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blender-archive/source/blender/blenkernel/intern/subsurf_ccg.c
Sergey Sharybin e08db08a84 Fix T39997: Multiple boolean modifiers sharing the same right operand crashes
The issue was caused by the temporary CD layers being allocated for subsurf
meshes, same as we've got back in 881fb43.

In the long run this temporary storage is to be re-considered, but it'll also
imply re-considering of the Derivedmesh interaction as well. For now let's
use a simpler solution which is forbidding modifiers to call getArray for other
objects' derivedMeshes but use an API calls which would allocate local copy of
the data preventing race condition of shared data in DM.
2014-05-03 16:13:01 +02:00

3998 lines
114 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/subsurf_ccg.c
* \ingroup bke
*/
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
# define USE_DYNSIZE
#endif
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <float.h>
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_threads.h"
#include "BKE_pbvh.h"
#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh_mapping.h"
#include "BKE_multires.h"
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "PIL_time.h"
#ifndef USE_DYNSIZE
# include "BLI_array.h"
#endif
#include "GL/glew.h"
#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_material.h"
#include "CCGSubSurf.h"
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
static ThreadRWMutex loops_cache_rwlock = BLI_RWLOCK_INITIALIZER;
static ThreadRWMutex origindex_cache_rwlock = BLI_RWLOCK_INITIALIZER;
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
DerivedMesh *dm);
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
///
static void *arena_alloc(CCGAllocatorHDL a, int numBytes)
{
return BLI_memarena_alloc(a, numBytes);
}
static void *arena_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize)
{
void *p2 = BLI_memarena_alloc(a, newSize);
if (ptr) {
memcpy(p2, ptr, oldSize);
}
return p2;
}
static void arena_free(CCGAllocatorHDL UNUSED(a), void *UNUSED(ptr))
{
/* do nothing */
}
static void arena_release(CCGAllocatorHDL a)
{
BLI_memarena_free(a);
}
typedef enum {
CCG_USE_AGING = 1,
CCG_USE_ARENA = 2,
CCG_CALC_NORMALS = 4,
/* add an extra four bytes for a mask layer */
CCG_ALLOC_MASK = 8,
CCG_SIMPLE_SUBDIV = 16
} CCGFlags;
static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels,
int numLayers, CCGFlags flags)
{
CCGMeshIFC ifc;
CCGSubSurf *ccgSS;
int useAging = !!(flags & CCG_USE_AGING);
int useArena = flags & CCG_USE_ARENA;
int normalOffset = 0;
/* (subdivLevels == 0) is not allowed */
subdivLevels = MAX2(subdivLevels, 1);
if (prevSS) {
int oldUseAging;
ccgSubSurf_getUseAgeCounts(prevSS, &oldUseAging, NULL, NULL, NULL);
if ((oldUseAging != useAging) ||
(ccgSubSurf_getSimpleSubdiv(prevSS) != !!(flags & CCG_SIMPLE_SUBDIV)))
{
ccgSubSurf_free(prevSS);
}
else {
ccgSubSurf_setSubdivisionLevels(prevSS, subdivLevels);
return prevSS;
}
}
if (useAging) {
ifc.vertUserSize = ifc.edgeUserSize = ifc.faceUserSize = 12;
}
else {
ifc.vertUserSize = ifc.edgeUserSize = ifc.faceUserSize = 8;
}
ifc.numLayers = numLayers;
ifc.vertDataSize = sizeof(float) * numLayers;
normalOffset += sizeof(float) * numLayers;
if (flags & CCG_CALC_NORMALS)
ifc.vertDataSize += sizeof(float) * 3;
if (flags & CCG_ALLOC_MASK)
ifc.vertDataSize += sizeof(float);
ifc.simpleSubdiv = !!(flags & CCG_SIMPLE_SUBDIV);
if (useArena) {
CCGAllocatorIFC allocatorIFC;
CCGAllocatorHDL allocator = BLI_memarena_new(MEM_SIZE_OPTIMAL(1 << 16), "subsurf arena");
allocatorIFC.alloc = arena_alloc;
allocatorIFC.realloc = arena_realloc;
allocatorIFC.free = arena_free;
allocatorIFC.release = arena_release;
ccgSS = ccgSubSurf_new(&ifc, subdivLevels, &allocatorIFC, allocator);
}
else {
ccgSS = ccgSubSurf_new(&ifc, subdivLevels, NULL, NULL);
}
if (useAging) {
ccgSubSurf_setUseAgeCounts(ccgSS, 1, 8, 8, 8);
}
if (flags & CCG_ALLOC_MASK) {
normalOffset += sizeof(float);
/* mask is allocated after regular layers */
ccgSubSurf_setAllocMask(ccgSS, 1, sizeof(float) * numLayers);
}
if (flags & CCG_CALC_NORMALS)
ccgSubSurf_setCalcVertexNormals(ccgSS, 1, normalOffset);
else
ccgSubSurf_setCalcVertexNormals(ccgSS, 0, 0);
return ccgSS;
}
static int getEdgeIndex(CCGSubSurf *ss, CCGEdge *e, int x, int edgeSize)
{
CCGVert *v0 = ccgSubSurf_getEdgeVert0(e);
CCGVert *v1 = ccgSubSurf_getEdgeVert1(e);
int v0idx = *((int *) ccgSubSurf_getVertUserData(ss, v0));
int v1idx = *((int *) ccgSubSurf_getVertUserData(ss, v1));
int edgeBase = *((int *) ccgSubSurf_getEdgeUserData(ss, e));
if (x == 0) {
return v0idx;
}
else if (x == edgeSize - 1) {
return v1idx;
}
else {
return edgeBase + x - 1;
}
}
static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edgeSize, int gridSize)
{
int faceBase = *((int *) ccgSubSurf_getFaceUserData(ss, f));
int numVerts = ccgSubSurf_getFaceNumVerts(f);
if (x == gridSize - 1 && y == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
return *((int *) ccgSubSurf_getVertUserData(ss, v));
}
else if (x == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(f, S);
int edgeBase = *((int *) ccgSubSurf_getEdgeUserData(ss, e));
if (v == ccgSubSurf_getEdgeVert0(e)) {
return edgeBase + (gridSize - 1 - y) - 1;
}
else {
return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - y) - 1);
}
}
else if (y == gridSize - 1) {
CCGVert *v = ccgSubSurf_getFaceVert(f, S);
CCGEdge *e = ccgSubSurf_getFaceEdge(f, (S + numVerts - 1) % numVerts);
int edgeBase = *((int *) ccgSubSurf_getEdgeUserData(ss, e));
if (v == ccgSubSurf_getEdgeVert0(e)) {
return edgeBase + (gridSize - 1 - x) - 1;
}
else {
return edgeBase + (edgeSize - 2 - 1) - ((gridSize - 1 - x) - 1);
}
}
else if (x == 0 && y == 0) {
return faceBase;
}
else if (x == 0) {
S = (S + numVerts - 1) % numVerts;
return faceBase + 1 + (gridSize - 2) * S + (y - 1);
}
else if (y == 0) {
return faceBase + 1 + (gridSize - 2) * S + (x - 1);
}
else {
return faceBase + 1 + (gridSize - 2) * numVerts + S * (gridSize - 2) * (gridSize - 2) + (y - 1) * (gridSize - 2) + (x - 1);
}
}
static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mpoly, struct MLoop *ml, int fi, CCGVertHDL *fverts)
{
UvMapVert *v, *nv;
int j, nverts = mpoly[fi].totloop;
for (j = 0; j < nverts; j++) {
for (nv = v = BKE_mesh_uv_vert_map_get_vert(vmap, ml[j].v); v; v = v->next) {
if (v->separate)
nv = v;
if (v->f == fi)
break;
}
fverts[j] = SET_UINT_IN_POINTER(mpoly[nv->f].loopstart + nv->tfindex);
}
}
static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv)
{
MPoly *mpoly = dm->getPolyArray(dm);
MLoop *mloop = dm->getLoopArray(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
int totface = dm->getNumPolys(dm);
int i, seam;
UvMapVert *v;
UvVertMap *vmap;
float limit[2];
#ifndef USE_DYNSIZE
CCGVertHDL *fverts = NULL;
BLI_array_declare(fverts);
#endif
EdgeSet *eset;
float creaseFactor = (float)ccgSubSurf_getSubdivisionLevels(ss);
float uv[3] = {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */
limit[0] = limit[1] = STD_UV_CONNECT_LIMIT;
vmap = BKE_mesh_uv_vert_map_create(mpoly, mloop, mloopuv, totface, totvert, 0, limit);
if (!vmap)
return 0;
ccgSubSurf_initFullSync(ss);
/* create vertices */
for (i = 0; i < totvert; i++) {
if (!BKE_mesh_uv_vert_map_get_vert(vmap, i))
continue;
for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i)->next; v; v = v->next)
if (v->separate)
break;
seam = (v != NULL) || ((mvert + i)->flag & ME_VERT_MERGED);
for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i); v; v = v->next) {
if (v->separate) {
CCGVert *ssv;
int loopid = mpoly[v->f].loopstart + v->tfindex;
CCGVertHDL vhdl = SET_INT_IN_POINTER(loopid);
copy_v2_v2(uv, mloopuv[loopid].uv);
ccgSubSurf_syncVert(ss, vhdl, uv, seam, &ssv);
}
}
}
/* create edges */
eset = BLI_edgeset_new_ex(__func__, BLI_EDGEHASH_SIZE_GUESS_FROM_POLYS(totface));
for (i = 0; i < totface; i++) {
MPoly *mp = &((MPoly *) mpoly)[i];
int nverts = mp->totloop;
int j, j_next;
CCGFace *origf = ccgSubSurf_getFace(origss, SET_INT_IN_POINTER(i));
/* unsigned int *fv = &mp->v1; */
MLoop *ml = mloop + mp->loopstart;
#ifdef USE_DYNSIZE
CCGVertHDL fverts[nverts];
#else
BLI_array_empty(fverts);
BLI_array_grow_items(fverts, nverts);
#endif
get_face_uv_map_vert(vmap, mpoly, ml, i, fverts);
for (j = 0, j_next = nverts - 1; j < nverts; j_next = j++) {
unsigned int v0 = GET_UINT_FROM_POINTER(fverts[j_next]);
unsigned int v1 = GET_UINT_FROM_POINTER(fverts[j]);
MVert *mv0 = mvert + (ml[j_next].v);
MVert *mv1 = mvert + (ml[j].v);
if (BLI_edgeset_reinsert(eset, v0, v1)) {
CCGEdge *e, *orige = ccgSubSurf_getFaceEdge(origf, j_next);
CCGEdgeHDL ehdl = SET_INT_IN_POINTER(mp->loopstart + j_next);
float crease;
if ((mv0->flag & mv1->flag) & ME_VERT_MERGED)
crease = creaseFactor;
else
crease = ccgSubSurf_getEdgeCrease(orige);
ccgSubSurf_syncEdge(ss, ehdl, fverts[j_next], fverts[j], crease, &e);
}
}
}
BLI_edgeset_free(eset);
/* create faces */
for (i = 0; i < totface; i++) {
MPoly *mp = &mpoly[i];
MLoop *ml = &mloop[mp->loopstart];
int nverts = mp->totloop;
CCGFace *f;
#ifdef USE_DYNSIZE
CCGVertHDL fverts[nverts];
#else
BLI_array_empty(fverts);
BLI_array_grow_items(fverts, nverts);
#endif
get_face_uv_map_vert(vmap, mpoly, ml, i, fverts);
ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), nverts, fverts, &f);
}
#ifndef USE_DYNSIZE
BLI_array_free(fverts);
#endif
BKE_mesh_uv_vert_map_free(vmap);
ccgSubSurf_processSync(ss);
return 1;
}
static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result, int n)
{
CCGSubSurf *uvss;
CCGFace **faceMap;
MTFace *tf;
MLoopUV *mluv;
CCGFaceIterator *fi;
int index, gridSize, gridFaces, /*edgeSize,*/ totface, x, y, S;
MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, n);
/* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
* just tface except applying the modifier then looses subsurf UV */
MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, n);
MLoopUV *mloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, n);
if (!dmloopuv || (!tface && !mloopuv))
return;
/* create a CCGSubSurf from uv's */
uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 2, CCG_USE_ARENA);
if (!ss_sync_from_uv(uvss, ss, dm, dmloopuv)) {
ccgSubSurf_free(uvss);
return;
}
/* get some info from CCGSubSurf */
totface = ccgSubSurf_getNumFaces(uvss);
/* edgeSize = ccgSubSurf_getEdgeSize(uvss); */ /*UNUSED*/
gridSize = ccgSubSurf_getGridSize(uvss);
gridFaces = gridSize - 1;
/* make a map from original faces to CCGFaces */
faceMap = MEM_mallocN(totface * sizeof(*faceMap), "facemapuv");
for (fi = ccgSubSurf_getFaceIterator(uvss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
faceMap[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f))] = f;
}
ccgFaceIterator_free(fi);
/* load coordinates from uvss into tface */
tf = tface;
mluv = mloopuv;
for (index = 0; index < totface; index++) {
CCGFace *f = faceMap[index];
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
float (*faceGridData)[2] = ccgSubSurf_getFaceGridDataArray(uvss, f, S);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a = faceGridData[(y + 0) * gridSize + x + 0];
float *b = faceGridData[(y + 0) * gridSize + x + 1];
float *c = faceGridData[(y + 1) * gridSize + x + 1];
float *d = faceGridData[(y + 1) * gridSize + x + 0];
if (tf) {
copy_v2_v2(tf->uv[0], a);
copy_v2_v2(tf->uv[1], d);
copy_v2_v2(tf->uv[2], c);
copy_v2_v2(tf->uv[3], b);
tf++;
}
if (mluv) {
copy_v2_v2(mluv[0].uv, a);
copy_v2_v2(mluv[1].uv, d);
copy_v2_v2(mluv[2].uv, c);
copy_v2_v2(mluv[3].uv, b);
mluv += 4;
}
}
}
}
}
ccgSubSurf_free(uvss);
MEM_freeN(faceMap);
}
/* face weighting */
typedef struct FaceVertWeightEntry {
FaceVertWeight *weight;
float *w;
int valid;
} FaceVertWeightEntry;
typedef struct WeightTable {
FaceVertWeightEntry *weight_table;
int len;
} WeightTable;
static float *get_ss_weights(WeightTable *wtable, int gridCuts, int faceLen)
{
int x, y, i, j;
float *w, w1, w2, w4, fac, fac2, fx, fy;
if (wtable->len <= faceLen) {
void *tmp = MEM_callocN(sizeof(FaceVertWeightEntry) * (faceLen + 1), "weight table alloc 2");
if (wtable->len) {
memcpy(tmp, wtable->weight_table, sizeof(FaceVertWeightEntry) * wtable->len);
MEM_freeN(wtable->weight_table);
}
wtable->weight_table = tmp;
wtable->len = faceLen + 1;
}
if (!wtable->weight_table[faceLen].valid) {
wtable->weight_table[faceLen].valid = 1;
wtable->weight_table[faceLen].w = w = MEM_callocN(sizeof(float) * faceLen * faceLen * (gridCuts + 2) * (gridCuts + 2), "weight table alloc");
fac = 1.0f / (float)faceLen;
for (i = 0; i < faceLen; i++) {
for (x = 0; x < gridCuts + 2; x++) {
for (y = 0; y < gridCuts + 2; y++) {
fx = 0.5f - (float)x / (float)(gridCuts + 1) / 2.0f;
fy = 0.5f - (float)y / (float)(gridCuts + 1) / 2.0f;
fac2 = faceLen - 4;
w1 = (1.0f - fx) * (1.0f - fy) + (-fac2 * fx * fy * fac);
w2 = (1.0f - fx + fac2 * fx * -fac) * (fy);
w4 = (fx) * (1.0f - fy + -fac2 * fy * fac);
/* these values aren't used for tri's and cause divide by zero */
if (faceLen > 3) {
fac2 = 1.0f - (w1 + w2 + w4);
fac2 = fac2 / (float)(faceLen - 3);
for (j = 0; j < faceLen; j++) {
w[j] = fac2;
}
}
w[i] = w1;
w[(i - 1 + faceLen) % faceLen] = w2;
w[(i + 1) % faceLen] = w4;
w += faceLen;
}
}
}
}
return wtable->weight_table[faceLen].w;
}
static void free_ss_weights(WeightTable *wtable)
{
int i;
for (i = 0; i < wtable->len; i++) {
if (wtable->weight_table[i].valid)
MEM_freeN(wtable->weight_table[i].w);
}
if (wtable->weight_table)
MEM_freeN(wtable->weight_table);
}
static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
float (*vertexCos)[3], int useFlatSubdiv)
{
float creaseFactor = (float) ccgSubSurf_getSubdivisionLevels(ss);
#ifndef USE_DYNSIZE
CCGVertHDL *fVerts = NULL;
BLI_array_declare(fVerts);
#endif
MVert *mvert = dm->getVertArray(dm);
MEdge *medge = dm->getEdgeArray(dm);
/* MFace *mface = dm->getTessFaceArray(dm); */ /* UNUSED */
MVert *mv;
MEdge *me;
MLoop *mloop = dm->getLoopArray(dm), *ml;
MPoly *mpoly = dm->getPolyArray(dm), *mp;
/*MFace *mf;*/ /*UNUSED*/
int totvert = dm->getNumVerts(dm);
int totedge = dm->getNumEdges(dm);
/*int totface = dm->getNumTessFaces(dm);*/ /*UNUSED*/
/*int totpoly = dm->getNumFaces(dm);*/ /*UNUSED*/
int i, j;
int *index;
ccgSubSurf_initFullSync(ss);
mv = mvert;
index = (int *)dm->getVertDataArray(dm, CD_ORIGINDEX);
for (i = 0; i < totvert; i++, mv++) {
CCGVert *v;
if (vertexCos) {
ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), vertexCos[i], 0, &v);
}
else {
ccgSubSurf_syncVert(ss, SET_INT_IN_POINTER(i), mv->co, 0, &v);
}
((int *)ccgSubSurf_getVertUserData(ss, v))[1] = (index) ? *index++ : i;
}
me = medge;
index = (int *)dm->getEdgeDataArray(dm, CD_ORIGINDEX);
for (i = 0; i < totedge; i++, me++) {
CCGEdge *e;
float crease;
crease = useFlatSubdiv ? creaseFactor :
me->crease * creaseFactor / 255.0f;
ccgSubSurf_syncEdge(ss, SET_INT_IN_POINTER(i), SET_UINT_IN_POINTER(me->v1),
SET_UINT_IN_POINTER(me->v2), crease, &e);
((int *)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index) ? *index++ : i;
}
mp = mpoly;
index = (int *)dm->getPolyDataArray(dm, CD_ORIGINDEX);
for (i = 0; i < dm->numPolyData; i++, mp++) {
CCGFace *f;
#ifdef USE_DYNSIZE
CCGVertHDL fVerts[mp->totloop];
#else
BLI_array_empty(fVerts);
BLI_array_grow_items(fVerts, mp->totloop);
#endif
ml = mloop + mp->loopstart;
for (j = 0; j < mp->totloop; j++, ml++) {
fVerts[j] = SET_UINT_IN_POINTER(ml->v);
}
/* this is very bad, means mesh is internally inconsistent.
* it is not really possible to continue without modifying
* other parts of code significantly to handle missing faces.
* since this really shouldn't even be possible we just bail.*/
if (ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), mp->totloop,
fVerts, &f) == eCCGError_InvalidValue)
{
static int hasGivenError = 0;
if (!hasGivenError) {
//XXX error("Unrecoverable error in SubSurf calculation,"
// " mesh is inconsistent.");
hasGivenError = 1;
}
return;
}
((int *)ccgSubSurf_getFaceUserData(ss, f))[1] = (index) ? *index++ : i;
}
ccgSubSurf_processSync(ss);
#ifndef USE_DYNSIZE
BLI_array_free(fVerts);
#endif
}
/***/
static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v)
{
return ((int *) ccgSubSurf_getVertUserData(ss, v))[1];
}
static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e)
{
return ((int *) ccgSubSurf_getEdgeUserData(ss, e))[1];
}
static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f)
{
return ((int *) ccgSubSurf_getFaceUserData(ss, f))[1];
}
static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
{
if (min[0] > vec[0]) min[0] = vec[0];
if (min[1] > vec[1]) min[1] = vec[1];
if (min[2] > vec[2]) min[2] = vec[2];
if (max[0] < vec[0]) max[0] = vec[0];
if (max[1] < vec[1]) max[1] = vec[1];
if (max[2] < vec[2]) max[2] = vec[2];
}
static void ccgDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCG_key_top_level(&key, ss);
if (!ccgSubSurf_getNumVerts(ss))
r_min[0] = r_min[1] = r_min[2] = r_max[0] = r_max[1] = r_max[2] = 0.0;
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
float *co = ccgSubSurf_getVertData(ss, v);
minmax_v3_v3v3(co, r_min, r_max);
}
ccgVertIterator_free(vi);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
for (i = 0; i < edgeSize; i++)
minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), r_min, r_max);
}
ccgEdgeIterator_free(ei);
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y = 0; y < gridSize; y++)
for (x = 0; x < gridSize; x++)
minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), r_min, r_max);
}
}
ccgFaceIterator_free(fi);
}
static int ccgDM_getNumVerts(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
return ccgSubSurf_getNumFinalVerts(ccgdm->ss);
}
static int ccgDM_getNumEdges(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
return ccgSubSurf_getNumFinalEdges(ccgdm->ss);
}
static int ccgDM_getNumTessFaces(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
}
static int ccgDM_getNumLoops(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
/* All subsurf faces are quads */
return 4 * ccgSubSurf_getNumFinalFaces(ccgdm->ss);
}
static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem *vd;
CCGKey key;
int i;
CCG_key_top_level(&key, ss);
memset(mv, 0, sizeof(*mv));
if ((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
/* this vert comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
int x, y, grid, numVerts;
int offset;
int gridSize = ccgSubSurf_getGridSize(ss);
int gridSideVerts;
int gridInternalVerts;
int gridSideEnd;
int gridInternalEnd;
i = 0;
while (i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert) {
i++;
}
f = ccgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
gridSideVerts = gridSize - 2;
gridInternalVerts = gridSideVerts * gridSideVerts;
gridSideEnd = 1 + numVerts * gridSideVerts;
gridInternalEnd = gridSideEnd + numVerts * gridInternalVerts;
offset = vertNum - ccgdm->faceMap[i].startVert;
if (offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridSideEnd) {
offset -= 1;
grid = offset / gridSideVerts;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridInternalEnd) {
offset -= gridSideEnd;
grid = offset / gridInternalVerts;
offset %= gridInternalVerts;
y = offset / gridSideVerts + 1;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridData(ss, f, grid, x, y);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
else if ((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
/* this vert comes from edge data */
CCGEdge *e;
int lastedge = ccgSubSurf_getNumEdges(ss) - 1;
int x;
i = 0;
while (i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert) {
i++;
}
e = ccgdm->edgeMap[i].edge;
x = vertNum - ccgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else {
/* this vert comes from vert data */
CCGVert *v;
i = vertNum - ccgdm->vertMap[0].startVert;
v = ccgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
static void ccgDM_getFinalVertCo(DerivedMesh *dm, int vertNum, float r_co[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
copy_v3_v3(r_co, mvert.co);
}
static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float r_no[3])
{
MVert mvert;
ccgDM_getFinalVert(dm, vertNum, &mvert);
normal_short_to_float_v3(r_no, mvert.no);
}
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int i;
memset(med, 0, sizeof(*med));
if (edgeNum < ccgdm->edgeMap[0].startEdge) {
/* this edge comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
int x, y, grid /*, numVerts*/;
int offset;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges;
int gridInternalEdges;
/* code added in bmesh but works correctly without, commenting - campbell */
#if 0
int lasti, previ;
i = lastface;
lasti = 0;
while (1) {
previ = i;
if (ccgdm->faceMap[i].startEdge >= edgeNum) {
i -= fabsf(i - lasti) / 2.0f;
}
else if (ccgdm->faceMap[i].startEdge < edgeNum) {
i += fabsf(i - lasti) / 2.0f;
}
else {
break;
}
if (i < 0) {
i = 0;
break;
}
if (i > lastface) {
i = lastface;
break;
}
if (i == lasti)
break;
lasti = previ;
}
i = i > 0 ? i - 1 : i;
#endif
i = 0;
while (i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge) {
i++;
}
f = ccgdm->faceMap[i].face;
/* numVerts = ccgSubSurf_getFaceNumVerts(f); */ /*UNUSED*/
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
offset = edgeNum - ccgdm->faceMap[i].startEdge;
grid = offset / (gridSideEdges + gridInternalEdges);
offset %= (gridSideEdges + gridInternalEdges);
if (offset < gridSideEdges) {
x = offset;
med->v1 = getFaceIndex(ss, f, grid, x, 0, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, grid, x + 1, 0, edgeSize, gridSize);
}
else {
offset -= gridSideEdges;
x = (offset / 2) / gridSideEdges + 1;
y = (offset / 2) % gridSideEdges;
if (offset % 2 == 0) {
med->v1 = getFaceIndex(ss, f, grid, x, y, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, grid, x, y + 1, edgeSize, gridSize);
}
else {
med->v1 = getFaceIndex(ss, f, grid, y, x, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, grid, y + 1, x, edgeSize, gridSize);
}
}
}
else {
/* this vert comes from edge data */
CCGEdge *e;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int x;
short *edgeFlag;
unsigned int flags = 0;
i = (edgeNum - ccgdm->edgeMap[0].startEdge) / (edgeSize - 1);
e = ccgdm->edgeMap[i].edge;
if (!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
x = edgeNum - ccgdm->edgeMap[i].startEdge;
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x + 1, edgeSize);
edgeFlag = (ccgdm->edgeFlags) ? &ccgdm->edgeFlags[i] : NULL;
if (edgeFlag)
flags |= (*edgeFlag & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW | ME_EDGERENDER;
else
flags |= ME_EDGEDRAW | ME_EDGERENDER;
med->flag = flags;
}
}
static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges = gridSize - 1;
int gridFaces = gridSideEdges * gridSideEdges;
int i;
CCGFace *f;
/*int numVerts;*/
int offset;
int grid;
int x, y;
/*int lastface = ccgSubSurf_getNumFaces(ss) - 1;*/ /*UNUSED*/
DMFlagMat *faceFlags = ccgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
if (faceNum >= ccgdm->dm.numTessFaceData)
return;
i = ccgdm->reverseFaceMap[faceNum];
f = ccgdm->faceMap[i].face;
/*numVerts = ccgSubSurf_getFaceNumVerts(f);*/ /*UNUSED*/
offset = faceNum - ccgdm->faceMap[i].startFace;
grid = offset / gridFaces;
offset %= gridFaces;
y = offset / gridSideEdges;
x = offset % gridSideEdges;
mf->v1 = getFaceIndex(ss, f, grid, x + 0, y + 0, edgeSize, gridSize);
mf->v2 = getFaceIndex(ss, f, grid, x + 0, y + 1, edgeSize, gridSize);
mf->v3 = getFaceIndex(ss, f, grid, x + 1, y + 1, edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, grid, x + 1, y + 0, edgeSize, gridSize);
if (faceFlags) {
mf->flag = faceFlags[i].flag;
mf->mat_nr = faceFlags[i].mat_nr;
}
else {
mf->flag = ME_SMOOTH;
}
mf->edcode = 0;
}
/* Translate GridHidden into the ME_HIDE flag for MVerts. Assumes
* vertices are in the order output by ccgDM_copyFinalVertArray. */
void subsurf_copy_grid_hidden(DerivedMesh *dm, const MPoly *mpoly,
MVert *mvert, const MDisps *mdisps)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int level = ccgSubSurf_getSubdivisionLevels(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int totface = ccgSubSurf_getNumFaces(ss);
int i, j, x, y;
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
for (j = 0; j < mpoly[i].totloop; j++) {
const MDisps *md = &mdisps[mpoly[i].loopstart + j];
int hidden_gridsize = BKE_ccg_gridsize(md->level);
int factor = BKE_ccg_factor(level, md->level);
if (!md->hidden)
continue;
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
int vndx, offset;
vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
offset = (y * factor) * hidden_gridsize + (x * factor);
if (BLI_BITMAP_GET(md->hidden, offset))
mvert[vndx].flag |= ME_HIDE;
}
}
}
}
}
/* Translate GridPaintMask into vertex paint masks. Assumes vertices
* are in the order output by ccgDM_copyFinalVertArray. */
void subsurf_copy_grid_paint_mask(DerivedMesh *dm, const MPoly *mpoly,
float *paint_mask,
const GridPaintMask *grid_paint_mask)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int level = ccgSubSurf_getSubdivisionLevels(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int totface = ccgSubSurf_getNumFaces(ss);
int i, j, x, y, factor, gpm_gridsize;
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
const MPoly *p = &mpoly[i];
for (j = 0; j < p->totloop; j++) {
const GridPaintMask *gpm = &grid_paint_mask[p->loopstart + j];
if (!gpm->data)
continue;
factor = BKE_ccg_factor(level, gpm->level);
gpm_gridsize = BKE_ccg_gridsize(gpm->level);
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
int vndx, offset;
vndx = getFaceIndex(ss, f, j, x, y, edgeSize, gridSize);
offset = y * factor * gpm_gridsize + x * factor;
paint_mask[vndx] = gpm->data[offset];
}
}
}
}
}
/* utility functon */
BLI_INLINE void ccgDM_to_MVert(MVert *mv, const CCGKey *key, CCGElem *elem)
{
copy_v3_v3(mv->co, CCG_elem_co(key, elem));
normal_float_to_short_v3(mv->no, CCG_elem_no(key, elem));
mv->flag = mv->bweight = 0;
}
static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem *vd;
CCGKey key;
int index;
int totvert, totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
unsigned int i = 0;
CCG_key_top_level(&key, ss);
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd = ccgSubSurf_getFaceCenterData(f);
ccgDM_to_MVert(&mvert[i++], &key, vd);
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++) {
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
ccgDM_to_MVert(&mvert[i++], &key, vd);
}
}
for (S = 0; S < numVerts; S++) {
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++) {
vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y);
ccgDM_to_MVert(&mvert[i++], &key, vd);
}
}
}
}
totedge = ccgSubSurf_getNumEdges(ss);
for (index = 0; index < totedge; index++) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int x;
for (x = 1; x < edgeSize - 1; x++) {
/* This gives errors with -debug-fpe
* the normals don't seem to be unit length.
* this is most likely caused by edges with no
* faces which are now zerod out, see comment in:
* ccgSubSurf__calcVertNormals(), - campbell */
vd = ccgSubSurf_getEdgeData(ss, e, x);
ccgDM_to_MVert(&mvert[i++], &key, vd);
}
}
totvert = ccgSubSurf_getNumVerts(ss);
for (index = 0; index < totvert; index++) {
CCGVert *v = ccgdm->vertMap[index].vert;
vd = ccgSubSurf_getVertData(ss, v);
ccgDM_to_MVert(&mvert[i++], &key, vd);
}
}
/* utility functon */
BLI_INLINE void ccgDM_to_MEdge(MEdge *med, const int v1, const int v2, const short flag)
{
med->v1 = v1;
med->v2 = v2;
med->crease = med->bweight = 0;
med->flag = flag;
}
static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
unsigned int i = 0;
short *edgeFlags = ccgdm->edgeFlags;
const short ed_interior_flag = ccgdm->drawInteriorEdges ? (ME_EDGEDRAW | ME_EDGERENDER) : 0;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
for (x = 0; x < gridSize - 1; x++) {
ccgDM_to_MEdge(&medge[i++],
getFaceIndex(ss, f, S, x, 0, edgeSize, gridSize),
getFaceIndex(ss, f, S, x + 1, 0, edgeSize, gridSize),
ed_interior_flag);
}
for (x = 1; x < gridSize - 1; x++) {
for (y = 0; y < gridSize - 1; y++) {
ccgDM_to_MEdge(&medge[i++],
getFaceIndex(ss, f, S, x, y, edgeSize, gridSize),
getFaceIndex(ss, f, S, x, y + 1, edgeSize, gridSize),
ed_interior_flag);
ccgDM_to_MEdge(&medge[i++],
getFaceIndex(ss, f, S, y, x, edgeSize, gridSize),
getFaceIndex(ss, f, S, y + 1, x, edgeSize, gridSize),
ed_interior_flag);
}
}
}
}
totedge = ccgSubSurf_getNumEdges(ss);
for (index = 0; index < totedge; index++) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
short ed_flag = 0;
int x;
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
if (!ccgSubSurf_getEdgeNumFaces(e)) {
ed_flag |= ME_LOOSEEDGE;
}
if (edgeFlags) {
if (edgeIdx != -1) {
ed_flag |= ((edgeFlags[index] & (ME_SEAM | ME_SHARP)) | ME_EDGEDRAW | ME_EDGERENDER);
}
}
else {
ed_flag |= ME_EDGEDRAW | ME_EDGERENDER;
}
for (x = 0; x < edgeSize - 1; x++) {
ccgDM_to_MEdge(&medge[i++],
getEdgeIndex(ss, e, x, edgeSize),
getEdgeIndex(ss, e, x + 1, edgeSize),
ed_flag);
}
}
}
static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
DMFlagMat *faceFlags = ccgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
/* keep types in sync with MFace, avoid many conversions */
char flag = (faceFlags) ? faceFlags[index].flag : ME_SMOOTH;
short mat_nr = (faceFlags) ? faceFlags[index].mat_nr : 0;
for (S = 0; S < numVerts; S++) {
for (y = 0; y < gridSize - 1; y++) {
for (x = 0; x < gridSize - 1; x++) {
MFace *mf = &mface[i];
mf->v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
edgeSize, gridSize);
mf->v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
edgeSize, gridSize);
mf->v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
mf->mat_nr = mat_nr;
mf->flag = flag;
mf->edcode = 0;
i++;
}
}
}
}
}
static void ccgDM_copyFinalLoopArray(DerivedMesh *dm, MLoop *mloop)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
MLoop *mv;
/* DMFlagMat *faceFlags = ccgdm->faceFlags; */ /* UNUSED */
if (!ccgdm->ehash) {
BLI_rw_mutex_lock(&loops_cache_rwlock, THREAD_LOCK_WRITE);
if (!ccgdm->ehash) {
MEdge *medge;
ccgdm->ehash = BLI_edgehash_new_ex(__func__, ccgdm->dm.numEdgeData);
medge = ccgdm->dm.getEdgeArray((DerivedMesh *)ccgdm);
for (i = 0; i < ccgdm->dm.numEdgeData; i++) {
BLI_edgehash_insert(ccgdm->ehash, medge[i].v1, medge[i].v2, SET_INT_IN_POINTER(i));
}
}
BLI_rw_mutex_unlock(&loops_cache_rwlock);
}
BLI_rw_mutex_lock(&loops_cache_rwlock, THREAD_LOCK_READ);
totface = ccgSubSurf_getNumFaces(ss);
mv = mloop;
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
/* int flag = (faceFlags) ? faceFlags[index * 2]: ME_SMOOTH; */ /* UNUSED */
/* int mat_nr = (faceFlags) ? faceFlags[index * 2 + 1]: 0; */ /* UNUSED */
for (S = 0; S < numVerts; S++) {
for (y = 0; y < gridSize - 1; y++) {
for (x = 0; x < gridSize - 1; x++) {
unsigned int v1, v2, v3, v4;
v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
edgeSize, gridSize);
v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
edgeSize, gridSize);
v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
edgeSize, gridSize);
v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
mv->v = v1;
mv->e = GET_UINT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v1, v2));
mv++, i++;
mv->v = v2;
mv->e = GET_UINT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v2, v3));
mv++, i++;
mv->v = v3;
mv->e = GET_UINT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v3, v4));
mv++, i++;
mv->v = v4;
mv->e = GET_UINT_FROM_POINTER(BLI_edgehash_lookup(ccgdm->ehash, v4, v1));
mv++, i++;
}
}
}
}
BLI_rw_mutex_unlock(&loops_cache_rwlock);
}
static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mpoly)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
/* int edgeSize = ccgSubSurf_getEdgeSize(ss); */ /* UNUSED */
int i = 0, k = 0;
DMFlagMat *faceFlags = ccgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
int flag = (faceFlags) ? faceFlags[index].flag : ME_SMOOTH;
int mat_nr = (faceFlags) ? faceFlags[index].mat_nr : 0;
for (S = 0; S < numVerts; S++) {
for (y = 0; y < gridSize - 1; y++) {
for (x = 0; x < gridSize - 1; x++) {
MPoly *mp = &mpoly[i];
mp->mat_nr = mat_nr;
mp->flag = flag;
mp->loopstart = k;
mp->totloop = 4;
k += 4;
i++;
}
}
}
}
}
static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int i;
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
CCGFace **faceMap2;
CCGEdge **edgeMap2;
CCGVert **vertMap2;
int index, totvert, totedge, totface;
totvert = ccgSubSurf_getNumVerts(ss);
vertMap2 = MEM_mallocN(totvert * sizeof(*vertMap2), "vertmap");
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
vertMap2[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v))] = v;
}
ccgVertIterator_free(vi);
totedge = ccgSubSurf_getNumEdges(ss);
edgeMap2 = MEM_mallocN(totedge * sizeof(*edgeMap2), "edgemap");
for (ei = ccgSubSurf_getEdgeIterator(ss), i = 0; !ccgEdgeIterator_isStopped(ei); i++, ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
edgeMap2[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e))] = e;
}
totface = ccgSubSurf_getNumFaces(ss);
faceMap2 = MEM_mallocN(totface * sizeof(*faceMap2), "facemap");
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
faceMap2[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f))] = f;
}
ccgFaceIterator_free(fi);
i = 0;
for (index = 0; index < totface; index++) {
CCGFace *f = faceMap2[index];
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
copy_v3_v3(cos[i++], ccgSubSurf_getFaceCenterData(f));
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++) {
copy_v3_v3(cos[i++], ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
}
}
for (S = 0; S < numVerts; S++) {
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++) {
copy_v3_v3(cos[i++], ccgSubSurf_getFaceGridData(ss, f, S, x, y));
}
}
}
}
for (index = 0; index < totedge; index++) {
CCGEdge *e = edgeMap2[index];
int x;
for (x = 1; x < edgeSize - 1; x++) {
copy_v3_v3(cos[i++], ccgSubSurf_getEdgeData(ss, e, x));
}
}
for (index = 0; index < totvert; index++) {
CCGVert *v = vertMap2[index];
copy_v3_v3(cos[i++], ccgSubSurf_getVertData(ss, v));
}
MEM_freeN(vertMap2);
MEM_freeN(edgeMap2);
MEM_freeN(faceMap2);
}
static void ccgDM_foreachMappedVert(
DerivedMesh *dm,
void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]),
void *userData,
DMForeachFlag flag)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGVertIterator *vi;
CCGKey key;
CCG_key_top_level(&key, ccgdm->ss);
for (vi = ccgSubSurf_getVertIterator(ccgdm->ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
const int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
if (index != -1) {
CCGElem *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
const float *no = (flag & DM_FOREACH_USE_NORMAL) ? CCG_elem_no(&key, vd) : NULL;
func(userData, index, CCG_elem_co(&key, vd), no, NULL);
}
}
ccgVertIterator_free(vi);
}
static void ccgDM_foreachMappedEdge(
DerivedMesh *dm,
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei;
CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
const int index = ccgDM_getEdgeMapIndex(ss, e);
if (index != -1) {
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
for (i = 0; i < edgeSize - 1; i++) {
func(userData, index, CCG_elem_offset_co(&key, edgeData, i), CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
}
ccgEdgeIterator_free(ei);
}
static void ccgDM_foreachMappedLoop(
DerivedMesh *dm,
void (*func)(void *userData, int vertex_index, int face_index, const float co[3], const float no[3]),
void *userData,
DMForeachFlag flag)
{
/* We can't use dm->getLoopDataLayout(dm) here, we want to always access dm->loopData, EditDerivedBMesh would
* return loop data from bmesh itself. */
const float (*lnors)[3] = (flag & DM_FOREACH_USE_NORMAL) ? DM_get_loop_data_layer(dm, CD_NORMAL) : NULL;
MVert *mv = dm->getVertArray(dm);
MLoop *ml = dm->getLoopArray(dm);
MPoly *mp = dm->getPolyArray(dm);
const int *v_index = dm->getVertDataArray(dm, CD_ORIGINDEX);
const int *f_index = dm->getPolyDataArray(dm, CD_ORIGINDEX);
int p_idx, i;
for (p_idx = 0; p_idx < dm->numPolyData; ++p_idx, ++mp) {
for (i = 0; i < mp->totloop; ++i, ++ml) {
const int v_idx = v_index ? v_index[ml->v] : ml->v;
const int f_idx = f_index ? f_index[p_idx] : p_idx;
const float *no = lnors ? *lnors++ : NULL;
if (!ELEM(ORIGINDEX_NONE, v_idx, f_idx)) {
func(userData, v_idx, f_idx, mv[ml->v].co, no);
}
}
}
}
static void ccgDM_drawVerts(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
glBegin(GL_POINTS);
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
glVertex3fv(ccgSubSurf_getVertData(ss, v));
}
ccgVertIterator_free(vi);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
int x;
for (x = 1; x < edgeSize - 1; x++)
glVertex3fv(ccgSubSurf_getEdgeData(ss, e, x));
}
ccgEdgeIterator_free(ei);
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
glVertex3fv(ccgSubSurf_getFaceCenterData(f));
for (S = 0; S < numVerts; S++)
for (x = 1; x < gridSize - 1; x++)
glVertex3fv(ccgSubSurf_getFaceGridEdgeData(ss, f, S, x));
for (S = 0; S < numVerts; S++)
for (y = 1; y < gridSize - 1; y++)
for (x = 1; x < gridSize - 1; x++)
glVertex3fv(ccgSubSurf_getFaceGridData(ss, f, S, x, y));
}
ccgFaceIterator_free(fi);
glEnd();
}
static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
{
if (ccgdm->pbvh && ccgDM_use_grid_pbvh(ccgdm)) {
CCGFace **faces;
int totface;
BKE_pbvh_get_grid_updates(ccgdm->pbvh, 1, (void ***)&faces, &totface);
if (totface) {
ccgSubSurf_updateFromFaces(ccgdm->ss, 0, faces, totface);
ccgSubSurf_updateNormals(ccgdm->ss, faces, totface);
MEM_freeN(faces);
}
}
}
static void ccgDM_drawEdges(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEdges)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
int totedge = ccgSubSurf_getNumEdges(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int useAging;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e))
continue;
if (!drawAllEdges && ccgdm->edgeFlags && !(ccgdm->edgeFlags[j] & ME_EDGEDRAW))
continue;
if (useAging && !(G.f & G_BACKBUFSEL)) {
int ageCol = 255 - ccgSubSurf_getEdgeAge(ss, e) * 4;
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
if (useAging && !(G.f & G_BACKBUFSEL)) {
glColor3ub(0, 0, 0);
}
if (ccgdm->drawInteriorEdges) {
int totface = ccgSubSurf_getNumFaces(ss);
for (j = 0; j < totface; j++) {
CCGFace *f = ccgdm->faceMap[j].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
glVertex3fv(CCG_elem_offset_co(&key, faceGridData, x));
glEnd();
for (y = 1; y < gridSize - 1; y++) {
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
for (x = 1; x < gridSize - 1; x++) {
glBegin(GL_LINE_STRIP);
for (y = 0; y < gridSize; y++)
glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
}
}
}
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
int totedge = ccgSubSurf_getNumEdges(ss);
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!ccgSubSurf_getEdgeNumFaces(e)) {
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
}
}
static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
{
float a_cX = c[0] - a[0], a_cY = c[1] - a[1], a_cZ = c[2] - a[2];
float b_dX = d[0] - b[0], b_dY = d[1] - b[1], b_dZ = d[2] - b[2];
float no[3];
no[0] = b_dY * a_cZ - b_dZ * a_cY;
no[1] = b_dZ * a_cX - b_dX * a_cZ;
no[2] = b_dX * a_cY - b_dY * a_cX;
/* don't normalize, GL_NORMALIZE is enabled */
glNormal3fv(no);
}
/* Only used by non-editmesh types */
static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], bool fast, DMSetMaterial setMaterial)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
DMFlagMat *faceFlags = ccgdm->faceFlags;
int step = (fast) ? gridSize - 1 : 1;
int i, totface = ccgSubSurf_getNumFaces(ss);
int drawcurrent = 0, matnr = -1, shademodel = -1;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
if (dm->numTessFaceData) {
BKE_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL,
setMaterial, false);
glShadeModel(GL_FLAT);
}
return;
}
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int new_matnr, new_shademodel;
short (*ln)[4][3] = NULL;
if (faceFlags) {
new_shademodel = (lnors || (faceFlags[index].flag & ME_SMOOTH)) ? GL_SMOOTH : GL_FLAT;
new_matnr = faceFlags[index].mat_nr;
}
else {
new_shademodel = GL_SMOOTH;
new_matnr = 0;
}
if (lnors) {
ln = lnors;
lnors += gridFaces * gridFaces * numVerts;
}
if (shademodel != new_shademodel || matnr != new_matnr) {
matnr = new_matnr;
shademodel = new_shademodel;
if (setMaterial)
drawcurrent = setMaterial(matnr + 1, NULL);
else
drawcurrent = 1;
glShadeModel(shademodel);
}
if (!drawcurrent)
continue;
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (ln) {
/* Can't use quad strips here... */
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y += step) {
for (x = 0; x < gridFaces; x += step) {
float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b = CCG_grid_elem_co(&key, faceGridData, x + step, y + 0);
float *c = CCG_grid_elem_co(&key, faceGridData, x + step, y + step);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + step);
glNormal3sv(ln[0][1]);
glVertex3fv(d);
glNormal3sv(ln[0][2]);
glVertex3fv(c);
glNormal3sv(ln[0][3]);
glVertex3fv(b);
glNormal3sv(ln[0][0]);
glVertex3fv(a);
ln += step;
}
}
glEnd();
}
else if (shademodel == GL_SMOOTH) {
for (y = 0; y < gridFaces; y += step) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridSize; x += step) {
CCGElem *a = CCG_grid_elem(&key, faceGridData, x, y + 0);
CCGElem *b = CCG_grid_elem(&key, faceGridData, x, y + step);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
}
glEnd();
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y += step) {
for (x = 0; x < gridFaces; x += step) {
float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b = CCG_grid_elem_co(&key, faceGridData, x + step, y + 0);
float *c = CCG_grid_elem_co(&key, faceGridData, x + step, y + step);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + step);
ccgDM_glNormalFast(a, b, c, d);
glVertex3fv(d);
glVertex3fv(c);
glVertex3fv(b);
glVertex3fv(a);
}
}
glEnd();
}
}
}
}
static void ccgdm_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert)
{
const float zero[4] = {0.0f, 0.0f, 0.0f, 0.0f};
int b;
/* orco texture coordinates */
if (attribs->totorco) {
/*const*/ float (*array)[3] = attribs->orco.array;
const float *orco = (array) ? array[index] : zero;
if (attribs->orco.gl_texco)
glTexCoord3fv(orco);
else
glVertexAttrib3fvARB(attribs->orco.gl_index, orco);
}
/* uv texture coordinates */
for (b = 0; b < attribs->tottface; b++) {
const float *uv;
if (attribs->tface[b].array) {
MTFace *tf = &attribs->tface[b].array[a];
uv = tf->uv[vert];
}
else {
uv = zero;
}
if (attribs->tface[b].gl_texco)
glTexCoord2fv(uv);
else
glVertexAttrib2fvARB(attribs->tface[b].gl_index, uv);
}
/* vertex colors */
for (b = 0; b < attribs->totmcol; b++) {
GLubyte col[4];
if (attribs->mcol[b].array) {
MCol *cp = &attribs->mcol[b].array[a * 4 + vert];
col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a;
}
else {
col[0] = 0; col[1] = 0; col[2] = 0; col[3] = 0;
}
glVertexAttrib4ubvARB(attribs->mcol[b].gl_index, col);
}
/* tangent for normal mapping */
if (attribs->tottang) {
/*const*/ float (*array)[4] = attribs->tang.array;
const float *tang = (array) ? array[a * 4 + vert] : zero;
glVertexAttrib4fvARB(attribs->tang.gl_index, tang);
}
}
/* Only used by non-editmesh types */
static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMSetMaterial setMaterial,
DMSetDrawOptions setDrawOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
int a, i, do_draw, numVerts, matnr, new_matnr, totface;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
do_draw = 0;
matnr = -1;
#define PASSATTRIB(dx, dy, vert) { \
if (attribs.totorco) \
index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \
else \
index = 0; \
ccgdm_draw_attrib_vertex(&attribs, a, index, vert); \
} (void)0
totface = ccgSubSurf_getNumFaces(ss);
for (a = 0, i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
short (*ln)[4][3] = NULL;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
numVerts = ccgSubSurf_getFaceNumVerts(f);
if (faceFlags) {
drawSmooth = (lnors || (faceFlags[index].flag & ME_SMOOTH));
new_matnr = faceFlags[index].mat_nr + 1;
}
else {
drawSmooth = 1;
new_matnr = 1;
}
if (lnors) {
ln = lnors;
lnors += gridFaces * gridFaces * numVerts;
}
if (new_matnr != matnr) {
do_draw = setMaterial(matnr = new_matnr, &gattribs);
if (do_draw)
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
}
if (!do_draw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) &&
(setDrawOptions(userData, origIndex) == DM_DRAW_OPTION_SKIP)))
{
a += gridFaces * gridFaces * numVerts;
continue;
}
glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *vda, *vdb;
if (ln) {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 1, 1);
glNormal3sv(ln[0][1]);
glVertex3fv(dco);
PASSATTRIB(1, 1, 2);
glNormal3sv(ln[0][2]);
glVertex3fv(cco);
PASSATTRIB(1, 0, 3);
glNormal3sv(ln[0][3]);
glVertex3fv(bco);
PASSATTRIB(0, 0, 0);
glNormal3sv(ln[0][0]);
glVertex3fv(aco);
ln++;
a++;
}
}
glEnd();
}
else if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
a++;
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
PASSATTRIB(0, 1, 1);
glVertex3fv(dco);
PASSATTRIB(1, 1, 2);
glVertex3fv(cco);
PASSATTRIB(1, 0, 3);
glVertex3fv(bco);
PASSATTRIB(0, 0, 0);
glVertex3fv(aco);
a++;
}
}
glEnd();
}
}
}
#undef PASSATTRIB
}
static void ccgDM_drawFacesGLSL(DerivedMesh *dm, DMSetMaterial setMaterial)
{
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
/* Only used by non-editmesh types */
static void ccgDM_drawMappedFacesMat(DerivedMesh *dm,
void (*setMaterial)(void *userData, int matnr, void *attribs),
bool (*setFace)(void *userData, int index), void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
int a, i, numVerts, matnr, new_matnr, totface;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
matnr = -1;
#define PASSATTRIB(dx, dy, vert) { \
if (attribs.totorco) \
index = getFaceIndex(ss, f, S, x + dx, y + dy, edgeSize, gridSize); \
else \
index = 0; \
ccgdm_draw_attrib_vertex(&attribs, a, index, vert); \
} (void)0
totface = ccgSubSurf_getNumFaces(ss);
for (a = 0, i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
short (*ln)[4][3] = NULL;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
numVerts = ccgSubSurf_getFaceNumVerts(f);
/* get flags */
if (faceFlags) {
drawSmooth = (lnors || (faceFlags[index].flag & ME_SMOOTH));
new_matnr = faceFlags[index].mat_nr + 1;
}
else {
drawSmooth = 1;
new_matnr = 1;
}
if (lnors) {
ln = lnors;
lnors += gridFaces * gridFaces * numVerts;
}
/* material */
if (new_matnr != matnr) {
setMaterial(userData, matnr = new_matnr, &gattribs);
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
}
/* face hiding */
if ((setFace && (origIndex != ORIGINDEX_NONE) && !setFace(userData, origIndex))) {
a += gridFaces * gridFaces * numVerts;
continue;
}
/* draw face*/
glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *vda, *vdb;
if (ln) {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 1, 1);
glNormal3sv(ln[0][1]);
glVertex3fv(dco);
PASSATTRIB(1, 1, 2);
glNormal3sv(ln[0][2]);
glVertex3fv(cco);
PASSATTRIB(1, 0, 3);
glNormal3sv(ln[0][3]);
glVertex3fv(bco);
PASSATTRIB(0, 0, 0);
glNormal3sv(ln[0][0]);
glVertex3fv(aco);
ln++;
a++;
}
}
glEnd();
}
else if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
vda = CCG_grid_elem(&key, faceGridData, x, y);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
glNormal3fv(CCG_elem_no(&key, vda));
glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
glNormal3fv(CCG_elem_no(&key, vdb));
glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
a++;
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
PASSATTRIB(0, 1, 1);
glVertex3fv(dco);
PASSATTRIB(1, 1, 2);
glVertex3fv(cco);
PASSATTRIB(1, 0, 3);
glVertex3fv(bco);
PASSATTRIB(0, 0, 0);
glVertex3fv(aco);
a++;
}
}
glEnd();
}
}
}
#undef PASSATTRIB
}
static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
DMSetDrawOptionsTex drawParams,
DMSetDrawOptions drawParamsMapped,
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
DMFlagMat *faceFlags = ccgdm->faceFlags;
DMDrawOption draw_option;
int i, totface, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
(void) compareDrawOptions;
CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (!mcol)
mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
if (!mcol)
mcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
unsigned char *cp = NULL;
short (*ln)[4][3] = NULL;
int mat_nr;
if (faceFlags) {
drawSmooth = (lnors || (faceFlags[origIndex].flag & ME_SMOOTH));
mat_nr = faceFlags[origIndex].mat_nr;
}
else {
drawSmooth = 1;
mat_nr = 0;
}
if (drawParams)
draw_option = drawParams(tf, (mcol != NULL), mat_nr);
else if (index != ORIGINDEX_NONE)
draw_option = (drawParamsMapped) ? drawParamsMapped(userData, index) : DM_DRAW_OPTION_NORMAL;
else
draw_option = GPU_enable_material(mat_nr, NULL) ? DM_DRAW_OPTION_NORMAL : DM_DRAW_OPTION_SKIP;
if (lnors) {
ln = lnors;
lnors += gridFaces * gridFaces * numVerts;
}
if (draw_option == DM_DRAW_OPTION_SKIP) {
if (tf) tf += gridFaces * gridFaces * numVerts;
if (mcol) mcol += gridFaces * gridFaces * numVerts * 4;
continue;
}
/* flag 1 == use vertex colors */
if (mcol) {
if (draw_option != DM_DRAW_OPTION_NO_MCOL)
cp = (unsigned char *)mcol;
mcol += gridFaces * gridFaces * numVerts * 4;
}
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
CCGElem *a, *b;
if (ln) {
glShadeModel(GL_SMOOTH);
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a_co = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *c_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3sv(ln[0][1]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3sv(ln[0][2]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3sv(ln[0][3]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3sv(ln[0][0]);
glVertex3fv(a_co);
if (tf) tf++;
if (cp) cp += 16;
ln++;
}
}
glEnd();
}
else if (drawSmooth) {
glShadeModel(GL_SMOOTH);
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (tf) tf++;
if (cp) cp += 16;
}
}
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (tf) tf++;
if (cp) cp += 16;
glEnd();
}
}
else {
glShadeModel((cp) ? GL_SMOOTH : GL_FLAT);
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a_co = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *c_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a_co, b_co, c_co, d_co);
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glVertex3fv(a_co);
if (tf) tf++;
if (cp) cp += 16;
}
}
glEnd();
}
}
}
}
static void ccgDM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
}
static void ccgDM_drawMappedFacesTex(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
void *userData)
{
ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
}
static void ccgDM_drawUVEdges(DerivedMesh *dm)
{
MFace *mf = dm->getTessFaceArray(dm);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if (tf) {
glBegin(GL_LINES);
for (i = 0; i < dm->numTessFaceData; i++, mf++, tf++) {
if (!(mf->flag & ME_HIDE)) {
glVertex2fv(tf->uv[0]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[2]);
if (!mf->v4) {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[0]);
}
else {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[0]);
}
}
}
glEnd();
}
}
static void ccgDM_drawMappedFaces(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMSetMaterial setMaterial,
DMCompareDrawOptions compareDrawOptions,
void *userData, DMDrawFlag flag)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
MCol *mcol = NULL;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
int i, gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int useColors = flag & DM_DRAW_USE_COLORS;
int gridFaces = gridSize - 1, totface;
CCG_key_top_level(&key, ss);
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
if (useColors) {
mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
if (!mcol)
mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
}
totface = ccgSubSurf_getNumFaces(ss);
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex;
unsigned char *cp = NULL;
short (*ln)[4][3] = NULL;
origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
if (flag & DM_DRAW_ALWAYS_SMOOTH) drawSmooth = 1;
else if (faceFlags) drawSmooth = (lnors || (faceFlags[origIndex].flag & ME_SMOOTH));
else drawSmooth = 1;
if (mcol) {
cp = (unsigned char *)mcol;
mcol += gridFaces * gridFaces * numVerts * 4;
}
if (lnors) {
ln = lnors;
lnors += gridFaces * gridFaces * numVerts;
}
{
DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL;
if (index == ORIGINDEX_NONE)
draw_option = setMaterial(faceFlags ? faceFlags[origIndex].mat_nr + 1 : 1, NULL); /* XXX, no faceFlags no material */
else if (setDrawOptions)
draw_option = setDrawOptions(userData, index);
if (draw_option != DM_DRAW_OPTION_SKIP) {
if (draw_option == DM_DRAW_OPTION_STIPPLE) {
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
}
/* no need to set shading mode to flat because
* normals are already used to change shading */
glShadeModel(GL_SMOOTH);
for (S = 0; S < numVerts; S++) {
CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (ln) {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3sv(ln[0][1]);
glVertex3fv(d);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3sv(ln[0][2]);
glVertex3fv(c);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3sv(ln[0][3]);
glVertex3fv(b);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3sv(ln[0][0]);
glVertex3fv(a);
if (cp) cp += 16;
ln++;
}
}
glEnd();
}
else if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
CCGElem *a, *b;
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (cp) cp += 16;
}
}
a = CCG_grid_elem(&key, faceGridData, x, y + 0);
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (cp) cp += 16;
glEnd();
}
}
else {
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a, b, c, d);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glVertex3fv(d);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glVertex3fv(c);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glVertex3fv(b);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glVertex3fv(a);
if (cp) cp += 16;
}
}
glEnd();
}
}
if (draw_option == DM_DRAW_OPTION_STIPPLE)
glDisable(GL_POLYGON_STIPPLE);
}
}
}
}
static void ccgDM_drawMappedEdges(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei;
CCGKey key;
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
if (index != -1 && (!setDrawOptions || (setDrawOptions(userData, index) != DM_DRAW_OPTION_SKIP))) {
if (useAging && !(G.f & G_BACKBUFSEL)) {
int ageCol = 255 - ccgSubSurf_getEdgeAge(ss, e) * 4;
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
for (i = 0; i < edgeSize - 1; i++) {
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
glEnd();
}
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMSetDrawInterpOptions setDrawInterpOptions,
void *userData)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
CCGEdgeIterator *ei;
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
if (index != -1 && (!setDrawOptions || (setDrawOptions(userData, index) != DM_DRAW_OPTION_SKIP))) {
for (i = 0; i < edgeSize; i++) {
setDrawInterpOptions(userData, index, (float) i / (edgeSize - 1));
if (useAging && !(G.f & G_BACKBUFSEL)) {
int ageCol = 255 - ccgSubSurf_getEdgeAge(ss, e) * 4;
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
}
}
glEnd();
}
ccgEdgeIterator_free(ei);
}
static void ccgDM_foreachMappedFaceCenter(
DerivedMesh *dm,
void (*func)(void *userData, int index, const float co[3], const float no[3]),
void *userData,
DMForeachFlag flag)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
CCGFaceIterator *fi;
CCG_key_top_level(&key, ss);
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
const int index = ccgDM_getFaceMapIndex(ss, f);
if (index != -1) {
/* Face center data normal isn't updated atm. */
CCGElem *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
const float *no = (flag & DM_FOREACH_USE_NORMAL) ? CCG_elem_no(&key, vd) : NULL;
func(userData, index, CCG_elem_co(&key, vd), no);
}
}
ccgFaceIterator_free(fi);
}
static void ccgDM_release(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
if (DM_release(dm)) {
/* Before freeing, need to update the displacement map */
if (ccgdm->multires.modified_flags) {
/* Check that mmd still exists */
if (!ccgdm->multires.local_mmd &&
BLI_findindex(&ccgdm->multires.ob->modifiers, ccgdm->multires.mmd) < 0)
{
ccgdm->multires.mmd = NULL;
}
if (ccgdm->multires.mmd) {
if (ccgdm->multires.modified_flags & MULTIRES_COORDS_MODIFIED)
multires_modifier_update_mdisps(dm);
if (ccgdm->multires.modified_flags & MULTIRES_HIDDEN_MODIFIED)
multires_modifier_update_hidden(dm);
}
}
if (ccgdm->ehash)
BLI_edgehash_free(ccgdm->ehash, NULL);
if (ccgdm->reverseFaceMap) MEM_freeN(ccgdm->reverseFaceMap);
if (ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if (ccgdm->gridData) MEM_freeN(ccgdm->gridData);
if (ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
if (ccgdm->gridOffset) MEM_freeN(ccgdm->gridOffset);
if (ccgdm->gridFlagMats) MEM_freeN(ccgdm->gridFlagMats);
if (ccgdm->gridHidden) {
int i, numGrids = dm->getNumGrids(dm);
for (i = 0; i < numGrids; i++) {
if (ccgdm->gridHidden[i])
MEM_freeN(ccgdm->gridHidden[i]);
}
MEM_freeN(ccgdm->gridHidden);
}
if (ccgdm->freeSS) ccgSubSurf_free(ccgdm->ss);
if (ccgdm->pmap) MEM_freeN(ccgdm->pmap);
if (ccgdm->pmap_mem) MEM_freeN(ccgdm->pmap_mem);
MEM_freeN(ccgdm->edgeFlags);
MEM_freeN(ccgdm->faceFlags);
MEM_freeN(ccgdm->vertMap);
MEM_freeN(ccgdm->edgeMap);
MEM_freeN(ccgdm->faceMap);
MEM_freeN(ccgdm);
}
}
static void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata,
CustomData *pdata, int loopstart, int findex, int polyindex,
const int numTex, const int numCol, const int hasPCol, const int hasOrigSpace)
{
MTFace *texface;
MTexPoly *texpoly;
MCol *mcol;
MLoopCol *mloopcol;
MLoopUV *mloopuv;
int i, j;
for (i = 0; i < numTex; i++) {
texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
ME_MTEXFACE_CPY(texface, texpoly);
mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
for (j = 0; j < 4; j++, mloopuv++) {
copy_v2_v2(texface->uv[j], mloopuv->uv);
}
}
for (i = 0; i < numCol; i++) {
mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
for (j = 0; j < 4; j++, mloopcol++) {
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
}
}
if (hasPCol) {
mloopcol = CustomData_get(ldata, loopstart, CD_PREVIEW_MLOOPCOL);
mcol = CustomData_get(fdata, findex, CD_PREVIEW_MCOL);
for (j = 0; j < 4; j++, mloopcol++) {
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
}
}
if (hasOrigSpace) {
OrigSpaceFace *of = CustomData_get(fdata, findex, CD_ORIGSPACE);
OrigSpaceLoop *lof;
lof = CustomData_get(ldata, loopstart, CD_ORIGSPACE_MLOOP);
for (j = 0; j < 4; j++, lof++) {
copy_v2_v2(of->uv[j], lof->uv);
}
}
}
static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int *origindex;
int a, index, totnone, totorig;
/* Avoid re-creation if the layer exists already */
BLI_rw_mutex_lock(&origindex_cache_rwlock, THREAD_LOCK_READ);
origindex = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
BLI_rw_mutex_unlock(&origindex_cache_rwlock);
if (origindex) {
return origindex;
}
BLI_rw_mutex_lock(&origindex_cache_rwlock, THREAD_LOCK_WRITE);
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
totorig = ccgSubSurf_getNumVerts(ss);
totnone = dm->numVertData - totorig;
/* original vertices are at the end */
for (a = 0; a < totnone; a++)
origindex[a] = ORIGINDEX_NONE;
for (index = 0; index < totorig; index++, a++) {
CCGVert *v = ccgdm->vertMap[index].vert;
origindex[a] = ccgDM_getVertMapIndex(ccgdm->ss, v);
}
BLI_rw_mutex_unlock(&origindex_cache_rwlock);
return origindex;
}
return DM_get_vert_data_layer(dm, type);
}
static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int *origindex;
int a, i, index, totnone, totorig, totedge;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
/* Avoid re-creation if the layer exists already */
origindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
totedge = ccgSubSurf_getNumEdges(ss);
totorig = totedge * (edgeSize - 1);
totnone = dm->numEdgeData - totorig;
/* original edges are at the end */
for (a = 0; a < totnone; a++)
origindex[a] = ORIGINDEX_NONE;
for (index = 0; index < totedge; index++) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
for (i = 0; i < edgeSize - 1; i++, a++)
origindex[a] = mapIndex;
}
return origindex;
}
return DM_get_edge_data_layer(dm, type);
}
static void *ccgDM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
int *origindex;
/* Avoid re-creation if the layer exists already */
origindex = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_tessface_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
/* silly loop counting up */
range_vn_i(origindex, dm->getNumTessFaces(dm), 0);
return origindex;
}
if (type == CD_TESSLOOPNORMAL) {
/* Create tessloopnormal on demand to save memory. */
/* Note that since tessellated face corners are the same a loops in CCGDM, and since all faces have four
* loops/corners, we can simplify the code here by converting tessloopnormals from 'short (*)[4][3]'
* to 'short (*)[3]'.
*/
short (*tlnors)[3];
/* Avoid re-creation if the layer exists already */
tlnors = DM_get_tessface_data_layer(dm, CD_TESSLOOPNORMAL);
if (!tlnors) {
float (*lnors)[3];
short (*tlnors_it)[3];
const int numLoops = ccgDM_getNumLoops(dm);
int i;
lnors = dm->getLoopDataArray(dm, CD_NORMAL);
if (!lnors) {
return NULL;
}
DM_add_tessface_layer(dm, CD_TESSLOOPNORMAL, CD_CALLOC, NULL);
tlnors = tlnors_it = (short (*)[3])DM_get_tessface_data_layer(dm, CD_TESSLOOPNORMAL);
/* With ccgdm, we have a simple one to one mapping between loops and tessellated face corners. */
for (i = 0; i < numLoops; ++i, ++tlnors_it, ++lnors) {
normal_float_to_short_v3(*tlnors_it, *lnors);
}
}
return tlnors;
}
return DM_get_tessface_data_layer(dm, type);
}
static void *ccgDM_get_poly_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
int *origindex;
int a, i, index, totface;
int gridFaces = ccgSubSurf_getGridSize(ss) - 1;
/* Avoid re-creation if the layer exists already */
origindex = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
if (origindex) {
return origindex;
}
DM_add_poly_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
totface = ccgSubSurf_getNumFaces(ss);
for (a = 0, index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int mapIndex = ccgDM_getFaceMapIndex(ss, f);
for (i = 0; i < gridFaces * gridFaces * numVerts; i++, a++)
origindex[a] = mapIndex;
}
return origindex;
}
return DM_get_poly_data_layer(dm, type);
}
static void *ccgDM_get_vert_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_vert_data_layer(dm, type);
}
return DM_get_vert_data(dm, index, type);
}
static void *ccgDM_get_edge_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_edge_data_layer(dm, type);
}
return DM_get_edge_data(dm, index, type);
}
static void *ccgDM_get_tessface_data(DerivedMesh *dm, int index, int type)
{
if (ELEM(type, CD_ORIGINDEX, CD_TESSLOOPNORMAL)) {
/* ensure creation of CD_ORIGINDEX/CD_TESSLOOPNORMAL layers */
ccgDM_get_tessface_data_layer(dm, type);
}
return DM_get_tessface_data(dm, index, type);
}
static void *ccgDM_get_poly_data(DerivedMesh *dm, int index, int type)
{
if (type == CD_ORIGINDEX) {
/* ensure creation of CD_ORIGINDEX layer */
ccgDM_get_tessface_data_layer(dm, type);
}
return DM_get_poly_data(dm, index, type);
}
static int ccgDM_getNumGrids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
int index, numFaces, numGrids;
numFaces = ccgSubSurf_getNumFaces(ccgdm->ss);
numGrids = 0;
for (index = 0; index < numFaces; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
numGrids += ccgSubSurf_getFaceNumVerts(f);
}
return numGrids;
}
static int ccgDM_getGridSize(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
return ccgSubSurf_getGridSize(ccgdm->ss);
}
static int ccgdm_adjacent_grid(int *gridOffset, CCGFace *f, int S, int offset)
{
CCGFace *adjf;
CCGEdge *e;
int i, j = 0, numFaces, fIndex, numEdges = 0;
e = ccgSubSurf_getFaceEdge(f, S);
numFaces = ccgSubSurf_getEdgeNumFaces(e);
if (numFaces != 2)
return -1;
for (i = 0; i < numFaces; i++) {
adjf = ccgSubSurf_getEdgeFace(e, i);
if (adjf != f) {
numEdges = ccgSubSurf_getFaceNumVerts(adjf);
for (j = 0; j < numEdges; j++)
if (ccgSubSurf_getFaceEdge(adjf, j) == e)
break;
if (j != numEdges)
break;
}
}
if (numEdges == 0)
return -1;
fIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(adjf));
return gridOffset[fIndex] + (j + offset) % numEdges;
}
static void ccgdm_create_grids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem **gridData;
DMGridAdjacency *gridAdjacency, *adj;
DMFlagMat *gridFlagMats;
CCGFace **gridFaces;
int *gridOffset;
int index, numFaces, numGrids, S, gIndex /*, gridSize*/;
if (ccgdm->gridData)
return;
numGrids = ccgDM_getNumGrids(dm);
numFaces = ccgSubSurf_getNumFaces(ss);
/*gridSize = ccgDM_getGridSize(dm);*/ /*UNUSED*/
/* compute offset into grid array for each face */
gridOffset = MEM_mallocN(sizeof(int) * numFaces, "ccgdm.gridOffset");
for (gIndex = 0, index = 0; index < numFaces; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
gridOffset[index] = gIndex;
gIndex += numVerts;
}
/* compute grid data */
gridData = MEM_mallocN(sizeof(CCGElem *) * numGrids, "ccgdm.gridData");
gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency) * numGrids, "ccgdm.gridAdjacency");
gridFaces = MEM_mallocN(sizeof(CCGFace *) * numGrids, "ccgdm.gridFaces");
gridFlagMats = MEM_mallocN(sizeof(DMFlagMat) * numGrids, "ccgdm.gridFlagMats");
ccgdm->gridHidden = MEM_callocN(sizeof(*ccgdm->gridHidden) * numGrids, "ccgdm.gridHidden");
for (gIndex = 0, index = 0; index < numFaces; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++, gIndex++) {
int prevS = (S - 1 + numVerts) % numVerts;
int nextS = (S + 1 + numVerts) % numVerts;
gridData[gIndex] = ccgSubSurf_getFaceGridDataArray(ss, f, S);
gridFaces[gIndex] = f;
gridFlagMats[gIndex] = ccgdm->faceFlags[index];
adj = &gridAdjacency[gIndex];
adj->index[0] = gIndex - S + nextS;
adj->rotation[0] = 3;
adj->index[1] = ccgdm_adjacent_grid(gridOffset, f, prevS, 0);
adj->rotation[1] = 1;
adj->index[2] = ccgdm_adjacent_grid(gridOffset, f, S, 1);
adj->rotation[2] = 3;
adj->index[3] = gIndex - S + prevS;
adj->rotation[3] = 1;
}
}
ccgdm->gridData = gridData;
ccgdm->gridFaces = gridFaces;
ccgdm->gridAdjacency = gridAdjacency;
ccgdm->gridOffset = gridOffset;
ccgdm->gridFlagMats = gridFlagMats;
}
static CCGElem **ccgDM_getGridData(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridData;
}
static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridAdjacency;
}
static int *ccgDM_getGridOffset(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridOffset;
}
static void ccgDM_getGridKey(DerivedMesh *dm, CCGKey *key)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCG_key_top_level(key, ccgdm->ss);
}
static DMFlagMat *ccgDM_getGridFlagMats(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridFlagMats;
}
static BLI_bitmap **ccgDM_getGridHidden(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
ccgdm_create_grids(dm);
return ccgdm->gridHidden;
}
static const MeshElemMap *ccgDM_getPolyMap(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
if (!ccgdm->multires.mmd && !ccgdm->pmap && ob->type == OB_MESH) {
Mesh *me = ob->data;
BKE_mesh_vert_poly_map_create(&ccgdm->pmap, &ccgdm->pmap_mem,
me->mpoly, me->mloop,
me->totvert, me->totpoly, me->totloop);
}
return ccgdm->pmap;
}
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
{
MultiresModifierData *mmd = ccgdm->multires.mmd;
/* both of multires and subsurf modifiers are CCG, but
* grids should only be used when sculpting on multires */
if (!mmd)
return 0;
return 1;
}
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGKey key;
int numGrids, grid_pbvh;
CCG_key_top_level(&key, ccgdm->ss);
if (!ob) {
ccgdm->pbvh = NULL;
return NULL;
}
if (!ob->sculpt)
return NULL;
grid_pbvh = ccgDM_use_grid_pbvh(ccgdm);
if (ob->sculpt->pbvh) {
if (grid_pbvh) {
/* pbvh's grids, gridadj and gridfaces points to data inside ccgdm
* but this can be freed on ccgdm release, this updates the pointers
* when the ccgdm gets remade, the assumption is that the topology
* does not change. */
ccgdm_create_grids(dm);
BKE_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void **)ccgdm->gridFaces,
ccgdm->gridFlagMats, ccgdm->gridHidden);
}
ccgdm->pbvh = ob->sculpt->pbvh;
}
if (ccgdm->pbvh)
return ccgdm->pbvh;
/* no pbvh exists yet, we need to create one. only in case of multires
* we build a pbvh over the modified mesh, in other cases the base mesh
* is being sculpted, so we build a pbvh from that. */
if (grid_pbvh) {
ccgdm_create_grids(dm);
numGrids = ccgDM_getNumGrids(dm);
ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
BKE_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
else if (ob->type == OB_MESH) {
Mesh *me = ob->data;
ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */
BKE_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
me->totface, me->totvert, &me->vdata);
}
if (ccgdm->pbvh)
pbvh_show_diffuse_color_set(ccgdm->pbvh, ob->sculpt->show_diffuse_color);
return ccgdm->pbvh;
}
static void ccgDM_recalcTessellation(DerivedMesh *UNUSED(dm))
{
/* Nothing to do: CCG handles creating its own tessfaces */
}
static void ccgDM_calcNormals(DerivedMesh *dm)
{
/* Nothing to do: CCG calculates normals during drawing */
dm->dirty &= ~DM_DIRTY_NORMALS;
}
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
int index, totvert, totedge, totface;
int i;
int vertNum, edgeNum, faceNum;
int *vertOrigIndex, *faceOrigIndex, *polyOrigIndex, *base_polyOrigIndex, *edgeOrigIndex;
short *edgeFlags;
DMFlagMat *faceFlags;
int *polyidx = NULL;
#ifndef USE_DYNSIZE
int *loopidx = NULL, *vertidx = NULL;
BLI_array_declare(loopidx);
BLI_array_declare(vertidx);
#endif
int loopindex, loopindex2;
int edgeSize;
int gridSize;
int gridFaces, gridCuts;
/*int gridSideVerts;*/
int gridSideEdges;
int numTex, numCol;
int hasPCol, hasOrigSpace;
int gridInternalEdges;
WeightTable wtable = {NULL};
/* MCol *mcol; */ /* UNUSED */
MEdge *medge = NULL;
/* MFace *mface = NULL; */
MPoly *mpoly = NULL;
bool has_edge_cd;
DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM,
ccgSubSurf_getNumFinalVerts(ss),
ccgSubSurf_getNumFinalEdges(ss),
ccgSubSurf_getNumFinalFaces(ss),
ccgSubSurf_getNumFinalFaces(ss) * 4,
ccgSubSurf_getNumFinalFaces(ss));
CustomData_free_layer_active(&ccgdm->dm.polyData, CD_NORMAL,
ccgdm->dm.numPolyData);
numTex = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPUV);
numCol = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPCOL);
hasPCol = CustomData_has_layer(&ccgdm->dm.loopData, CD_PREVIEW_MLOOPCOL);
hasOrigSpace = CustomData_has_layer(&ccgdm->dm.loopData, CD_ORIGSPACE_MLOOP);
if (
(numTex && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MTFACE) != numTex) ||
(numCol && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MCOL) != numCol) ||
(hasPCol && !CustomData_has_layer(&ccgdm->dm.faceData, CD_PREVIEW_MCOL)) ||
(hasOrigSpace && !CustomData_has_layer(&ccgdm->dm.faceData, CD_ORIGSPACE)) )
{
CustomData_from_bmeshpoly(&ccgdm->dm.faceData,
&ccgdm->dm.polyData,
&ccgdm->dm.loopData,
ccgSubSurf_getNumFinalFaces(ss));
}
/* We absolutely need that layer, else it's no valid tessellated data! */
polyidx = CustomData_add_layer(&ccgdm->dm.faceData, CD_ORIGINDEX, CD_CALLOC,
NULL, ccgSubSurf_getNumFinalFaces(ss));
ccgdm->dm.getMinMax = ccgDM_getMinMax;
ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
ccgdm->dm.getNumEdges = ccgDM_getNumEdges;
ccgdm->dm.getNumTessFaces = ccgDM_getNumTessFaces;
ccgdm->dm.getNumLoops = ccgDM_getNumLoops;
/* reuse of ccgDM_getNumTessFaces is intentional here: subsurf polys are just created from tessfaces */
ccgdm->dm.getNumPolys = ccgDM_getNumTessFaces;
ccgdm->dm.getVert = ccgDM_getFinalVert;
ccgdm->dm.getEdge = ccgDM_getFinalEdge;
ccgdm->dm.getTessFace = ccgDM_getFinalFace;
ccgdm->dm.getVertCo = ccgDM_getFinalVertCo;
ccgdm->dm.getVertNo = ccgDM_getFinalVertNo;
ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
ccgdm->dm.copyLoopArray = ccgDM_copyFinalLoopArray;
ccgdm->dm.copyPolyArray = ccgDM_copyFinalPolyArray;
ccgdm->dm.getVertData = ccgDM_get_vert_data;
ccgdm->dm.getEdgeData = ccgDM_get_edge_data;
ccgdm->dm.getTessFaceData = ccgDM_get_tessface_data;
ccgdm->dm.getPolyData = ccgDM_get_poly_data;
ccgdm->dm.getVertDataArray = ccgDM_get_vert_data_layer;
ccgdm->dm.getEdgeDataArray = ccgDM_get_edge_data_layer;
ccgdm->dm.getTessFaceDataArray = ccgDM_get_tessface_data_layer;
ccgdm->dm.getPolyDataArray = ccgDM_get_poly_data_layer;
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getGridSize = ccgDM_getGridSize;
ccgdm->dm.getGridData = ccgDM_getGridData;
ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
ccgdm->dm.getGridKey = ccgDM_getGridKey;
ccgdm->dm.getGridFlagMats = ccgDM_getGridFlagMats;
ccgdm->dm.getGridHidden = ccgDM_getGridHidden;
ccgdm->dm.getPolyMap = ccgDM_getPolyMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
ccgdm->dm.calcNormals = ccgDM_calcNormals;
ccgdm->dm.calcLoopNormals = CDDM_calc_loop_normals;
ccgdm->dm.recalcTessellation = ccgDM_recalcTessellation;
ccgdm->dm.getVertCos = ccgdm_getVertCos;
ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
ccgdm->dm.foreachMappedEdge = ccgDM_foreachMappedEdge;
ccgdm->dm.foreachMappedLoop = ccgDM_foreachMappedLoop;
ccgdm->dm.foreachMappedFaceCenter = ccgDM_foreachMappedFaceCenter;
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
ccgdm->dm.drawFacesGLSL = ccgDM_drawFacesGLSL;
ccgdm->dm.drawMappedFaces = ccgDM_drawMappedFaces;
ccgdm->dm.drawMappedFacesTex = ccgDM_drawMappedFacesTex;
ccgdm->dm.drawMappedFacesGLSL = ccgDM_drawMappedFacesGLSL;
ccgdm->dm.drawMappedFacesMat = ccgDM_drawMappedFacesMat;
ccgdm->dm.drawUVEdges = ccgDM_drawUVEdges;
ccgdm->dm.drawMappedEdgesInterp = ccgDM_drawMappedEdgesInterp;
ccgdm->dm.drawMappedEdges = ccgDM_drawMappedEdges;
ccgdm->dm.release = ccgDM_release;
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
ccgdm->useSubsurfUv = useSubsurfUv;
totvert = ccgSubSurf_getNumVerts(ss);
ccgdm->vertMap = MEM_mallocN(totvert * sizeof(*ccgdm->vertMap), "vertMap");
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
ccgdm->vertMap[GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v))].vert = v;
}
ccgVertIterator_free(vi);
totedge = ccgSubSurf_getNumEdges(ss);
ccgdm->edgeMap = MEM_mallocN(totedge * sizeof(*ccgdm->edgeMap), "edgeMap");
for (ei = ccgSubSurf_getEdgeIterator(ss); !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
ccgdm->edgeMap[GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e))].edge = e;
}
totface = ccgSubSurf_getNumFaces(ss);
ccgdm->faceMap = MEM_mallocN(totface * sizeof(*ccgdm->faceMap), "faceMap");
for (fi = ccgSubSurf_getFaceIterator(ss); !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
ccgdm->faceMap[GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f))].face = f;
}
ccgFaceIterator_free(fi);
ccgdm->reverseFaceMap = MEM_callocN(sizeof(int) * ccgSubSurf_getNumFinalFaces(ss), "reverseFaceMap");
edgeSize = ccgSubSurf_getEdgeSize(ss);
gridSize = ccgSubSurf_getGridSize(ss);
gridFaces = gridSize - 1;
gridCuts = gridSize - 2;
/*gridInternalVerts = gridSideVerts * gridSideVerts; - as yet, unused */
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
vertNum = 0;
edgeNum = 0;
faceNum = 0;
/* mvert = dm->getVertArray(dm); */ /* UNUSED */
medge = dm->getEdgeArray(dm);
/* mface = dm->getTessFaceArray(dm); */ /* UNUSED */
mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
/*CDDM hack*/
edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short) * totedge, "edgeFlags");
faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(DMFlagMat) * totface, "faceFlags");
vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
edgeOrigIndex = DM_get_edge_data_layer(&ccgdm->dm, CD_ORIGINDEX);
faceOrigIndex = DM_get_tessface_data_layer(&ccgdm->dm, CD_ORIGINDEX);
polyOrigIndex = DM_get_poly_data_layer(&ccgdm->dm, CD_ORIGINDEX);
has_edge_cd = ((ccgdm->dm.edgeData.totlayer - (edgeOrigIndex ? 1 : 0)) != 0);
#if 0
/* this is not in trunk, can gives problems because colors initialize
* as black, just don't do it!, it works fine - campbell */
if (!CustomData_has_layer(&ccgdm->dm.faceData, CD_MCOL))
DM_add_tessface_layer(&ccgdm->dm, CD_MCOL, CD_CALLOC, NULL);
mcol = DM_get_tessface_data_layer(&ccgdm->dm, CD_MCOL);
#endif
loopindex = loopindex2 = 0; /* current loop index */
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
int g2_wid = gridCuts + 2;
float *w, *w2;
int s, x, y;
#ifdef USE_DYNSIZE
int loopidx[numVerts], vertidx[numVerts];
#endif
w = get_ss_weights(&wtable, gridCuts, numVerts);
ccgdm->faceMap[index].startVert = vertNum;
ccgdm->faceMap[index].startEdge = edgeNum;
ccgdm->faceMap[index].startFace = faceNum;
faceFlags->flag = mpoly ? mpoly[origIndex].flag : 0;
faceFlags->mat_nr = mpoly ? mpoly[origIndex].mat_nr : 0;
faceFlags++;
/* set the face base vert */
*((int *)ccgSubSurf_getFaceUserData(ss, f)) = vertNum;
#ifndef USE_DYNSIZE
BLI_array_empty(loopidx);
BLI_array_grow_items(loopidx, numVerts);
#endif
for (s = 0; s < numVerts; s++) {
loopidx[s] = loopindex++;
}
#ifndef USE_DYNSIZE
BLI_array_empty(vertidx);
BLI_array_grow_items(vertidx, numVerts);
#endif
for (s = 0; s < numVerts; s++) {
CCGVert *v = ccgSubSurf_getFaceVert(f, s);
vertidx[s] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
}
/*I think this is for interpolating the center vert?*/
w2 = w; // + numVerts*(g2_wid-1) * (g2_wid-1); //numVerts*((g2_wid-1) * g2_wid+g2_wid-1);
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
numVerts, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
/*interpolate per-vert data*/
for (s = 0; s < numVerts; s++) {
for (x = 1; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + x * numVerts;
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
numVerts, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
}
}
/*interpolate per-vert data*/
for (s = 0; s < numVerts; s++) {
for (y = 1; y < gridFaces; y++) {
for (x = 1; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + (y * g2_wid + x) * numVerts;
DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
numVerts, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
}
}
}
if (edgeOrigIndex) {
for (i = 0; i < numFinalEdges; ++i) {
edgeOrigIndex[edgeNum + i] = ORIGINDEX_NONE;
}
}
for (s = 0; s < numVerts; s++) {
/*interpolate per-face data*/
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
w2 = w + s * numVerts * g2_wid * g2_wid + (y * g2_wid + x) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
w2 = w + s * numVerts * g2_wid * g2_wid + ((y + 1) * g2_wid + (x)) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
w2 = w + s * numVerts * g2_wid * g2_wid + ((y + 1) * g2_wid + (x + 1)) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
w2 = w + s * numVerts * g2_wid * g2_wid + ((y) * g2_wid + (x + 1)) * numVerts;
CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
loopidx, w2, NULL, numVerts, loopindex2);
loopindex2++;
/*copy over poly data, e.g. mtexpoly*/
CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, origIndex, faceNum, 1);
/*generate tessellated face data used for drawing*/
ccg_loops_to_corners(&ccgdm->dm.faceData, &ccgdm->dm.loopData,
&ccgdm->dm.polyData, loopindex2 - 4, faceNum, faceNum,
numTex, numCol, hasPCol, hasOrigSpace);
/*set original index data*/
if (faceOrigIndex) {
/* reference the index in 'polyOrigIndex' */
*faceOrigIndex = faceNum;
faceOrigIndex++;
}
if (polyOrigIndex) {
*polyOrigIndex = base_polyOrigIndex ? base_polyOrigIndex[origIndex] : origIndex;
polyOrigIndex++;
}
ccgdm->reverseFaceMap[faceNum] = index;
/* This is a simple one to one mapping, here... */
polyidx[faceNum] = faceNum;
faceNum++;
}
}
}
edgeNum += numFinalEdges;
}
for (index = 0; index < totedge; ++index) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int numFinalEdges = edgeSize - 1;
int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
int x;
int vertIdx[2];
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
CCGVert *v;
v = ccgSubSurf_getEdgeVert0(e);
vertIdx[0] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
v = ccgSubSurf_getEdgeVert1(e);
vertIdx[1] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
ccgdm->edgeMap[index].startVert = vertNum;
ccgdm->edgeMap[index].startEdge = edgeNum;
if (edgeIdx >= 0 && edgeFlags)
edgeFlags[edgeIdx] = medge[edgeIdx].flag;
/* set the edge base vert */
*((int *)ccgSubSurf_getEdgeUserData(ss, e)) = vertNum;
for (x = 1; x < edgeSize - 1; x++) {
float w[2];
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum);
if (vertOrigIndex) {
*vertOrigIndex = ORIGINDEX_NONE;
vertOrigIndex++;
}
vertNum++;
}
if (has_edge_cd) {
for (i = 0; i < numFinalEdges; ++i) {
CustomData_copy_data(&dm->edgeData, &ccgdm->dm.edgeData, mapIndex, edgeNum + i, 1);
}
}
if (edgeOrigIndex) {
for (i = 0; i < numFinalEdges; ++i) {
edgeOrigIndex[edgeNum + i] = mapIndex;
}
}
edgeNum += numFinalEdges;
}
if (useSubsurfUv) {
CustomData *ldata = &ccgdm->dm.loopData;
CustomData *dmldata = &dm->loopData;
int numlayer = CustomData_number_of_layers(ldata, CD_MLOOPUV);
int dmnumlayer = CustomData_number_of_layers(dmldata, CD_MLOOPUV);
for (i = 0; i < numlayer && i < dmnumlayer; i++)
set_subsurf_uv(ss, dm, &ccgdm->dm, i);
}
for (index = 0; index < totvert; ++index) {
CCGVert *v = ccgdm->vertMap[index].vert;
int mapIndex = ccgDM_getVertMapIndex(ccgdm->ss, v);
int vertIdx;
vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
ccgdm->vertMap[index].startVert = vertNum;
/* set the vert base vert */
*((int *) ccgSubSurf_getVertUserData(ss, v)) = vertNum;
DM_copy_vert_data(dm, &ccgdm->dm, vertIdx, vertNum, 1);
if (vertOrigIndex) {
*vertOrigIndex = mapIndex;
vertOrigIndex++;
}
vertNum++;
}
ccgdm->dm.numVertData = vertNum;
ccgdm->dm.numEdgeData = edgeNum;
ccgdm->dm.numTessFaceData = faceNum;
ccgdm->dm.numLoopData = loopindex2;
ccgdm->dm.numPolyData = faceNum;
/* All tessellated CD layers were updated! */
ccgdm->dm.dirty &= ~DM_DIRTY_TESS_CDLAYERS;
#ifndef USE_DYNSIZE
BLI_array_free(vertidx);
BLI_array_free(loopidx);
#endif
free_ss_weights(&wtable);
return ccgdm;
}
/***/
struct DerivedMesh *subsurf_make_derived_from_derived(
struct DerivedMesh *dm,
struct SubsurfModifierData *smd,
float (*vertCos)[3],
SubsurfFlags flags)
{
int useSimple = (smd->subdivType == ME_SIMPLE_SUBSURF) ? CCG_SIMPLE_SUBDIV : 0;
CCGFlags useAging = smd->flags & eSubsurfModifierFlag_DebugIncr ? CCG_USE_AGING : 0;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
CCGDerivedMesh *result;
/* note: editmode calculation can only run once per
* modifier stack evaluation (uses freed cache) [#36299] */
if (flags & SUBSURF_FOR_EDIT_MODE) {
int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels;
smd->emCache = _getSubSurf(smd->emCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple);
result = getCCGDerivedMesh(smd->emCache,
drawInteriorEdges,
useSubsurfUv, dm);
}
else if (flags & SUBSURF_USE_RENDER_PARAMS) {
/* Do not use cache in render mode. */
CCGSubSurf *ss;
int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->renderLevels) : smd->renderLevels;
if (levels == 0)
return dm;
ss = _getSubSurf(NULL, levels, 3, useSimple | CCG_USE_ARENA | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = getCCGDerivedMesh(ss,
drawInteriorEdges, useSubsurfUv, dm);
result->freeSS = 1;
}
else {
int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels;
CCGSubSurf *ss;
/* It is quite possible there is a much better place to do this. It
* depends a bit on how rigorously we expect this function to never
* be called in editmode. In semi-theory we could share a single
* cache, but the handles used inside and outside editmode are not
* the same so we would need some way of converting them. Its probably
* not worth the effort. But then why am I even writing this long
* comment that no one will read? Hmmm. - zr
*
* Addendum: we can't really ensure that this is never called in edit
* mode, so now we have a parameter to verify it. - brecht
*/
if (!(flags & SUBSURF_IN_EDIT_MODE) && smd->emCache) {
ccgSubSurf_free(smd->emCache);
smd->emCache = NULL;
}
if (useIncremental && (flags & SUBSURF_IS_FINAL_CALC)) {
smd->mCache = ss = _getSubSurf(smd->mCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = getCCGDerivedMesh(smd->mCache,
drawInteriorEdges,
useSubsurfUv, dm);
}
else {
CCGFlags ccg_flags = useSimple | CCG_USE_ARENA | CCG_CALC_NORMALS;
if (smd->mCache && (flags & SUBSURF_IS_FINAL_CALC)) {
ccgSubSurf_free(smd->mCache);
smd->mCache = NULL;
}
if (flags & SUBSURF_ALLOC_PAINT_MASK)
ccg_flags |= CCG_ALLOC_MASK;
ss = _getSubSurf(NULL, levels, 3, ccg_flags);
ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
result = getCCGDerivedMesh(ss, drawInteriorEdges, useSubsurfUv, dm);
if (flags & SUBSURF_IS_FINAL_CALC)
smd->mCache = ss;
else
result->freeSS = 1;
if (flags & SUBSURF_ALLOC_PAINT_MASK)
ccgSubSurf_setNumLayers(ss, 4);
}
}
return (DerivedMesh *)result;
}
void subsurf_calculate_limit_positions(Mesh *me, float (*r_positions)[3])
{
/* Finds the subsurf limit positions for the verts in a mesh
* and puts them in an array of floats. Please note that the
* calculated vert positions is incorrect for the verts
* on the boundary of the mesh.
*/
CCGSubSurf *ss = _getSubSurf(NULL, 1, 3, CCG_USE_ARENA);
float edge_sum[3], face_sum[3];
CCGVertIterator *vi;
DerivedMesh *dm = CDDM_from_mesh(me);
ss_sync_from_derivedmesh(ss, dm, NULL, 0);
for (vi = ccgSubSurf_getVertIterator(ss); !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
int idx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
int N = ccgSubSurf_getVertNumEdges(v);
int numFaces = ccgSubSurf_getVertNumFaces(v);
float *co;
int i;
zero_v3(edge_sum);
zero_v3(face_sum);
for (i = 0; i < N; i++) {
CCGEdge *e = ccgSubSurf_getVertEdge(v, i);
add_v3_v3v3(edge_sum, edge_sum, ccgSubSurf_getEdgeData(ss, e, 1));
}
for (i = 0; i < numFaces; i++) {
CCGFace *f = ccgSubSurf_getVertFace(v, i);
add_v3_v3(face_sum, ccgSubSurf_getFaceCenterData(f));
}
/* ad-hoc correction for boundary vertices, to at least avoid them
* moving completely out of place (brecht) */
if (numFaces && numFaces != N)
mul_v3_fl(face_sum, (float)N / (float)numFaces);
co = ccgSubSurf_getVertData(ss, v);
r_positions[idx][0] = (co[0] * N * N + edge_sum[0] * 4 + face_sum[0]) / (N * (N + 5));
r_positions[idx][1] = (co[1] * N * N + edge_sum[1] * 4 + face_sum[1]) / (N * (N + 5));
r_positions[idx][2] = (co[2] * N * N + edge_sum[2] * 4 + face_sum[2]) / (N * (N + 5));
}
ccgVertIterator_free(vi);
ccgSubSurf_free(ss);
dm->release(dm);
}