This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/freestyle/intern/geometry/BBox.h
Alexander Kuznetsov e2429d6492 Woo Hoo. First git commit.
Changes for VC2013

Now, I can build Blender with VC2013 with Cycles, Collada, OpenExr,OpenImageIO disabled. Also, you need VC2008 sp1 installed to make old libs compatible.
2013-11-29 15:13:12 -05:00

167 lines
3.3 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BBOX_H__
#define __BBOX_H__
/** \file blender/freestyle/intern/geometry/BBox.h
* \ingroup freestyle
* \brief A class to hold a bounding box
* \author Stephane Grabli
* \date 22/05/2003
*/
#include <stdlib.h>
#include <algorithm>
#include "BLI_utildefines.h"
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
template <class Point>
class BBox
{
public:
inline BBox()
{
_empty = true;
}
template <class T>
inline BBox(const T& min_in, const T& max_in) : _min(min_in), _max(max_in)
{
_empty = false;
}
template <class T>
inline BBox(const BBox<T>& b) : _min(b.getMin()), _max(b.getMax())
{
_empty = false;
}
template <class T>
inline void extendToContain(const T& p)
{
if (_empty) {
_min = p;
_max = p;
_empty = false;
return;
}
for (unsigned int i = 0; i < Point::dim(); i++) {
if (p[i] < _min[i])
_min[i] = p[i];
else if (p[i] > _max[i])
_max[i] = p[i];
}
_empty = false;
}
inline void clear()
{
_empty = true;
}
inline bool empty() const
{
return _empty;
}
inline const Point& getMin() const
{
return _min;
}
inline const Point& getMax() const
{
return _max;
}
inline BBox<Point>& operator=(const BBox<Point>& b)
{
BLI_assert(!b.empty());
_min = b.getMin();
_max = b.getMax();
_empty = false;
return *this;
}
inline BBox<Point>& operator+=(const BBox<Point>& b)
{
BLI_assert(!b.empty());
if (_empty) {
_min = b.getMin();
_max = b.getMax();
_empty = false;
}
else {
for (unsigned int i = 0; i < Point::dim(); i++) {
if (b.getMin()[i] < _min[i])
_min[i] = b.getMin()[i];
if (b.getMax()[i] > _max[i])
_max[i] = b.getMax()[i];
}
}
return *this;
}
inline bool inside(const Point& p)
{
if (empty())
return false;
for (unsigned int i = 0; i < Point::dim(); i++) {
if ((_min[i]>p[i]) || (_max[i]<p[i]))
return false;
}
return true;
}
private:
Point _min;
Point _max;
bool _empty;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BBox")
#endif
};
template <class Point>
BBox<Point>& operator+(const BBox<Point> &b1, const BBox<Point> &b2)
{
Point new_min;
Point new_max;
for (unsigned int i = 0; i < Point::dim(); i++) {
new_min[i] = b1.getMin()[i] < b2.getMin()[i] ? b1.getMin()[i] : b2.getMin()[i];
new_max[i] = b1.getMax()[i] > b2.getMax()[i] ? b1.getMax()[i] : b2.getMax()[i];
}
return BBox<Point>(new_min, new_max);
}
} /* namespace Freestyle */
#endif // __BBOX_H__