1162 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1162 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/collada/AnimationImporter.cpp
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 *  \ingroup collada
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 */
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#include <stddef.h>
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/* COLLADABU_ASSERT, may be able to remove later */
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#include "COLLADABUPlatform.h"
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#include "DNA_armature_types.h"
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#include "ED_keyframing.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_fcurve.h"
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#include "BKE_object.h"
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#include "MEM_guardedalloc.h"
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#include "collada_utils.h"
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#include "AnimationImporter.h"
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#include "ArmatureImporter.h"
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#include <algorithm>
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// use this for retrieving bone names, since these must be unique
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template<class T>
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static const char *bc_get_joint_name(T *node)
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{
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	const std::string& id = node->getOriginalId();
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	return id.size() ? id.c_str() : node->getName().c_str();
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}
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FCurve *AnimationImporter::create_fcurve(int array_index, const char *rna_path)
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{
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	FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
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	fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
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	fcu->rna_path = BLI_strdupn(rna_path, strlen(rna_path));
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	fcu->array_index = array_index;
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	return fcu;
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}
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void AnimationImporter::create_bezt(FCurve *fcu, float frame, float output)
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{
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	BezTriple bez;
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	memset(&bez, 0, sizeof(BezTriple));
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	bez.vec[1][0] = frame;
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	bez.vec[1][1] = output;
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	bez.ipo = U.ipo_new; /* use default interpolation mode here... */
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	bez.f1 = bez.f2 = bez.f3 = SELECT;
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	bez.h1 = bez.h2 = HD_AUTO;
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	insert_bezt_fcurve(fcu, &bez, 0);
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	calchandles_fcurve(fcu);
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}
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// create one or several fcurves depending on the number of parameters being animated
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void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
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{
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	COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
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	COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
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	// COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
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	// COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
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	float fps = (float)FPS;
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	size_t dim = curve->getOutDimension();
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	unsigned int i;
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	std::vector<FCurve*>& fcurves = curve_map[curve->getUniqueId()];
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	switch (dim) {
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	case 1: // X, Y, Z or angle
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	case 3: // XYZ
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	case 16: // matrix
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		{
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			for (i = 0; i < dim; i++ ) {
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				FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
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				fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
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				// fcu->rna_path = BLI_strdupn(path, strlen(path));
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				fcu->array_index = 0;
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				//fcu->totvert = curve->getKeyCount();
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				// create beztriple for each key
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				for (unsigned int j = 0; j < curve->getKeyCount(); j++) {
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					BezTriple bez;
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					memset(&bez, 0, sizeof(BezTriple));
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					// intangent
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					// bez.vec[0][0] = get_float_value(intan, j * 6 + i + i) * fps;
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					// bez.vec[0][1] = get_float_value(intan, j * 6 + i + i + 1);
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					// input, output
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					bez.vec[1][0] = bc_get_float_value(input, j) * fps; 
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					bez.vec[1][1] = bc_get_float_value(output, j * dim + i);
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					// outtangent
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					// bez.vec[2][0] = get_float_value(outtan, j * 6 + i + i) * fps;
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					// bez.vec[2][1] = get_float_value(outtan, j * 6 + i + i + 1);
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					bez.ipo = U.ipo_new; /* use default interpolation mode here... */
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					bez.f1 = bez.f2 = bez.f3 = SELECT;
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					bez.h1 = bez.h2 = HD_AUTO;
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					insert_bezt_fcurve(fcu, &bez, 0);
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				}
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				calchandles_fcurve(fcu);
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				fcurves.push_back(fcu);
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			}
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		}
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		break;
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	default:
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		fprintf(stderr, "Output dimension of %d is not yet supported (animation id = %s)\n", (int)dim, curve->getOriginalId().c_str());
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	}
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	for (std::vector<FCurve*>::iterator it = fcurves.begin(); it != fcurves.end(); it++)
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		unused_curves.push_back(*it);
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}
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void AnimationImporter::fcurve_deg_to_rad(FCurve *cu)
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{
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	for (unsigned int i = 0; i < cu->totvert; i++) {
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		// TODO convert handles too
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		cu->bezt[i].vec[1][1] *= M_PI / 180.0f;
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	}
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}
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void AnimationImporter::add_fcurves_to_object(Object *ob, std::vector<FCurve*>& curves, char *rna_path, int array_index, Animation *animated)
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{
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	bAction *act;
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	if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
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	else act = ob->adt->action;
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	std::vector<FCurve*>::iterator it;
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	int i;
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#if 0
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	char *p = strstr(rna_path, "rotation_euler");
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	bool is_rotation = p && *(p + strlen("rotation_euler")) == '\0';
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	// convert degrees to radians for rotation
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	if (is_rotation)
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		fcurve_deg_to_rad(fcu);
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#endif
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	for (it = curves.begin(), i = 0; it != curves.end(); it++, i++) {
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		FCurve *fcu = *it;
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		fcu->rna_path = BLI_strdupn(rna_path, strlen(rna_path));
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		if (array_index == -1) fcu->array_index = i;
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		else fcu->array_index = array_index;
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		if (ob->type == OB_ARMATURE) {
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			bActionGroup *grp = NULL;
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			const char *bone_name = bc_get_joint_name(animated->node);
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			if (bone_name) {
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				/* try to find group */
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				grp = action_groups_find_named(act, bone_name);
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				/* no matching groups, so add one */
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				if (grp == NULL) {
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					/* Add a new group, and make it active */
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					grp = (bActionGroup*)MEM_callocN(sizeof(bActionGroup), "bActionGroup");
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					grp->flag = AGRP_SELECTED;
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					BLI_strncpy(grp->name, bone_name, sizeof(grp->name));
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					BLI_addtail(&act->groups, grp);
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					BLI_uniquename(&act->groups, grp, "Group", '.', offsetof(bActionGroup, name), 64);
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				}
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				/* add F-Curve to group */
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				action_groups_add_channel(act, grp, fcu);
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			}
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#if 0
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			if (is_rotation) {
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				fcurves_actionGroup_map[grp].push_back(fcu);
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			}
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#endif
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		}
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		else {
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			BLI_addtail(&act->curves, fcu);
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		}
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		// curve is used, so remove it from unused_curves
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		unused_curves.erase(std::remove(unused_curves.begin(), unused_curves.end(), fcu), unused_curves.end());
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	}
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}
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AnimationImporter::AnimationImporter(UnitConverter *conv, ArmatureImporter *arm, Scene *scene) :
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		TransformReader(conv), armature_importer(arm), scene(scene) { }
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AnimationImporter::~AnimationImporter()
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{
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	// free unused FCurves
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	for (std::vector<FCurve*>::iterator it = unused_curves.begin(); it != unused_curves.end(); it++)
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		free_fcurve(*it);
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	if (unused_curves.size())
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		fprintf(stderr, "removed %d unused curves\n", (int)unused_curves.size());
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}
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bool AnimationImporter::write_animation(const COLLADAFW::Animation* anim) 
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{
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	if (anim->getAnimationType() == COLLADAFW::Animation::ANIMATION_CURVE) {
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		COLLADAFW::AnimationCurve *curve = (COLLADAFW::AnimationCurve*)anim;
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		// XXX Don't know if it's necessary
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		// Should we check outPhysicalDimension?
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		if (curve->getInPhysicalDimension() != COLLADAFW::PHYSICAL_DIMENSION_TIME) {
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			fprintf(stderr, "Inputs physical dimension is not time. \n");
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			return true;
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		}
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		// a curve can have mixed interpolation type,
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		// in this case curve->getInterpolationTypes returns a list of interpolation types per key
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		COLLADAFW::AnimationCurve::InterpolationType interp = curve->getInterpolationType();
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		if (interp != COLLADAFW::AnimationCurve::INTERPOLATION_MIXED) {
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			switch (interp) {
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			case COLLADAFW::AnimationCurve::INTERPOLATION_LINEAR:
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			case COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER:
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				animation_to_fcurves(curve);
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				break;
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			default:
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				// TODO there're also CARDINAL, HERMITE, BSPLINE and STEP types
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				fprintf(stderr, "CARDINAL, HERMITE, BSPLINE and STEP anim interpolation types not supported yet.\n");
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				break;
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			}
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		}
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		else {
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			// not supported yet
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			fprintf(stderr, "MIXED anim interpolation type is not supported yet.\n");
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		}
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	}
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	else {
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		fprintf(stderr, "FORMULA animation type is not supported yet.\n");
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	}
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	return true;
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}
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// called on post-process stage after writeVisualScenes
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bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* animlist) 
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{
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	const COLLADAFW::UniqueId& animlist_id = animlist->getUniqueId();
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	animlist_map[animlist_id] = animlist;
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#if 0
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	// should not happen
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	if (uid_animated_map.find(animlist_id) == uid_animated_map.end()) {
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		return true;
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	}
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	// for bones rna_path is like: pose.bones["bone-name"].rotation
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	// what does this AnimationList animate?
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	Animation& animated = uid_animated_map[animlist_id];
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	Object *ob = animated.ob;
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	char rna_path[100];
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	char joint_path[100];
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	bool is_joint = false;
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	// if ob is NULL, it should be a JOINT
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	if (!ob) {
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		ob = armature_importer->get_armature_for_joint(animated.node);
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		if (!ob) {
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			fprintf(stderr, "Cannot find armature for node %s\n", get_joint_name(animated.node));
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			return true;
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		}
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		armature_importer->get_rna_path_for_joint(animated.node, joint_path, sizeof(joint_path));
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		is_joint = true;
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	}
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	const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
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	switch (animated.tm->getTransformationType()) {
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	case COLLADAFW::Transformation::TRANSLATE:
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	case COLLADAFW::Transformation::SCALE:
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		{
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			bool loc = animated.tm->getTransformationType() == COLLADAFW::Transformation::TRANSLATE;
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			if (is_joint)
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				BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, loc ? "location" : "scale");
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			else
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				BLI_strncpy(rna_path, loc ? "location" : "scale", sizeof(rna_path));
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			for (int i = 0; i < bindings.getCount(); i++) {
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				const COLLADAFW::AnimationList::AnimationBinding& binding = bindings[i];
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				COLLADAFW::UniqueId anim_uid = binding.animation;
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				if (curve_map.find(anim_uid) == curve_map.end()) {
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					fprintf(stderr, "Cannot find FCurve by animation UID.\n");
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					continue;
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				}
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				std::vector<FCurve*>& fcurves = curve_map[anim_uid];
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						|
				
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				switch (binding.animationClass) {
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				case COLLADAFW::AnimationList::POSITION_X:
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					add_fcurves_to_object(ob, fcurves, rna_path, 0, &animated);
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					break;
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				case COLLADAFW::AnimationList::POSITION_Y:
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					add_fcurves_to_object(ob, fcurves, rna_path, 1, &animated);
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					break;
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				case COLLADAFW::AnimationList::POSITION_Z:
 | 
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					add_fcurves_to_object(ob, fcurves, rna_path, 2, &animated);
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						|
					break;
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						|
				case COLLADAFW::AnimationList::POSITION_XYZ:
 | 
						|
					add_fcurves_to_object(ob, fcurves, rna_path, -1, &animated);
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
 | 
						|
							binding.animationClass, loc ? "TRANSLATE" : "SCALE");
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
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						|
	case COLLADAFW::Transformation::ROTATE:
 | 
						|
		{
 | 
						|
			if (is_joint)
 | 
						|
				BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_euler", joint_path);
 | 
						|
			else
 | 
						|
				BLI_strncpy(rna_path, "rotation_euler", sizeof(rna_path));
 | 
						|
 | 
						|
			COLLADAFW::Rotate* rot = (COLLADAFW::Rotate*)animated.tm;
 | 
						|
			COLLADABU::Math::Vector3& axis = rot->getRotationAxis();
 | 
						|
			
 | 
						|
			for (int i = 0; i < bindings.getCount(); i++) {
 | 
						|
				const COLLADAFW::AnimationList::AnimationBinding& binding = bindings[i];
 | 
						|
				COLLADAFW::UniqueId anim_uid = binding.animation;
 | 
						|
 | 
						|
				if (curve_map.find(anim_uid) == curve_map.end()) {
 | 
						|
					fprintf(stderr, "Cannot find FCurve by animation UID.\n");
 | 
						|
					continue;
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						|
				}
 | 
						|
 | 
						|
				std::vector<FCurve*>& fcurves = curve_map[anim_uid];
 | 
						|
 | 
						|
				switch (binding.animationClass) {
 | 
						|
				case COLLADAFW::AnimationList::ANGLE:
 | 
						|
					if (COLLADABU::Math::Vector3::UNIT_X == axis) {
 | 
						|
						add_fcurves_to_object(ob, fcurves, rna_path, 0, &animated);
 | 
						|
					}
 | 
						|
					else if (COLLADABU::Math::Vector3::UNIT_Y == axis) {
 | 
						|
						add_fcurves_to_object(ob, fcurves, rna_path, 1, &animated);
 | 
						|
					}
 | 
						|
					else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
 | 
						|
						add_fcurves_to_object(ob, fcurves, rna_path, 2, &animated);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case COLLADAFW::AnimationList::AXISANGLE:
 | 
						|
					// TODO convert axis-angle to quat? or XYZ?
 | 
						|
				default:
 | 
						|
					fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
 | 
						|
							binding.animationClass);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case COLLADAFW::Transformation::MATRIX:
 | 
						|
	case COLLADAFW::Transformation::SKEW:
 | 
						|
	case COLLADAFW::Transformation::LOOKAT:
 | 
						|
		fprintf(stderr, "Animation of MATRIX, SKEW and LOOKAT transformations is not supported yet.\n");
 | 
						|
		break;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
// \todo refactor read_node_transform to not automatically apply anything,
 | 
						|
// but rather return the transform matrix, so caller can do with it what is
 | 
						|
// necessary. Same for \ref get_node_mat
 | 
						|
void AnimationImporter::read_node_transform(COLLADAFW::Node *node, Object *ob)
 | 
						|
{
 | 
						|
	float mat[4][4];
 | 
						|
	TransformReader::get_node_mat(mat, node, &uid_animated_map, ob);
 | 
						|
	if (ob) {
 | 
						|
		copy_m4_m4(ob->obmat, mat);
 | 
						|
		object_apply_mat4(ob, ob->obmat, 0, 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if 0
 | 
						|
virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
 | 
						|
{
 | 
						|
	bActionGroup *grp;
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	for (grp = (bActionGroup*)act->groups.first; grp; grp = grp->next) {
 | 
						|
 | 
						|
		FCurve *eulcu[3] = {NULL, NULL, NULL};
 | 
						|
		
 | 
						|
		if (fcurves_actionGroup_map.find(grp) == fcurves_actionGroup_map.end())
 | 
						|
			continue;
 | 
						|
 | 
						|
		std::vector<FCurve*> &rot_fcurves = fcurves_actionGroup_map[grp];
 | 
						|
		
 | 
						|
		if (rot_fcurves.size() > 3) continue;
 | 
						|
 | 
						|
		for (i = 0; i < rot_fcurves.size(); i++)
 | 
						|
			eulcu[rot_fcurves[i]->array_index] = rot_fcurves[i];
 | 
						|
 | 
						|
		char joint_path[100];
 | 
						|
		char rna_path[100];
 | 
						|
 | 
						|
		BLI_snprintf(joint_path, sizeof(joint_path), "pose.bones[\"%s\"]", grp->name);
 | 
						|
		BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_quaternion", joint_path);
 | 
						|
 | 
						|
		FCurve *quatcu[4] = {
 | 
						|
			create_fcurve(0, rna_path),
 | 
						|
			create_fcurve(1, rna_path),
 | 
						|
			create_fcurve(2, rna_path),
 | 
						|
			create_fcurve(3, rna_path)
 | 
						|
		};
 | 
						|
 | 
						|
		bPoseChannel *chan = get_pose_channel(ob->pose, grp->name);
 | 
						|
 | 
						|
		float m4[4][4], irest[3][3];
 | 
						|
		invert_m4_m4(m4, chan->bone->arm_mat);
 | 
						|
		copy_m3_m4(irest, m4);
 | 
						|
 | 
						|
		for (i = 0; i < 3; i++) {
 | 
						|
 | 
						|
			FCurve *cu = eulcu[i];
 | 
						|
 | 
						|
			if (!cu) continue;
 | 
						|
 | 
						|
			for (int j = 0; j < cu->totvert; j++) {
 | 
						|
				float frame = cu->bezt[j].vec[1][0];
 | 
						|
 | 
						|
				float eul[3] = {
 | 
						|
					eulcu[0] ? evaluate_fcurve(eulcu[0], frame) : 0.0f,
 | 
						|
					eulcu[1] ? evaluate_fcurve(eulcu[1], frame) : 0.0f,
 | 
						|
					eulcu[2] ? evaluate_fcurve(eulcu[2], frame) : 0.0f
 | 
						|
				};
 | 
						|
 | 
						|
				// make eul relative to bone rest pose
 | 
						|
				float rot[3][3], rel[3][3], quat[4];
 | 
						|
 | 
						|
				/*eul_to_mat3(rot, eul);
 | 
						|
 | 
						|
				mul_m3_m3m3(rel, irest, rot);
 | 
						|
 | 
						|
				mat3_to_quat(quat, rel);
 | 
						|
				*/
 | 
						|
 | 
						|
				eul_to_quat(quat, eul);
 | 
						|
 | 
						|
				for (int k = 0; k < 4; k++)
 | 
						|
					create_bezt(quatcu[k], frame, quat[k]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		// now replace old Euler curves
 | 
						|
 | 
						|
		for (i = 0; i < 3; i++) {
 | 
						|
			if (!eulcu[i]) continue;
 | 
						|
 | 
						|
			action_groups_remove_channel(act, eulcu[i]);
 | 
						|
			free_fcurve(eulcu[i]);
 | 
						|
		}
 | 
						|
 | 
						|
		chan->rotmode = ROT_MODE_QUAT;
 | 
						|
 | 
						|
		for (i = 0; i < 4; i++)
 | 
						|
			action_groups_add_channel(act, grp, quatcu[i]);
 | 
						|
	}
 | 
						|
 | 
						|
	bPoseChannel *pchan;
 | 
						|
	for (pchan = (bPoseChannel*)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
 | 
						|
		pchan->rotmode = ROT_MODE_QUAT;
 | 
						|
	}
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
// prerequisites:
 | 
						|
// animlist_map - map animlist id -> animlist
 | 
						|
// curve_map - map anim id -> curve(s)
 | 
						|
Object *AnimationImporter::translate_animation(COLLADAFW::Node *node,
 | 
						|
							std::map<COLLADAFW::UniqueId, Object*>& object_map,
 | 
						|
							std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
 | 
						|
							COLLADAFW::Transformation::TransformationType tm_type,
 | 
						|
							Object *par_job)
 | 
						|
{
 | 
						|
	bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
 | 
						|
	bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
 | 
						|
	bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
 | 
						|
 | 
						|
	COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
 | 
						|
	Object *ob = is_joint ? armature_importer->get_armature_for_joint(node) : object_map[node->getUniqueId()];
 | 
						|
	const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
 | 
						|
 | 
						|
	if (!ob) {
 | 
						|
		fprintf(stderr, "cannot find Object for Node with id=\"%s\"\n", node->getOriginalId().c_str());
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	// frames at which to sample
 | 
						|
	std::vector<float> frames;
 | 
						|
 | 
						|
	// for each <rotate>, <translate>, etc. there is a separate Transformation
 | 
						|
	const COLLADAFW::TransformationPointerArray& tms = node->getTransformations();
 | 
						|
 | 
						|
	unsigned int i;
 | 
						|
 | 
						|
	// find frames at which to sample plus convert all rotation keys to radians
 | 
						|
	for (i = 0; i < tms.getCount(); i++) {
 | 
						|
		COLLADAFW::Transformation *tm = tms[i];
 | 
						|
		COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
 | 
						|
 | 
						|
		if (type == tm_type) {
 | 
						|
			const COLLADAFW::UniqueId& listid = tm->getAnimationList();
 | 
						|
 | 
						|
			if (animlist_map.find(listid) != animlist_map.end()) {
 | 
						|
				const COLLADAFW::AnimationList *animlist = animlist_map[listid];
 | 
						|
				const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
 | 
						|
 | 
						|
				if (bindings.getCount()) {
 | 
						|
					for (unsigned int j = 0; j < bindings.getCount(); j++) {
 | 
						|
						std::vector<FCurve*>& curves = curve_map[bindings[j].animation];
 | 
						|
						bool xyz = ((type == COLLADAFW::Transformation::TRANSLATE || type == COLLADAFW::Transformation::SCALE) && bindings[j].animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
 | 
						|
 | 
						|
						if ((!xyz && curves.size() == 1) || (xyz && curves.size() == 3) || is_matrix) {
 | 
						|
							std::vector<FCurve*>::iterator iter;
 | 
						|
 | 
						|
							for (iter = curves.begin(); iter != curves.end(); iter++) {
 | 
						|
								FCurve *fcu = *iter;
 | 
						|
 | 
						|
								if (is_rotation)
 | 
						|
									fcurve_deg_to_rad(fcu);
 | 
						|
 | 
						|
								for (unsigned int k = 0; k < fcu->totvert; k++) {
 | 
						|
									float fra = fcu->bezt[k].vec[1][0];
 | 
						|
									if (std::find(frames.begin(), frames.end(), fra) == frames.end())
 | 
						|
										frames.push_back(fra);
 | 
						|
								}
 | 
						|
							}
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							fprintf(stderr, "expected %d curves, got %d\n", xyz ? 3 : 1, (int)curves.size());
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	float irest_dae[4][4];
 | 
						|
	float rest[4][4], irest[4][4];
 | 
						|
 | 
						|
	if (is_joint) {
 | 
						|
		get_joint_rest_mat(irest_dae, root, node);
 | 
						|
		invert_m4(irest_dae);
 | 
						|
 | 
						|
		Bone *bone = get_named_bone((bArmature*)ob->data, bone_name);
 | 
						|
		if (!bone) {
 | 
						|
			fprintf(stderr, "cannot find bone \"%s\"\n", bone_name);
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		unit_m4(rest);
 | 
						|
		copy_m4_m4(rest, bone->arm_mat);
 | 
						|
		invert_m4_m4(irest, rest);
 | 
						|
	}
 | 
						|
 | 
						|
	Object *job = NULL;
 | 
						|
 | 
						|
#ifdef ARMATURE_TEST
 | 
						|
	FCurve *job_curves[10];
 | 
						|
	job = get_joint_object(root, node, par_job);
 | 
						|
#endif
 | 
						|
 | 
						|
	if (frames.size() == 0)
 | 
						|
		return job;
 | 
						|
 | 
						|
	std::sort(frames.begin(), frames.end());
 | 
						|
 | 
						|
	const char *tm_str = NULL;
 | 
						|
	switch (tm_type) {
 | 
						|
	case COLLADAFW::Transformation::ROTATE:
 | 
						|
		tm_str = "rotation_quaternion";
 | 
						|
		break;
 | 
						|
	case COLLADAFW::Transformation::SCALE:
 | 
						|
		tm_str = "scale";
 | 
						|
		break;
 | 
						|
	case COLLADAFW::Transformation::TRANSLATE:
 | 
						|
		tm_str = "location";
 | 
						|
		break;
 | 
						|
	case COLLADAFW::Transformation::MATRIX:
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
		return job;
 | 
						|
	}
 | 
						|
 | 
						|
	char rna_path[200];
 | 
						|
	char joint_path[200];
 | 
						|
 | 
						|
	if (is_joint)
 | 
						|
		armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
 | 
						|
 | 
						|
	// new curves
 | 
						|
	FCurve *newcu[10]; // if tm_type is matrix, then create 10 curves: 4 rot, 3 loc, 3 scale
 | 
						|
	unsigned int totcu = is_matrix ? 10 : (is_rotation ? 4 : 3);
 | 
						|
 | 
						|
	for (i = 0; i < totcu; i++) {
 | 
						|
 | 
						|
		int axis = i;
 | 
						|
 | 
						|
		if (is_matrix) {
 | 
						|
			if (i < 4) {
 | 
						|
				tm_str = "rotation_quaternion";
 | 
						|
				axis = i;
 | 
						|
			}
 | 
						|
			else if (i < 7) {
 | 
						|
				tm_str = "location";
 | 
						|
				axis = i - 4;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				tm_str = "scale";
 | 
						|
				axis = i - 7;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (is_joint)
 | 
						|
			BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, tm_str);
 | 
						|
		else
 | 
						|
			strcpy(rna_path, tm_str);
 | 
						|
 | 
						|
		newcu[i] = create_fcurve(axis, rna_path);
 | 
						|
 | 
						|
#ifdef ARMATURE_TEST
 | 
						|
		if (is_joint)
 | 
						|
			job_curves[i] = create_fcurve(axis, tm_str);
 | 
						|
#endif
 | 
						|
	}
 | 
						|
 | 
						|
	std::vector<float>::iterator it;
 | 
						|
 | 
						|
	// sample values at each frame
 | 
						|
	for (it = frames.begin(); it != frames.end(); it++) {
 | 
						|
		float fra = *it;
 | 
						|
 | 
						|
		float mat[4][4];
 | 
						|
		float matfra[4][4];
 | 
						|
 | 
						|
		unit_m4(matfra);
 | 
						|
 | 
						|
		// calc object-space mat
 | 
						|
		evaluate_transform_at_frame(matfra, node, fra);
 | 
						|
 | 
						|
		// for joints, we need a special matrix
 | 
						|
		if (is_joint) {
 | 
						|
			// special matrix: iR * M * iR_dae * R
 | 
						|
			// where R, iR are bone rest and inverse rest mats in world space (Blender bones),
 | 
						|
			// iR_dae is joint inverse rest matrix (DAE) and M is an evaluated joint world-space matrix (DAE)
 | 
						|
			float temp[4][4], par[4][4];
 | 
						|
 | 
						|
			// calc M
 | 
						|
			calc_joint_parent_mat_rest(par, NULL, root, node);
 | 
						|
			mul_m4_m4m4(temp, matfra, par);
 | 
						|
 | 
						|
			// evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
 | 
						|
 | 
						|
			// calc special matrix
 | 
						|
			mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			copy_m4_m4(mat, matfra);
 | 
						|
		}
 | 
						|
 | 
						|
		float val[4], rot[4], loc[3], scale[3];
 | 
						|
 | 
						|
		switch (tm_type) {
 | 
						|
		case COLLADAFW::Transformation::ROTATE:
 | 
						|
			mat4_to_quat(val, mat);
 | 
						|
			break;
 | 
						|
		case COLLADAFW::Transformation::SCALE:
 | 
						|
			mat4_to_size(val, mat);
 | 
						|
			break;
 | 
						|
		case COLLADAFW::Transformation::TRANSLATE:
 | 
						|
			copy_v3_v3(val, mat[3]);
 | 
						|
			break;
 | 
						|
		case COLLADAFW::Transformation::MATRIX:
 | 
						|
			mat4_to_quat(rot, mat);
 | 
						|
			copy_v3_v3(loc, mat[3]);
 | 
						|
			mat4_to_size(scale, mat);
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
		}
 | 
						|
 | 
						|
		// add keys
 | 
						|
		for (i = 0; i < totcu; i++) {
 | 
						|
			if (is_matrix) {
 | 
						|
				if (i < 4)
 | 
						|
					add_bezt(newcu[i], fra, rot[i]);
 | 
						|
				else if (i < 7)
 | 
						|
					add_bezt(newcu[i], fra, loc[i - 4]);
 | 
						|
				else
 | 
						|
					add_bezt(newcu[i], fra, scale[i - 7]);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				add_bezt(newcu[i], fra, val[i]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
#ifdef ARMATURE_TEST
 | 
						|
		if (is_joint) {
 | 
						|
			switch (tm_type) {
 | 
						|
			case COLLADAFW::Transformation::ROTATE:
 | 
						|
				mat4_to_quat(val, matfra);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::SCALE:
 | 
						|
				mat4_to_size(val, matfra);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::TRANSLATE:
 | 
						|
				copy_v3_v3(val, matfra[3]);
 | 
						|
				break;
 | 
						|
			case MATRIX:
 | 
						|
				mat4_to_quat(rot, matfra);
 | 
						|
				copy_v3_v3(loc, matfra[3]);
 | 
						|
				mat4_to_size(scale, matfra);
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			for (i = 0; i < totcu; i++) {
 | 
						|
				if (is_matrix) {
 | 
						|
					if (i < 4)
 | 
						|
						add_bezt(job_curves[i], fra, rot[i]);
 | 
						|
					else if (i < 7)
 | 
						|
						add_bezt(job_curves[i], fra, loc[i - 4]);
 | 
						|
					else
 | 
						|
						add_bezt(job_curves[i], fra, scale[i - 7]);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					add_bezt(job_curves[i], fra, val[i]);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
#endif
 | 
						|
	}
 | 
						|
 | 
						|
	verify_adt_action((ID*)&ob->id, 1);
 | 
						|
 | 
						|
	ListBase *curves = &ob->adt->action->curves;
 | 
						|
 | 
						|
	// add curves
 | 
						|
	for (i = 0; i < totcu; i++) {
 | 
						|
		if (is_joint)
 | 
						|
			add_bone_fcurve(ob, node, newcu[i]);
 | 
						|
		else
 | 
						|
			BLI_addtail(curves, newcu[i]);
 | 
						|
 | 
						|
#ifdef ARMATURE_TEST
 | 
						|
		if (is_joint)
 | 
						|
			BLI_addtail(&job->adt->action->curves, job_curves[i]);
 | 
						|
#endif
 | 
						|
	}
 | 
						|
 | 
						|
	if (is_rotation || is_matrix) {
 | 
						|
		if (is_joint) {
 | 
						|
			bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
 | 
						|
			chan->rotmode = ROT_MODE_QUAT;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			ob->rotmode = ROT_MODE_QUAT;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return job;
 | 
						|
}
 | 
						|
 | 
						|
// internal, better make it private
 | 
						|
// warning: evaluates only rotation
 | 
						|
// prerequisites: animlist_map, curve_map
 | 
						|
void AnimationImporter::evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra)
 | 
						|
{
 | 
						|
	const COLLADAFW::TransformationPointerArray& tms = node->getTransformations();
 | 
						|
 | 
						|
	unit_m4(mat);
 | 
						|
 | 
						|
	for (unsigned int i = 0; i < tms.getCount(); i++) {
 | 
						|
		COLLADAFW::Transformation *tm = tms[i];
 | 
						|
		COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
 | 
						|
		float m[4][4];
 | 
						|
 | 
						|
		unit_m4(m);
 | 
						|
 | 
						|
		if (!evaluate_animation(tm, m, fra, node->getOriginalId().c_str())) {
 | 
						|
			switch (type) {
 | 
						|
			case COLLADAFW::Transformation::ROTATE:
 | 
						|
				dae_rotate_to_mat4(tm, m);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::TRANSLATE:
 | 
						|
				dae_translate_to_mat4(tm, m);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::SCALE:
 | 
						|
				dae_scale_to_mat4(tm, m);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::MATRIX:
 | 
						|
				dae_matrix_to_mat4(tm, m);
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				fprintf(stderr, "unsupported transformation type %d\n", type);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		float temp[4][4];
 | 
						|
		copy_m4_m4(temp, mat);
 | 
						|
 | 
						|
		mul_m4_m4m4(mat, m, temp);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// return true to indicate that mat contains a sane value
 | 
						|
bool AnimationImporter::evaluate_animation(COLLADAFW::Transformation *tm, float mat[4][4], float fra, const char *node_id)
 | 
						|
{
 | 
						|
	const COLLADAFW::UniqueId& listid = tm->getAnimationList();
 | 
						|
	COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
 | 
						|
 | 
						|
	if (type != COLLADAFW::Transformation::ROTATE &&
 | 
						|
	    type != COLLADAFW::Transformation::SCALE &&
 | 
						|
	    type != COLLADAFW::Transformation::TRANSLATE &&
 | 
						|
	    type != COLLADAFW::Transformation::MATRIX) {
 | 
						|
		fprintf(stderr, "animation of transformation %d is not supported yet\n", type);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (animlist_map.find(listid) == animlist_map.end())
 | 
						|
		return false;
 | 
						|
 | 
						|
	const COLLADAFW::AnimationList *animlist = animlist_map[listid];
 | 
						|
	const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
 | 
						|
 | 
						|
	if (bindings.getCount()) {
 | 
						|
		float vec[3];
 | 
						|
 | 
						|
		bool is_scale = (type == COLLADAFW::Transformation::SCALE);
 | 
						|
		bool is_translate = (type == COLLADAFW::Transformation::TRANSLATE);
 | 
						|
 | 
						|
		if (type == COLLADAFW::Transformation::SCALE)
 | 
						|
			dae_scale_to_v3(tm, vec);
 | 
						|
		else if (type == COLLADAFW::Transformation::TRANSLATE)
 | 
						|
			dae_translate_to_v3(tm, vec);
 | 
						|
 | 
						|
		for (unsigned int j = 0; j < bindings.getCount(); j++) {
 | 
						|
			const COLLADAFW::AnimationList::AnimationBinding& binding = bindings[j];
 | 
						|
			std::vector<FCurve*>& curves = curve_map[binding.animation];
 | 
						|
			COLLADAFW::AnimationList::AnimationClass animclass = binding.animationClass;
 | 
						|
			char path[100];
 | 
						|
 | 
						|
			switch (type) {
 | 
						|
			case COLLADAFW::Transformation::ROTATE:
 | 
						|
				BLI_snprintf(path, sizeof(path), "%s.rotate (binding %u)", node_id, j);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::SCALE:
 | 
						|
				BLI_snprintf(path, sizeof(path), "%s.scale (binding %u)", node_id, j);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::TRANSLATE:
 | 
						|
				BLI_snprintf(path, sizeof(path), "%s.translate (binding %u)", node_id, j);
 | 
						|
				break;
 | 
						|
			case COLLADAFW::Transformation::MATRIX:
 | 
						|
				BLI_snprintf(path, sizeof(path), "%s.matrix (binding %u)", node_id, j);
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			if (animclass == COLLADAFW::AnimationList::UNKNOWN_CLASS) {
 | 
						|
				fprintf(stderr, "%s: UNKNOWN animation class\n", path);
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			if (type == COLLADAFW::Transformation::ROTATE) {
 | 
						|
				if (curves.size() != 1) {
 | 
						|
					fprintf(stderr, "expected 1 curve, got %d\n", (int)curves.size());
 | 
						|
					return false;
 | 
						|
				}
 | 
						|
 | 
						|
				// TODO support other animclasses
 | 
						|
				if (animclass != COLLADAFW::AnimationList::ANGLE) {
 | 
						|
					fprintf(stderr, "%s: animation class %d is not supported yet\n", path, animclass);
 | 
						|
					return false;
 | 
						|
				}
 | 
						|
 | 
						|
				COLLADABU::Math::Vector3& axis = ((COLLADAFW::Rotate*)tm)->getRotationAxis();
 | 
						|
				float ax[3] = {axis[0], axis[1], axis[2]};
 | 
						|
				float angle = evaluate_fcurve(curves[0], fra);
 | 
						|
				axis_angle_to_mat4(mat, ax, angle);
 | 
						|
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			else if (is_scale || is_translate) {
 | 
						|
				bool is_xyz = animclass == COLLADAFW::AnimationList::POSITION_XYZ;
 | 
						|
 | 
						|
				if ((!is_xyz && curves.size() != 1) || (is_xyz && curves.size() != 3)) {
 | 
						|
					if (is_xyz)
 | 
						|
						fprintf(stderr, "%s: expected 3 curves, got %d\n", path, (int)curves.size());
 | 
						|
					else
 | 
						|
						fprintf(stderr, "%s: expected 1 curve, got %d\n", path, (int)curves.size());
 | 
						|
					return false;
 | 
						|
				}
 | 
						|
				
 | 
						|
				switch (animclass) {
 | 
						|
				case COLLADAFW::AnimationList::POSITION_X:
 | 
						|
					vec[0] = evaluate_fcurve(curves[0], fra);
 | 
						|
					break;
 | 
						|
				case COLLADAFW::AnimationList::POSITION_Y:
 | 
						|
					vec[1] = evaluate_fcurve(curves[0], fra);
 | 
						|
					break;
 | 
						|
				case COLLADAFW::AnimationList::POSITION_Z:
 | 
						|
					vec[2] = evaluate_fcurve(curves[0], fra);
 | 
						|
					break;
 | 
						|
				case COLLADAFW::AnimationList::POSITION_XYZ:
 | 
						|
					vec[0] = evaluate_fcurve(curves[0], fra);
 | 
						|
					vec[1] = evaluate_fcurve(curves[1], fra);
 | 
						|
					vec[2] = evaluate_fcurve(curves[2], fra);
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					fprintf(stderr, "%s: animation class %d is not supported yet\n", path, animclass);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (type == COLLADAFW::Transformation::MATRIX) {
 | 
						|
				// for now, of matrix animation, support only the case when all values are packed into one animation
 | 
						|
				if (curves.size() != 16) {
 | 
						|
					fprintf(stderr, "%s: expected 16 curves, got %d\n", path, (int)curves.size());
 | 
						|
					return false;
 | 
						|
				}
 | 
						|
 | 
						|
				COLLADABU::Math::Matrix4 matrix;
 | 
						|
				int i = 0, j = 0;
 | 
						|
 | 
						|
				for (std::vector<FCurve*>::iterator it = curves.begin(); it != curves.end(); it++) {
 | 
						|
					matrix.setElement(i, j, evaluate_fcurve(*it, fra));
 | 
						|
					j++;
 | 
						|
					if (j == 4) {
 | 
						|
						i++;
 | 
						|
						j = 0;
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				COLLADAFW::Matrix tm(matrix);
 | 
						|
				dae_matrix_to_mat4(&tm, mat);
 | 
						|
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (is_scale)
 | 
						|
			size_to_mat4(mat, vec);
 | 
						|
		else
 | 
						|
			copy_v3_v3(mat[3], vec);
 | 
						|
 | 
						|
		return is_scale || is_translate;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
// gives a world-space mat of joint at rest position
 | 
						|
void AnimationImporter::get_joint_rest_mat(float mat[4][4], COLLADAFW::Node *root, COLLADAFW::Node *node)
 | 
						|
{
 | 
						|
	// if bind mat is not available,
 | 
						|
	// use "current" node transform, i.e. all those tms listed inside <node>
 | 
						|
	if (!armature_importer->get_joint_bind_mat(mat, node)) {
 | 
						|
		float par[4][4], m[4][4];
 | 
						|
 | 
						|
		calc_joint_parent_mat_rest(par, NULL, root, node);
 | 
						|
		get_node_mat(m, node, NULL, NULL);
 | 
						|
		mul_m4_m4m4(mat, m, par);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// gives a world-space mat, end's mat not included
 | 
						|
bool AnimationImporter::calc_joint_parent_mat_rest(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end)
 | 
						|
{
 | 
						|
	float m[4][4];
 | 
						|
 | 
						|
	if (node == end) {
 | 
						|
		par ? copy_m4_m4(mat, par) : unit_m4(mat);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	// use bind matrix if available or calc "current" world mat
 | 
						|
	if (!armature_importer->get_joint_bind_mat(m, node)) {
 | 
						|
		if (par) {
 | 
						|
			float temp[4][4];
 | 
						|
			get_node_mat(temp, node, NULL, NULL);
 | 
						|
			mul_m4_m4m4(m, temp, par);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			get_node_mat(m, node, NULL, NULL);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	COLLADAFW::NodePointerArray& children = node->getChildNodes();
 | 
						|
	for (unsigned int i = 0; i < children.getCount(); i++) {
 | 
						|
		if (calc_joint_parent_mat_rest(mat, m, children[i], end))
 | 
						|
			return true;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
#ifdef ARMATURE_TEST
 | 
						|
Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, COLLADAFW::Node *node, Object *par_job)
 | 
						|
{
 | 
						|
	if (joint_objects.find(node->getUniqueId()) == joint_objects.end()) {
 | 
						|
		Object *job = add_object(scene, OB_EMPTY);
 | 
						|
 | 
						|
		rename_id((ID*)&job->id, (char*)get_joint_name(node));
 | 
						|
 | 
						|
		job->lay = object_in_scene(job, scene)->lay = 2;
 | 
						|
 | 
						|
		mul_v3_fl(job->size, 0.5f);
 | 
						|
		job->recalc |= OB_RECALC_OB;
 | 
						|
 | 
						|
		verify_adt_action((ID*)&job->id, 1);
 | 
						|
 | 
						|
		job->rotmode = ROT_MODE_QUAT;
 | 
						|
 | 
						|
		float mat[4][4];
 | 
						|
		get_joint_rest_mat(mat, root, node);
 | 
						|
 | 
						|
		if (par_job) {
 | 
						|
			float temp[4][4], ipar[4][4];
 | 
						|
			invert_m4_m4(ipar, par_job->obmat);
 | 
						|
			copy_m4_m4(temp, mat);
 | 
						|
			mul_m4_m4m4(mat, temp, ipar);
 | 
						|
		}
 | 
						|
 | 
						|
		TransformBase::decompose(mat, job->loc, NULL, job->quat, job->size);
 | 
						|
 | 
						|
		if (par_job) {
 | 
						|
			job->parent = par_job;
 | 
						|
 | 
						|
			par_job->recalc |= OB_RECALC_OB;
 | 
						|
			job->parsubstr[0] = 0;
 | 
						|
		}
 | 
						|
 | 
						|
		where_is_object(scene, job);
 | 
						|
 | 
						|
		// after parenting and layer change
 | 
						|
		DAG_scene_sort(CTX_data_main(C), scene);
 | 
						|
 | 
						|
		joint_objects[node->getUniqueId()] = job;
 | 
						|
	}
 | 
						|
 | 
						|
	return joint_objects[node->getUniqueId()];
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
#if 0
 | 
						|
// recursively evaluates joint tree until end is found, mat then is world-space matrix of end
 | 
						|
// mat must be identity on enter, node must be root
 | 
						|
bool AnimationImporter::evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra)
 | 
						|
{
 | 
						|
	float m[4][4];
 | 
						|
	if (par) {
 | 
						|
		float temp[4][4];
 | 
						|
		evaluate_transform_at_frame(temp, node, node == end ? fra : 0.0f);
 | 
						|
		mul_m4_m4m4(m, temp, par);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		evaluate_transform_at_frame(m, node, node == end ? fra : 0.0f);
 | 
						|
	}
 | 
						|
 | 
						|
	if (node == end) {
 | 
						|
		copy_m4_m4(mat, m);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		COLLADAFW::NodePointerArray& children = node->getChildNodes();
 | 
						|
		for (int i = 0; i < children.getCount(); i++) {
 | 
						|
			if (evaluate_joint_world_transform_at_frame(mat, m, children[i], end, fra))
 | 
						|
				return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void AnimationImporter::add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurve *fcu)
 | 
						|
{
 | 
						|
	const char *bone_name = bc_get_joint_name(node);
 | 
						|
	bAction *act = ob->adt->action;
 | 
						|
			
 | 
						|
	/* try to find group */
 | 
						|
	bActionGroup *grp = action_groups_find_named(act, bone_name);
 | 
						|
 | 
						|
	/* no matching groups, so add one */
 | 
						|
	if (grp == NULL) {
 | 
						|
		/* Add a new group, and make it active */
 | 
						|
		grp = (bActionGroup*)MEM_callocN(sizeof(bActionGroup), "bActionGroup");
 | 
						|
					
 | 
						|
		grp->flag = AGRP_SELECTED;
 | 
						|
		BLI_strncpy(grp->name, bone_name, sizeof(grp->name));
 | 
						|
					
 | 
						|
		BLI_addtail(&act->groups, grp);
 | 
						|
		BLI_uniquename(&act->groups, grp, "Group", '.', offsetof(bActionGroup, name), 64);
 | 
						|
	}
 | 
						|
				
 | 
						|
	/* add F-Curve to group */
 | 
						|
	action_groups_add_channel(act, grp, fcu);
 | 
						|
}
 | 
						|
 | 
						|
void AnimationImporter::add_bezt(FCurve *fcu, float fra, float value)
 | 
						|
{
 | 
						|
	BezTriple bez;
 | 
						|
	memset(&bez, 0, sizeof(BezTriple));
 | 
						|
	bez.vec[1][0] = fra;
 | 
						|
	bez.vec[1][1] = value;
 | 
						|
	bez.ipo = U.ipo_new; /* use default interpolation mode here... */
 | 
						|
	bez.f1 = bez.f2 = bez.f3 = SELECT;
 | 
						|
	bez.h1 = bez.h2 = HD_AUTO;
 | 
						|
	insert_bezt_fcurve(fcu, &bez, 0);
 | 
						|
	calchandles_fcurve(fcu);
 | 
						|
}
 |