This issue is because of a somewhat "special" behavior in old code, which got lost during rB09874df: There was a variant of the `relinkConnections` function which would leave the socket completely unconnected. This is not a valid state really (given that each unconnected input must otherwise connected to a constant `Set` type node), but was used as a way to distinguish connected alpha/depth sockets in composite and viewer output nodes. https://developer.blender.org/diffusion/B/browse/master/source/blender/compositor/intern/COM_InputSocket.cpp;28a829893c702918afc5ac1945a06eaefa611594$69 After the large cleanup patch ({D309}) every socket is now automatically connected to a constant, such that `getInputSocketReader` will never return a NULL pointer. This breaks the previous test method, which needs to be replaced by more explicit flags. Luckily this was done only for very few output nodes (Composite, Viewer, Output-File). These now use the regular SetValueOperation default in case "use alpha" is disabled, but set this to an explicit 1.0 value instead of mapping to the node socket.
103 lines
3.1 KiB
C++
103 lines
3.1 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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* Lukas Tönne
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*/
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#ifndef _COM_OutputFileOperation_h
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#define _COM_OutputFileOperation_h
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#include "COM_NodeOperation.h"
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#include "BLI_rect.h"
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#include "BLI_path_util.h"
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#include "DNA_color_types.h"
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#include "intern/openexr/openexr_multi.h"
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/* Writes the image to a single-layer file. */
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class OutputSingleLayerOperation : public NodeOperation {
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private:
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const RenderData *m_rd;
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const bNodeTree *m_tree;
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ImageFormatData *m_format;
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char m_path[FILE_MAX];
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float *m_outputBuffer;
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DataType m_datatype;
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SocketReader *m_imageInput;
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const ColorManagedViewSettings *m_viewSettings;
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const ColorManagedDisplaySettings *m_displaySettings;
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public:
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OutputSingleLayerOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
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const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings);
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void executeRegion(rcti *rect, unsigned int tileNumber);
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bool isOutputOperation(bool rendering) const { return true; }
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void initExecution();
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void deinitExecution();
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const CompositorPriority getRenderPriority() const { return COM_PRIORITY_LOW; }
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bool isFileOutputOperation() const { return true; }
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};
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/* extra info for OpenEXR layers */
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struct OutputOpenExrLayer {
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OutputOpenExrLayer(const char *name, DataType datatype, bool use_layer);
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char name[EXR_TOT_MAXNAME - 2];
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DataType datatype;
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bool use_layer;
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/* internals */
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float *outputBuffer;
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SocketReader *imageInput;
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};
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/* Writes inputs into OpenEXR multilayer channels. */
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class OutputOpenExrMultiLayerOperation : public NodeOperation {
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private:
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typedef std::vector<OutputOpenExrLayer> LayerList;
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const RenderData *m_rd;
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const bNodeTree *m_tree;
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char m_path[FILE_MAX];
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char m_exr_codec;
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LayerList m_layers;
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public:
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OutputOpenExrMultiLayerOperation(const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec);
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void add_layer(const char *name, DataType datatype, bool use_layer);
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void executeRegion(rcti *rect, unsigned int tileNumber);
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bool isOutputOperation(bool rendering) const { return true; }
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void initExecution();
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void deinitExecution();
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const CompositorPriority getRenderPriority() const { return COM_PRIORITY_LOW; }
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bool isFileOutputOperation() const { return true; }
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};
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#endif
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