Does not make sense to keep that with BLO_writefile.h, this can also be used by read code, and some other parts of Blender (like ed_undo.c currently)...
636 lines
16 KiB
C
636 lines
16 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/undo/ed_undo.c
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* \ingroup edundo
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "CLG_log.h"
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#include "DNA_scene_types.h"
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#include "DNA_object_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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#include "BLI_listbase.h"
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#include "BLT_translation.h"
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#include "BKE_blender_undo.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_layer.h"
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#include "BKE_undo_system.h"
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#include "BKE_workspace.h"
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#include "BKE_paint.h"
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#include "BLO_blend_validate.h"
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#include "ED_gpencil.h"
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#include "ED_render.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_undo.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "WM_toolsystem.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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/** We only need this locally. */
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static CLG_LogRef LOG = {"ed.undo"};
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/* -------------------------------------------------------------------- */
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/** \name Generic Undo System Access
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*
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* Non-operator undo editor functions.
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* \{ */
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void ED_undo_push(bContext *C, const char *str)
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{
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CLOG_INFO(&LOG, 1, "name='%s'", str);
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const int steps = U.undosteps;
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if (steps <= 0) {
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return;
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}
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wmWindowManager *wm = CTX_wm_manager(C);
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/* Only apply limit if this is the last undo step. */
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if (wm->undo_stack->step_active && (wm->undo_stack->step_active->next == NULL)) {
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BKE_undosys_stack_limit_steps_and_memory(wm->undo_stack, steps - 1, 0);
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}
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BKE_undosys_step_push(wm->undo_stack, C, str);
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if (U.undomemory != 0) {
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const size_t memory_limit = (size_t)U.undomemory * 1024 * 1024;
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BKE_undosys_stack_limit_steps_and_memory(wm->undo_stack, 0, memory_limit);
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}
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WM_file_tag_modified();
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}
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/* note: also check undo_history_exec() in bottom if you change notifiers */
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static int ed_undo_step(bContext *C, int step, const char *undoname, ReportList *reports)
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{
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CLOG_INFO(&LOG, 1, "name='%s', step=%d", undoname, step);
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wmWindowManager *wm = CTX_wm_manager(C);
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Scene *scene = CTX_data_scene(C);
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ScrArea *sa = CTX_wm_area(C);
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/* undo during jobs are running can easily lead to freeing data using by jobs,
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* or they can just lead to freezing job in some other cases */
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WM_jobs_kill_all(wm);
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if (G.debug & G_DEBUG_IO) {
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Main *bmain = CTX_data_main(C);
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if (bmain->lock != NULL) {
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BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* undo step");
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BLO_main_validate_libraries(bmain, reports);
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}
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}
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/* TODO(campbell): undo_system: use undo system */
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/* grease pencil can be can be used in plenty of spaces, so check it first */
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if (ED_gpencil_session_active()) {
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return ED_undo_gpencil_step(C, step, undoname);
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}
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if (sa && (sa->spacetype == SPACE_VIEW3D)) {
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Object *obact = CTX_data_active_object(C);
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if (obact && (obact->type == OB_GPENCIL)) {
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ED_gpencil_toggle_brush_cursor(C, false, NULL);
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}
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}
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UndoStep *step_data_from_name = NULL;
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int step_for_callback = step;
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if (undoname != NULL) {
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step_data_from_name = BKE_undosys_step_find_by_name(wm->undo_stack, undoname);
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if (step_data_from_name == NULL) {
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return OPERATOR_CANCELLED;
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}
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/* TODO(campbell), could use simple optimization. */
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/* Pointers match on redo. */
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step_for_callback = (
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BLI_findindex(&wm->undo_stack->steps, step_data_from_name) <
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BLI_findindex(&wm->undo_stack->steps, wm->undo_stack->step_active)) ? 1 : -1;
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}
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/* App-Handlers (pre). */
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{
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/* Note: ignore grease pencil for now. */
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Main *bmain = CTX_data_main(C);
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wm->op_undo_depth++;
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BLI_callback_exec(bmain, &scene->id, (step_for_callback > 0) ? BLI_CB_EVT_UNDO_PRE : BLI_CB_EVT_REDO_PRE);
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wm->op_undo_depth--;
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}
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/* Undo System */
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{
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if (undoname) {
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BKE_undosys_step_undo_with_data(wm->undo_stack, C, step_data_from_name);
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}
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else {
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BKE_undosys_step_undo_compat_only(wm->undo_stack, C, step);
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}
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/* Set special modes for grease pencil */
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if (sa && (sa->spacetype == SPACE_VIEW3D)) {
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Object *obact = CTX_data_active_object(C);
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if (obact && (obact->type == OB_GPENCIL)) {
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/* set cursor */
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if (ELEM(obact->mode, OB_MODE_PAINT_GPENCIL, OB_MODE_SCULPT_GPENCIL, OB_MODE_WEIGHT_GPENCIL)) {
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ED_gpencil_toggle_brush_cursor(C, true, NULL);
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}
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else {
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ED_gpencil_toggle_brush_cursor(C, false, NULL);
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}
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/* set workspace mode */
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Base *basact = CTX_data_active_base(C);
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ED_object_base_activate(C, basact);
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}
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}
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}
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/* App-Handlers (post). */
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{
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Main *bmain = CTX_data_main(C);
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scene = CTX_data_scene(C);
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wm->op_undo_depth++;
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BLI_callback_exec(bmain, &scene->id, step_for_callback > 0 ? BLI_CB_EVT_UNDO_POST : BLI_CB_EVT_REDO_POST);
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wm->op_undo_depth--;
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}
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if (G.debug & G_DEBUG_IO) {
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Main *bmain = CTX_data_main(C);
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if (bmain->lock != NULL) {
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BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* undo step");
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BLO_main_validate_libraries(bmain, reports);
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}
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}
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WM_event_add_notifier(C, NC_WINDOW, NULL);
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WM_event_add_notifier(C, NC_WM | ND_UNDO, NULL);
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WM_toolsystem_refresh_active(C);
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Main *bmain = CTX_data_main(C);
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WM_toolsystem_refresh_screen_all(bmain);
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return OPERATOR_FINISHED;
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}
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void ED_undo_grouped_push(bContext *C, const char *str)
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{
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/* do nothing if previous undo task is the same as this one (or from the same undo group) */
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wmWindowManager *wm = CTX_wm_manager(C);
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const UndoStep *us = wm->undo_stack->step_active;
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if (us && STREQ(str, us->name)) {
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BKE_undosys_stack_clear_active(wm->undo_stack);
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}
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/* push as usual */
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ED_undo_push(C, str);
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}
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void ED_undo_pop(bContext *C)
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{
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ed_undo_step(C, 1, NULL, NULL);
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}
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void ED_undo_redo(bContext *C)
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{
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ed_undo_step(C, -1, NULL, NULL);
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}
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void ED_undo_push_op(bContext *C, wmOperator *op)
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{
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/* in future, get undo string info? */
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ED_undo_push(C, op->type->name);
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}
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void ED_undo_grouped_push_op(bContext *C, wmOperator *op)
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{
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if (op->type->undo_group[0] != '\0') {
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ED_undo_grouped_push(C, op->type->undo_group);
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}
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else {
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ED_undo_grouped_push(C, op->type->name);
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}
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}
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void ED_undo_pop_op(bContext *C, wmOperator *op)
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{
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/* search back a couple of undo's, in case something else added pushes */
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ed_undo_step(C, 0, op->type->name, op->reports);
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}
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/* name optionally, function used to check for operator redo panel */
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bool ED_undo_is_valid(const bContext *C, const char *undoname)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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return BKE_undosys_stack_has_undo(wm->undo_stack, undoname);
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}
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bool ED_undo_is_memfile_compatible(const bContext *C)
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{
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/* Some modes don't co-exist with memfile undo, disable their use: T60593
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* (this matches 2.7x behavior). */
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ViewLayer *view_layer = CTX_data_view_layer(C);
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if (view_layer != NULL) {
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Object *obact = OBACT(view_layer);
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if (obact != NULL) {
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if (obact->mode & (OB_MODE_SCULPT | OB_MODE_EDIT)) {
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return false;
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}
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}
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}
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return true;
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}
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/**
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* Ideally we wont access the stack directly,
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* this is needed for modes which handle undo themselves (bypassing #ED_undo_push).
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*
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* Using global isn't great, this just avoids doing inline,
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* causing 'BKE_global.h' & 'BKE_main.h' includes.
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*/
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UndoStack *ED_undo_stack_get(void)
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{
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wmWindowManager *wm = G_MAIN->wm.first;
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return wm->undo_stack;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Undo, Undo Push & Redo Operators
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* \{ */
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static int ed_undo_exec(bContext *C, wmOperator *op)
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{
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/* "last operator" should disappear, later we can tie this with undo stack nicer */
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WM_operator_stack_clear(CTX_wm_manager(C));
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int ret = ed_undo_step(C, 1, NULL, op->reports);
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if (ret & OPERATOR_FINISHED) {
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/* Keep button under the cursor active. */
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WM_event_add_mousemove(C);
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}
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return ret;
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}
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static int ed_undo_push_exec(bContext *C, wmOperator *op)
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{
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char str[BKE_UNDO_STR_MAX];
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RNA_string_get(op->ptr, "message", str);
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ED_undo_push(C, str);
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return OPERATOR_FINISHED;
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}
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static int ed_redo_exec(bContext *C, wmOperator *op)
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{
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int ret = ed_undo_step(C, -1, NULL, op->reports);
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if (ret & OPERATOR_FINISHED) {
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/* Keep button under the cursor active. */
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WM_event_add_mousemove(C);
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}
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return ret;
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}
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static int ed_undo_redo_exec(bContext *C, wmOperator *UNUSED(op))
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{
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wmOperator *last_op = WM_operator_last_redo(C);
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int ret = ED_undo_operator_repeat(C, last_op);
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ret = ret ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
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if (ret & OPERATOR_FINISHED) {
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/* Keep button under the cursor active. */
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WM_event_add_mousemove(C);
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}
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return ret;
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}
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static bool ed_undo_redo_poll(bContext *C)
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{
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wmOperator *last_op = WM_operator_last_redo(C);
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return last_op && ED_operator_screenactive(C) &&
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WM_operator_check_ui_enabled(C, last_op->type->name);
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}
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void ED_OT_undo(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Undo";
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ot->description = "Undo previous action";
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ot->idname = "ED_OT_undo";
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/* api callbacks */
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ot->exec = ed_undo_exec;
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ot->poll = ED_operator_screenactive;
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}
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void ED_OT_undo_push(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Undo Push";
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ot->description = "Add an undo state (internal use only)";
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ot->idname = "ED_OT_undo_push";
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/* api callbacks */
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ot->exec = ed_undo_push_exec;
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ot->flag = OPTYPE_INTERNAL;
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RNA_def_string(ot->srna, "message", "Add an undo step *function may be moved*", BKE_UNDO_STR_MAX, "Undo Message", "");
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}
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void ED_OT_redo(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Redo";
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ot->description = "Redo previous action";
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ot->idname = "ED_OT_redo";
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/* api callbacks */
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ot->exec = ed_redo_exec;
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ot->poll = ED_operator_screenactive;
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}
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void ED_OT_undo_redo(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Undo and Redo";
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ot->description = "Undo and redo previous action";
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ot->idname = "ED_OT_undo_redo";
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/* api callbacks */
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ot->exec = ed_undo_redo_exec;
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ot->poll = ed_undo_redo_poll;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Operator Repeat
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* \{ */
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/* ui callbacks should call this rather than calling WM_operator_repeat() themselves */
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int ED_undo_operator_repeat(bContext *C, wmOperator *op)
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{
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int ret = 0;
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if (op) {
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CLOG_INFO(&LOG, 1, "idname='%s'", op->type->idname);
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wmWindowManager *wm = CTX_wm_manager(C);
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struct Scene *scene = CTX_data_scene(C);
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/* keep in sync with logic in view3d_panel_operator_redo() */
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ARegion *ar_orig = CTX_wm_region(C);
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ARegion *ar_win = BKE_area_find_region_active_win(CTX_wm_area(C));
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if (ar_win) {
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CTX_wm_region_set(C, ar_win);
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}
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if ((WM_operator_repeat_check(C, op)) &&
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(WM_operator_poll(C, op->type)) &&
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/* note, undo/redo cant run if there are jobs active,
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* check for screen jobs only so jobs like material/texture/world preview
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* (which copy their data), wont stop redo, see [#29579]],
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*
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* note, - WM_operator_check_ui_enabled() jobs test _must_ stay in sync with this */
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(WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY) == 0))
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{
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int retval;
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if (G.debug & G_DEBUG)
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printf("redo_cb: operator redo %s\n", op->type->name);
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WM_operator_free_all_after(wm, op);
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ED_undo_pop_op(C, op);
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if (op->type->check) {
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if (op->type->check(C, op)) {
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/* check for popup and re-layout buttons */
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ARegion *ar_menu = CTX_wm_menu(C);
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if (ar_menu) {
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ED_region_tag_refresh_ui(ar_menu);
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}
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}
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}
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if (op->type->flag & OPTYPE_USE_EVAL_DATA) {
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/* We need to force refresh of depsgraph after undo step,
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* redoing the operator *may* rely on some valid evaluated data. */
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Main *bmain = CTX_data_main(C);
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scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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BKE_scene_view_layer_graph_evaluated_ensure(bmain, scene, view_layer);
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}
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retval = WM_operator_repeat(C, op);
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if ((retval & OPERATOR_FINISHED) == 0) {
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if (G.debug & G_DEBUG)
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printf("redo_cb: operator redo failed: %s, return %d\n", op->type->name, retval);
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ED_undo_redo(C);
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}
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else {
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ret = 1;
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}
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}
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else {
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if (G.debug & G_DEBUG) {
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printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name);
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}
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}
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/* set region back */
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CTX_wm_region_set(C, ar_orig);
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}
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else {
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CLOG_WARN(&LOG, "called with NULL 'op'");
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}
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return ret;
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}
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|
|
|
|
void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused))
|
|
{
|
|
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
|
|
}
|
|
|
|
void ED_undo_operator_repeat_cb_evt(bContext *C, void *arg_op, int UNUSED(arg_event))
|
|
{
|
|
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Undo History Operator
|
|
* \{ */
|
|
|
|
/* create enum based on undo items */
|
|
static const EnumPropertyItem *rna_undo_itemf(bContext *C, int *totitem)
|
|
{
|
|
EnumPropertyItem item_tmp = {0}, *item = NULL;
|
|
int i = 0;
|
|
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
if (wm->undo_stack == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
for (UndoStep *us = wm->undo_stack->steps.first; us; us = us->next, i++) {
|
|
if (us->skip == false) {
|
|
item_tmp.identifier = us->name;
|
|
item_tmp.name = IFACE_(us->name);
|
|
if (us == wm->undo_stack->step_active) {
|
|
item_tmp.icon = ICON_HIDE_OFF;
|
|
}
|
|
else {
|
|
item_tmp.icon = ICON_NONE;
|
|
}
|
|
item_tmp.value = i;
|
|
RNA_enum_item_add(&item, totitem, &item_tmp);
|
|
}
|
|
}
|
|
RNA_enum_item_end(&item, totitem);
|
|
|
|
return item;
|
|
}
|
|
|
|
|
|
static int undo_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
|
|
{
|
|
int totitem = 0;
|
|
|
|
{
|
|
const EnumPropertyItem *item = rna_undo_itemf(C, &totitem);
|
|
|
|
if (totitem > 0) {
|
|
uiPopupMenu *pup = UI_popup_menu_begin(C, RNA_struct_ui_name(op->type->srna), ICON_NONE);
|
|
uiLayout *layout = UI_popup_menu_layout(pup);
|
|
uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
|
|
uiLayout *column = NULL;
|
|
const int col_size = 20 + totitem / 12;
|
|
int i, c;
|
|
bool add_col = true;
|
|
|
|
for (c = 0, i = totitem; i--;) {
|
|
if (add_col && !(c % col_size)) {
|
|
column = uiLayoutColumn(split, false);
|
|
add_col = false;
|
|
}
|
|
if (item[i].identifier) {
|
|
uiItemIntO(column, item[i].name, item[i].icon, op->type->idname, "item", item[i].value);
|
|
++c;
|
|
add_col = true;
|
|
}
|
|
}
|
|
|
|
MEM_freeN((void *)item);
|
|
|
|
UI_popup_menu_end(C, pup);
|
|
}
|
|
|
|
}
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* note: also check ed_undo_step() in top if you change notifiers */
|
|
static int undo_history_exec(bContext *C, wmOperator *op)
|
|
{
|
|
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "item");
|
|
if (RNA_property_is_set(op->ptr, prop)) {
|
|
int item = RNA_property_int_get(op->ptr, prop);
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
BKE_undosys_step_undo_from_index(wm->undo_stack, C, item);
|
|
WM_event_add_notifier(C, NC_WINDOW, NULL);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void ED_OT_undo_history(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Undo History";
|
|
ot->description = "Redo specific action in history";
|
|
ot->idname = "ED_OT_undo_history";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = undo_history_invoke;
|
|
ot->exec = undo_history_exec;
|
|
ot->poll = ED_operator_screenactive;
|
|
|
|
RNA_def_int(ot->srna, "item", 0, 0, INT_MAX, "Item", "", 0, INT_MAX);
|
|
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Undo Helper Functions
|
|
* \{ */
|
|
|
|
void ED_undo_object_set_active_or_warn(ViewLayer *view_layer, Object *ob, const char *info, CLG_LogRef *log)
|
|
{
|
|
Object *ob_prev = OBACT(view_layer);
|
|
if (ob_prev != ob) {
|
|
Base *base = BKE_view_layer_base_find(view_layer, ob);
|
|
if (base != NULL) {
|
|
view_layer->basact = base;
|
|
}
|
|
else {
|
|
/* Should never fail, may not crash but can give odd behavior. */
|
|
CLOG_WARN(log, "'%s' failed to restore active object: '%s'", info, ob->id.name + 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|