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blender-archive/source/blender/compositor/CMakeLists.txt

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CMake

# $Id: CMakeLists.txt 14444 2008-04-16 22:40:48Z hos $
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2011, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jeroen Bakker, Monique Dewanchand, Blender Developers Fund.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
intern
nodes
operations
../blenkernel
../blenlib
../blenlib
../blenloader
../imbuf
../makesdna
../makesrna
../opencl
../windowmanager
../nodes
../nodes/composite
../nodes/intern
../render/extern/include
../render/intern/include
../../../intern/guardedalloc
)
set(INC_SYS
)
set(SRC
COM_compositor.h
COM_defines.h
intern/COM_compositor.cpp
intern/COM_ExecutionSystem.cpp
intern/COM_ExecutionSystem.h
intern/COM_ExecutionSystemHelper.cpp
intern/COM_ExecutionSystemHelper.h
intern/COM_Converter.cpp
intern/COM_Converter.h
intern/COM_ExecutionGroup.cpp
intern/COM_ExecutionGroup.h
intern/COM_Node.cpp
intern/COM_Node.h
intern/COM_NodeBase.cpp
intern/COM_NodeBase.h
intern/COM_NodeOperation.cpp
intern/COM_NodeOperation.h
intern/COM_Socket.cpp
intern/COM_Socket.h
intern/COM_SocketReader.cpp
intern/COM_SocketReader.h
intern/COM_InputSocket.cpp
intern/COM_InputSocket.h
intern/COM_OutputSocket.cpp
intern/COM_OutputSocket.h
intern/COM_SocketConnection.cpp
intern/COM_SocketConnection.h
intern/COM_MemoryProxy.cpp
intern/COM_MemoryProxy.h
intern/COM_MemoryBuffer.cpp
intern/COM_MemoryBuffer.h
intern/COM_WorkScheduler.cpp
intern/COM_WorkScheduler.h
intern/COM_WorkPackage.cpp
intern/COM_WorkPackage.h
intern/COM_ChunkOrder.cpp
intern/COM_ChunkOrder.h
intern/COM_ChunkOrderHotspot.cpp
intern/COM_ChunkOrderHotspot.h
intern/COM_Device.cpp
intern/COM_Device.h
intern/COM_CPUDevice.cpp
intern/COM_CPUDevice.h
intern/COM_OpenCLDevice.cpp
intern/COM_OpenCLDevice.h
intern/COM_CompositorContext.cpp
intern/COM_CompositorContext.h
intern/COM_ChannelInfo.cpp
intern/COM_ChannelInfo.h
intern/COM_SingleThreadedNodeOperation.cpp
intern/COM_SingleThreadedNodeOperation.h
operations/COM_QualityStepHelper.h
operations/COM_QualityStepHelper.cpp
# Internal nodes
nodes/COM_MuteNode.cpp
nodes/COM_MuteNode.h
nodes/COM_GroupNode.cpp
nodes/COM_GroupNode.h
nodes/COM_SocketProxyNode.cpp
nodes/COM_SocketProxyNode.h
# input nodes
nodes/COM_RenderLayersNode.cpp
nodes/COM_RenderLayersNode.h
nodes/COM_ImageNode.cpp
nodes/COM_ImageNode.h
nodes/COM_TextureNode.cpp
nodes/COM_TextureNode.h
nodes/COM_BokehImageNode.cpp
nodes/COM_BokehImageNode.h
nodes/COM_ColorNode.cpp
nodes/COM_ColorNode.h
nodes/COM_ValueNode.cpp
nodes/COM_ValueNode.h
nodes/COM_TimeNode.cpp
nodes/COM_TimeNode.h
nodes/COM_SwitchNode.cpp
nodes/COM_SwitchNode.h
nodes/COM_MovieClipNode.cpp
nodes/COM_MovieClipNode.h
nodes/COM_OutputFileNode.cpp
nodes/COM_OutputFileNode.h
nodes/COM_MaskNode.cpp
nodes/COM_MaskNode.h
# output nodes
nodes/COM_CompositorNode.cpp
nodes/COM_CompositorNode.h
nodes/COM_ViewerNode.cpp
nodes/COM_ViewerNode.h
nodes/COM_SplitViewerNode.cpp
nodes/COM_SplitViewerNode.h
nodes/COM_ViewLevelsNode.cpp
nodes/COM_ViewLevelsNode.h
operations/COM_CalculateStandardDeviationOperation.cpp
operations/COM_CalculateStandardDeviationOperation.h
operations/COM_CalculateMeanOperation.cpp
operations/COM_CalculateMeanOperation.h
# distort nodes
nodes/COM_TranslateNode.cpp
nodes/COM_TranslateNode.h
nodes/COM_ScaleNode.cpp
nodes/COM_ScaleNode.h
nodes/COM_RotateNode.cpp
nodes/COM_RotateNode.h
nodes/COM_FlipNode.cpp
nodes/COM_FlipNode.h
nodes/COM_MapUVNode.cpp
nodes/COM_MapUVNode.h
nodes/COM_DisplaceNode.cpp
nodes/COM_DisplaceNode.h
nodes/COM_DifferenceMatteNode.cpp
nodes/COM_DifferenceMatteNode.h
nodes/COM_LuminanceMatteNode.cpp
nodes/COM_LuminanceMatteNode.h
nodes/COM_DistanceMatteNode.cpp
nodes/COM_DistanceMatteNode.h
nodes/COM_ChromaMatteNode.cpp
nodes/COM_ChromaMatteNode.h
nodes/COM_ColorMatteNode.cpp
nodes/COM_ColorMatteNode.h
nodes/COM_ChannelMatteNode.cpp
nodes/COM_ChannelMatteNode.h
nodes/COM_LensDistortionNode.cpp
nodes/COM_LensDistortionNode.h
nodes/COM_GlareNode.cpp
nodes/COM_GlareNode.h
nodes/COM_CropNode.cpp
nodes/COM_CropNode.h
operations/COM_CropOperation.cpp
operations/COM_CropOperation.h
nodes/COM_TransformNode.cpp
nodes/COM_TransformNode.h
nodes/COM_Stabilize2dNode.cpp
nodes/COM_Stabilize2dNode.h
nodes/COM_MovieDistortionNode.cpp
nodes/COM_MovieDistortionNode.h
nodes/COM_DefocusNode.cpp
nodes/COM_DefocusNode.h
# color nodes
nodes/COM_VectorCurveNode.cpp
nodes/COM_VectorCurveNode.h
nodes/COM_ColorCurveNode.cpp
nodes/COM_ColorCurveNode.h
nodes/COM_ColorToBWNode.cpp
nodes/COM_ColorToBWNode.h
nodes/COM_ColorRampNode.cpp
nodes/COM_ColorRampNode.h
nodes/COM_MixNode.cpp
nodes/COM_MixNode.h
nodes/COM_AlphaOverNode.cpp
nodes/COM_AlphaOverNode.h
nodes/COM_ZCombineNode.cpp
nodes/COM_ZCombineNode.h
nodes/COM_BrightnessNode.cpp
nodes/COM_BrightnessNode.h
nodes/COM_ColorBalanceNode.cpp
nodes/COM_ColorBalanceNode.h
nodes/COM_InvertNode.cpp
nodes/COM_InvertNode.h
nodes/COM_GammaNode.cpp
nodes/COM_GammaNode.h
nodes/COM_SetAlphaNode.cpp
nodes/COM_SetAlphaNode.h
nodes/COM_ConvertAlphaNode.cpp
nodes/COM_ConvertAlphaNode.h
nodes/COM_AlphaOverNode.cpp
nodes/COM_AlphaOverNode.h
nodes/COM_HueSaturationValueNode.cpp
nodes/COM_HueSaturationValueNode.h
nodes/COM_HueSaturationValueCorrectNode.cpp
nodes/COM_HueSaturationValueCorrectNode.h
nodes/COM_ColorCorrectionNode.cpp
nodes/COM_ColorCorrectionNode.h
nodes/COM_TonemapNode.cpp
nodes/COM_TonemapNode.h
operations/COM_TonemapOperation.cpp
operations/COM_TonemapOperation.h
# converter nodes
nodes/COM_IDMaskNode.cpp
nodes/COM_IDMaskNode.h
nodes/COM_SeparateRGBANode.cpp
nodes/COM_SeparateRGBANode.h
nodes/COM_CombineRGBANode.cpp
nodes/COM_CombineRGBANode.h
nodes/COM_SeparateHSVANode.cpp
nodes/COM_SeparateHSVANode.h
nodes/COM_CombineHSVANode.cpp
nodes/COM_CombineHSVANode.h
nodes/COM_SeparateYUVANode.cpp
nodes/COM_SeparateYUVANode.h
nodes/COM_CombineYUVANode.cpp
nodes/COM_CombineYUVANode.h
nodes/COM_SeparateYCCANode.cpp
nodes/COM_SeparateYCCANode.h
nodes/COM_CombineYCCANode.cpp
nodes/COM_CombineYCCANode.h
nodes/COM_NormalNode.cpp
nodes/COM_NormalNode.h
nodes/COM_NormalizeNode.cpp
nodes/COM_NormalizeNode.h
nodes/COM_MathNode.cpp
nodes/COM_MathNode.h
nodes/COM_MapValueNode.cpp
nodes/COM_MapValueNode.h
operations/COM_NormalizeOperation.cpp
operations/COM_NormalizeOperation.h
# Filter nodes
nodes/COM_BilateralBlurNode.cpp
nodes/COM_BilateralBlurNode.h
operations/COM_BilateralBlurOperation.cpp
operations/COM_BilateralBlurOperation.h
nodes/COM_VectorBlurNode.cpp
nodes/COM_VectorBlurNode.h
operations/COM_VectorBlurOperation.cpp
operations/COM_VectorBlurOperation.h
nodes/COM_FilterNode.cpp
nodes/COM_FilterNode.h
nodes/COM_DilateErodeNode.cpp
nodes/COM_DilateErodeNode.h
nodes/COM_InpaintNode.cpp
nodes/COM_InpaintNode.h
nodes/COM_BlurNode.cpp
nodes/COM_BlurNode.h
nodes/COM_BokehBlurNode.cpp
nodes/COM_BokehBlurNode.h
nodes/COM_DirectionalBlurNode.cpp
nodes/COM_DirectionalBlurNode.h
operations/COM_GaussianAlphaXBlurOperation.cpp
operations/COM_GaussianAlphaXBlurOperation.h
operations/COM_GaussianAlphaYBlurOperation.cpp
operations/COM_GaussianAlphaYBlurOperation.h
operations/COM_GaussianXBlurOperation.cpp
operations/COM_GaussianXBlurOperation.h
operations/COM_GaussianYBlurOperation.cpp
operations/COM_GaussianYBlurOperation.h
operations/COM_GaussianBokehBlurOperation.cpp
operations/COM_GaussianBokehBlurOperation.h
operations/COM_BokehBlurOperation.cpp
operations/COM_BokehBlurOperation.h
operations/COM_VariableSizeBokehBlurOperation.cpp
operations/COM_VariableSizeBokehBlurOperation.h
operations/COM_FastGaussianBlurOperation.cpp
operations/COM_FastGaussianBlurOperation.h
operations/COM_BlurBaseOperation.cpp
operations/COM_BlurBaseOperation.h
operations/COM_DirectionalBlurOperation.cpp
operations/COM_DirectionalBlurOperation.h
operations/COM_MovieClipAttributeOperation.cpp
operations/COM_MovieClipAttributeOperation.h
operations/COM_MovieDistortionOperation.cpp
operations/COM_MovieDistortionOperation.h
operations/COM_GammaCorrectOperation.h
operations/COM_GammaCorrectOperation.cpp
# Matte nodes
nodes/COM_BoxMaskNode.cpp
nodes/COM_BoxMaskNode.h
nodes/COM_EllipseMaskNode.cpp
nodes/COM_EllipseMaskNode.h
nodes/COM_ColorSpillNode.cpp
nodes/COM_ColorSpillNode.h
nodes/COM_DoubleEdgeMaskNode.cpp
nodes/COM_DoubleEdgeMaskNode.h
operations/COM_DoubleEdgeMaskOperation.cpp
operations/COM_DoubleEdgeMaskOperation.h
nodes/COM_KeyingScreenNode.cpp
nodes/COM_KeyingScreenNode.h
operations/COM_KeyingScreenOperation.cpp
operations/COM_KeyingScreenOperation.h
nodes/COM_TrackPositionNode.cpp
nodes/COM_TrackPositionNode.h
operations/COM_TrackPositionOperation.cpp
operations/COM_TrackPositionOperation.h
nodes/COM_KeyingNode.cpp
nodes/COM_KeyingNode.h
operations/COM_KeyingOperation.cpp
operations/COM_KeyingOperation.h
operations/COM_KeyingBlurOperation.cpp
operations/COM_KeyingBlurOperation.h
operations/COM_KeyingDespillOperation.cpp
operations/COM_KeyingDespillOperation.h
operations/COM_KeyingClipOperation.cpp
operations/COM_KeyingClipOperation.h
operations/COM_ColorSpillOperation.cpp
operations/COM_ColorSpillOperation.h
operations/COM_RenderLayersBaseProg.cpp
operations/COM_RenderLayersBaseProg.h
operations/COM_RenderLayersImageProg.cpp
operations/COM_RenderLayersImageProg.h
operations/COM_RenderLayersAlphaProg.cpp
operations/COM_RenderLayersAlphaProg.h
operations/COM_RenderLayersDepthProg.cpp
operations/COM_RenderLayersDepthProg.h
operations/COM_RenderLayersNormalOperation.cpp
operations/COM_RenderLayersNormalOperation.h
operations/COM_RenderLayersSpeedOperation.cpp
operations/COM_RenderLayersSpeedOperation.h
operations/COM_RenderLayersColorOperation.cpp
operations/COM_RenderLayersColorOperation.h
operations/COM_RenderLayersUVOperation.cpp
operations/COM_RenderLayersUVOperation.h
operations/COM_RenderLayersMistOperation.cpp
operations/COM_RenderLayersMistOperation.h
operations/COM_RenderLayersObjectIndexOperation.cpp
operations/COM_RenderLayersObjectIndexOperation.h
operations/COM_RenderLayersMaterialIndexOperation.cpp
operations/COM_RenderLayersMaterialIndexOperation.h
operations/COM_RenderLayersDiffuseOperation.cpp
operations/COM_RenderLayersDiffuseOperation.h
operations/COM_RenderLayersSpecularOperation.cpp
operations/COM_RenderLayersSpecularOperation.h
operations/COM_RenderLayersShadowOperation.cpp
operations/COM_RenderLayersShadowOperation.h
operations/COM_RenderLayersAOOperation.cpp
operations/COM_RenderLayersAOOperation.h
operations/COM_RenderLayersEmitOperation.cpp
operations/COM_RenderLayersEmitOperation.h
operations/COM_RenderLayersReflectionOperation.cpp
operations/COM_RenderLayersReflectionOperation.h
operations/COM_RenderLayersRefractionOperation.cpp
operations/COM_RenderLayersRefractionOperation.h
operations/COM_RenderLayersEnvironmentOperation.cpp
operations/COM_RenderLayersEnvironmentOperation.h
operations/COM_RenderLayersIndirectOperation.cpp
operations/COM_RenderLayersIndirectOperation.h
operations/COM_RenderLayersCyclesOperation.cpp
operations/COM_RenderLayersCyclesOperation.h
operations/COM_ImageOperation.cpp
operations/COM_ImageOperation.h
operations/COM_MultilayerImageOperation.cpp
operations/COM_MultilayerImageOperation.h
operations/COM_TextureOperation.cpp
operations/COM_TextureOperation.h
operations/COM_BokehImageOperation.cpp
operations/COM_BokehImageOperation.h
operations/COM_SocketProxyOperation.h
operations/COM_SocketProxyOperation.cpp
operations/COM_CompositorOperation.h
operations/COM_CompositorOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_OutputFileOperation.cpp
operations/COM_ViewerBaseOperation.h
operations/COM_ViewerBaseOperation.cpp
operations/COM_ViewerOperation.h
operations/COM_ViewerOperation.cpp
operations/COM_PreviewOperation.h
operations/COM_PreviewOperation.cpp
operations/COM_SplitViewerOperation.h
operations/COM_SplitViewerOperation.cpp
operations/COM_ConvertValueToColorProg.h
operations/COM_ConvertValueToColorProg.cpp
operations/COM_ConvertColorToValueProg.h
operations/COM_ConvertColorToValueProg.cpp
operations/COM_ConvertColorToBWOperation.h
operations/COM_ConvertColorToBWOperation.cpp
operations/COM_ConvertColorToVectorOperation.h
operations/COM_ConvertColorToVectorOperation.cpp
operations/COM_ConvertValueToVectorOperation.h
operations/COM_ConvertValueToVectorOperation.cpp
operations/COM_ConvertVectorToColorOperation.h
operations/COM_ConvertVectorToColorOperation.cpp
operations/COM_ConvertVectorToValueOperation.h
operations/COM_ConvertVectorToValueOperation.cpp
operations/COM_ConvertDepthToRadiusOperation.h
operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_ZCombineOperation.cpp
operations/COM_ZCombineOperation.h
operations/COM_ConvertRGBToYCCOperation.h
operations/COM_ConvertRGBToYCCOperation.cpp
operations/COM_ConvertYCCToRGBOperation.h
operations/COM_ConvertYCCToRGBOperation.cpp
operations/COM_ConvertRGBToYUVOperation.h
operations/COM_ConvertRGBToYUVOperation.cpp
operations/COM_ConvertYUVToRGBOperation.h
operations/COM_ConvertYUVToRGBOperation.cpp
operations/COM_ConvertRGBToHSVOperation.h
operations/COM_ConvertRGBToHSVOperation.cpp
operations/COM_ConvertHSVToRGBOperation.h
operations/COM_ConvertHSVToRGBOperation.cpp
operations/COM_ChangeHSVOperation.h
operations/COM_ChangeHSVOperation.cpp
operations/COM_ColorCurveOperation.h
operations/COM_ColorCurveOperation.cpp
operations/COM_ColorRampOperation.h
operations/COM_ColorRampOperation.cpp
operations/COM_VectorCurveOperation.h
operations/COM_VectorCurveOperation.cpp
operations/COM_CurveBaseOperation.h
operations/COM_CurveBaseOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.h
operations/COM_DifferenceMatteOperation.cpp
operations/COM_DifferenceMatteOperation.h
operations/COM_LuminanceMatteOperation.cpp
operations/COM_LuminanceMatteOperation.h
operations/COM_DistanceMatteOperation.cpp
operations/COM_DistanceMatteOperation.h
operations/COM_ChromaMatteOperation.cpp
operations/COM_ChromaMatteOperation.h
operations/COM_ColorMatteOperation.cpp
operations/COM_ColorMatteOperation.h
operations/COM_ChannelMatteOperation.cpp
operations/COM_ChannelMatteOperation.h
operations/COM_ConvertPremulToKeyOperation.cpp
operations/COM_ConvertPremulToKeyOperation.h
operations/COM_ConvertKeyToPremulOperation.cpp
operations/COM_ConvertKeyToPremulOperation.h
operations/COM_ReadBufferOperation.cpp
operations/COM_ReadBufferOperation.h
operations/COM_WriteBufferOperation.cpp
operations/COM_WriteBufferOperation.h
operations/COM_MixBaseOperation.h
operations/COM_MixBaseOperation.cpp
operations/COM_MixBlendOperation.cpp
operations/COM_MixBlendOperation.h
operations/COM_MixGlareOperation.cpp
operations/COM_MixGlareOperation.h
operations/COM_MixAddOperation.h
operations/COM_MixAddOperation.cpp
operations/COM_MixMultiplyOperation.h
operations/COM_MixMultiplyOperation.cpp
operations/COM_BrightnessOperation.cpp
operations/COM_BrightnessOperation.h
operations/COM_GammaOperation.cpp
operations/COM_GammaOperation.h
operations/COM_ColorCorrectionOperation.cpp
operations/COM_ColorCorrectionOperation.h
operations/COM_SetValueOperation.h
operations/COM_SetValueOperation.cpp
operations/COM_SetColorOperation.h
operations/COM_SetColorOperation.cpp
operations/COM_SetVectorOperation.h
operations/COM_SetVectorOperation.cpp
operations/COM_MixBurnOperation.h
operations/COM_MixBurnOperation.cpp
operations/COM_MixColorOperation.h
operations/COM_MixColorOperation.cpp
operations/COM_MixDarkenOperation.h
operations/COM_MixDarkenOperation.cpp
operations/COM_MixDodgeOperation.h
operations/COM_MixDodgeOperation.cpp
operations/COM_MixDifferenceOperation.h
operations/COM_MixDifferenceOperation.cpp
operations/COM_MixDivideOperation.h
operations/COM_MixDivideOperation.cpp
operations/COM_MixHueOperation.h
operations/COM_MixHueOperation.cpp
operations/COM_MixLightenOperation.h
operations/COM_MixLightenOperation.cpp
operations/COM_MixLinearLightOperation.h
operations/COM_MixLinearLightOperation.cpp
operations/COM_MixOverlayOperation.h
operations/COM_MixOverlayOperation.cpp
operations/COM_MixSaturationOperation.h
operations/COM_MixSaturationOperation.cpp
operations/COM_MixScreenOperation.h
operations/COM_MixScreenOperation.cpp
operations/COM_MixSoftLightOperation.h
operations/COM_MixSoftLightOperation.cpp
operations/COM_MixValueOperation.h
operations/COM_MixValueOperation.cpp
operations/COM_MixSubtractOperation.h
operations/COM_MixSubtractOperation.cpp
operations/COM_MathBaseOperation.h
operations/COM_MathBaseOperation.cpp
operations/COM_AlphaOverMixedOperation.h
operations/COM_AlphaOverMixedOperation.cpp
operations/COM_AlphaOverPremultiplyOperation.h
operations/COM_AlphaOverPremultiplyOperation.cpp
operations/COM_AlphaOverKeyOperation.h
operations/COM_AlphaOverKeyOperation.cpp
operations/COM_ColorBalanceLGGOperation.h
operations/COM_ColorBalanceLGGOperation.cpp
operations/COM_ColorBalanceASCCDLOperation.h
operations/COM_ColorBalanceASCCDLOperation.cpp
operations/COM_InvertOperation.cpp
operations/COM_InvertOperation.h
operations/COM_SetAlphaOperation.cpp
operations/COM_SetAlphaOperation.h
operations/COM_MapValueOperation.cpp
operations/COM_MapValueOperation.h
# Distort operation
operations/COM_TranslateOperation.h
operations/COM_TranslateOperation.cpp
operations/COM_RotateOperation.h
operations/COM_RotateOperation.cpp
operations/COM_ScaleOperation.h
operations/COM_ScaleOperation.cpp
operations/COM_MapUVOperation.h
operations/COM_MapUVOperation.cpp
operations/COM_DisplaceOperation.h
operations/COM_DisplaceOperation.cpp
operations/COM_DisplaceSimpleOperation.h
operations/COM_DisplaceSimpleOperation.cpp
operations/COM_FlipOperation.h
operations/COM_FlipOperation.cpp
operations/COM_ProjectorLensDistortionOperation.cpp
operations/COM_ProjectorLensDistortionOperation.h
operations/COM_ScreenLensDistortionOperation.cpp
operations/COM_ScreenLensDistortionOperation.h
#Filter operations
operations/COM_ConvolutionFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionEdgeFilterOperation.h
operations/COM_ConvolutionEdgeFilterOperation.cpp
operations/COM_DilateErodeOperation.cpp
operations/COM_DilateErodeOperation.h
operations/COM_InpaintOperation.cpp
operations/COM_InpaintOperation.h
operations/COM_GlareThresholdOperation.cpp
operations/COM_GlareThresholdOperation.h
operations/COM_GlareBaseOperation.cpp
operations/COM_GlareBaseOperation.h
operations/COM_GlareSimpleStarOperation.cpp
operations/COM_GlareSimpleStarOperation.h
operations/COM_GlareStreaksOperation.cpp
operations/COM_GlareStreaksOperation.h
operations/COM_GlareGhostOperation.cpp
operations/COM_GlareGhostOperation.h
operations/COM_GlareFogGlowOperation.cpp
operations/COM_GlareFogGlowOperation.h
operations/COM_SetSamplerOperation.cpp
operations/COM_SetSamplerOperation.h
#Convert operations
operations/COM_IDMaskOperation.cpp
operations/COM_IDMaskOperation.h
operations/COM_SeparateChannelOperation.cpp
operations/COM_SeparateChannelOperation.h
operations/COM_CombineChannelsOperation.cpp
operations/COM_CombineChannelsOperation.h
operations/COM_DotproductOperation.cpp
operations/COM_DotproductOperation.h
# Matte operation
operations/COM_BoxMaskOperation.h
operations/COM_BoxMaskOperation.cpp
operations/COM_EllipseMaskOperation.h
operations/COM_EllipseMaskOperation.cpp
operations/COM_MovieClipOperation.cpp
operations/COM_MovieClipOperation.h
operations/COM_ConvertColorProfileOperation.cpp
operations/COM_ConvertColorProfileOperation.h
operations/COM_AntiAliasOperation.cpp
operations/COM_AntiAliasOperation.h
operations/COM_MaskOperation.cpp
operations/COM_MaskOperation.h
)
list(APPEND INC
${CMAKE_CURRENT_BINARY_DIR}/operations
)
data_to_c(${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl
${CMAKE_CURRENT_BINARY_DIR}/operations/COM_OpenCLKernels.cl.h SRC)
blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}")