash_simple(dimension, rng_hash);
#else /* Use a _REGULAR_HASH_. */
const uint rv = cmj_hash(dimension, rng_hash);
#endif
#ifdef _XOR_SHUFFLE_
# warning "Using XOR shuffle."
const uint s = sample ^ rv;
#else /* Use _OWEN_SHUFFLE_ for reordering. */
const uint s = nested_uniform_scramble(sample, rv);
#endif
/* Based on the sample number a sample pattern is selected and offset by the dimension. */
const uint sample_set = s / NUM_PMJ_SAMPLES;
const uint d = (dimension + sample_set);
const uint dim = d % NUM_PMJ_PATTERNS;
/* The PMJ sample sets contain a sample with (x,y) with NUM_PMJ_SAMPLES so for 1D
* the x part is used for even dims and the y for odd. */
int index = 2 * ((dim >> 1) * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES)) + (dim & 1);
float fx = kernel_tex_fetch(__sample_pattern_lut, index);
#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
/* Use Cranley-Patterson rotation to displace the sample pattern. */
# ifdef _SIMPLE_HASH_
float dx = cmj_randfloat_simple(d, rng_hash);
# else
float dx = cmj_randfloat(d, rng_hash);
# endif
/* Jitter sample locations and map back into [0 1]. */
fx = fx + dx;
fx = fx - floorf(fx);
#else
# warning "Not using Cranley-Patterson Rotation."
#endif
return fx;
}
ccl_device void pmj_sample_2D(KernelGlobals kg,
uint sample,
uint rng_hash,
uint dimension,
ccl_private float *x,
ccl_private float *y)
{
/* Perform a shuffle on the sample number to reorder the samples. */
#ifdef _SIMPLE_HASH_
const uint rv = cmj_hash_simple(dimension, rng_hash);
#else /* Use a _REGULAR_HASH_. */
const uint rv = cmj_hash(dimension, rng_hash);
#endif
#ifdef _XOR_SHUFFLE_
# warning "Using XOR shuffle."
const uint s = sample ^ rv;
#else /* Use _OWEN_SHUFFLE_ for reordering. */
const uint s = nested_uniform_scramble(sample, rv);
#endif
/* Based on the sample number a sample pattern is selected and offset by the dimension. */
const uint sample_set = s / NUM_PMJ_SAMPLES;
const uint d = (dimension + sample_set);
uint dim = d % NUM_PMJ_PATTERNS;
int index = 2 * (dim * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES));
float fx = kernel_tex_fetch(__sample_pattern_lut, index);
float fy = kernel_tex_fetch(__sample_pattern_lut, index + 1);
#ifndef _NO_CRANLEY_PATTERSON_ROTATION_
/* Use Cranley-Patterson rotation to displace the sample pattern. */
# ifdef _SIMPLE_HASH_
float dx = cmj_randfloat_simple(d, rng_hash);
float dy = cmj_randfloat_simple(d + 1, rng_hash);
# else
float dx = cmj_randfloat(d, rng_hash);
float dy = cmj_randfloat(d + 1, rng_hash);
# endif
/* Jitter sample locations and map back to the unit square [0 1]x[0 1]. */
float sx = fx + dx;
float sy = fy + dy;
sx = sx - floorf(sx);
sy = sy - floorf(sy);
#else
# warning "Not using Cranley Patterson Rotation."
#endif
(*x) = sx;
(*y) = sy;
}
CCL_NAMESPACE_END