77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
/* toolbox (SPACEKEY) related
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BIF_TOOLBOX_H
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#define BIF_TOOLBOX_H
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/* toolbox.c */
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void asciitoraw (int ch, short unsigned int *event, short unsigned int *qual);
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void toolbox_n(void);
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void toolbox_n_add(void);
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void reset_toolbox(void);
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void notice (char *str, ...);
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void error (char *fmt, ...);
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void error_libdata (void);
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int saveover (char *filename);
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int okee (char *fmt, ...);
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short button (short *var, short min, short max, char *str);
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short fbutton (float *var, float min, float max, float a1, float a2, char *str);
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short sbutton (char *var, float min, float max, char *str); /* __NLA */
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int movetolayer_buts (unsigned int *lay, char *title);
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int movetolayer_short_buts (short *lay, char *title);
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void draw_numbuts_tip (char *str, int x1, int y1, int x2, int y2);
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int do_clever_numbuts (char *name, int tot, int winevent);
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void clever_numbuts_buts(void);
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void add_numbut (int nr, int type, char *str, float min, float max, void *poin, char *tip);
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void clever_numbuts (void);
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void replace_names_but (void);
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void BIF_screendump(int fscreen);
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void write_screendump(char *name);
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typedef struct TBitem {
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int icon;
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char *name;
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int retval;
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void *poin;
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} TBitem;
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void toolbox_generic( struct TBitem *generic_menu ); /* for external toolbox - python only for now */
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#endif
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