These qualifiers were leftovers of the stand alone Freestyle program and not used (set to an empty string) in Blender for years.
114 lines
2.8 KiB
C++
114 lines
2.8 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __FREESTYLE_NODE_DRAWING_STYLE_H__
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#define __FREESTYLE_NODE_DRAWING_STYLE_H__
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/** \file blender/freestyle/intern/scene_graph/NodeDrawingStyle.h
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* \ingroup freestyle
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* \brief Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
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* \author Stephane Grabli
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* \date 06/02/2002
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*/
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#include "DrawingStyle.h"
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#include "NodeGroup.h"
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#include "../system/FreestyleConfig.h"
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namespace Freestyle {
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class NodeDrawingStyle : public NodeGroup
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{
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public:
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inline NodeDrawingStyle() : NodeGroup() {}
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virtual ~NodeDrawingStyle() {}
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inline const DrawingStyle& drawingStyle() const
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{
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return _DrawingStyle;
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}
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inline void setDrawingStyle(const DrawingStyle& iDrawingStyle)
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{
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_DrawingStyle = iDrawingStyle;
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}
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/*! Sets the style. Must be one of FILLED, LINES, POINTS, INVISIBLE. */
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inline void setStyle(const DrawingStyle::STYLE iStyle)
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{
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_DrawingStyle.setStyle(iStyle);
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}
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/*! Sets the line width in the LINES style case */
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inline void setLineWidth(const float iLineWidth)
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{
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_DrawingStyle.setLineWidth(iLineWidth);
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}
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/*! Sets the Point size in the POINTS style case */
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inline void setPointSize(const float iPointSize)
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{
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_DrawingStyle.setPointSize(iPointSize);
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}
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/*! Enables or disables the lighting. true = enable */
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inline void setLightingEnabled(const bool iEnableLighting)
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{
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_DrawingStyle.setLightingEnabled(iEnableLighting);
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}
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/*! Accept the corresponding visitor */
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virtual void accept(SceneVisitor& v);
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/*! accessors */
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inline DrawingStyle::STYLE style() const
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{
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return _DrawingStyle.style();
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}
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inline float lineWidth() const
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{
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return _DrawingStyle.lineWidth();
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}
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inline float pointSize() const
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{
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return _DrawingStyle.pointSize();
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}
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inline bool lightingEnabled() const
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{
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return _DrawingStyle.lightingEnabled();
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}
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private:
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DrawingStyle _DrawingStyle;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:NodeDrawingStyle")
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#endif
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};
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} /* namespace Freestyle */
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#endif // __FREESTYLE_NODE_DRAWING_STYLE_H__
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