642 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			642 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * Contributor(s): Blender Foundation, Campbell Barton
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/editors/mesh/editface.c
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|  *  \ingroup edmesh
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|  */
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "BLI_blenlib.h"
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| #include "BLI_math.h"
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| #include "BLI_bitmap.h"
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| 
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| #include "IMB_imbuf_types.h"
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| #include "IMB_imbuf.h"
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| 
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| #include "DNA_meshdata_types.h"
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| #include "DNA_mesh_types.h"
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| #include "DNA_object_types.h"
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| 
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| #include "BKE_context.h"
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| #include "BKE_customdata.h"
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| #include "BKE_global.h"
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| #include "BKE_mesh.h"
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| 
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| #include "BIF_gl.h"
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| 
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| #include "ED_mesh.h"
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| #include "ED_screen.h"
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| #include "ED_select_utils.h"
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| #include "ED_view3d.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| 
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| #include "GPU_draw.h"
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| 
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| #include "DEG_depsgraph.h"
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| #include "DEG_depsgraph_query.h"
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| 
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| /* own include */
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| 
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| /* copy the face flags, most importantly selection from the mesh to the final derived mesh,
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|  * use in object mode when selecting faces (while painting) */
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| void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
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| {
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| 	Mesh *me = BKE_mesh_from_object(ob);
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| 	MPoly *polys, *mp_orig;
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| 	const int *index_array = NULL;
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| 	int totpoly;
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| 	int i;
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| 
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| 	BLI_assert((flag & ~(SELECT | ME_HIDE)) == 0);
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| 
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| 	if (me == NULL)
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| 		return;
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| 
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| 	/* note, call #BKE_mesh_flush_hidden_from_verts_ex first when changing hidden flags */
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| 
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| 	/* we could call this directly in all areas that change selection,
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| 	 * since this could become slow for realtime updates (circle-select for eg) */
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| 	if (flag & SELECT) {
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| 		BKE_mesh_flush_select_from_polys(me);
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| 	}
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| 
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| 	Depsgraph *depsgraph = CTX_data_depsgraph(C);
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| 	Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
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| 
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| 	if (ob_eval == NULL) {
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| 		return;
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| 	}
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| 
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| 	Mesh *me_orig = ob_eval->runtime.mesh_orig;
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| 	Mesh *me_eval = ob_eval->runtime.mesh_eval;
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| 	bool updated = false;
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| 
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| 	if (me_orig != NULL && me_eval != NULL && me_orig->totpoly == me->totpoly) {
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| 		/* Update the COW copy of the mesh. */
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| 		for (i = 0; i < me->totpoly; i++) {
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| 			me_orig->mpoly[i].flag = me->mpoly[i].flag;
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| 		}
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| 
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| 		/* If the mesh has only deform modifiers, the evaluated mesh shares arrays. */
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| 		if (me_eval->mpoly == me_orig->mpoly) {
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| 			updated = true;
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| 		}
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| 		/* Mesh polys => Final derived polys */
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| 		else if ((index_array = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX))) {
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| 			polys = me_eval->mpoly;
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| 			totpoly = me_eval->totpoly;
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| 
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| 			/* loop over final derived polys */
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| 			for (i = 0; i < totpoly; i++) {
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| 				if (index_array[i] != ORIGINDEX_NONE) {
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| 					/* Copy flags onto the final derived poly from the original mesh poly */
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| 					mp_orig = me->mpoly + index_array[i];
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| 					polys[i].flag = mp_orig->flag;
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| 
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| 				}
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| 			}
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| 
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| 			updated = true;
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| 		}
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| 	}
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| 
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| 	if (updated) {
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| 		if (flag & ME_HIDE) {
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| 			BKE_mesh_batch_cache_dirty_tag(me_eval, BKE_MESH_BATCH_DIRTY_ALL);
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| 		}
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| 		else {
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| 			BKE_mesh_batch_cache_dirty_tag(me_eval, BKE_MESH_BATCH_DIRTY_SELECT);
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| 		}
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| 
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| 		DEG_id_tag_update(ob->data, ID_RECALC_SELECT);
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| 	}
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| 	else {
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| 		DEG_id_tag_update(ob->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
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| 	}
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| 
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| 	WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
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| }
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| 
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| void paintface_hide(bContext *C, Object *ob, const bool unselected)
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| {
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| 	Mesh *me;
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| 	MPoly *mpoly;
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| 	int a;
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| 
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| 	me = BKE_mesh_from_object(ob);
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| 	if (me == NULL || me->totpoly == 0) return;
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| 
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| 	mpoly = me->mpoly;
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| 	a = me->totpoly;
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| 	while (a--) {
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| 		if ((mpoly->flag & ME_HIDE) == 0) {
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| 			if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
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| 				mpoly->flag |= ME_HIDE;
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| 			}
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| 		}
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| 
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| 		if (mpoly->flag & ME_HIDE) {
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| 			mpoly->flag &= ~ME_FACE_SEL;
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| 		}
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| 
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| 		mpoly++;
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| 	}
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| 
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| 	BKE_mesh_flush_hidden_from_polys(me);
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| 
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| 	paintface_flush_flags(C, ob, SELECT | ME_HIDE);
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| }
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| 
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| 
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| void paintface_reveal(bContext *C, Object *ob, const bool select)
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| {
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| 	Mesh *me;
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| 	MPoly *mpoly;
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| 	int a;
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| 
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| 	me = BKE_mesh_from_object(ob);
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| 	if (me == NULL || me->totpoly == 0) return;
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| 
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| 	mpoly = me->mpoly;
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| 	a = me->totpoly;
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| 	while (a--) {
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| 		if (mpoly->flag & ME_HIDE) {
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| 			SET_FLAG_FROM_TEST(mpoly->flag, select, ME_FACE_SEL);
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| 			mpoly->flag &= ~ME_HIDE;
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| 		}
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| 		mpoly++;
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| 	}
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| 
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| 	BKE_mesh_flush_hidden_from_polys(me);
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| 
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| 	paintface_flush_flags(C, ob, SELECT | ME_HIDE);
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| }
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| 
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| /* Set tface seams based on edge data, uses hash table to find seam edges. */
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| 
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| static void select_linked_tfaces_with_seams(Mesh *me, const unsigned int index, const bool select)
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| {
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| 	MPoly *mp;
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| 	MLoop *ml;
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| 	int a, b;
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| 	bool do_it = true;
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| 	bool mark = false;
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| 
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| 	BLI_bitmap *edge_tag = BLI_BITMAP_NEW(me->totedge, __func__);
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| 	BLI_bitmap *poly_tag = BLI_BITMAP_NEW(me->totpoly, __func__);
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| 
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| 	if (index != (unsigned int)-1) {
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| 		/* only put face under cursor in array */
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| 		mp = &me->mpoly[index];
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| 		BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
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| 		BLI_BITMAP_ENABLE(poly_tag, index);
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| 	}
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| 	else {
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| 		/* fill array by selection */
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| 		mp = me->mpoly;
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| 		for (a = 0; a < me->totpoly; a++, mp++) {
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| 			if (mp->flag & ME_HIDE) {
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| 				/* pass */
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| 			}
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| 			else if (mp->flag & ME_FACE_SEL) {
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| 				BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
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| 				BLI_BITMAP_ENABLE(poly_tag, a);
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| 			}
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| 		}
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| 	}
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| 
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| 	while (do_it) {
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| 		do_it = false;
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| 
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| 		/* expand selection */
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| 		mp = me->mpoly;
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| 		for (a = 0; a < me->totpoly; a++, mp++) {
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| 			if (mp->flag & ME_HIDE)
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| 				continue;
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| 
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| 			if (!BLI_BITMAP_TEST(poly_tag, a)) {
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| 				mark = false;
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| 
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| 				ml = me->mloop + mp->loopstart;
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| 				for (b = 0; b < mp->totloop; b++, ml++) {
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| 					if ((me->medge[ml->e].flag & ME_SEAM) == 0) {
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| 						if (BLI_BITMAP_TEST(edge_tag, ml->e)) {
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| 							mark = true;
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| 							break;
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| 						}
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| 					}
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| 				}
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| 
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| 				if (mark) {
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| 					BLI_BITMAP_ENABLE(poly_tag, a);
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| 					BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
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| 					do_it = true;
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| 				}
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| 			}
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| 		}
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| 	}
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| 
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| 	MEM_freeN(edge_tag);
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| 
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| 	for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) {
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| 		if (BLI_BITMAP_TEST(poly_tag, a)) {
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| 			SET_FLAG_FROM_TEST(mp->flag, select, ME_FACE_SEL);
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| 		}
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| 	}
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| 
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| 	MEM_freeN(poly_tag);
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| }
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| 
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| void paintface_select_linked(bContext *C, Object *ob, const int mval[2], const bool select)
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| {
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| 	Mesh *me;
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| 	unsigned int index = (unsigned int)-1;
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| 
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| 	me = BKE_mesh_from_object(ob);
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| 	if (me == NULL || me->totpoly == 0) return;
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| 
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| 	if (mval) {
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| 		if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE)) {
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| 			return;
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| 		}
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| 	}
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| 
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| 	select_linked_tfaces_with_seams(me, index, select);
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| 
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| 	paintface_flush_flags(C, ob, SELECT);
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| }
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| 
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| void paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool flush_flags)
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| {
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| 	Mesh *me;
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| 	MPoly *mpoly;
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| 	int a;
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| 
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| 	me = BKE_mesh_from_object(ob);
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| 	if (me == NULL) return;
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| 
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| 	if (action == SEL_TOGGLE) {
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| 		action = SEL_SELECT;
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| 
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| 		mpoly = me->mpoly;
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| 		a = me->totpoly;
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| 		while (a--) {
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| 			if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) {
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| 				action = SEL_DESELECT;
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| 				break;
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| 			}
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| 			mpoly++;
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| 		}
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| 	}
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| 
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| 	mpoly = me->mpoly;
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| 	a = me->totpoly;
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| 	while (a--) {
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| 		if ((mpoly->flag & ME_HIDE) == 0) {
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| 			switch (action) {
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| 				case SEL_SELECT:
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| 					mpoly->flag |= ME_FACE_SEL;
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| 					break;
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| 				case SEL_DESELECT:
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| 					mpoly->flag &= ~ME_FACE_SEL;
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| 					break;
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| 				case SEL_INVERT:
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| 					mpoly->flag ^= ME_FACE_SEL;
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| 					break;
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| 			}
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| 		}
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| 		mpoly++;
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| 	}
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| 
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| 	if (flush_flags) {
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| 		paintface_flush_flags(C, ob, SELECT);
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| 	}
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| }
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| 
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| bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
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| {
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| 	const Mesh *me;
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| 	const MPoly *mp;
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| 	const MLoop *ml;
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| 	const MVert *mvert;
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| 	int a, b;
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| 	bool ok = false;
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| 	float vec[3], bmat[3][3];
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| 
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| 	me = BKE_mesh_from_object(ob);
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| 	if (!me || !me->mloopuv) {
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| 		return ok;
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| 	}
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| 
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| 	copy_m3_m4(bmat, ob->obmat);
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| 
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| 	mvert = me->mvert;
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| 	mp = me->mpoly;
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| 	for (a = me->totpoly; a > 0; a--, mp++) {
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| 		if (mp->flag & ME_HIDE || !(mp->flag & ME_FACE_SEL))
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| 			continue;
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| 
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| 		ml = me->mloop + mp->totloop;
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| 		for (b = 0; b < mp->totloop; b++, ml++) {
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| 			mul_v3_m3v3(vec, bmat, mvert[ml->v].co);
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| 			add_v3_v3v3(vec, vec, ob->obmat[3]);
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| 			minmax_v3v3_v3(r_min, r_max, vec);
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| 		}
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| 
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| 		ok = true;
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| 	}
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| 
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| 	return ok;
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| }
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| 
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| bool paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], bool extend, bool deselect, bool toggle)
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| {
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| 	Mesh *me;
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| 	MPoly *mpoly, *mpoly_sel;
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| 	unsigned int a, index;
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| 
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| 	/* Get the face under the cursor */
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| 	me = BKE_mesh_from_object(ob);
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| 
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| 	if (!ED_mesh_pick_face(C, ob, mval, &index, ED_MESH_PICK_DEFAULT_FACE_SIZE))
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| 		return false;
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| 
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| 	if (index >= me->totpoly)
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| 		return false;
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| 
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| 	mpoly_sel = me->mpoly + index;
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| 	if (mpoly_sel->flag & ME_HIDE) return false;
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| 
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| 	/* clear flags */
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| 	mpoly = me->mpoly;
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| 	a = me->totpoly;
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| 	if (!extend && !deselect && !toggle) {
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| 		while (a--) {
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| 			mpoly->flag &= ~ME_FACE_SEL;
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| 			mpoly++;
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| 		}
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| 	}
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| 
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| 	me->act_face = (int)index;
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| 
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| 	if (extend) {
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| 		mpoly_sel->flag |= ME_FACE_SEL;
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| 	}
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| 	else if (deselect) {
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| 		mpoly_sel->flag &= ~ME_FACE_SEL;
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| 	}
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| 	else if (toggle) {
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| 		if (mpoly_sel->flag & ME_FACE_SEL)
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| 			mpoly_sel->flag &= ~ME_FACE_SEL;
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| 		else
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| 			mpoly_sel->flag |= ME_FACE_SEL;
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| 	}
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| 	else {
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| 		mpoly_sel->flag |= ME_FACE_SEL;
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| 	}
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| 
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| 	/* image window redraw */
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| 
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| 	paintface_flush_flags(C, ob, SELECT);
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| 	ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
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| 	return true;
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| }
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| 
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| int do_paintface_box_select(ViewContext *vc, rcti *rect, int sel_op)
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| {
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| 	Object *ob = vc->obact;
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| 	Mesh *me;
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| 	MPoly *mpoly;
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| 	struct ImBuf *ibuf;
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| 	unsigned int *rt;
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| 	char *selar;
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| 	int a, index;
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| 	const int size[2] = {
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| 	    BLI_rcti_size_x(rect) + 1,
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| 	    BLI_rcti_size_y(rect) + 1};
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| 
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| 	me = BKE_mesh_from_object(ob);
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| 
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| 	if ((me == NULL) || (me->totpoly == 0) || (size[0] * size[1] <= 0)) {
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| 		return OPERATOR_CANCELLED;
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| 	}
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| 
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| 	selar = MEM_callocN(me->totpoly + 1, "selar");
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| 
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| 	if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
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| 		paintface_deselect_all_visible(vc->C, vc->obact, SEL_DESELECT, false);
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| 	}
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| 
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| 	ED_view3d_backbuf_validate(vc);
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| 
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| 	ibuf = IMB_allocImBuf(size[0], size[1], 32, IB_rect);
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| 	rt = ibuf->rect;
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| 	view3d_opengl_read_pixels(vc->ar, rect->xmin, rect->ymin, size[0], size[1], GL_RGBA, GL_UNSIGNED_BYTE,  ibuf->rect);
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| 	if (ENDIAN_ORDER == B_ENDIAN) {
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| 		IMB_convert_rgba_to_abgr(ibuf);
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| 	}
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| 	GPU_select_to_index_array(ibuf->rect, size[0] * size[1]);
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| 
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| 	a = size[0] * size[1];
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| 	while (a--) {
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| 		if (*rt) {
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| 			index = *rt;
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| 			if (index <= me->totpoly) {
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| 				selar[index] = 1;
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| 			}
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| 		}
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| 		rt++;
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| 	}
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| 
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| 	mpoly = me->mpoly;
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| 	for (a = 1; a <= me->totpoly; a++, mpoly++) {
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| 		if ((mpoly->flag & ME_HIDE) == 0) {
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| 			const bool is_select = mpoly->flag & ME_FACE_SEL;
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| 			const bool is_inside = (selar[a] != 0);
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| 			const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
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| 			if (sel_op_result != -1) {
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| 				SET_FLAG_FROM_TEST(mpoly->flag, sel_op_result, ME_FACE_SEL);
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| 			}
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| 		}
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| 	}
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| 
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| 	IMB_freeImBuf(ibuf);
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| 	MEM_freeN(selar);
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| 
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| #ifdef __APPLE__
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| 	glReadBuffer(GL_BACK);
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| #endif
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| 
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| 	paintface_flush_flags(vc->C, vc->obact, SELECT);
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| 
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| 	return OPERATOR_FINISHED;
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| }
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| 
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| 
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| /*  (similar to void paintface_flush_flags(Object *ob))
 | |
|  * copy the vertex flags, most importantly selection from the mesh to the final derived mesh,
 | |
|  * use in object mode when selecting vertices (while painting) */
 | |
| void paintvert_flush_flags(Object *ob)
 | |
| {
 | |
| 	Mesh *me = BKE_mesh_from_object(ob);
 | |
| 	Mesh *me_eval = ob->runtime.mesh_eval;
 | |
| 	MVert *mvert_eval, *mv;
 | |
| 	const int *index_array = NULL;
 | |
| 	int totvert;
 | |
| 	int i;
 | |
| 
 | |
| 	if (me == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	/* we could call this directly in all areas that change selection,
 | |
| 	 * since this could become slow for realtime updates (circle-select for eg) */
 | |
| 	BKE_mesh_flush_select_from_verts(me);
 | |
| 
 | |
| 	if (me_eval == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	index_array = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
 | |
| 
 | |
| 	mvert_eval = me_eval->mvert;
 | |
| 	totvert = me_eval->totvert;
 | |
| 
 | |
| 	mv = mvert_eval;
 | |
| 
 | |
| 	if (index_array) {
 | |
| 		int orig_index;
 | |
| 		for (i = 0; i < totvert; i++, mv++) {
 | |
| 			orig_index = index_array[i];
 | |
| 			if (orig_index != ORIGINDEX_NONE) {
 | |
| 				mv->flag = me->mvert[index_array[i]].flag;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for (i = 0; i < totvert; i++, mv++) {
 | |
| 			mv->flag = me->mvert[i].flag;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BKE_mesh_batch_cache_dirty_tag(me, BKE_MESH_BATCH_DIRTY_ALL);
 | |
| }
 | |
| 
 | |
| void paintvert_tag_select_update(struct bContext *C, struct Object *ob)
 | |
| {
 | |
| 	DEG_id_tag_update(ob->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
 | |
| 	WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data);
 | |
| }
 | |
| 
 | |
| /*  note: if the caller passes false to flush_flags,
 | |
|  *  then they will need to run paintvert_flush_flags(ob) themselves */
 | |
| void paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
 | |
| {
 | |
| 	Mesh *me;
 | |
| 	MVert *mvert;
 | |
| 	int a;
 | |
| 
 | |
| 	me = BKE_mesh_from_object(ob);
 | |
| 	if (me == NULL) return;
 | |
| 
 | |
| 	if (action == SEL_TOGGLE) {
 | |
| 		action = SEL_SELECT;
 | |
| 
 | |
| 		mvert = me->mvert;
 | |
| 		a = me->totvert;
 | |
| 		while (a--) {
 | |
| 			if ((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
 | |
| 				action = SEL_DESELECT;
 | |
| 				break;
 | |
| 			}
 | |
| 			mvert++;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	mvert = me->mvert;
 | |
| 	a = me->totvert;
 | |
| 	while (a--) {
 | |
| 		if ((mvert->flag & ME_HIDE) == 0) {
 | |
| 			switch (action) {
 | |
| 				case SEL_SELECT:
 | |
| 					mvert->flag |= SELECT;
 | |
| 					break;
 | |
| 				case SEL_DESELECT:
 | |
| 					mvert->flag &= ~SELECT;
 | |
| 					break;
 | |
| 				case SEL_INVERT:
 | |
| 					mvert->flag ^= SELECT;
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 		mvert++;
 | |
| 	}
 | |
| 
 | |
| 	/* handle mselect */
 | |
| 	if (action == SEL_SELECT) {
 | |
| 		/* pass */
 | |
| 	}
 | |
| 	else if (ELEM(action, SEL_DESELECT, SEL_INVERT)) {
 | |
| 		BKE_mesh_mselect_clear(me);
 | |
| 	}
 | |
| 	else {
 | |
| 		BKE_mesh_mselect_validate(me);
 | |
| 	}
 | |
| 
 | |
| 	if (flush_flags) {
 | |
| 		paintvert_flush_flags(ob);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
 | |
| {
 | |
| 	Mesh *me = BKE_mesh_from_object(ob);
 | |
| 	MVert *mv;
 | |
| 	MDeformVert *dv;
 | |
| 	int a, tot;
 | |
| 
 | |
| 	if (me == NULL || me->dvert == NULL) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if (!extend) {
 | |
| 		paintvert_deselect_all_visible(ob, SEL_DESELECT, false);
 | |
| 	}
 | |
| 
 | |
| 	dv = me->dvert;
 | |
| 	tot = me->totvert;
 | |
| 
 | |
| 	for (a = 0, mv = me->mvert; a < tot; a++, mv++, dv++) {
 | |
| 		if ((mv->flag & ME_HIDE) == 0) {
 | |
| 			if (dv->dw == NULL) {
 | |
| 				/* if null weight then not grouped */
 | |
| 				mv->flag |= SELECT;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (flush_flags) {
 | |
| 		paintvert_flush_flags(ob);
 | |
| 	}
 | |
| }
 |