This commit adds functionality for operations that require pixel translation or resizing on "Full Frame" mode, allowing to adjust their canvas. It fixes most cropping issues in translate, scale, rotate and transform nodes by adjusting their canvas to the result, instead of the input canvas. Operations output buffer is still always on (0,0) position for easier image algorithm implementation, even when the canvas is not. Current limitations (will be addressed on bcon2): - Displayed translation in Viewer node is limited to 6000px. - When scaling up the canvas size is limited to the scene resolution size x 1.5 . From that point it crops. If none of these limitations are hit, the Viewer node displays the full input with any translation. Differential Revision: https://developer.blender.org/D12466
138 lines
4.2 KiB
C++
138 lines
4.2 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2021, Blender Foundation.
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*/
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#include "COM_SharedOperationBuffers.h"
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#include "BLI_rect.h"
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#include "COM_NodeOperation.h"
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namespace blender::compositor {
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SharedOperationBuffers::BufferData::BufferData()
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: buffer(nullptr), registered_reads(0), received_reads(0), is_rendered(false)
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{
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}
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SharedOperationBuffers::BufferData &SharedOperationBuffers::get_buffer_data(NodeOperation *op)
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{
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return buffers_.lookup_or_add_cb(op, []() { return BufferData(); });
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}
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/**
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* Whether given operation area to render is already registered.
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* TODO: Possibly refactor to "request_area". Current implementation is incomplete: partial
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* overlapping, etc. Leading to more rendering than necessary.
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*/
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bool SharedOperationBuffers::is_area_registered(NodeOperation *op, const rcti &area_to_render)
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{
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BufferData &buf_data = get_buffer_data(op);
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for (rcti ®_rect : buf_data.render_areas) {
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if (BLI_rcti_inside_rcti(®_rect, &area_to_render)) {
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return true;
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}
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}
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return false;
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}
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/**
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* Registers an operation area to render.
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*/
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void SharedOperationBuffers::register_area(NodeOperation *op, const rcti &area_to_render)
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{
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get_buffer_data(op).render_areas.append(area_to_render);
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}
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/**
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* Whether given operation has any registered reads (other operation registered it depends on given
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* operation).
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*/
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bool SharedOperationBuffers::has_registered_reads(NodeOperation *op)
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{
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return get_buffer_data(op).registered_reads > 0;
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}
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/**
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* Registers an operation read (other operation depends on given operation).
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*/
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void SharedOperationBuffers::register_read(NodeOperation *read_op)
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{
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get_buffer_data(read_op).registered_reads++;
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}
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/**
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* Get registered areas given operation needs to render.
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*/
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Vector<rcti> SharedOperationBuffers::get_areas_to_render(NodeOperation *op,
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const int offset_x,
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const int offset_y)
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{
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Span<rcti> render_areas = get_buffer_data(op).render_areas.as_span();
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Vector<rcti> dst_areas;
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for (rcti dst : render_areas) {
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BLI_rcti_translate(&dst, offset_x, offset_y);
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dst_areas.append(std::move(dst));
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}
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return dst_areas;
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}
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/**
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* Whether this operation buffer has already been rendered.
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*/
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bool SharedOperationBuffers::is_operation_rendered(NodeOperation *op)
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{
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return get_buffer_data(op).is_rendered;
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}
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/**
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* Stores given operation rendered buffer.
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*/
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void SharedOperationBuffers::set_rendered_buffer(NodeOperation *op,
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std::unique_ptr<MemoryBuffer> buffer)
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{
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BufferData &buf_data = get_buffer_data(op);
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BLI_assert(buf_data.received_reads == 0);
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BLI_assert(buf_data.buffer == nullptr);
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buf_data.buffer = std::move(buffer);
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buf_data.is_rendered = true;
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}
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/**
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* Get given operation rendered buffer.
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*/
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MemoryBuffer *SharedOperationBuffers::get_rendered_buffer(NodeOperation *op)
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{
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BLI_assert(is_operation_rendered(op));
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return get_buffer_data(op).buffer.get();
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}
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/**
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* Reports an operation has finished reading given operation. If all given operation dependencies
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* have finished its buffer will be disposed.
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*/
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void SharedOperationBuffers::read_finished(NodeOperation *read_op)
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{
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BufferData &buf_data = get_buffer_data(read_op);
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buf_data.received_reads++;
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BLI_assert(buf_data.received_reads > 0 && buf_data.received_reads <= buf_data.registered_reads);
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if (buf_data.received_reads == buf_data.registered_reads) {
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/* Dispose buffer. */
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buf_data.buffer = nullptr;
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}
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}
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} // namespace blender::compositor
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